Vexillary Permutation
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Vexillary Permutation
In mathematics, a vexillary permutation is a permutation ''μ'' of the positive integers containing no subpermutation isomorphic to the permutation (2143); in other words, there do not exist four numbers ''i'' < ''j'' < ''k'' < ''l'' with ''μ''(''j'') < ''μ''(''i'') < ''μ''(''l'') < ''μ''(''k''). They were introduced by . The word "vexillary" means flag-like, and comes from the fact that vexillary permutations are related to of . showed that vexillary involutions are enumerated by

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Permutation
In mathematics, a permutation of a set is, loosely speaking, an arrangement of its members into a sequence or linear order, or if the set is already ordered, a rearrangement of its elements. The word "permutation" also refers to the act or process of changing the linear order of an ordered set. Permutations differ from combinations, which are selections of some members of a set regardless of order. For example, written as tuples, there are six permutations of the set , namely (1, 2, 3), (1, 3, 2), (2, 1, 3), (2, 3, 1), (3, 1, 2), and (3, 2, 1). These are all the possible orderings of this three-element set. Anagrams of words whose letters are different are also permutations: the letters are already ordered in the original word, and the anagram is a reordering of the letters. The study of permutations of finite sets is an important topic in the fields of combinatorics and group theory. Permutations are used in almost every branch of mathematics, and in many other fields of scie ...
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Permutation Pattern
In combinatorial mathematics and theoretical computer science, a permutation pattern is a sub-permutation of a longer permutation. Any permutation may be written in one-line notation as a sequence of digits representing the result of applying the permutation to the digit sequence 123...; for instance the digit sequence 213 represents the permutation on three elements that swaps elements 1 and 2. If π and σ are two permutations represented in this way (these variable names are standard for permutations and are unrelated to the number pi), then π is said to ''contain'' σ as a ''pattern'' if some subsequence of the digits of π has the same relative order as all of the digits of σ. For instance, permutation π contains the pattern 213 whenever π has three digits ''x'', ''y'', and ''z'' that appear within π in the order ''x''...''y''...''z'' but whose values are ordered as ''y'' < ''x'' < ''z'', the same as the ordering of the values in the permutation 213. T ...
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Flag (linear Algebra)
In mathematics, particularly in linear algebra, a flag is an increasing sequence of subspaces of a finite-dimensional vector space ''V''. Here "increasing" means each is a proper subspace of the next (see filtration): :\ = V_0 \sub V_1 \sub V_2 \sub \cdots \sub V_k = V. The term ''flag'' is motivated by a particular example resembling a flag: the zero point, a line, and a plane correspond to a nail, a staff, and a sheet of fabric. If we write that dim''V''''i'' = ''d''''i'' then we have :0 = d_0 < d_1 < d_2 < \cdots < d_k = n, where ''n'' is the of ''V'' (assumed to be finite). Hence, we must have ''k'' ≤ ''n''. A flag is called a complete flag if ''d''''i'' = ''i'' for all ''i'', otherwise it is called a partial flag. A partial flag can be obtained from a complete flag by deleting some of the subspaces. ...
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Module (mathematics)
In mathematics, a module is a generalization of the notion of vector space in which the field of scalars is replaced by a ring. The concept of ''module'' generalizes also the notion of abelian group, since the abelian groups are exactly the modules over the ring of integers. Like a vector space, a module is an additive abelian group, and scalar multiplication is distributive over the operation of addition between elements of the ring or module and is compatible with the ring multiplication. Modules are very closely related to the representation theory of groups. They are also one of the central notions of commutative algebra and homological algebra, and are used widely in algebraic geometry and algebraic topology. Introduction and definition Motivation In a vector space, the set of scalars is a field and acts on the vectors by scalar multiplication, subject to certain axioms such as the distributive law. In a module, the scalars need only be a ring, so the module conc ...
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Involution (mathematics)
In mathematics, an involution, involutory function, or self-inverse function is a function that is its own inverse, : for all in the domain of . Equivalently, applying twice produces the original value. General properties Any involution is a bijection. The identity map is a trivial example of an involution. Examples of nontrivial involutions include negation (x \mapsto -x), reciprocation (x \mapsto 1/x), and complex conjugation (z \mapsto \bar z) in arithmetic; reflection, half-turn rotation, and circle inversion in geometry; complementation in set theory; and reciprocal ciphers such as the ROT13 transformation and the Beaufort polyalphabetic cipher. The composition of two involutions ''f'' and ''g'' is an involution if and only if they commute: . Involutions on finite sets The number of involutions, including the identity involution, on a set with elements is given by a recurrence relation found by Heinrich August Rothe in 1800: :a_0 = a_1 = 1 and a_n = a_ + ...
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Motzkin Number
In mathematics, the th Motzkin number is the number of different ways of drawing non-intersecting chords between points on a circle (not necessarily touching every point by a chord). The Motzkin numbers are named after Theodore Motzkin and have diverse applications in geometry, combinatorics and number theory. The Motzkin numbers M_n for n = 0, 1, \dots form the sequence: : 1, 1, 2, 4, 9, 21, 51, 127, 323, 835, 2188, 5798, 15511, 41835, 113634, 310572, 853467, 2356779, 6536382, 18199284, 50852019, 142547559, 400763223, 1129760415, 3192727797, 9043402501, 25669818476, 73007772802, 208023278209, 593742784829, ... Examples The following figure shows the 9 ways to draw non-intersecting chords between 4 points on a circle (): : The following figure shows the 21 ways to draw non-intersecting chords between 5 points on a circle (): : Properties The Motzkin numbers satisfy the recurrence relations :M_=M_+\sum_^M_iM_=\fracM_+\fracM_. The Motzkin numbers can be express ...
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Riffle Shuffle Permutation
In the mathematics of permutations and the study of shuffling playing cards, a riffle shuffle permutation is one of the permutations of a set of n items that can be obtained by a single riffle shuffle, in which a sorted deck of n cards is cut into two packets and then the two packets are interleaved (e.g. by moving cards one at a time from the bottom of one or the other of the packets to the top of the sorted deck). Beginning with an ordered set (1 rising sequence), mathematically a riffle shuffle is defined as a permutation on this set containing 1 or 2 rising sequences. The permutations with 1 rising sequence are the identity permutations. As a special case of this, a (p,q)-shuffle, for numbers p and q with p+q=n, is a riffle in which the first packet has p cards and the second packet has q cards.Weibel, Charles (1994). ''An Introduction to Homological Algebra'', p. 181. Cambridge University Press, Cambridge. Combinatorial enumeration Since a (p,q)-shuffle is completely determined ...
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