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Wait (system Call)
In computer operating systems, a process (or task) may wait on another process to complete its execution. In most systems, a parent process can create an independently executing child process. The parent process may then issue a ''wait'' system call, which suspends the execution of the parent process while the child executes. When the child process terminates, it returns an exit status to the operating system, which is then returned to the waiting parent process. The parent process then resumes execution. Modern operating systems also provide system calls that allow a process's thread to create other threads and wait for them to terminate ("join" them) in a similar fashion. An operating system may provide variations of the ''wait'' call that allow a process to wait for any of its child processes to exit, or to wait for a single specific child process (identified by its process ID) to exit. Some operating systems issue a signal ( SIGCHLD) to the parent process when a child proc ...
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Computer
A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as Computer program, programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the Computer hardware, hardware, operating system (main software), and peripheral equipment needed and used for full operation. This term may also refer to a group of computers that are linked and function together, such as a computer network or computer cluster. A broad range of Programmable logic controller, industrial and Consumer electronics, consumer products use computers as control systems. Simple special-purpose devices like microwave ovens and remote controls are included, as are factory devices like industrial robots and computer-aided design, as well as general-purpose devi ...
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Process (computing)
In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity. Depending on the OS, a process may be made up of multiple threads of execution that execute instructions concurrently. While a computer program is a passive collection of instructions typically stored in a file on disk, a process is the execution of those instructions after being loaded from the disk into memory. Several processes may be associated with the same program; for example, opening up several instances of the same program often results in more than one process being executed. Multitasking is a method to allow ...
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Wait (command)
In Unix shells, wait is a command which pauses until execution of a background process has ended. Usage wait where n is the pid or job ID of a currently executing background process (job). If n is not given, the command waits until all jobs known to the invoking shell have terminated. wait normally returns the exit status of the last job which terminated. It may also return 127 in the event that n specifies a non-existent job or zero if there were no jobs to wait for. Because wait needs to be aware of the job table of the current shell execution environment, it is usually implemented as a shell builtin. Example This command can be useful where part of a script can execute in parallel to implement a barrier where an upcoming section depends on the successful completion of the preceding sections. The following example will fetch the src/ directory from a machine named iona using rsync and simultaneously update the libraries on which this program depends, before building ...
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Spawn (computing)
Spawn in computing refers to a function that loads and executes a new child process. The current process may wait for the child to terminate or may continue to execute concurrent computing. Creating a new subprocess requires enough memory in which both the child process and the current program can execute. There is a family of spawn functions in DOS, inherited by Microsoft Windows. There is also a different family of spawn functions in an optional extension of the POSIX standards . DOS/Windows spawn functions The DOS/Windows spawn functions are inspired by Unix functions fork and exec; however, as these operating systems do not support fork,for Windows NT at least in the Win32 API; POSIX emulation environments such as Cygwin, or SFU do the spawn function was supplied as a replacement for the fork-exec combination. However, the spawn function, although it deals adequately with the most common use cases, lacks the full power of fork-exec, since after fork any process settings whi ...
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Fork (system Call)
In computing, particularly in the context of the Unix operating system and its workalikes, fork is an operation whereby a process creates a copy of itself. It is an interface which is required for compliance with the POSIX and Single UNIX Specification standards. It is usually implemented as a C Standard Library (libc) wrapper to the fork, clone, or other system calls of the kernel. Fork is the primary method of process creation on Unix-like operating systems. Overview In multitasking operating systems, processes (running programs) need a way to create new processes, e.g. to run other programs. Fork and its variants are typically the only way of doing so in Unix-like systems. For a process to start the execution of a different program, it first forks to create a copy of itself. Then, the copy, called the "child process", calls the exec system call to overlay itself with the other program: it ceases execution of its former program in favor of the other. The fork operation crea ...
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Orphan Process
An orphan process is a computer process whose parent process has finished or terminated, though it remains running itself. Unix-like In a Unix-like operating system any orphaned process will be immediately adopted by an implementation-defined system process: the kernel sets the parent to this process. This operation is called ''re-parenting'' and occurs automatically. Even though technically the process has a system process as its parent, it is still called an orphan process since the process that originally created it no longer exists. In other systems orphaned processes are immediately terminated by the kernel. Most Unix systems have historically used ''init'' as the system process to which orphans are reparented, but in modern DragonFly BSD, FreeBSD, and Linux systems, an orphan process may be reparented to a "subreaper" process instead of ''init''. A process can be orphaned unintentionally, such as when the parent process terminates or crashes. The process group mechanism ...
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Resource Leak
In computer science, a resource leak is a particular type of resource consumption by a computer program where the program does not release resources it has acquired. This condition is normally the result of a bug in a program. Typical resource leaks include memory leak and handle leak, particularly file handle leaks, though memory is often considered separately from other resources. Examples of resources available in limited numbers to the operating system include internet sockets, file handles, process table entries, and process identifiers (PIDs). Resource leaks are often a minor problem, causing at most minor slowdown and being recovered from after processes terminate. In other cases resource leaks can be a major problem, causing resource starvation and severe system slowdown or instability, crashing the leaking process, other processes, or even the system. Resource leaks often go unnoticed under light load and short runtimes, and these problems only manifest themselves under ...
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Process Table
In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity. Depending on the OS, a process may be made up of multiple threads of execution that execute instructions concurrently. While a computer program is a passive collection of instructions typically stored in a file on disk, a process is the execution of those instructions after being loaded from the disk into memory. Several processes may be associated with the same program; for example, opening up several instances of the same program often results in more than one process being executed. Multitasking is a method to allow mu ...
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Zombie Process
On Unix and Unix-like computer operating systems, a zombie process or defunct process is a process that has completed execution (via the exit system call) but still has an entry in the process table: it is a process in the " Terminated state". This occurs for the child processes, where the entry is still needed to allow the parent process to read its child's exit status: once the exit status is read via the wait system call, the zombie's entry is removed from the process table and it is said to be "reaped". A child process always first becomes a zombie before being removed from the resource table. In most cases, under normal system operation zombies are immediately waited on by their parent and then reaped by the system – processes that stay zombies for a long time are generally an error and cause a resource leak, but the only resource they occupy is the process table entry – process ID. The term ''zombie process'' derives from the common definition of zombie — an undea ...
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UNIX System V
Unix System V (pronounced: "System Five") is one of the first commercial versions of the Unix operating system. It was originally developed by AT&T and first released in 1983. Four major versions of System V were released, numbered 1, 2, 3, and 4. System V Release 4 (SVR4) was commercially the most successful version, being the result of an effort, marketed as ''Unix System Unification'', which solicited the collaboration of the major Unix vendors. It was the source of several common commercial Unix features. System V is sometimes abbreviated to SysV. , the AT&T-derived Unix market is divided between four System V variants: IBM's AIX, Hewlett Packard Enterprise's HP-UX and Oracle's Solaris, plus the free-software illumos forked from OpenSolaris. Overview Introduction System V was the successor to 1982's UNIX System III. While AT&T developed and sold hardware that ran System V, most customers ran a version from a reseller, based on AT&T's reference implementation. A s ...
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Abnormal End
An abnormal end or abend is an abnormal termination of software, or a program crash. This usage derives from an error message from the IBM OS/360, IBM zOS operating systems. Usually capitalized, but may appear as "abend". Some common ABEND codes are ABEND 0C7 (data exception) and ABEND 0CB (division by zero).List of ABEND codes
on madisoncollege.edu
Abends can be "soft" (allowing automatic recovery) or "hard" (terminating the activity). page 352 Errors or crashes on the network operating system are usually called ABENDs. Communities of NetWare administrators spru ...
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