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Software Effect Processor
A software effect processor is a computer program which is able to modify the signal coming from a digital audio source in real time. Principle of operation The digital audio signal, whose origin may be analog (by conversion to digital) or be in an already digital source (such as an audio file, or a software synthesizer), is stored in temporary allotments of computer memory called buffers. Once there, the software effect processor modifies the signal according to a specific algorithm, which creates the desired effect. After this operation, the signal may be transformed from digital to analog and sent to an audible output, stored in digital form for later reproduction or editing, or sent to other software effect processors for additional processing. Latency The larger the buffer is, the more time it takes to play the audio data sent for playback. Large buffers increase the time required before the next buffer can be played, this delay is usually called latency. Every system has ...
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Cubase 6 Feature - Software Instruments And Software Effects
Cubase is a digital audio workstation (DAW) developed by Steinberg for music and MIDI recording, arranging and editing. The first version, which was originally only a MIDI sequencer and ran on the Atari ST computer, was released in 1989. Cut-down versions of Cubase are included with almost all Yamaha audio and MIDI hardware, as well as hardware from other manufacturers. These versions can be upgraded to a more advanced version at a discount. Operation Cubase can be used to edit and sequence audio signals coming from an external sound source and MIDI, and can host VST instruments and effects. It has a number of features designed to aid in composition, such as: *Chord Tracks: Helps the user keep track of chord changes, and can optionally be used to harmonize audio and MIDI tracks automatically, as well as trigger arpeggios and chords with basic voicings or voicings for piano and guitar. Chords can be either entered manually or detected automatically. *Expression Maps: Adds a lane ...
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Digital Signal (signal Processing)
In the context of digital signal processing (DSP), a digital signal is a discrete time, quantized amplitude signal. In other words, it is a sampled signal consisting of samples that take on values from a discrete set (a countable set that can be mapped one-to-one to a subset of integers). If that discrete set is finite, the discrete values can be represented with digital words of a finite width. Most commonly, these discrete values are represented as fixed-point words (either proportional to the waveform values or companded) or floating-point words. The process of analog-to-digital conversion produces a digital signal. The conversion process can be thought of as occurring in two steps: # sampling, which produces a continuous-valued discrete-time signal, and # quantization, which replaces each sample value with an approximation selected from a given discrete set (for example, by truncating or rounding). It can be shown that an analog signal can be reconstructed after c ...
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Digital Audio
Digital audio is a representation of sound recorded in, or converted into, digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical samples in a continuous sequence. For example, in CD audio, samples are taken 44,100 times per second, each with 16-bit sample depth. Digital audio is also the name for the entire technology of sound recording and reproduction using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s and 1980s, it gradually replaced analog audio technology in many areas of audio engineering, record production and telecommunications in the 1990s and 2000s In a digital audio system, an analog electrical signal representing the sound is converted with an analog-to-digital converter (ADC) into a digital signal, typically using pulse-code modulation (PCM). This digital signal can then be recorded, edited, modified, and copied using computer ...
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Audio Signal
An audio signal is a representation of sound, typically using either a changing level of electrical voltage for analog signals, or a series of binary numbers for digital signals. Audio signals have frequencies in the audio frequency range of roughly 20 to 20,000 Hz, which corresponds to the lower and upper limits of human hearing. Audio signals may be synthesized directly, or may originate at a transducer such as a microphone, musical instrument pickup, phonograph cartridge, or tape head. Loudspeakers or headphones convert an electrical audio signal back into sound. Digital audio systems represent audio signals in a variety of digital formats.Hodgson, Jay (2010). ''Understanding Records'', p.1. . An audio channel or audio track is an audio signal communications channel in a storage device or mixing console, used in operations such as multi-track recording and sound reinforcement. Signal flow Signal flow is the path an audio signal will take from source to the sp ...
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Real-time Computing
Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". Ben-Ari, Mordechai; "Principles of Concurrent and Distributed Programming", ch. 16, Prentice Hall, 1990, , page 164 Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually ''guarantee'' a response within any timeframe, although ''typical'' or ''expected'' response times may be given. Real-time processing ''fails'' if not completed within a specified deadline relative to an event; deadlines must always be met, regardless of system load. A real-time system has been described as one which "controls an environment by receiving data, processing them, and returning the results sufficiently quic ...
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Software Synthesizer
A software synthesizer or softsynth is a computer program that generates digital audio, usually for music. Computer software that can create sounds or music is not new, but advances in processing speed now allow softsynths to accomplish the same tasks that previously required the dedicated hardware of a conventional synthesizer. Softsynths may be readily interfaced with other music software such as music sequencers typically in the context of a digital audio workstation. Softsynths are usually less expensive and can be more portable than dedicated hardware. Types Softsynths can cover a range of synthesis methods, including subtractive synthesis (including analog modeling, a subtype), FM synthesis (including the similar phase distortion synthesis), physical modelling synthesis, additive synthesis (including the related resynthesis), and sample-based synthesis. Many popular hardware synthesizers are no longer manufactured but have been emulated in software. The emulation can ...
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Data Buffer
In computer science, a data buffer (or just buffer) is a region of a memory used to temporarily store data while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers). However, a buffer may be used when moving data between processes within a computer. This is comparable to buffers in telecommunication. Buffers can be implemented in a fixed memory location in hardware—or by using a virtual data buffer in software, pointing at a location in the physical memory. In all cases, the data stored in a data buffer are stored on a physical storage medium. A majority of buffers are implemented in software, which typically use the faster RAM to store temporary data, due to the much faster access time compared with hard disk drives. Buffers are typically used when there is a difference between the rate at which data is received and t ...
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Audio Stream Input/Output
Audio Stream Input/Output (ASIO) is a computer sound card driver protocol for digital audio specified by Steinberg, providing a low- latency and high fidelity interface between a software application and a computer's sound card. Whereas Microsoft's DirectSound is commonly used as an intermediary signal path for non-professional users, ASIO allows musicians and sound engineers to access external hardware directly. Overview ASIO bypasses the normal audio path from a user application through layers of intermediary Windows operating system software so that an application connects directly to the sound card hardware. Each layer that is bypassed means a reduction in latency (the delay between an application sending audio information and it being reproduced by the sound card, or input signals from the sound card being available to the application). In this way, ASIO offers a relatively simple way of accessing multiple audio inputs and outputs independently. Operating systems Interf ...
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Audio Stream Input/Output
Audio Stream Input/Output (ASIO) is a computer sound card driver protocol for digital audio specified by Steinberg, providing a low- latency and high fidelity interface between a software application and a computer's sound card. Whereas Microsoft's DirectSound is commonly used as an intermediary signal path for non-professional users, ASIO allows musicians and sound engineers to access external hardware directly. Overview ASIO bypasses the normal audio path from a user application through layers of intermediary Windows operating system software so that an application connects directly to the sound card hardware. Each layer that is bypassed means a reduction in latency (the delay between an application sending audio information and it being reproduced by the sound card, or input signals from the sound card being available to the application). In this way, ASIO offers a relatively simple way of accessing multiple audio inputs and outputs independently. Operating systems Interf ...
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List Of Music Software
This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services. For streaming services such as iHeartRadio, Pandora, Prime Music, and Spotify, see Comparison of on-demand streaming music services. For storage, uploading, downloading and streaming of music via the cloud, see Comparison of online music lockers. This list does not include discontinued historic or legacy software, with the exception of trackers that are still supported. For example, the company Ars Nova produces music education software, and its software program Practica Musica has remnants of the historic Palestrina software. Practica will be listed here, but not Palestrina. If a program fits several categories, such as a comprehensive digital audio workstation or a foundation programming language (e.g. Pure Data), listing is limited to its top three categories. Types of music software CD ripping software * B ...
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Music Software
This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services. For streaming services such as iHeartRadio, Pandora, Prime Music, and Spotify, see Comparison of on-demand streaming music services. For storage, uploading, downloading and streaming of music via the cloud, see Comparison of online music lockers. This list does not include discontinued historic or legacy software, with the exception of trackers that are still supported. For example, the company Ars Nova produces music education software, and its software program Practica Musica has remnants of the historic Palestrina software. Practica will be listed here, but not Palestrina. If a program fits several categories, such as a comprehensive digital audio workstation or a foundation programming language (e.g. Pure Data), listing is limited to its top three categories. Types of music software CD ripping software * B ...
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