Unistd.h
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Unistd.h
In the C and C++ programming languages, unistd.h is the name of the header file that provides access to the POSIX operating system API. It is defined by the POSIX.1 standard, the base of the Single Unix Specification, and should therefore be available in any POSIX-compliant operating system and compiler. For instance, this includes Unix and Unix-like operating systems, such as GNU variants, distributions of Linux and BSD, and macOS, and compilers such as GCC and LLVM. On Unix-like systems, the interface defined by unistd.h is typically made up largely of system call wrapper functions such as fork, pipe and I/O primitives (read, write, close, etc.). Unix compatibility layers such as Cygwin and MinGW also provide their own versions of unistd.h. In fact, those systems provide it along with the translation libraries that implement its functions in terms of win32 functions. E.g. In Cygwin, a header file can be found in /usr/include that sub-includes a file of the same name in ...
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File Descriptor
In Unix and Unix-like computer operating systems, a file descriptor (FD, less frequently fildes) is a process-unique identifier ( handle) for a file or other input/output resource, such as a pipe or network socket. File descriptors typically have non-negative integer values, with negative values being reserved to indicate "no value" or error conditions. File descriptors are a part of the POSIX API. Each Unix process (except perhaps daemons) should have three standard POSIX file descriptors, corresponding to the three standard streams: Overview In the traditional implementation of Unix, file descriptors index into a per-process maintained by the kernel, that in turn indexes into a system-wide table of files opened by all processes, called the . This table records the ''mode'' with which the file (or other resource) has been opened: for reading, writing, appending, and possibly other modes. It also indexes into a third table called the inode table that describes the ac ...
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C Programming Language
''The C Programming Language'' (sometimes termed ''K&R'', after its authors' initials) is a computer programming book written by Brian Kernighan and Dennis Ritchie, the latter of whom originally designed and implemented the language, as well as co-designed the Unix operating system with which development of the language was closely intertwined. The book was central to the development and popularization of the C programming language and is still widely read and used today. Because the book was co-authored by the original language designer, and because the first edition of the book served for many years as the ''de facto'' standard for the language, the book was regarded by many to be the authoritative reference on C. History C was created by Dennis Ritchie at Bell Labs in the early 1970s as an augmented version of Ken Thompson's B. Another Bell Labs employee, Brian Kernighan, had written the first C tutorial, and he persuaded Ritchie to coauthor a book on the language. ...
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Input/output
In computing, input/output (I/O, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer. For instance, a keyboard or computer mouse is an input device for a computer, while monitors and printers are output devices. Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by a interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depends on perspective. Mice ...
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Process (computing)
In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code, assigned system resources, physical and logical access permissions, and data structures to initiate, control and coordinate execution activity. Depending on the OS, a process may be made up of multiple threads of execution that execute instructions concurrently. While a computer program is a passive collection of instructions typically stored in a file on disk, a process is the execution of those instructions after being loaded from the disk into memory. Several processes may be associated with the same program; for example, opening up several instances of the same program often results in more than one process being executed. Multitasking is a method to allow mu ...
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Computer Terminal
A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computer or a computing system. The teletype was an example of an early-day hard-copy terminal and predated the use of a computer screen by decades. Early terminals were inexpensive devices but very slow compared to punched cards or paper tape for input, yet as the technology improved and video displays were introduced, terminals pushed these older forms of interaction from the industry. A related development was time-sharing systems, which evolved in parallel and made up for any inefficiencies in the user's typing ability with the ability to support multiple users on the same machine, each at their own terminal or terminals. The function of a terminal is typically confined to transcription and input of data; a device with significant local, programmable data-processing capability may be called a "smart terminal" or fat client. A te ...
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Working Directory
In computing, the working directory of a process is a directory of a hierarchical file system, if any, dynamically associated with each process. It is sometimes called the current working directory (CWD), e.g. the BSD getcwd function, or just current directory. When the process refers to a file using a simple file name or relative path (as opposed to a file designated by a full path from a root directory), the reference is interpreted relative to the working directory of the process. So for example a process with working directory /rabbit-shoes that asks to create the file foo.txt will end up creating the file /rabbit-shoes/foo.txt. In operating systems In most computer file systems, every directory has an entry (usually named ".") which points to the directory itself. In most DOS and UNIX command shells, as well as in the Microsoft Windows command line interpreters cmd.exe and Windows PowerShell, the working directory can be changed by using the CD or CHDIR commands. In ...
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File System Permissions
Most file systems include attributes of files and directories that control the ability of users to read, change, navigate, and execute the contents of the file system. In some cases, menu options or functions may be made visible or hidden depending on a user's permission level; this kind of user interface is referred to as permission-driven. Two types of permissions are widely available: traditional Unix file system permissions and access-control lists (ACLs) which are capable of more specific control. File system variations The original File Allocation Table file system has a per-file all-user read-only attribute. NTFS implemented in Microsoft Windows NT and its derivatives, use ACLs to provide a complex set of permissions. OpenVMS uses a permission scheme similar to that of Unix. There are four categories (system, owner, group, and world) and four types of access permissions (Read, Write, Execute and Delete). The categories are not mutually disjoint: World includes Group ...
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Signal (IPC)
Signals are standardized messages sent to a running program to trigger specific behavior, such as quitting or error handling. They are a limited form of inter-process communication (IPC), typically used in Unix, Unix-like, and other POSIX-compliant operating systems. A signal is an asynchronous notification sent to a process or to a specific thread within the same process to notify it of an event. Common uses of signals are to interrupt, suspend, terminate or kill a process. Signals originated in 1970s Bell Labs Unix and were later specified in the POSIX standard. When a signal is sent, the operating system interrupts the target process' normal flow of execution to deliver the signal. Execution can be interrupted during any non-atomic instruction. If the process has previously registered a signal handler, that routine is executed. Otherwise, the default signal handler is executed. Embedded programs may find signals useful for inter-process communications, as signals are ...
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Command-line Interface
A command-line interpreter or command-line processor uses a command-line interface (CLI) to receive commands from a user in the form of lines of text. This provides a means of setting parameters for the environment, invoking executables and providing information to them as to what actions they are to perform. In some cases the invocation is conditional based on conditions established by the user or previous executables. Such access was first provided by computer terminals starting in the mid-1960s. This provided an interactive environment not available with punched cards or other input methods. Today, many users rely upon graphical user interfaces and menu-driven interactions. However, some programming and maintenance tasks may not have a graphical user interface and use a command line. Alternatives to the command-line interface include text-based user interface menus (for example, IBM AIX SMIT), keyboard shortcuts, and various desktop metaphors centered on the pointer (usual ...
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Hostname
In computer networking, a hostname (archaically nodename) is a label that is assigned to a device connected to a computer network and that is used to identify the device in various forms of electronic communication, such as the World Wide Web. Hostnames may be simple names consisting of a single word or phrase, or they may be structured. Each hostname usually has at least one numeric network address associated with it for routing packets for performance and other reasons. Internet hostnames may have appended the name of a Domain Name System (DNS) domain, separated from the host-specific label by a period ("dot"). In the latter form, a hostname is also called a domain name. If the domain name is completely specified, including a top-level domain of the Internet, then the hostname is said to be a fully qualified domain name (FQDN). Hostnames that include DNS domains are often stored in the Domain Name System together with the IP addresses of the host they represent for the purpose of ...
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Encryption
In cryptography, encryption is the process of encoding information. This process converts the original representation of the information, known as plaintext, into an alternative form known as ciphertext. Ideally, only authorized parties can decipher a ciphertext back to plaintext and access the original information. Encryption does not itself prevent interference but denies the intelligible content to a would-be interceptor. For technical reasons, an encryption scheme usually uses a pseudo-random encryption key generated by an algorithm. It is possible to decrypt the message without possessing the key but, for a well-designed encryption scheme, considerable computational resources and skills are required. An authorized recipient can easily decrypt the message with the key provided by the originator to recipients but not to unauthorized users. Historically, various forms of encryption have been used to aid in cryptography. Early encryption techniques were often used in mil ...
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Size T
Size in general is the Magnitude (mathematics), magnitude or dimensions of a thing. More specifically, ''geometrical size'' (or ''spatial size'') can refer to linear dimensions (length, width, height, diameter, perimeter), area, or volume. Size can also be measured in terms of mass, especially when assuming a density range. In mathematical terms, "size (mathematics), size is a concept abstracted from the process of measuring by comparing a longer to a shorter". Size is determined by the process of comparing or measuring objects, which results in the determination of the magnitude of a quantity, such as length or mass, relative to a unit of measurement. Such a magnitude is usually expressed as a numerical value of Units of measurement, units on a previously established spatial scale, such as meters or inches. The sizes with which humans tend to be most familiar are body dimensions (measures of anthropometry), which include measures such as human height and human body weig ...
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