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Video Poker
Video poker is a casino game based on five-card draw poker. It is played on a computerized console similar in size to a slot machine. History Video poker first became commercially viable when it became economical to combine a television-like monitor with a solid state central processing unit. The earliest models appeared at the same time as the first personal computers were produced, in the mid-1970s, although they were primitive by today's standards. Video poker became more firmly established when SIRCOMA, which stood for Si Redd's Coin Machines (and which evolved over time to become International Game Technology), introduced Draw Poker in 1979. Throughout the 1980s video poker became increasingly popular in casinos, as people found the devices less intimidating than playing table games. Today video poker enjoys a prominent place on the gaming floors of many casinos. The game is especially popular with Las Vegas locals, who tend to patronize locals casinos off the Las Vegas Str ...
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Video Poker, Seven Feathers Resort
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Poker Machines
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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International Game Technology
International Game Technology PLC (IGT), formerly Gtech S.p.A. and Lottomatica S.p.A., is a multinational gambling company that produces slot machines and other gambling technology. The company is headquartered in London, with major offices in Rome, Providence, Rhode Island, and Las Vegas. It is controlled, with a 51 percent stake, by De Agostini. Italian gambling company Lottomatica acquired Gtech Corporation, a US gambling company, in August 2006, and later changed its own name to Gtech. Gtech managed many state and provincial lotteries in the US and had contracts with local and national lotteries in Europe, Australia, Latin America, the Caribbean, and Asia. In 2015, the company acquired American gambling company International Game Technology and again adopted the acquired company's name as its own. Current holdings With the 2006 acquisition of Gtech, the company increased its global business activities due to a permanent presence of its employees in several countries throug ...
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Michael Shackleford
Michael Shackleford, (May 23, 1965 in Pasadena, California, United States), also known as "The Wizard of Odds" (a title taken from Donald Angelini), is an American mathematician and an actuary. He is best known for his professional analysis of the mathematics of the casino games. He is also an adjunct professor of actuarial science and mathematics at the University of Nevada, Las Vegas. He became interested in the mathematics of gambling at a young age after reading ''John Scarne's Guide to Casino Gambling''. Shackleford discovered his affinity for mathematics when he began to study algebra in school at approximately 11 years old. He described how math had become something new and interesting. Before launching his websites, he was a government actuary in Baltimore. It took him approximately one year to convince his wife that going into business for himself within the gambling industry was the right thing to do. He then left his job as an actuary to work on his websites. T ...
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Expected Value
In probability theory, the expected value (also called expectation, expectancy, mathematical expectation, mean, average, or first moment) is a generalization of the weighted average. Informally, the expected value is the arithmetic mean of a large number of independently selected outcomes of a random variable. The expected value of a random variable with a finite number of outcomes is a weighted average of all possible outcomes. In the case of a continuum of possible outcomes, the expectation is defined by integration. In the axiomatic foundation for probability provided by measure theory, the expectation is given by Lebesgue integration. The expected value of a random variable is often denoted by , , or , with also often stylized as or \mathbb. History The idea of the expected value originated in the middle of the 17th century from the study of the so-called problem of points, which seeks to divide the stakes ''in a fair way'' between two players, who have to end th ...
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Joker (playing Card)
The Joker is a playing card found in most modern French-suited card decks, as an addition to the standard four suits (Clubs, Diamonds, Hearts, and Spades). From the second half of the 20th century, they have also been found in Spanish- and Italian-suited decks, excluding stripped decks. The Joker originated in the United States during the Civil War, and was created as a trump card for the game of Euchre. It has since been adopted into many other card games, where it often acts as a wild card, but may have other functions such as the top trump, a skip card (forcing another player to miss a turn), the lowest-ranking card, the highest-value card or a card of a different value from the rest of the pack (see e.g. Zwickern which has 6 Jokers with this function). By contrast, a wild card is any card that may be used to represent another card or cards; it need not be a Joker. Origin The game of Euchre is credited with the introduction of the Joker into card games. However, Euchre bega ...
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Wild Card (cards)
A wild card in card games is one that may be used to represent any other playing card, sometimes with certain restrictions. These may be jokers, for example in Rummy games, or ordinary ranked and suited cards may be designated as wild cards such as the and in Classic Brag or the "deuces wild" in Poker.''The Language of Cards: A glossary of card-playing terms''
by David Parlett at www.parlettgames.uk. Retrieved 1 Jun 2018.
A card that is not wild may be referred to as a . Jokers, however, may also have other uses, such as being a permanent top trump.


Use

In most cases, the wild card or cards must be agreed upon by all players before t ...
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Gaming Control Board
A gaming control board (GCB), also called by various names including gambling control board, casino control board, gambling board, and gaming commission, is a government agency charged with regulating casino and other types of gaming in a defined geographical area, usually a state, and of enforcing gaming law in general. Rules and regulations Gaming control boards are usually responsible for promulgating rules and regulations that dictate how gaming activities are to be conducted within a jurisdiction. The rules and regulations stem from the jurisdiction's enabling act. Generally, the enabling act is passed by the legislature and sets forth the broad policy of the jurisdiction with regard to gaming; while the rules and regulations provide detailed requirements that must be satisfied by a gaming establishment, its owners, employees, and vendors. Typically, rules and regulations cover a broad range of activity, including licensing, accounting systems, rules of casino games, fair pla ...
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Nevada Gaming Commission
The Nevada Gaming Commission is a Nevada state governmental agency involved in the regulation of casinos throughout the state, along with the Nevada Gaming Control Board. In 1959, the Nevada Gaming Commission ("Commission") was created by the passage of the Gaming Control Act ("Act"), Nevada Revised Statutes Chapters 462–466, by the Nevada Legislature. The Act laid the foundation for what would become modern gaming regulation. The Commission consists of five members appointed by the governor to four-year terms, with one member acting as Chairman. The Commission members serve in a part-time capacity. The primary responsibilities of the Commission include acting on the recommendations of the Gaming Control Board (Board) in licensing matters and ruling upon work permit appeal cases. The Commission is the final authority on licensing matters, having the ability to approve, restrict, limit, condition, deny, revoke or suspend any gaming license. The Commission is also charged with the ...
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Random
In common usage, randomness is the apparent or actual lack of pattern or predictability in events. A random sequence of events, symbols or steps often has no :wikt:order, order and does not follow an intelligible pattern or combination. Individual random events are, by definition, unpredictable, but if the probability distribution is known, the frequency of different outcomes over repeated events (or "trials") is predictable.Strictly speaking, the frequency of an outcome will converge almost surely to a predictable value as the number of trials becomes arbitrarily large. Non-convergence or convergence to a different value is possible, but has probability zero. For example, when throwing two dice, the outcome of any particular roll is unpredictable, but a sum of 7 will tend to occur twice as often as 4. In this view, randomness is not haphazardness; it is a measure of uncertainty of an outcome. Randomness applies to concepts of chance, probability, and information entropy. T ...
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National Indian Gaming Commission
The National Indian Gaming Commission (NIGC; ) is a United States federal regulatory agency within the Department of the Interior. Congress established the agency pursuant to the Indian Gaming Regulatory Act in 1988. The commission is the only federal agency focused solely on the regulation of gambling, though it has many counterpart state and tribal regulatory agencies. The U.S. Department of Justice and the Department of the Interior also have responsibilities related to gaming and Indian gaming, respectively. The commission is an independent regulatory agency, but works closely with the Department of Justice and the Department of the Interior on matters of game classification and Indian lands questions. In addition, it is represented in litigation in court by the Department of Justice. Thus, its independence has some practical limits related to cooperation with Executive Branch agencies. History The Indian Gaming Regulatory Act was enacted to support and promote tribal econo ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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