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Tesseractic Honeycomb
In four-dimensional euclidean geometry, the tesseractic honeycomb is one of the three regular space-filling tessellations (or honeycombs), represented by Schläfli symbol , and constructed by a 4-dimensional packing of tesseract facets. Its vertex figure is a 16-cell. Two tesseracts meet at each cubic cell, four meet at each square face, eight meet on each edge, and sixteen meet at each vertex. It is an analog of the square tiling, , of the plane and the cubic honeycomb, , of 3-space. These are all part of the hypercubic honeycomb family of tessellations of the form . Tessellations in this family are Self-dual. Coordinates Vertices of this honeycomb can be positioned in 4-space in all integer coordinates (i,j,k,l). Sphere packing Like all regular hypercubic honeycombs, the tesseractic honeycomb corresponds to a sphere packing of edge-length-diameter spheres centered on each vertex, or (dually) inscribed in each cell instead. In the hypercubic honeycomb of 4 dimensions, ...
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Tesseractic Tetracomb
In four-dimensional euclidean geometry, the tesseractic honeycomb is one of the three regular space-filling tessellations (or honeycombs), represented by Schläfli symbol , and constructed by a 4-dimensional packing of tesseract facets. Its vertex figure is a 16-cell. Two tesseracts meet at each cubic cell, four meet at each square face, eight meet on each edge, and sixteen meet at each vertex. It is an analog of the square tiling, , of the plane and the cubic honeycomb, , of 3-space. These are all part of the hypercubic honeycomb family of tessellations of the form . Tessellations in this family are Self-dual. Coordinates Vertices of this honeycomb can be positioned in 4-space in all integer coordinates (i,j,k,l). Sphere packing Like all regular hypercubic honeycombs, the tesseractic honeycomb corresponds to a sphere packing of edge-length-diameter spheres centered on each vertex, or (dually) inscribed in each cell instead. In the hypercubic honeycomb of 4 dimensions, ...
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Edge-transitive
In geometry, a polytope (for example, a polygon or a polyhedron) or a tiling is isotoxal () or edge-transitive if its symmetries act transitively on its edges. Informally, this means that there is only one type of edge to the object: given two edges, there is a translation, rotation, and/or reflection that will move one edge to the other, while leaving the region occupied by the object unchanged. Isotoxal polygons An isotoxal polygon is an even-sided i.e. equilateral polygon, but not all equilateral polygons are isotoxal. The duals of isotoxal polygons are isogonal polygons. Isotoxal 4n-gons are centrally symmetric, so are also zonogons. In general, an isotoxal 2n-gon has \mathrm_n, (^*nn) dihedral symmetry. For example, a rhombus is an isotoxal "2×2-gon" (quadrilateral) with \mathrm_2, (^*22) symmetry. All regular polygons ( equilateral triangle, square, etc.) are isotoxal, having double the minimum symmetry order: a regular n-gon has \mathrm_n, (^*nn) dihedral sy ...
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Vertex (geometry)
In geometry, a vertex (in plural form: vertices or vertexes) is a point where two or more curves, lines, or edges meet. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. Definition Of an angle The ''vertex'' of an angle is the point where two rays begin or meet, where two line segments join or meet, where two lines intersect (cross), or any appropriate combination of rays, segments, and lines that result in two straight "sides" meeting at one place. :(3 vols.): (vol. 1), (vol. 2), (vol. 3). Of a polytope A vertex is a corner point of a polygon, polyhedron, or other higher-dimensional polytope, formed by the intersection of edges, faces or facets of the object. In a polygon, a vertex is called " convex" if the internal angle of the polygon (i.e., the angle formed by the two edges at the vertex with the polygon inside the angle) is less than π radians (180°, two right angles); ...
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Edge (geometry)
In geometry, an edge is a particular type of line segment joining two vertices in a polygon, polyhedron, or higher-dimensional polytope. In a polygon, an edge is a line segment on the boundary, and is often called a polygon side. In a polyhedron or more generally a polytope, an edge is a line segment where two faces (or polyhedron sides) meet. A segment joining two vertices while passing through the interior or exterior is not an edge but instead is called a diagonal. Relation to edges in graphs In graph theory, an edge is an abstract object connecting two graph vertices, unlike polygon and polyhedron edges which have a concrete geometric representation as a line segment. However, any polyhedron can be represented by its skeleton or edge-skeleton, a graph whose vertices are the geometric vertices of the polyhedron and whose edges correspond to the geometric edges. Conversely, the graphs that are skeletons of three-dimensional polyhedra can be characterized by Steinitz's the ...
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Face (geometry)
In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object; a three-dimensional solid bounded exclusively by faces is a ''polyhedron''. In more technical treatments of the geometry of polyhedra and higher-dimensional polytopes, the term is also used to mean an element of any dimension of a more general polytope (in any number of dimensions).. Polygonal face In elementary geometry, a face is a polygon on the boundary of a polyhedron. Other names for a polygonal face include polyhedron side and Euclidean plane ''tile''. For example, any of the six squares that bound a cube is a face of the cube. Sometimes "face" is also used to refer to the 2-dimensional features of a 4-polytope. With this meaning, the 4-dimensional tesseract has 24 square faces, each sharing two of 8 cubic cells. Number of polygonal faces of a polyhedron Any convex polyhedron's surface has Euler characteristic :V - E + F = 2, where ''V'' is the num ...
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Square (geometry)
In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length adjacent sides. It is the only regular polygon whose internal angle, central angle, and external angle are all equal (90°), and whose diagonals are all equal in length. A square with vertices ''ABCD'' would be denoted . Characterizations A convex quadrilateral is a square if and only if it is any one of the following: * A rectangle with two adjacent equal sides * A rhombus with a right vertex angle * A rhombus with all angles equal * A parallelogram with one right vertex angle and two adjacent equal sides * A quadrilateral with four equal sides and four right angles * A quadrilateral where the diagonals are equal, and are the perpendicular bisectors of each other (i.e., a rhombus with equal diagonals) * A convex quadrilateral wi ...
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Cell (geometry)
In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object; a three-dimensional solid bounded exclusively by faces is a ''polyhedron''. In more technical treatments of the geometry of polyhedra and higher-dimensional polytopes, the term is also used to mean an element of any dimension of a more general polytope (in any number of dimensions).. Polygonal face In elementary geometry, a face is a polygon on the boundary of a polyhedron. Other names for a polygonal face include polyhedron side and Euclidean plane ''tile''. For example, any of the six squares that bound a cube is a face of the cube. Sometimes "face" is also used to refer to the 2-dimensional features of a 4-polytope. With this meaning, the 4-dimensional tesseract has 24 square faces, each sharing two of 8 cubic cells. Number of polygonal faces of a polyhedron Any convex polyhedron's surface has Euler characteristic :V - E + F = 2, where ''V'' is the number of ...
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Vertex Figure
In geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a polyhedron or polytope is sliced off. Definitions Take some corner or vertex of a polyhedron. Mark a point somewhere along each connected edge. Draw lines across the connected faces, joining adjacent points around the face. When done, these lines form a complete circuit, i.e. a polygon, around the vertex. This polygon is the vertex figure. More precise formal definitions can vary quite widely, according to circumstance. For example Coxeter (e.g. 1948, 1954) varies his definition as convenient for the current area of discussion. Most of the following definitions of a vertex figure apply equally well to infinite tilings or, by extension, to space-filling tessellation with polytope cells and other higher-dimensional polytopes. As a flat slice Make a slice through the corner of the polyhedron, cutting through all the edges connected to the vertex. The cut surface is the vertex figure. Th ...
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Honeycomb (geometry)
In geometry, a honeycomb is a ''space filling'' or '' close packing'' of polyhedral or higher-dimensional ''cells'', so that there are no gaps. It is an example of the more general mathematical ''tiling'' or ''tessellation'' in any number of dimensions. Its dimension can be clarified as ''n''-honeycomb for a honeycomb of ''n''-dimensional space. Honeycombs are usually constructed in ordinary Euclidean ("flat") space. They may also be constructed in non-Euclidean spaces, such as hyperbolic honeycombs. Any finite uniform polytope can be projected to its circumsphere to form a uniform honeycomb in spherical space. Classification There are infinitely many honeycombs, which have only been partially classified. The more regular ones have attracted the most interest, while a rich and varied assortment of others continue to be discovered. The simplest honeycombs to build are formed from stacked layers or ''slabs'' of prisms based on some tessellations of the plane. In particula ...
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Tessellation
A tessellation or tiling is the covering of a surface, often a plane, using one or more geometric shapes, called ''tiles'', with no overlaps and no gaps. In mathematics, tessellation can be generalized to higher dimensions and a variety of geometries. A periodic tiling has a repeating pattern. Some special kinds include ''regular tilings'' with regular polygonal tiles all of the same shape, and ''semiregular tilings'' with regular tiles of more than one shape and with every corner identically arranged. The patterns formed by periodic tilings can be categorized into 17 wallpaper groups. A tiling that lacks a repeating pattern is called "non-periodic". An ''aperiodic tiling'' uses a small set of tile shapes that cannot form a repeating pattern. A ''tessellation of space'', also known as a space filling or honeycomb, can be defined in the geometry of higher dimensions. A real physical tessellation is a tiling made of materials such as cemented ceramic squares or hexagons. ...
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Euclidean Geometry
Euclidean geometry is a mathematical system attributed to ancient Greek mathematician Euclid, which he described in his textbook on geometry: the '' Elements''. Euclid's approach consists in assuming a small set of intuitively appealing axioms (postulates) and deducing many other propositions (theorems) from these. Although many of Euclid's results had been stated earlier,. Euclid was the first to organize these propositions into a logical system in which each result is '' proved'' from axioms and previously proved theorems. The ''Elements'' begins with plane geometry, still taught in secondary school (high school) as the first axiomatic system and the first examples of mathematical proofs. It goes on to the solid geometry of three dimensions. Much of the ''Elements'' states results of what are now called algebra and number theory, explained in geometrical language. For more than two thousand years, the adjective "Euclidean" was unnecessary because no other sort of geometry ...
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Four-dimensional Space
A four-dimensional space (4D) is a mathematical extension of the concept of three-dimensional or 3D space. Three-dimensional space is the simplest possible abstraction of the observation that one only needs three numbers, called ''dimensions'', to describe the sizes or locations of objects in the everyday world. For example, the volume of a rectangular box is found by measuring and multiplying its length, width, and height (often labeled ''x'', ''y'', and ''z''). The idea of adding a fourth dimension began with Jean le Rond d'Alembert's "Dimensions" being published in 1754, was followed by Joseph-Louis Lagrange in the mid-1700s, and culminated in a precise formalization of the concept in 1854 by Bernhard Riemann. In 1880, Charles Howard Hinton popularized these insights in an essay titled " What is the Fourth Dimension?", which explained the concept of a " four-dimensional cube" with a step-by-step generalization of the properties of lines, squares, and cubes. The simplest fo ...
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