Virtual Output Queueing
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Virtual Output Queueing
Virtual output queueing (VOQ) is a technique used in certain network switch architectures where, rather than keeping all traffic in a single queue, separate queues are maintained for each possible output location. It addresses a common problem known as head-of-line blocking. Description In VOQ, the physical buffer of each input port maintains a separate virtual queue for each output port. Therefore congestion on an egress port will block only the virtual queue for this particular egress port. Other packets in the same physical buffer destined to different (non-congested) output ports are in separate virtual queues and can therefore still be processed. In a traditional setup, the blocked packet for the congested egress port would have blocked the whole physical buffer, resulting in head-of-line blocking. It has been shown that VOQ can achieve 100% throughput performance with an effective scheduling algorithm. This scheduling algorithm should be able to provide a high speed mapping ...
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Network Switch
A network switch (also called switching hub, bridging hub, and, by the IEEE, MAC bridge) is networking hardware that connects devices on a computer network by using packet switching to receive and forward data to the destination device. A network switch is a multiport network bridge that uses MAC addresses to forward data at the data link layer (layer 2) of the OSI model. Some switches can also forward data at the network layer (layer 3) by additionally incorporating routing functionality. Such switches are commonly known as layer-3 switches or multilayer switches. Switches for Ethernet are the most common form of network switch. The first MAC Bridge was invented in 1983 by Mark Kempf, an engineer in the Networking Advanced Development group of Digital Equipment Corporation. The first 2 port Bridge product (LANBridge 100) was introduced by that company shortly after. The company subsequently produced multi-port switches for both Ethernet and FDDI such as GigaSwitch. Digital ...
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Head-of-line Blocking
Head-of-line blocking (HOL blocking) in computer networking is a performance-limiting phenomenon that occurs when a line of packets is held up in a queue by a first packet. Examples include input buffered network switches, out-of-order delivery and multiple requests in HTTP pipelining. Network switches A switch may be composed of buffered input ports, a switch fabric and buffered output ports. If first-in first-out (FIFO) input buffers are used, only the oldest packet is available for forwarding. More recent arrivals cannot be forwarded if the oldest packet cannot be forwarded because its destination output is busy. The output may be busy if there is output contention. Without HOL blocking, the new arrivals could potentially be forwarded around the stuck oldest packet to their respective destinations. HOL blocking can produce performance-degrading effects in input-buffered systems. This phenomenon limits the throughput of switches. For FIFO input buffers, a simple model of fix ...
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Scheduling Algorithm
In computing, scheduling is the action of assigning ''resources'' to perform ''tasks''. The ''resources'' may be processors, network links or expansion cards. The ''tasks'' may be threads, processes or data flows. The scheduling activity is carried out by a process called scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service. Scheduling is fundamental to computation itself, and an intrinsic part of the execution model of a computer system; the concept of scheduling makes it possible to have computer multitasking with a single central processing unit (CPU). Goals A scheduler may aim at one or more goals, for example: * maximizing ''throughput'' (the total amount of work completed per time unit); * minimizing '' wait time'' (time from work becoming ready until the first point it begins execution); * minimizing '' latency ...
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Crossbar Switch
In electronics and telecommunications, a crossbar switch (cross-point switch, matrix switch) is a collection of switches arranged in a matrix configuration. A crossbar switch has multiple input and output lines that form a crossed pattern of interconnecting lines between which a connection may be established by closing a switch located at each intersection, the elements of the matrix. Originally, a crossbar switch consisted literally of crossing metal bars that provided the input and output paths. Later implementations achieved the same switching topology in solid-state electronics. The crossbar switch is one of the principal telephone exchange architectures, together with a rotary switch, memory switch, and a crossover switch. General properties A crossbar switch is an assembly of individual switches between a set of inputs and a set of outputs. The switches are arranged in a matrix. If the crossbar switch has M inputs and N outputs, then a crossbar has a matrix with ''M'' × ...
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Nick McKeown
Nicholas (Nick) William McKeown FREng, is the SVP/GM of the Network and Edge Group at Intel and a professor in the Electrical Engineering and Computer Science departments at Stanford University. He has also started technology companies in Silicon Valley. Biography Nick McKeown was born April 7, 1963 in Bedford, England. He received his bachelor's degree from the University of Leeds in 1986. From 1986 through 1989 he worked for Hewlett-Packard Labs, in their network and communications research group in Bristol, England. He moved to the United States in 1989 and earned both his master's degree in 1992 and PhD in 1995 from the University of California at Berkeley. During spring 1995, he worked briefly for Cisco Systems where he helped architect their GSR 12000 router. His PhD thesis was on "Scheduling Cells in an Input-Queued Cell Switch", with advisor Professor Jean Walrand. He joined the faculty of Stanford University in 1995 as assistant professor of electrical engineering and c ...
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Stanford University
Stanford University, officially Leland Stanford Junior University, is a private research university in Stanford, California. The campus occupies , among the largest in the United States, and enrolls over 17,000 students. Stanford is considered among the most prestigious universities in the world. Stanford was founded in 1885 by Leland and Jane Stanford in memory of their only child, Leland Stanford Jr., who had died of typhoid fever at age 15 the previous year. Leland Stanford was a U.S. senator and former governor of California who made his fortune as a railroad tycoon. The school admitted its first students on October 1, 1891, as a coeducational and non-denominational institution. Stanford University struggled financially after the death of Leland Stanford in 1893 and again after much of the campus was damaged by the 1906 San Francisco earthquake. Following World War II, provost of Stanford Frederick Terman inspired and supported faculty and graduates' entrepreneu ...
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Quality Of Service
Quality of service (QoS) is the description or measurement of the overall performance of a service, such as a telephony or computer network, or a cloud computing service, particularly the performance seen by the users of the network. To quantitatively measure quality of service, several related aspects of the network service are often considered, such as packet loss, bit rate, throughput, transmission delay, availability, jitter, etc. In the field of computer networking and other packet-switched telecommunication networks, quality of service refers to traffic prioritization and resource reservation control mechanisms rather than the achieved service quality. Quality of service is the ability to provide different priorities to different applications, users, or data flows, or to guarantee a certain level of performance to a data flow. Quality of service is particularly important for the transport of traffic with special requirements. In particular, developers have introduced Voice ...
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Scheduling (computing)
In computing, scheduling is the action of assigning ''resources'' to perform ''tasks''. The ''resources'' may be processors, network links or expansion cards. The ''tasks'' may be threads, processes or data flows. The scheduling activity is carried out by a process called scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service. Scheduling is fundamental to computation itself, and an intrinsic part of the execution model of a computer system; the concept of scheduling makes it possible to have computer multitasking with a single central processing unit (CPU). Goals A scheduler may aim at one or more goals, for example: * maximizing ''throughput'' (the total amount of work completed per time unit); * minimizing '' wait time'' (time from work becoming ready until the first point it begins execution); * minimizing '' latency ...
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Arbiter (electronics)
Arbiters are electronic devices that allocate access to shared resources. Bus arbiter A bus arbiter is a device used in a multi-master bus system to decide which bus master will be allowed to control the bus for each bus cycle. The most common kind of bus arbiter is the memory arbiter in a system bus system. A memory arbiter is a device used in a shared memory system to decide, for each memory cycle, which CPU will be allowed to access that shared memory. Some atomic instructions depend on the arbiter to prevent other CPUs from reading memory "halfway through" atomic read-modify-write instructions. A memory arbiter is typically integrated into the memory controller/DMA controller. Some systems, such as conventional PCI, have a single centralized bus arbitration device that one can point to as "the" bus arbiter. Other systems use decentralized bus arbitration, where all the devices cooperate to decide who goes next. When every CPU connected to the memory arbiter has synch ...
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Scheduling (computing)
In computing, scheduling is the action of assigning ''resources'' to perform ''tasks''. The ''resources'' may be processors, network links or expansion cards. The ''tasks'' may be threads, processes or data flows. The scheduling activity is carried out by a process called scheduler. Schedulers are often designed so as to keep all computer resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality-of-service. Scheduling is fundamental to computation itself, and an intrinsic part of the execution model of a computer system; the concept of scheduling makes it possible to have computer multitasking with a single central processing unit (CPU). Goals A scheduler may aim at one or more goals, for example: * maximizing ''throughput'' (the total amount of work completed per time unit); * minimizing '' wait time'' (time from work becoming ready until the first point it begins execution); * minimizing '' latency ...
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Switches
In electrical engineering, a switch is an electrical component that can disconnect or connect the conducting path in an electrical circuit, interrupting the electric current or diverting it from one conductor to another. The most common type of switch is an electromechanical device consisting of one or more sets of movable electrical contacts connected to external circuits. When a pair of contacts is touching current can pass between them, while when the contacts are separated no current can flow. Switches are made in many different configurations; they may have multiple sets of contacts controlled by the same knob or actuator, and the contacts may operate simultaneously, sequentially, or alternately. A switch may be operated manually, for example, a light switch or a keyboard button, or may function as a sensing element to sense the position of a machine part, liquid level, pressure, or temperature, such as a thermostat. Many specialized forms exist, such as the toggle switch, ...
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