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Timebase Correction
Time base correction (TBC) is a technique to reduce or eliminate errors caused by mechanical instability present in analog recordings on mechanical media. Without time base correction, a signal from a videotape recorder (VTR) or videocassette recorder (VCR) cannot be mixed with other, more time-stable devices found in television studios and post-production facilities. Most broadcast quality VCRs have simple time base correctors built in though external TBCs are often used. Some high-end domestic analog video recorders and camcorders also include a TBC circuit, which typically can be switched off if required. Time base correction counteracts errors by buffering the video signal as it comes off the videotape at an unsteady rate, and releasing it at a steady rate. TBCs also allow a variable delay in the video stream. By adjusting the rate and delay using a waveform monitor and a vectorscope, the corrected signal can now match the timing of the other devices in the system. If a ...
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Analog Recording
Analog recording is a technique used for the recording of analog signals which, among many possibilities, allows analog audio for later playback. Analog audio recording began with mechanical systems such as the phonautograph and phonograph. Later, electronic techniques such as wire and tape recording were developed. Analog recording methods store analog signals directly in or on the media. The signal may be stored as a physical texture on a phonograph record, or a fluctuation in the field strength of a magnetic recording. Analog transmission methods use analog signals to distribute audio content. These are in contrast to digital audio where an analog signal is sampled and quantized to produce a digital signal A digital signal is a signal that represents data as a sequence of discrete values; at any given time it can only take on, at most, one of a finite number of values. This contrasts with an analog signal, which represents continuous values; a ... which is repres ...
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S-Video
S-Video (also known as separate video, Y/C, and erroneously Super-Video ) is an analog video signal format that carries standard-definition video, typically at 525 lines or 625 lines. It encodes video luma and chrominance on two separate channels, achieving higher image quality than composite video which encodes all video information on one channel. It also eliminates several types of visual defects such as dot crawl which commonly occur with composite video. Although it improved over composite video, S-Video has lower color resolution than component video, which is encoded over three channels. The Atari 800 was the first to introduce separate Chroma/Luma output in late 1979. However, S-Video did not get widely adopted until JVC's introduction of the S-VHS (Super-VHS) format in 1987, which is why it is sometimes incorrectly referred to as "Super-Video." Before the shift towards digital video the S-video format was widely used by consumers, but it was rarely used in professi ...
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Television Technology
Large-screen television technology (colloquially big-screen TV) developed rapidly in the late 1990s and 2000s. Prior to the development of thin-screen technologies, rear-projection television was standard for larger displays, and jumbotron, a non-projection video display technology, was used at stadiums and concerts. Various thin-screen technologies are being developed, but only liquid crystal display (LCD), plasma display (PDP) and Digital Light Processing (DLP) have been publicly released. Recent technologies like organic light-emitting diode (OLED) as well as not-yet-released technologies like surface-conduction electron-emitter display (SED) or field emission display (FED) are in development to replace earlier flat-screen technologies in picture quality. Large-screen technologies have almost completely displaced cathode-ray tubes (CRT) in television sales due to the necessary bulkiness of cathode-ray tubes. The diagonal screen size of a CRT television is limited to abou ...
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Film And Video Technology
A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images. These images are generally accompanied by sound and, more rarely, other sensory stimulations. The word "cinema", short for cinematography, is often used to refer to filmmaking and the film industry, and to the art form that is the result of it. Recording and transmission of film The moving images of a film are created by photographing actual scenes with a motion-picture camera, by photographing drawings or miniature models using traditional animation techniques, by means of CGI and computer animation, or by a combination of some or all of these techniques, and other visual effects. Before the introduction of digital production, series of still images were recorded on a strip of chemically sensitize ...
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Vision Mixer
A vision mixer is a device used to select between several different live video sources and, in some cases, compositing live video sources together to create visual effects. In most of the world, both the equipment and its operator are called a vision mixer or video mixer; however, in the United States, the equipment is called a video switcher, production switcher or video production switcher, and its operator is known as a technical director (TD). The role of the vision mixer for video is similar to what a mixing console does for audio. Typically a vision mixer would be found in a video production environment such as a production control room of a television studio, production truck or post-production facility. Capabilities and usage Besides hard cuts (switching directly between two input signals), mixers can also generate a variety of transitions, from simple dissolves to pattern wipes. Additionally, most vision mixers can perform keying operations (called mattes in ...
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Video Router
A video router, also known as a video matrix switch or SDI router, is an electronic switch designed to route video signals from multiple input sources such as cameras, VT/DDR, computers and DVD players, to one or more display devices, such as monitors, projectors, and TVs. Inputs and outputs The number of inputs and outputs varies dramatically. Routers are normally described by ''number of inputs by number of outputs'' e.g. 2x1, 256x256, 576x1152. Some video routers, by the use of additional drop-in cards, allow the system to be expanded for more inputs or outputs, or to support other formats. Signals The signal format that the router transports can be anything from analogue composite video using PAL and NTSC. Also multi-format routers can route more than one Digital video signal format, Serial Digital Interface (SDI), HD-SDI, component video. Some routers have the ability to internally convert digital to analog and analog to digital. For HD Video, HDMI Matrix switc ...
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Frame Synchronization (video)
In video, frame synchronization is the process of synchronizing display pixel scanning to a synchronization source. When several systems are connected, a synchronization signal is fed from the synchronization source to the other systems in the network, and the video signals are synchronized with each other. A sync generator produces a central timing reference (usually a color black signal, also known as a black and burst) that is distributed throughout a facility. The central timing reference is used in video production to synchronize the timing of a video source signals. As a result, the timing or alignment of the video frame can be adjusted so that the start of the upper left corner scan line of the image occurs simultaneously on all video equipment in the network. This is an absolute requirement for both analog and digital systems in order to perform video effects or glitch-free source switching. See also * Genlock * Time base corrector Time base correction (TBC) is a tec ...
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Drop-out Compensator
A drop-out compensator is an error concealment device that was commonly used in the analog video era to hide brief RF signal "drop-outs" on videotape playback caused by imperfections in or damage to the tape's magnetic coating. Most compensators worked by repeating earlier video scan lines over short periods of signal loss; one early such system, "Mincom" was developed in the 1960s by the Minnesota Mining and Manufacturing Company, the company now known as 3M. Because of the high cost of the 3M device at the time, BBC R&D engineers developed a simpler, less expensive unit based on a sample-and-hold technique for in-house use. Dedicated drop-out compensators were eventually superseded by the incorporation of drop-out compensation functionality into timebase correctors based on analog-to-digital conversion and digital line stores. The advent of compressed digital video systems finally eliminated the need for line-based drop-out compensators. Most low-level media errors, such as tho ...
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Genlock
Genlock (generator locking) is a common technique where the video output of one source (or a specific reference signal from a signal generator) is used to synchronize other picture sources together. The aim in video applications is to ensure the coincidence of signals in time at a combining or switching point. When video instruments are synchronized in this way, they are said to be ''generator-locked'', or ''genlocked''. Possible problems Video signals generated and output by generator-locked instruments are said to be syntonized. Syntonized video signals will be precisely frequency-locked, but because of delays caused by the unequal transmission path lengths, the synchronized signals will exhibit differing phases at various points in the television system. Modern video equipment such as production switchers that have multiple video inputs often include a variable delay on each input to compensate for the phase differences and time all the input signals to precise phase coinci ...
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FFmpeg
FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing of video and audio files. It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects and standards compliance (SMPTE, ITU). FFmpeg also includes other tools: ffplay, a simple media player and ffprobe, a command-line tool to display media information. Among included libraries are libavcodec, an audio/video codec library used by many commercial and free software products, libavformat (Lavf), an audio/video container mux and demux library, and libavfilter, a library for enhancing and editing filters through a Gstreamer-like filtergraph. FFmpeg is part of the workflow of many other software projects, and its libraries are a core part of software media players such as VLC, an ...
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Matroska
Matroska is a project to create a container format that can hold an unlimited number of video, audio, picture, or subtitle tracks in one file. The Matroska Multimedia Container is similar in concept to other containers like AVI, MP4, or Advanced Systems Format (ASF), but is an open standard. Matroska file extensions are ''.mkv'' for video (which may include subtitles or audio), ''.mk3d'' for stereoscopic video, ''.mka'' for audio-only files (which may include subtitles), and ''.mks'' for subtitles only. History The project was announced on 6 December 2002 as a fork of the Multimedia Container Format (MCF), after disagreements between MCF lead developer Lasse Kärkkäinen and soon-to-be Matroska founder Steve Lhomme about the use of the Extensible Binary Meta Language (EBML) instead of a binary format. This coincided with a 6-month coding break by the MCF's lead developer for his military service, during which most of the community quickly migrated to the new project. In 20 ...
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Lossless Compression
Lossless compression is a class of data compression that allows the original data to be perfectly reconstructed from the compressed data with no loss of information. Lossless compression is possible because most real-world data exhibits statistical redundancy. By contrast, lossy compression permits reconstruction only of an approximation of the original data, though usually with greatly improved compression rates (and therefore reduced media sizes). By operation of the pigeonhole principle, no lossless compression algorithm can efficiently compress all possible data. For this reason, many different algorithms exist that are designed either with a specific type of input data in mind or with specific assumptions about what kinds of redundancy the uncompressed data are likely to contain. Therefore, compression ratios tend to be stronger on human- and machine-readable documents and code in comparison to entropic binary data (random bytes). Lossless data compression is used in ma ...
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