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Tactical Communications
Tactical communications are military communications in which information of any kind, especially orders and military intelligence, are conveyed from one command, person, or place to another upon a battlefield, particularly during the conduct of combat. It includes any kind of delivery of information, whether verbal, written, visual or auditory, and can be sent in a variety of ways. In modern times, this is usually done by electronic means. Tactical communications do not include communications provided to tactical forces by the Defense Communications System to non-tactical military commands, to tactical forces by civil organizations, nor does it include strategic communication. Early means The earliest way of communicating with others in a battle was by the commander's voice or by human messenger. A runner would carry reports or orders from one officer to another. Once the horse was domesticated messages could travel much faster. A very fast way to send information was to use ...
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Lithuanian Signal Corps Soldiers In 1930
Lithuanian may refer to: * Lithuanians * Lithuanian language * The country of Lithuania * Grand Duchy of Lithuania * Culture of Lithuania * Lithuanian cuisine * Lithuanian Jews as often called "Lithuanians" (''Lita'im'' or ''Litvaks'') by other Jews, sometimes used to mean Mitnagdim See also * List of Lithuanians This is a list of Lithuanians, both people of Lithuanian descent and people with the birthplace or citizenship of Lithuania. In a case when a person was born in the territory of former Grand Duchy of Lithuania and not in the territory of modern ... {{disambig Language and nationality disambiguation pages ...
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Blitzkrieg
Blitzkrieg ( , ; from 'lightning' + 'war') is a word used to describe a surprise attack using a rapid, overwhelming force concentration that may consist of armored and motorized or mechanized infantry formations, together with close air support, that has the intent to break through the opponent's lines of defense, then dislocate the defenders, unbalance the enemy by making it difficult to respond to the continuously changing front, and defeat them in a decisive : a battle of annihilation. During the interwar period, aircraft and tank technologies matured and were combined with systematic application of the traditional German tactic of (maneuver warfare), deep penetrations and the bypassing of enemy strong points to encircle and destroy enemy forces in a (cauldron battle). During the Invasion of Poland, Western journalists adopted the term ''blitzkrieg'' to describe this form of armored warfare. The term had appeared in 1935, in a German military periodical (German Def ...
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Joint Tactical Information Distribution System
The Joint Tactical Information Distribution System (JTIDS) is an L band Distributed Time Division Multiple Access (DTDMA) network radio system used by the United States armed forces and their allies to support data communications needs, principally in the air and missile defense community. It produces a spread spectrum signal using Frequency-shift keying (FSK) and Phase-shift keying (PSK) to spread the radiated power over a wider spectrum (range of frequencies) than normal radio transmissions. This reduces susceptibility to noise, jamming, and interception. In JTIDS Time Division Multiple Access (TDMA) (similar to cell phone technology), each time interval (e.g., 1 second) is divided into time slots (e.g. 128 per second). Together, all 1536 time slots in a 12-second interval are called a "frame". Each time slot is "bursted" (transmitted) at several different carrier frequencies sequentially. Within each slot, the phase angle of the transmission burst is varied to provide PSK. Each t ...
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Network Simulator
In computer network research, network simulation is a technique whereby a software program replicates the behavior of a real network. This is achieved by calculating the interactions between the different network entities such as routers, switches, nodes, access points, links, etc. Most simulators use discrete event simulation in which the modeling of systems in which state variables change at discrete points in time. The behavior of the network and the various applications and services it supports can then be observed in a test lab; various attributes of the environment can also be modified in a controlled manner to assess how the network/protocols would behave under different conditions. Network simulator A network simulator is a software program that can predict the performance of a computer network or a wireless communication network. Since communication networks have become too complex for traditional analytical methods to provide an accurate understanding of system behavior ...
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History Of Communication
The history of communication technologies (media and appropriate inscription tools) have evolved in tandem with shifts in political and economic systems, and by extension, systems of power. Communication can range from very subtle processes of exchange, to full conversations and mass communication. The history of communication itself can be traced back since the origin of speech circa 100,000 BCE. The use of technology in communication may be considered since the first use of symbols about 30,000 years BCE. Among the symbols used, there are cave paintings, petroglyphs, pictograms and ideograms. Writing was a major innovation, as well as printing technology and, more recently, telecommunications and the Internet. Primitive times Human communication was initiated with the origin of speech approximately 100,000 BCE. Symbols were developed about 30,000 years ago. The imperfection of speech allowed easier dissemination of ideas and eventually resulted in the creation of new forms of ...
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Combat Information Center
A combat information center (CIC) or action information centre (AIC) is a room in a warship or AWACS aircraft that functions as a tactical center and provides processed information for command and control of the near battlespace or area of operations. Within other military commands, rooms serving similar functions are known as command centers. Regardless of the vessel or command locus, each CIC organizes and processes information into a form more convenient and usable by the commander in authority. Each CIC funnels communications and data received over multiple channels, which is then organized, evaluated, weighted and arranged to provide ordered timely information flow to the battle command staff under the control of the CIC officer and his deputies. Overview CICs are widely depicted in film and television treatments, frequently with large maps, numerous computer consoles and radar and sonar repeater displays or consoles, as well as the almost ubiquitous grease-pencil annot ...
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Air Defense Control Center
Command and control (abbr. C2) is a "set of organizational and technical attributes and processes ... hatemploys human, physical, and information resources to solve problems and accomplish missions" to achieve the goals of an organization or enterprise, according to a 2015 definition by military scientists Marius Vassiliou, David S. Alberts, and Jonathan R. Agre. The term often refers to a military system. Versions of the United States Army ''Field Manual 3-0'' circulated circa 1999 define C2 in a military organization as the exercise of authority and direction by a properly designated commanding officer over assigned and attached forces in the accomplishment of a mission. A 1988 NATO definition is that command and control is the exercise of authority and direction by a properly designated individual over assigned resources in the accomplishment of a common goal. An Australian Defence Force definition, similar to that of NATO, emphasises that C2 is the system empowering desi ...
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Burst Transmission
In telecommunication, a burst transmission or data burst is the broadcast of a relatively high-bandwidth transmission over a short period. Burst transmission can be intentional, broadcasting a compressed message at a very high data signaling rate within a very short transmission time. In the 1980s, the term "data burst" (and "info burst") was used for a technique used by some United Kingdom and South African TV programmes to transmit large amounts of primarily textual information. They would display multiple pages of text in rapid succession, usually at the end of the programme; viewers would videotape it and then read it later by playing it back using the pause button after each page. Data bursts can occur naturally, such as when the download of data from the internet briefly experiences higher speeds. It can also occur in a computer network where data transmission is interrupted at intervals. Burst transmission enables communications between data terminal equipment (DTEs) and a ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Cipher
In cryptography, a cipher (or cypher) is an algorithm for performing encryption or decryption—a series of well-defined steps that can be followed as a procedure. An alternative, less common term is ''encipherment''. To encipher or encode is to convert information into cipher or code. In common parlance, "cipher" is synonymous with "code", as they are both a set of steps that encrypt a message; however, the concepts are distinct in cryptography, especially classical cryptography. Codes generally substitute different length strings of characters in the output, while ciphers generally substitute the same number of characters as are input. There are exceptions and some cipher systems may use slightly more, or fewer, characters when output versus the number that were input. Codes operated by substituting according to a large codebook which linked a random string of characters or numbers to a word or phrase. For example, "UQJHSE" could be the code for "Proceed to the followi ...
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