Y-fast Trie
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Y-fast Trie
In computer science, a y-fast trie is a data structure for storing integers from a bounded domain. It supports exact and predecessor or successor queries in time ''O''(log log ''M''), using ''O''(''n'') space, where ''n'' is the number of stored values and ''M'' is the maximum value in the domain. The structure was proposed by Dan Willard in 1982 to decrease the ''O''(''n'' log ''M'') space used by an x-fast trie. Structure A y-fast trie consists of two data structures: the top half is an x-fast trie and the lower half consists of a number of balanced binary trees. The keys are divided into groups of ''O''(log ''M'') consecutive elements and for each group a balanced binary search tree is created. To facilitate efficient insertion and deletion, each group contains at least (log ''M'')/4 and at most 2 log ''M'' elements. For each balanced binary search tree a representative ''r'' is chosen. These representatives are stored in the x-fast ...
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Trie
In computer science, a trie (, ), also known as a digital tree or prefix tree, is a specialized search tree data structure used to store and retrieve strings from a dictionary or set. Unlike a binary search tree, nodes in a trie do not store their associated key. Instead, each node's ''position'' within the trie determines its associated key, with the connections between nodes defined by individual Character (computing), characters rather than the entire key. Tries are particularly effective for tasks such as autocomplete, spell checking, and IP routing, offering advantages over hash tables due to their prefix-based organization and lack of hash collisions. Every child node shares a common prefix (computer science), prefix with its parent node, and the root node represents the empty string. While basic trie implementations can be memory-intensive, various optimization techniques such as compression and bitwise representations have been developed to improve their efficiency. A n ...
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Dan Willard
Dan Edward Willard (September 19, 1948 – January 21, 2023) was an American computer scientist and logician, and a professor of computer science at the University at Albany. Education and career Willard did his undergraduate studies in mathematics at Stony Brook University, graduating in 1970. He went on to graduate studies in mathematics at Harvard University, earning a master's degree in 1972 and a doctorate in 1978. After leaving Harvard, he worked at Bell Labs for four years before joining the Albany faculty in 1983.Curriculum vitae
, accessed 2013-06-04.


Contributions

Although trained as a mathematician and employed as a computer scientist, Willard's most highly cited publication is in

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Amortized Analysis
In computer science, amortized analysis is a method for analyzing a given algorithm's complexity, or how much of a resource, especially time or memory, it takes to execute. The motivation for amortized analysis is that looking at the worst-case run time can be too pessimistic. Instead, amortized analysis averages the running times of operations in a sequence over that sequence. As a conclusion: "Amortized analysis is a useful tool that complements other techniques such as worst-case and average-case analysis." For a given operation of an algorithm, certain situations (e.g., input parametrizations or data structure contents) may imply a significant cost in resources, whereas other situations may not be as costly. The amortized analysis considers both the costly and less costly operations together over the whole sequence of operations. This may include accounting for different types of input, length of the input, and other factors that affect its performance. History Amortize ...
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
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Data Structure
In computer science, a data structure is a data organization and storage format that is usually chosen for Efficiency, efficient Data access, access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the Function (computer programming), functions or Operator (computer programming), operations that can be applied to the data, i.e., it is an algebraic structure about data. Usage Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type. Different types of data structures are suited to different kinds of applications, and some are highly specialized to specific tasks. For example, Relational database, relational databases commonly use B-tree indexes for data retrieval, while compiler Implementation, implementations usually use hash tables to look up Identifier (computer languages), identifiers. Data s ...
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Integer
An integer is the number zero (0), a positive natural number (1, 2, 3, ...), or the negation of a positive natural number (−1, −2, −3, ...). The negations or additive inverses of the positive natural numbers are referred to as negative integers. The set (mathematics), set of all integers is often denoted by the boldface or blackboard bold The set of natural numbers \mathbb is a subset of \mathbb, which in turn is a subset of the set of all rational numbers \mathbb, itself a subset of the real numbers \mathbb. Like the set of natural numbers, the set of integers \mathbb is Countable set, countably infinite. An integer may be regarded as a real number that can be written without a fraction, fractional component. For example, 21, 4, 0, and −2048 are integers, while 9.75, , 5/4, and Square root of 2, are not. The integers form the smallest Group (mathematics), group and the smallest ring (mathematics), ring containing the natural numbers. In algebraic number theory, the ...
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Big-O Notation
Big ''O'' notation is a mathematical notation that describes the limiting behavior of a function when the argument tends towards a particular value or infinity. Big O is a member of a family of notations invented by German mathematicians Paul Bachmann, Edmund Landau, and others, collectively called Bachmann–Landau notation or asymptotic notation. The letter O was chosen by Bachmann to stand for ''Ordnung'', meaning the order of approximation. In computer science, big O notation is used to classify algorithms according to how their run time or space requirements grow as the input size grows. In analytic number theory, big O notation is often used to express a bound on the difference between an arithmetical function and a better understood approximation; one well-known example is the remainder term in the prime number theorem. Big O notation is also used in many other fields to provide similar estimates. Big O notation characterizes functions according to their growth ...
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X-fast Trie
In computer science, an x-fast trie is a data structure for storing integers from a bounded domain. It supports exact and predecessor or successor queries in time ''O''(log log ''M''), using ''O''(''n'' log ''M'') space, where ''n'' is the number of stored values and ''M'' is the maximum value in the domain. The structure was proposed by Dan Willard in 1982, along with the more complicated y-fast trie, as a way to improve the space usage of van Emde Boas trees, while retaining the ''O''(log log ''M'') query time. Structure An x-fast trie is a bitwise trie: a binary tree where each subtree stores values whose binary representations start with a common prefix. Each internal node is labeled with the common prefix of the values in its subtree and typically, the left child adds a 0 to the end of the prefix, while the right child adds a 1. The binary representation of an integer between 0 and ''M'' − 1 uses ⌈log2 ''M''⌉ bits, ...
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Y-fast Trie
In computer science, a y-fast trie is a data structure for storing integers from a bounded domain. It supports exact and predecessor or successor queries in time ''O''(log log ''M''), using ''O''(''n'') space, where ''n'' is the number of stored values and ''M'' is the maximum value in the domain. The structure was proposed by Dan Willard in 1982 to decrease the ''O''(''n'' log ''M'') space used by an x-fast trie. Structure A y-fast trie consists of two data structures: the top half is an x-fast trie and the lower half consists of a number of balanced binary trees. The keys are divided into groups of ''O''(log ''M'') consecutive elements and for each group a balanced binary search tree is created. To facilitate efficient insertion and deletion, each group contains at least (log ''M'')/4 and at most 2 log ''M'' elements. For each balanced binary search tree a representative ''r'' is chosen. These representatives are stored in the x-fast ...
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Balanced Binary Tree
In computer science, a self-balancing binary search tree (BST) is any node-based binary search tree that automatically keeps its height (maximal number of levels below the root) small in the face of arbitrary item insertions and deletions.Donald Knuth. ''The Art of Computer Programming'', Volume 3: ''Sorting and Searching'', Second Edition. Addison-Wesley, 1998. . Section 6.2.3: Balanced Trees, pp.458–481. These operations when designed for a self-balancing binary search tree, contain precautionary measures against boundlessly increasing tree height, so that these abstract data structures receive the attribute "self-balancing". For height-balanced binary trees, the height is defined to be logarithmic O(\log n) in the number n of items. This is the case for many binary search trees, such as AVL trees and red–black trees. Splay trees and treaps are self-balancing but not height-balanced, as their height is not guaranteed to be logarithmic in the number of items. Self-balancin ...
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Van Emde Boas Tree
A van Emde Boas tree (), also known as a vEB tree or van Emde Boas priority queue, is a tree data structure which implements an associative array with -bit integer keys. It was invented by a team led by Dutch computer scientist Peter van Emde Boas in 1975. It performs all operations in time (assuming that an m bit operation can be performed in constant time), or equivalently in O(\log \log M) time, where M = 2^m is the largest element that can be stored in the tree. The parameter M is not to be confused with the actual number of elements stored in the tree, by which the performance of other tree data-structures is often measured. The standard vEB tree has inadequate space efficiency. For example, for storing 32-bit integers (i.e., when m = 32), it requires M = 2^ bits of storage. However, similar data structures with equally good time efficiency and space efficiency of O(n) (where n is the number of stored elements) exist, and vEB trees can be modified to require only O(n \log ...
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Associative Array
In computer science, an associative array, key-value store, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with ''finite'' domain. It supports 'lookup', 'remove', and 'insert' operations. The dictionary problem is the classic problem of designing efficient data structures that implement associative arrays. The two major solutions to the dictionary problem are hash tables and search trees..Dietzfelbinger, M., Karlin, A., Mehlhorn, K., Meyer auf der Heide, F., Rohnert, H., and Tarjan, R. E. 1994"Dynamic Perfect Hashing: Upper and Lower Bounds". SIAM J. Comput. 23, 4 (Aug. 1994), 738-761. http://portal.acm.org/citation.cfm?id=182370 It is sometimes also possible to solve the problem using directly addressed arrays, binary search trees, or other more specialized structures. Many programmin ...
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