Xiangqi Variant
   HOME
*





Xiangqi Variant
{{Unreferenced, date=May 2019, bot=noref (GreenC bot) Many variants of xiangqi have been developed over the centuries. A few of these variants are still regularly played, though none are nearly as popular as xiangqi itself. Two-player variants * Congo, invented by Demian Freeling * Manchu chess, invented by the Bannermen during the Qing dynasty Three-player variants * Game of the Three Friends * Game of the Three Kingdoms Seven-player variants * Game of the Seven Kingdoms (七国象棋), invented by Sima Guang See also * Chess variant * List of Janggi variants * Shogi variant A shogi variant is a game related to or derived from shogi (Japanese chess). Many shogi variants have been developed over the centuries, ranging from some of the largest chess-type games ever played to some of the smallest. A few of these variant ... Chinese games ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Xiangqi
''Xiangqi'' (; ), also called Chinese chess or elephant chess, is a strategy board game for two players. It is the most popular board game in China. ''Xiangqi'' is in the same family of games as '' shogi'', '' janggi'', Western chess, '' chaturanga'', and Indian chess. Besides China and areas with significant ethnic Chinese communities, this game is also a popular pastime in Vietnam, where it is known as , literally 'general chess'. The game represents a battle between two armies, with the primary object being to checkmate the enemy's general (king). Distinctive features of xiangqi include the cannon (''pao''), which must jump to capture; a rule prohibiting the generals from facing each other directly; areas on the board called the ''river'' and ''palace'', which restrict the movement of some pieces but enhance that of others; and the placement of the pieces on the intersections of the board lines, rather than within the squares. Board Xiangqi is played on a board nine lin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Congo (chess Variant)
Congo is a chess variant invented by Demian Freeling in 1982 when he was nearly 8 years old. His father (Dutch abstract games designer Christian Freeling) encouraged him to design a variant using a 7×7 gameboard. Demian was already familiar with chess and xiangqi, and the result blends some features from both. Congo became the second-most popular chess variant at the Fanaat games club in Enschede, the Netherlands. For his Congo engine, Ed van Zon won "Best of the Zillions" First Contest, Best Chess-Related Category in March 2001. Board The play is on the squares of a 7×7 gameboard. The board has two 3×3 ''castles'' to house the lions. A ''river'' divides the board horizontally across the center. Game rules The starting setup is as shown. White (brown pieces in the diagram) moves first. Players alternate turns; there is no passing. The game is won by capturing the opponent's lion. The game immediately ends when a lion has been captured. Moving out of check is not mandatory ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Manchu Chess
Manchu chess (), also known as Yitong or Yitong chess (), is a variant of xiangqi. It was created during the Qing dynasty by the Bannermen and was one of the most popular board games among them. Rules Black's pieces are set up and move the same as in xiangqi, but horses, cannons, and one of the chariots are absent for Red. The remaining chariot has the combined powers of the chariot, horse, and cannon. Although Black appears to have the advantage, the lethality of the red chariot can easily lead to an endgame if Black does not play cautiously. The red chariot is believed to be the representation of Solon soldiers who were brave and battle-hardened during the Manchu conquest of China. See also * List of Xiangqi variants * Maharajah and the Sepoys Maharajah and the Sepoys, originally called Shatranj Diwana Shah and also known as the Mad King's Game and Maharajah chess, is a popular chess variant with different armies for White and Black. It was first played in the 19th century ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Eight Banners
The Eight Banners (in Manchu language, Manchu: ''jakūn gūsa'', ) were administrative and military divisions under the Later Jin (1616–1636), Later Jin and Qing dynasty, Qing dynasties of China into which all Manchu people, Manchu households were placed. In war, the Eight Banners functioned as armies, but the banner system was also the basic organizational framework of all of Manchu society. Created in the early 17th century by Nurhaci, the banner armies played an instrumental role in his unification of the fragmented Jurchen people (who would later be renamed the "Manchu" under Nurhaci's son Hong Taiji) and in the Qing dynasty's Ming–Qing transition, conquest of the Ming dynasty. As Mongols, Mongol and Han Chinese, Han forces were incorporated into the growing Qing military establishment, the Mongol Eight Banners and Han Eight Banners were created alongside the original Manchu banners. The banner armies were considered the elite forces of the Qing military, while the remai ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Qing Dynasty
The Qing dynasty ( ), officially the Great Qing,, was a Manchu-led imperial dynasty of China and the last orthodox dynasty in Chinese history. It emerged from the Later Jin dynasty founded by the Jianzhou Jurchens, a Tungusic-speaking ethnic group who unified other Jurchen tribes to form a new "Manchu" ethnic identity. The dynasty was officially proclaimed in 1636 in Manchuria (modern-day Northeast China and Outer Manchuria). It seized control of Beijing in 1644, then later expanded its rule over the whole of China proper and Taiwan, and finally expanded into Inner Asia. The dynasty lasted until 1912 when it was overthrown in the Xinhai Revolution. In orthodox Chinese historiography, the Qing dynasty was preceded by the Ming dynasty and succeeded by the Republic of China. The multiethnic Qing dynasty lasted for almost three centuries and assembled the territorial base for modern China. It was the largest imperial dynasty in the history of China and in 1790 the f ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Game Of The Three Friends
Game of the Three Friends (Chinese: , Pinyin: ''Sān-yǒu-qí'' ; also called Sanyou Qi or Three Friends Chess) is a three-player variant of the game xiangqi ("Chinese chess"). It was invented by Zheng Jinde (Chinese: , ''Zhèng Jìndé'') during the Qing dynasty (1661–1722 AD). The game symbolizes the Three Kingdoms period war (221–264 AD) between the rival states Wei, Shu, and Wu, each vying for control of China after the fall of the Han dynasty. Game overview The Three Friends are represented by colors blue, red, and green, respectively. Each player controls all the standard xiangqi pieces, with each general represented by the character of its respective kingdom. In addition, each player controls two extra pieces: "flag" () and "fire" (). A fire moves like a forward-moving ferz: one step diagonally forward, with no retreating, while a flag moves exactly two steps straight forward, until it crosses out of its own territory, after which it moves as a chariot. Checkmat ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Game Of The Three Kingdoms
Game of the Three Kingdoms (Chinese: , Pinyin: ''Sān-guó-qí'' ; also called Sanguo Qi, Three Kingdoms Chess, or Three-Handed Xiangqi) is a three-player variant of the game xiangqi ("Chinese chess"). The game symbolizes the Three Kingdoms period war (221–264) between the rival states Wei, Shu, and Wu, each vying for control of China after the fall of the Han dynasty. History The period of origination of Sanguo Qi is disputed and either belongs to the Southern Song dynasty (1127–1279) or the Qing dynasty (1644–1911). The two original Chinese texts which described the game are lost. O. von Möllendorff reported on the game in erman"Schachspiel der Chinesen" (English: "The Game of Chess of the Chinese") in the publication ''Mittheilungen der deutschen Gesellschaft für Natur- und Völkerkunde Ostasiens'' (English: "Journal of the German Society for Natural and Cultural Science of East Asia"), Leipzig, 1876. Möllendorff depicts a hexagonal gameboard comprising three xian ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Game Of The Seven Kingdoms
Game of the Seven Kingdoms (Chinese: , p ''qī-guó-xiàng-qí'' ;) is a seven-player variant of the game xiangqi ("Chinese chess"). It is traditionally ascribed to Sima Guang, although he died well before the 13th century, to which this game is traditionally dated. The rules of the game can be found in his book, ''古局象棋圖''. There is skepticism regarding the game's 13th-century formulation."The imbalance in the array must reflect on the play (assuming that the game was ever played), and can perhaps be attributed to the fact that a weiqi board rather than a bespoke board was used. The existence of pieces moving as Q and B at least two centuries before their introduction into orthochess is a phenomenon few will credit. (Leventhal, ''Chess of China'')" ut note that the queen and bishop were already present in Japan in the game of dai shogi, invented in the 13th century and the most prestigious form of chess at the time in Japan.] Game rules Players The game is no ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Sima Guang
Sima Guang (17 November 1019 – 11 October 1086), courtesy name Junshi, was a Chinese historian, politician, and writer. He was a high-ranking Song dynasty scholar-official who authored the monumental history book ''Zizhi Tongjian''. Sima was a political conservative who opposed Wang Anshi's reforms. Early life Sima Guang was named after his birthplace Guāng Prefecture, where his father Sima Chi () served as a county magistrate in Guangshan County. The Simas were originally from Xia County in Shǎn Prefecture, and claimed descent from Cao Wei's official Sima Fu in the 3rd century. A famous anecdote relates how the young Sima Guang once saved a playmate who had fallen into an enormous vat full of water. As other children scattered in panic, Sima Guang calmly picked up a rock and smashed a hole in the base of the pot. Water leaked out, and his friend was saved from drowning. At age 6, Sima Guang once heard a lecture on the 4th-century BC history book '' Zuo Zhuan''. Fascinat ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Chess Variant
A chess variant is a game related to, derived from, or inspired by chess. Such variants can differ from chess in many different ways. "International" or "Western" chess itself is one of a family of games which have related origins and could be considered variants of each other. Chess developed from '' chaturanga'', from which other members of this family, such as ''shatranj'', Tamerlane chess, '' shogi'', and ''xiangqi'' also evolved. Many chess variants are designed to be played with the equipment of regular chess. Most variants have a similar public-domain status as their parent game, but some have been made into commercial proprietary games. Just as in traditional chess, chess variants can be played over the board, by correspondence, or by computer. Some internet chess servers facilitate the play of some variants in addition to orthodox chess. In the context of chess problems, chess variants are called heterodox chess or fairy chess. Fairy chess variants tend to be created ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

List Of Janggi Variants
Many variants of janggi have been developed over the centuries. A few of these variants are still regularly played, though none are nearly as popular as janggi itself. Gwangsanghui Gwangsanghui (廣象戱, 광상희) is an 18th-century janggi variant.韩国古典综合数据库 《䨓淵集·廣象戱志》
It was recorded in Noeyeonjip (뇌연집) which was written by Nam Yuyong (남유용).


Sanjangjanggi

Sanjangjanggi (三將象棋, 산장장기) is an janggi variant with an unus ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Shogi Variant
A shogi variant is a game related to or derived from shogi (Japanese chess). Many shogi variants have been developed over the centuries, ranging from some of the largest chess-type games ever played to some of the smallest. A few of these variants are still regularly played, though none are as popular as shogi itself. The drop rule, often considered the most notable feature of shogi, is absent from most shogi variants, which therefore play more like other forms of chess, with the board becoming less crowded as pieces are exchanged. This is especially true for variants larger than shogi itself − in fact, the largest well-known variant that features the drop rule is the 11×11 game wa shogi. Predecessors of modern shogi Some form of chess had almost certainly reached Japan by the 9th century, if not earlier, but the earliest surviving Japanese description of the rules of chess dates from the early 12th century, during the Heian period. Unfortunately, this description does not ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]