Video Adapters
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Video Adapters
A graphics card (also called a video card, display card, graphics adapter, VGA card/VGA, video adapter, display adapter, or mistakenly GPU) is an expansion card which generates a feed of output images to a display device, such as a computer monitor. Graphics cards are sometimes called discrete or dedicated graphics cards to emphasize their distinction to integrated graphics. A graphics processing unit that performs the necessary computations is the main component of a graphics card, but the acronym "GPU" is sometimes also used to refer to the graphics card as a whole. Most graphics cards are not limited to simple display output. The graphics processing unit can be used for additional processing, which reduces the load from the central processing unit. Additionally, computing platforms such as OpenCL and CUDA allow using graphics cards for general-purpose computing. Applications of general-purpose computing on graphics cards include AI training, cryptocurrency mining, and molec ...
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Sapphire Technology
Sapphire Technology () is a Hong Kong-based technology company, founded in 2001, which produces graphics cards for personal computers and workstations, motherboards, TV tuner cards, digital audio players and LCDTVs Sapphire's products are based on AMD graphics processing units, and both AMD (ATI (brand), ATI) and Intel motherboard chipset technology. The company is the largest supplier of AMD-based video cards in the world. Sapphire was the first company to release a video card with a high definition multimedia interface (HDMI) connector. Sapphire was the first company to release a video card having clock speed of 1000 MHz (1 GHz) with the release of the Sapphire Atomic Edition HD 4890. Manufacturing facilities As of 2007, Sapphire has two ISO 9000, ISO 9001 and ISO 14000, ISO 14001-certified manufacturing facilities in Dongguan, China, which have a monthly production capacity of 1.8 million video cards. The manufacturing facility had an area of about 250,000 m2 used b ...
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Graphics Processing Unit
A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are efficient at manipulating computer graphics and image processing. Their parallel structure makes them more efficient than general-purpose central processing units (CPUs) for algorithms that process large blocks of data in parallel. In a personal computer, a GPU can be present on a video card or embedded on the motherboard. In some CPUs, they are embedded on the CPU die. In the 1970s, the term "GPU" originally stood for ''graphics processor unit'' and described a programmable processing unit independently working from the CPU and responsible for graphics manipulation and output. Later, in 1994, Sony used the term (now standing for ''graphics processing unit'' ...
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IBM Monochrome Display Adapter
The Monochrome Display Adapter (MDA, also MDA card, Monochrome Display and Printer Adapter, MDPA) is IBM's standard video display card and computer display standard for the IBM PC introduced in 1981. The MDA does not have any pixel-addressable graphics modes, only a single monochrome text mode which can display 80 columns by 25 lines of high resolution text characters or symbols useful for drawing forms. Hardware design The original IBM MDA was an 8-bit ISA card with a Motorola 6845 display controller, 4 KB of RAM, a DE-9 output port intended for use with an IBM monochrome monitor, and a parallel port for attachment of a printer, avoiding the need to purchase a separate card. Capabilities The MDA was based on the IBM System/23 Datamaster's display system, and was intended to support business and word processing use with its sharp, high-resolution characters. Each character is rendered in a box of 9×14 pixels, of which 7×11 depicts the character itself and the othe ...
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IBM PC Compatible
IBM PC compatible computers are similar to the original IBM PC, XT, and AT, all from computer giant IBM, that are able to use the same software and expansion cards. Such computers were referred to as PC clones, IBM clones or IBM PC clones. The term "IBM PC compatible" is now a historical description only, since IBM no longer sells personal computers after it sold its personal computer division in 2005 to Chinese technology company Lenovo. The designation "PC", as used in much of personal computer history, has not meant "personal computer" generally, but rather an x86 computer capable of running the same software that a contemporary IBM PC could. The term was initially in contrast to the variety of home computer systems available in the early 1980s, such as the Apple II, TRS-80, and Commodore 64. Later, the term was primarily used in contrast to Apple's Macintosh computers. These "clones" duplicated almost all the significant features of the original IBM PC architectures. ...
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Computer Display Standards
Computer display standards are a combination of aspect ratio, display size, display resolution, color depth, and refresh rate. They are associated with specific expansion cards, video connectors and monitors. History Various computer display standards or display modes have been used in the history of the personal computer. They are often a combination of aspect ratio (specified as width-to-height ratio), display resolution (specified as the width and height in pixels), color depth (measured in bits per pixel), and refresh rate (expressed in hertz). Associated with the screen resolution and refresh rate is a display adapter. Earlier display adapters were simple frame-buffers, but later display standards also specified a more extensive set of display functions and software controlled interface. Beyond display modes, the VESA industry organization has defined several standards related to power management and device identification, while ergonomics standards are set by the TCO. ...
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Docking Station
In computing, a docking station or port replicator (hub) or dock provides a simplified way to ''plug-in'' a mobile device, such as a laptop, to common peripherals. Because a wide range of dockable devices—from mobile phones to wireless mouse—have different connectors, power signaling, and uses, docks are unstandardized and are therefore often designed for a specific type of device. A dock can allow some laptop computers to become a substitute for a desktop computer, without sacrificing the mobile computing functionality of the machine. Portable computers can dock and undock hot, cold or standby, depending on the abilities of the system. In a coldplug, cold dock or undock, one completely shuts the computer down before docking/undocking. In a hot swapping, hot dock or undock, the computer remains running when docked/undocked. Standby docking or undocking, an intermediate style used in some designs, allows the computer to be docked/undocked while powered on, but requires that i ...
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Molecular Modeling On GPUs
Molecular modeling on GPU is the technique of using a graphics processing unit (GPU) for molecular simulations. In 2007, NVIDIA introduced video cards that could be used not only to show graphics but also for scientific calculations. These cards include many arithmetic units (, up to 3,584 in Tesla P100) working in parallel. Long before this event, the computational power of video cards was purely used to accelerate graphics calculations. What was new is that NVIDIA made it possible to develop parallel programs in a high-level application programming interface (API) named CUDA. This technology substantially simplified programming by enabling programs to be written in C/C++. More recently, OpenCL allows cross-platform GPU acceleration. Quantum chemistry calculations and molecular mechanics simulations (molecular modeling in terms of classical mechanics) are among beneficial applications of this technology. The video cards can accelerate the calculations tens of times, so a PC wi ...
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Mining (crypto-currency)
A cryptocurrency, crypto-currency, or crypto is a digital currency designed to work as a medium of exchange through a computer network that is not reliant on any central authority, such as a government or bank, to uphold or maintain it. It is a decentralized system for verifying that the parties to a transaction have the money they claim to have, eliminating the need for traditional intermediaries, such as banks, when funds are being transferred between two entities. Individual coin ownership records are stored in a digital ledger, which is a computerized database using strong cryptography to secure transaction records, control the creation of additional coins, and verify the transfer of coin ownership. Despite their name, cryptocurrencies are not considered to be currencies in the traditional sense, and while varying treatments have been applied to them, including classification as commodities, securities, and currencies, cryptocurrencies are generally viewed as a distinct ...
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AI Accelerator
An AI accelerator is a class of specialized hardware accelerator or computer system designed to accelerate artificial intelligence and machine learning applications, including artificial neural networks and machine vision. Typical applications include algorithms for robotics, internet of things, and other data-intensive or sensor-driven tasks. They are often manycore designs and generally focus on low-precision arithmetic, novel dataflow architectures or in-memory computing capability. , a typical AI integrated circuit chip contains billions of MOSFET transistors. A number of vendor-specific terms exist for devices in this category, and it is an emerging technology without a dominant design. History Computer systems have frequently complemented the CPU with special-purpose accelerators for specialized tasks, known as coprocessors. Notable application-specific hardware units include video cards for graphics, sound cards, graphics processing units and digital signal processor ...
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General-purpose Computing On Graphics Processing Units
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU). The use of multiple video cards in one computer, or large numbers of graphics chips, further parallelizes the already parallel nature of graphics processing. Essentially, a GPGPU pipeline is a kind of parallel processing between one or more GPUs and CPUs that analyzes data as if it were in image or other graphic form. While GPUs operate at lower frequencies, they typically have many times the number of cores. Thus, GPUs can process far more pictures and graphical data per second than a traditional CPU. Migrating data into graphical form and then using the GPU to scan and analyze it can create a large speedup. GPGPU pipelines were developed at the beginning of the 21st century for graphi ...
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CUDA
CUDA (or Compute Unified Device Architecture) is a parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for general purpose processing, an approach called general-purpose computing on GPUs (GPGPU). CUDA is a software layer that gives direct access to the GPU's virtual instruction set and parallel computational elements, for the execution of compute kernels. CUDA is designed to work with programming languages such as C, C++, and Fortran. This accessibility makes it easier for specialists in parallel programming to use GPU resources, in contrast to prior APIs like Direct3D and OpenGL, which required advanced skills in graphics programming. CUDA-powered GPUs also support programming frameworks such as OpenMP, OpenACC and OpenCL; and HIP by compiling such code to CUDA. CUDA was created by Nvidia. When it was first introduced, the name was an acronym for Compute Unified Device Architectur ...
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OpenCL
OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators. OpenCL specifies programming languages (based on C99, C++14 and C++17) for programming these devices and application programming interfaces (APIs) to control the platform and execute programs on the compute devices. OpenCL provides a standard interface for parallel computing using task- and data-based parallelism. OpenCL is an open standard maintained by the non-profit technology consortium Khronos Group. Conformant implementations are available from Altera, AMD, ARM, Creative, IBM, Imagination, Intel, Nvidia, Qualcomm, Samsung, Vivante, Xilinx, and ZiiLABS. Overview OpenCL views a computing system as consisting of a number of ''compute devices'', which migh ...
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