Software Testability
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Software Testability
Software testability is the degree to which a software artifact (e.g. a software system, module, requirement, or design document) supports testing in a given test context. If the testability of an artifact is high, then finding faults in the system (if any) by means of testing is easier. Formally, some systems are testable, and some are not. This classification can be achieved by noticing that, to be testable, for a functionality of the system under test "S", which takes input "I", a computable functional predicate "V" must exists such that V(S,I) is true when S, given input I, produce a valid output, false otherwise. This function "V" is known as the verification function for the system with input I. Many software systems are untestable, or not immediately testable. For example, Google's ReCAPTCHA, without having any metadata about the images is not a testable system. Recaptcha, however, can be immediately tested if for each image shown, there is a tag stored elsewhere. Given th ...
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Software Testing
Software testing is the act of checking whether software satisfies expectations. Software testing can provide objective, independent information about the Quality (business), quality of software and the risk of its failure to a User (computing), user or sponsor. Software testing can determine the Correctness (computer science), correctness of software for specific Scenario (computing), scenarios but cannot determine correctness for all scenarios. It cannot find all software bug, bugs. Based on the criteria for measuring correctness from an test oracle, oracle, software testing employs principles and mechanisms that might recognize a problem. Examples of oracles include specifications, Design by Contract, contracts, comparable products, past versions of the same product, inferences about intended or expected purpose, user or customer expectations, relevant standards, and applicable laws. Software testing is often dynamic in nature; running the software to verify actual output ...
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Functional Predicate
In formal logic and related branches of mathematics, a functional predicate, or function symbol, is a logical symbol that may be applied to an object term to produce another object term. Functional predicates are also sometimes called mappings, but that term has additional meanings in mathematics. In a model, a function symbol will be modelled by a function. Specifically, the symbol ''F'' in a formal language is a functional symbol if, given any symbol ''X'' representing an object in the language, ''F''(''X'') is again a symbol representing an object in that language. In typed logic, ''F'' is a functional symbol with ''domain'' type T and ''codomain'' type U if, given any symbol ''X'' representing an object of type T, ''F''(''X'') is a symbol representing an object of type U. One can similarly define function symbols of more than one variable, analogous to functions of more than one variable; a function symbol in zero variables is simply a constant symbol. Now consider a mode ...
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ReCAPTCHA
reCAPTCHA Inc. is a CAPTCHA system owned by Google. It enables web hosts to distinguish between human and automated access to websites. The original version asked users to decipher hard-to-read text or match images. Version 2 also asked users to decipher text or match images if the analysis of cookies and canvas rendering suggested the page was being downloaded automatically. Since version 3, reCAPTCHA will never interrupt users and is intended to run automatically when users load pages or click buttons. The original iteration of the service was a mass collaboration platform designed for the digitization of books, particularly those that were too illegible to be scanned by computers. The verification prompts utilized pairs of words from scanned pages, with one known word used as a control for verification, and the second used to crowdsource the reading of an uncertain word. reCAPTCHA was originally developed by Luis von Ahn, David Abraham, Manuel Blum, Michael Crawford, B ...
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Extrinsic
In science and engineering, an intrinsic property is a property of a specified subject that exists itself or within the subject. An extrinsic property is not essential or inherent to the subject that is being characterized. For example, mass is an intrinsic property of any physical object, whereas weight is an extrinsic property that depends on the strength of the gravitational field in which the object is placed. Applications in science and engineering In materials science, an intrinsic property is independent of how much of a material is present and is independent of the form of the material, e.g., one large piece or a collection of small particles. Intrinsic properties are dependent mainly on the fundamental chemical composition and structure of the material. Extrinsic properties are differentiated as being dependent on the presence of avoidable chemical contaminants or structural defects. In biology, intrinsic effects originate from inside an organism or cell, such as ...
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Test Effort
In software development, test effort refers to the expenses for (still to come) tests. There is a relation with test costs and failure costs (direct, indirect, costs for fault correction). Some factors which influence test effort are: maturity of the software development process, quality and testability of the testobject, test infrastructure, skills A skill is the learned or innate ability Abilities are powers an agent has to perform various Action (philosophy), actions. They include common abilities, like walking, and rare abilities, like performing a double backflip. Abilities are in ... of staff members, quality goals and test strategy. Methods for estimation of the test effort To analyse all factors is difficult, because most of the factors influence each other. Following approaches can be used for the estimation: top-down estimation and bottom-up estimation. The top-down techniques are formula based and they are relative to the expenses for development: Function P ...
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Software Requirements
Software requirements for a system are the description of what the system should do, the service or services that it provides and the constraints on its operation. The IEEE Standard Glossary of Software Engineering Terminology defines a requirement as: # A condition or Capability (systems engineering), capability needed by a user to solve a problem or achieve an objective # A condition or capability that must be met or possessed by a system or system component to satisfy a contract, standard, specification, or other formally imposed document # A documented representation of a condition or capability as in 1 or 2 The activities related to working with software requirements can broadly be broken down into elicitation, analysis, specification, and management. Note that the wording ''Software requirements'' is additionally used in software release notes to explain, which depending on Package_(package_management_system), software packages are required for a certain software to be built ...
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Separation Of Concerns
In computer science, separation of concerns (sometimes abbreviated as SoC) is a design principle for separating a computer program into distinct sections. Each section addresses a separate '' concern'', a set of information that affects the code of a computer program. A concern can be as general as "the details of the hardware for an application", or as specific as "the name of which class to instantiate". A program that embodies SoC well is called a modular program. Modularity, and hence separation of concerns, is achieved by encapsulating information inside a section of code that has a well-defined interface. Encapsulation is a means of information hiding. Layered designs or packaging by feature in information systems are another embodiment of separation of concerns (e.g., presentation layer, business logic layer, data access layer, persistence layer). Separation of concerns results in more degrees of freedom for some aspect of the program's design, deployment, or usage. Comm ...
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Test-driven Development
Test-driven development (TDD) is a way of writing source code, code that involves writing an test automation, automated unit testing, unit-level test case that fails, then writing just enough code to make the test pass, then refactoring both the test code and the production code, then repeating with another new test case. Alternative approaches to writing automated tests is to write all of the production code before starting on the test code or to write all of the test code before starting on the production code. With TsDD, both are written together, therefore shortening debugging time necessities. TDD is related to the test-first programming concepts of extreme programming, begun in 1999, but more recently has created more general interest in its own right.Newkirk, JW and Vorontsov, AA. ''Test-Driven Development in Microsoft .NET'', Microsoft Press, 2004. Programmers also apply the concept to improving and software bug, debugging legacy code developed with older techniques.Feat ...
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Design For Testing
Design for testing or design for testability (DFT) consists of integrated circuit design techniques that add testability features to a hardware product design. The added features make it easier to develop and apply manufacturing tests to the designed hardware. The purpose of manufacturing tests is to validate that the product hardware contains no manufacturing defects that could adversely affect the product's correct functioning. Tests are applied at several steps in the hardware manufacturing flow and, for certain products, may also be used for hardware maintenance in the customer's environment. The tests are generally driven by test programs that execute using automatic test equipment (ATE) or, in the case of system maintenance, inside the assembled system itself. In addition to finding and indicating the presence of defects (i.e., the test fails), tests may be able to log diagnostic information about the nature of the encountered test fails. The diagnostic information can be u ...
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Verification And Validation (software)
In software project management, software testing, and software engineering, verification and validation is the process of checking that a software engineer system meets specifications and requirements so that it fulfills its intended purpose. It may also be referred to as software quality control. It is normally the responsibility of software testers as part of the software development lifecycle. In simple terms, software verification is: "Assuming we should build X, does our software achieve its goals without any bugs or gaps?" On the other hand, software validation is: "Was X what we should have built? Does X meet the high-level requirements?" Definitions Verification and validation are not the same thing, although they are often confused. Boehm succinctly expressed the difference as * Verification: Are we building the product right? * Validation: Are we building the right product? "Building the product right" checks that the ''specifications'' are correctly implemented by ...
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