Switch Statement
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Switch Statement
In computer programming languages, a switch statement is a type of selection control mechanism used to allow the value of a variable or expression to change the control flow of program execution via search and map. Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exists in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, Visual Basic .NET, Java, and in many other types of language, using such keywords as switch, case, select or inspect. Switch statements come in two main variants: a structured switch, as in Pascal, which takes exactly one branch, and an unstructured switch, as in C, which functions as a type of goto. The main reasons for using a switch include improving clarity, by reducing otherwise repetitive coding, and (if the heuristics permit) also offering the potential for faster execution through easier compiler optimization in many cases. His ...
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Computer Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defining wha ...
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Collectively Exhaustive
In probability theory and logic, a set of events is jointly or collectively exhaustive if at least one of the events must occur. For example, when rolling a six-sided die, the events 1, 2, 3, 4, 5, and 6 balls of a single outcome are collectively exhaustive, because they encompass the entire range of possible outcomes. Another way to describe collectively exhaustive events is that their union must cover all the events within the entire sample space. For example, events A and B are said to be collectively exhaustive if :A \cup B = S where S is the sample space. Compare this to the concept of a set of mutually exclusive events. In such a set no more than one event can occur at a given time. (In some forms of mutual exclusion only one event can ever occur.) The set of all possible die rolls is both mutually exclusive and collectively exhaustive (i.e., " MECE"). The events 1 and 6 are mutually exclusive but not collectively exhaustive. The events "even" (2,4 or 6) and "not-6" ...
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Bash (Unix Shell)
Bash is a Unix shell and command language written by Brian Fox for the GNU Project as a free software replacement for the Bourne shell. First released in 1989, it has been used as the default login shell for most Linux distributions. Bash was one of the first programs Linus Torvalds ported to Linux, alongside GCC. A version is also available for Windows 10 and Windows 11 via the Windows Subsystem for Linux. It is also the default user shell in Solaris 11. Bash was also the default shell in versions of Apple macOS from 10.3 (originally, the default shell was tcsh) to the 2019 release of macOS Catalina, which changed the default shell to zsh, although Bash remains available as an alternative shell. Bash is a command processor that typically runs in a text window where the user types commands that cause actions. Bash can also read and execute commands from a file, called a shell script. Like most Unix shells, it supports filename globbing (wildcard matching), piping, here docu ...
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of Website, websites use JavaScript on the Client (computing), client side for Web page, webpage behavior, often incorporating third-party Library (computing), libraries. All major Web browser, web browsers have a dedicated JavaScript engine to execute the Source code, code on User (computing), users' devices. JavaScript is a High-level programming language, high-level, often Just-in-time compilation, just-in-time compiled language that conforms to the ECMAScript standard. It has dynamic typing, Prototype-based programming, prototype-based object-oriented programming, object-orientation, and first-class functions. It is Programming paradigm, multi-paradigm, supporting Event-driven programming, event-driven, functional programming, functional, and imperative programming, imperative programming paradigm, programmin ...
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Special Condition
Special or specials may refer to: Policing * Specials, Ulster Special Constabulary, the Northern Ireland police force * Specials, Special Constable, an auxiliary, volunteer, or temporary; police worker or police officer Literature * ''Specials'' (novel), a novel by Scott Westerfeld * ''Specials'', the comic book heroes, see ''Rising Stars'' (comic) Film and television * Special (lighting), a stage light that is used for a single, specific purpose * ''Special'' (film), a 2006 scifi dramedy * ''The Specials'' (2000 film), a comedy film about a group of superheroes * ''The Specials'' (2019 film), a film by Olivier Nakache and Éric Toledano * Television special, television programming that temporarily replaces scheduled programming * ''Special'' (TV series), a 2019 Netflix Original TV series * ''Specials'' (TV series), a 1991 TV series about British Special Constables * ''The Specials'' (TV series), an internet documentary series about 5 friends with learning disabilities ...
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Computed GOTO
GoTo (goto, GOTO, GO TO or other case combinations, depending on the programming language) is a statement found in many computer programming languages. It performs a one-way transfer of control to another line of code; in contrast a function call normally returns control. The jumped-to locations are usually identified using labels, though some languages use line numbers. At the machine code level, a goto is a form of branch or jump statement, in some cases combined with a stack adjustment. Many languages support the goto statement, and many do not (see § language support). The structured program theorem proved that the goto statement is not necessary to write programs that can be expressed as flow charts; some combination of the three programming constructs of sequence, selection/choice, and repetition/iteration are sufficient for any computation that can be performed by a Turing machine, with the caveat that code duplication and additional variables may need to be introduce ...
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Duplicate Code
In computer programming, duplicate code is a sequence of source code that occurs more than once, either within a program or across different programs owned or maintained by the same entity. Duplicate code is generally considered undesirable for a number of reasons. A minimum requirement is usually applied to the quantity of code that must appear in a sequence for it to be considered duplicate rather than coincidentally similar. Sequences of duplicate code are sometimes known as code clones or just clones, the automated process of finding duplications in source code is called clone detection. Two code sequences may be duplicates of each other without being character-for-character identical, for example by being character-for-character identical only when white space characters and comments are ignored, or by being token-for-token identical, or token-for-token identical with occasional variation. Even code sequences that are only functionally identical may be considered duplicate cod ...
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BASIC
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn. In addition to the program language, Kemeny and Kurtz developed the Dartmouth Time Sharing System (DTSS), which allowed multiple users to edit and run BASIC programs simultaneously on remote terminals. This general model became very popular on minicomputer systems like the PDP-11 and Data General Nova in the late 1960s and early 1970s. Hewlett-Packard produced an entire computer line for this method of operation, introducing the HP2000 series in the late 1960s and continuing sales into the 1980s. Many early video games trace their ...
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Conditional (computer Programming)
In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs,) are programming language commands for handling decisions. Specifically, conditionals perform different computations or actions depending on whether a programmer-defined boolean ''condition'' evaluates to true or false. In terms of control flow, the decision is always achieved by selectively altering the control flow based on some condition (apart from the case of branch predication). Although dynamic dispatch is not usually classified as a conditional construct, it is another way to select between alternatives at runtime. Terminology In imperative programming languages, the term "conditional statement" is usually used, whereas in functional programming, the terms "conditional expression" or "conditional construct" are preferred, because these terms all have distinct meanings. If–then(–else) The if–then construct (sometimes called if–then–els ...
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Rexx
Rexx (Restructured Extended Executor) is a programming language that can be interpreted or compiled. It was developed at IBM by Mike Cowlishaw. It is a structured, high-level programming language designed for ease of learning and reading. Proprietary and open source Rexx interpreters exist for a wide range of computing platforms; compilers exist for IBM mainframe computers. Rexx is a full language that can be used as a scripting, macro language, and application development language. It is often used for processing data and text and generating reports; these similarities with Perl mean that Rexx works well in Common Gateway Interface (CGI) programming and it is indeed used for this purpose. Rexx is the primary scripting language in some operating systems, e.g. OS/2, MVS, VM, AmigaOS, and is also used as an internal macro language in some other software, such as SPF/PC, KEDIT, THE and the ZOC terminal emulator. Additionally, the Rexx language can be used for scripting and ...
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Perl
Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages. "Perl" refers to Perl 5, but from 2000 to 2019 it also referred to its redesigned "sister language", Perl 6, before the latter's name was officially changed to Raku in October 2019. Though Perl is not officially an acronym, there are various backronyms in use, including "Practical Extraction and Reporting Language". Perl was developed by Larry Wall in 1987 as a general-purpose Unix scripting language to make report processing easier. Since then, it has undergone many changes and revisions. Raku, which began as a redesign of Perl 5 in 2000, eventually evolved into a separate language. Both languages continue to be developed independently by different development teams and liberally borrow ideas from each other. The Perl languages borrow features from other programming languages including C, sh, AWK, and sed; They provide text processing facilities without the arbitrary data-le ...
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