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When annotating chess games, commentators frequently use widely recognized annotation symbols. Question marks and exclamation points that denote a move as bad or good are ubiquitous in chess literature. Some publications intended for an international audience, such as the '' Chess Informant'', have a wide range of additional symbols that transcend language barriers. The common symbols for evaluating the merits of a move are "??", "?", "?!", "!?", "!", and "!!". The chosen symbol is appended to the text describing the move (e.g. Re7? or Kh1!?); see Algebraic chess notation. Use of these annotation symbols is subjective, as different annotators use the same symbols differently. Moreover, an annotator's use of symbols is often influenced by the player's strength: for example, a positional misjudgment that an annotator might give a "??" if played by a strong grandmaster might pass unremarked if played by a novice. Annotators' use of punctuation may also be influenced by the result of the game regardless of the actual quality of the move; this tendency is sometimes referred to as "annotation by result".


Evaluation symbols


Moves

Move evaluation symbols, by increasing effectiveness of the move:


?? (Blunder)

The double question mark "??" indicates a
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, a bad mistake. Typical moves that receive double question marks are those that overlook a
tactic Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tact ...
that wins substantial or overlook a
checkmate Checkmate (often shortened to mate) is any game position in chess and other chess-like games in which a player's king is in check (threatened with ) and there is no possible escape. Checkmating the opponent wins the game. In chess, the king is ...
. A "??"-worthy move usually results in an immediately lost position. Occasionally, the sign is used for a move that transforms a won position into a draw, perhaps because the annotator feels that the mistake is unworthy of the player's skill level. Blunders occur at all levels of play to all human competitors.


? (Mistake)

A single question mark "?" indicates that the annotator thinks that the move is a poor one and that it should not have been played. Mistakes often lead to loss of tempo or material. The nature of a mistake may be more strategic than tactical; in some cases, the move receiving a question mark may be one for which it is difficult to find a refutation. A move that overlooks a forthcoming brilliant combination from the opponent would rarely receive more than one question mark, for example. Whether a single or double question mark is used is subjective and may depend on the player's strength. For instance, if a beginner makes a serious strategic error (for instance, accepting gratuitous pawn weaknesses or exchanging into a lost endgame) or overlooks a tactical sequence, this might be explained by the beginner's lack of skill and be given only one question mark. If a master were to make the same move, some annotators might use the double question mark to indicate that one would never expect a player of master strength to make such a weak move.


?! (Dubious move)

This symbol is similar to the "!?" (below) but usually indicates that the annotator believes the move to be dubious or questionable but to possibly have merits. The "?!" may also indicate that the annotator believes the move is deserving of criticism but not bad enough to warrant a "?". A sacrifice leading to a dangerous attack that the opponent should be able to defend against if they play well may receive a "?!". Alternatively, this may denote a move that is objectively bad but sets up an attractive trap.


!? (Interesting move)

The "!?" is one of the more controversial symbols. Different books have slightly varying definitions. Among the definitions are "interesting, but perhaps not the best move", "move deserving attention", "enterprising move" and "risky move". Usually it indicates that the move leads to exciting or wild play but that the objective evaluation of the move is unclear. It is also often used when a player sets a cunning trap in a lost position. Typical moves receiving a "!?" are those involving speculative sacrifices or dangerous attacks that might turn out to be strategically deficient.
Andrew Soltis Andrew Eden Soltis (born May 28, 1947) is an American chess grandmaster, author and columnist. He was inducted into the United States Chess Hall of Fame in September 2011. Chess career Soltis learned how the chess pieces moved at age 10 when he ...
jokingly called "!?" the symbol of the lazy annotator who finds a move interesting but cannot be bothered to work out whether it is good or bad.


! (Good move)

An exclamation point ("!") indicates a good move—especially one that is surprising or requires particular skill. The symbol may also be interpreted as "best move". Annotators are usually somewhat conservative with the use of this symbol. Reasons for awarding the symbol vary widely between annotators; among them are strong , well-timed breakthroughs, sound sacrifices, moves that set
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in lost positions, moves that avoid such traps, and good psychological choices in the opening.


!! (Brilliant move)

The double exclamation point ("!!") is used for very strong moves such as sound sacrifices of large amounts of material and counter-intuitive moves that prove very powerful. For example, in what is known as the Game of the Century, 13-year-old Bobby Fischer's decision to sacrifice his queen for a strategic attack was awarded by annotators a double exclamation point.


Others

A few writers have used three or more exclamation points ("!!!") for exceptionally brilliant moves. For example, when annotating Rotlewi–Rubinstein 1907,
Hans Kmoch Johann "Hans" Joseph Kmoch (July 25, 1894, Vienna – February 13, 1973, New York City) was an Austrian-Dutch-American chess International Master (1950), International Arbiter (1951), and a chess journalist and author, for which he is best known. ...
awarded Rubinstein's 22...Rxc3 three exclamation points. Likewise, an exceptionally bad blunder may be awarded three or more question marks ("???"). The general consensus among chess writers is that these symbols are unnecessary. A few writers have used unusual combinations of question marks and exclamation points (e.g. "!!?", "?!?", "??!") for particularly unusual or controversial moves, but these have no generally accepted meaning and are typically used for humorous or entertainment purposes. Sometimes annotation symbols are put in parentheses, e.g. "(?)", "(!)". Different writers have used these in different ways; for example, Ludek Pachman used "(?)" to indicate a move that he considered inferior but that he did not wish to comment on further; Simon Webb used it to indicate a move that is objectively sound, but was in his opinion a poor psychological choice; and
Robert Hübner Robert Hübner (born November 6, 1948) is a German chess grandmaster, chess writer, and papyrologist. He was one of the world's leading players in the 1970s and early 1980s. Chess career At eighteen, he was joint winner of the West German Chess ...
(see below) used it to indicate a move that is inaccurate and makes the player's task more difficult.


Alternative uses

Some writers take a less subjective or more formalized approach to these symbols.


Nunn's convention

In his 1992 book ''Secrets of Rook Endings'' and other books in the series (''Secrets of Minor-Piece Endings'' and ''Secrets of Pawnless Endings''), John Nunn uses these symbols in a more specific way in the context of endgames where the optimal line of play can be determined with certainty: : This convention has been used in some later works, such as ''Fundamental Chess Endings'' and ''Secrets of Pawn Endings'' by Karsten Müller and Frank Lamprecht, but it can be safely assumed the convention is not being used unless there is a specific note otherwise. The Nunn convention cannot be used to annotate full games because the exact evaluation of a position is generally impractical to compute. In 1959, Euwe and Hooper made the same use of the question mark, "... a decisive error ...".Euwe & Hooper, p. viii


Hübner's approach

German German(s) may refer to: * Germany (of or related to) **Germania (historical use) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizens of Germany, see also German nationality law **Ger ...
grandmaster
Robert Hübner Robert Hübner (born November 6, 1948) is a German chess grandmaster, chess writer, and papyrologist. He was one of the world's leading players in the 1970s and early 1980s. Chess career At eighteen, he was joint winner of the West German Chess ...
prefers an even more specific and restrained use of move evaluation symbols:


Chess composition

When the solution to a certain chess problem is given, there are also some conventions that have become a common practice: * move is marked with at least one "!" * move is marked with "?" * Refutation to a try move is marked with "!" * When is a part of the thematic content of a problem, avoided duals (if listed) are marked with "?"


Positions

These symbols indicate the strategic balance of the game position:


Other symbols

There are other symbols used by various chess engines and publications, such as '' Chess Informant'' and '' Encyclopaedia of Chess Openings'', when annotating moves or describing positions. ''Uses FigurineCB webfont.'' Many of the symbols now have Unicode encodings, but quite a few still require a special chess font with appropriated characters.


Move-related


Positions or conditions


See also

*
Algebraic notation (chess) Algebraic notation (or AN) is the standard method for recording and describing the moves in a game of chess. It is based on a system of coordinates to uniquely identify each square on the chessboard. It is used by most books, magazines, and newsp ...
*
Chess notation Chess notation systems are used to record either the moves made or the position of the pieces in a game of chess. Chess notation is used in chess literature, and by players keeping a record of an ongoing game. The earliest systems of notation used ...
*
Numeric Annotation Glyphs Numeric Annotation Glyphs or NAGs are used to annotate chess games when using a computer, typically providing an assessment of a chess move or a chess position. NAGs exist to indicate a simple annotation in a language independent manner. NAGs were ...
*
Chess symbols in Unicode Chess symbols are part of Unicode. Instead of using images, one can represent chess pieces by symbols that are defined in the Unicode character set. This makes it possible to: * Use figurine algebraic notation, which replaces the letter that st ...


Footnotes


References

Bibliography: * * * * {{chess, sp=us Chess notation Lists of symbols