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''198X'' is an arcade video game developed by the Swedish team Hi-Bit Studios and published by Sonka. Released worldwide on January 23, 2020 for the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
, the game received a
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
rating of 65. An homage to arcade gaming in the 1980s, ''198X''s
coming-of-age Coming of age is a young person's transition from being a child to being an adult. The specific age at which this transition takes place varies between societies, as does the nature of the change. It can be a simple legal convention or can ...
story follows an unnamed "Kid" as they discover a video arcade in an abandoned factory and falls in love with
video gaming Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback m ...
. The gameplay of ''198X''s 5 chapters are each based around different arcade game genres that were popular at the time, such as
beat 'em ups The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
and horizontally-scrolling space shooters.


Plot

In an introductory sequence entitled ''Beating Heart'' that plays like a side-scrolling
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
, the teenage protagonist fights their way from the subway station and through the streets of the unnamed city in which they live until they reach a hospital where they are attacked by a hooded figure with glowing red eyes. Set in the
1980s File:1980s replacement montage02.PNG, 420px, From left, clockwise: The first Space Shuttle, ''Columbia'', lifts off in 1981; US president Ronald Reagan and Soviet leader Mikhail Gorbachev ease tensions between the two superpowers, leading to the ...
, the game follows the Kid, the teenager from the introduction, who feels stuck in their childhood home in "sleepy suburbia" as they wait for their life to "move forward". One night, as the Kid wanders the streets of their unnamed city looking for anything to "make my heart skip a beat again", they stumble across an abandoned factory that was built "long before" the protagonist was born and now houses an arcade. Wondering if they found a place where they can fit in, they start playing a horizontally scrolling
space shooter A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in the ...
entitled "Out of the Void". Feeling disconnected at school, the Kid's mind frequently returns to the arcade where they were "on an
asteroid An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
somewhere fighting space invaders." The only person they notice in school is "her", a "punk rocker from the south district" whose freedom the Kid admires. The story then cuts to the Kid playing an
arcade racing game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
entitled "The Runaway". During "The Runaway"'s second stage, the Kid explains that they've started to spend every night at the arcade, where every game they master makes them "stronger" and "more confident". One evening, the Kid reminisces about their childhood and how "anything was possible" back then before "everyone got brainwashed" in high school. They then mention how, as a kid, "shadows seem darker and more terrifying" yet "more exciting" at the same time. The game then transitions to a ninja video game called "Shadowplay". That night, while walking to the arcade, the Kid reveals that their parents split up due to an incident involving the Kid's father. They also mention that night was when "everything changed" at the arcade before 198X transitions into a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
entitled "Kill Screen" where the player has to defeat 3 dragons in order to solve a maze before fighting the unwinnable
SHODAN SHODAN (Sentient Hyper-Optimized Data Access Network) is a fictional artificial intelligence and the main antagonist of the cyberpunk-horror themed video games ''System Shock'' and ''System Shock 2''. Character design SHODAN is an artificial in ...
-like final boss. Afterwards, the Kid is seen sitting outside the arcade in the rain, mentioning that everything "was still there" but that "nothing was the same". Characters from 198X's various games begin to materialize around the Kid, with them concluding that the "game was not over".


Development

A
KickStarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
page for ''198X'' was launched on May 3, 2018, With the developer Hi-Bit Studios seeking SEK 500,000 for the project. The goal was reached a little under a month later on 2 June with 1,920 backers pledging SEK 676,558.


Reception

198X received a score of 65 on
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, indicating "mixed or average reviews". Writing for Nintendo Life, Damien McFerren gave the game 8/10 stars, stating that while ''198X'' had an "exceptional" soundtrack and cited ''Out of the Void'' as "perhaps the highlight of the entire game", he found the game to be too short, with McFerren able to breeze through the entirety of ''198X'' in "around an hour". He also bemoaned the lack of replayability in the mini-games, which he found little point in returning to "outside of boosting your high score". In his review for GameSpot, James O'Connor gave 198X 5/10 stars, calling the game "mediocre" and stating that while the soundtrack "does a great job of evoking the arcade classics it is paying homage to" and calling Shadowplay "great" he ultimately concluded that 198X was a "great idea with middling execution" and that there's "not enough here for the game to feel like a proper ode to '80s arcades" and that "the Kid's plight, and his longing to escape his current life" don't totally connect". He finished the review by saying, "198X feels more like a proof of concept than a final product." Eurogamer's Martin Robinson stated that he was "cynical" going into 198X due to seeing many other games like it before but praised its style and the "pitch perfect pastiches" of classic arcade games, which he called "the most assured part of the whole package". Robinson, however, wasn't convinced by the story, chalking up his issues with it to either 198X being the first game in a planned series that just found its feet at the end of the first title or the narrator whom he found to "sound both bored and melodramatic at once". He concluded the review by stating the developer Hi-Bit Studios did "Fine work here" while stating that ''198X'' is "nestled between near meticulous versions of key inspirations such as ''
Ninja Warriors is a side-scrolling beat 'em up video game developed and released by Taito in 1987. The original arcade game situated one display in between projected images of two other displays, creating the appearance of a triple-wide screen. Ports were re ...
'', ''
OutRun (also stylized as ''OutRun'') is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and ...
'', '' Gradius'' and
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the ''R-Type'' series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful a ...
and stated that "there's no greater compliment than to say that the tributes on offer here sit happily alongside the originals".


References

{{Reflist


External links


Official website
2019 video games Action games Beat 'em ups Hack and slash games Horizontally scrolling shooters Japanese role-playing video games Kickstarter-funded video games Video games about ninja Nintendo Switch games PlayStation 4 games Racing video games Video games developed in Sweden Video games set in the 1980s Windows games Xbox One games Video games about video games