Snub Cuboctahedron
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Snub Cuboctahedron
In geometry, the snub cube, or snub cuboctahedron, is an Archimedean solid with 38 faces: 6 square (geometry), squares and 32 equilateral triangles. It has 60 edge (geometry), edges and 24 vertex (geometry), vertices. It is a chiral polytope, chiral polyhedron; that is, it has two distinct forms, which are mirror images (or "Chirality (mathematics), enantiomorphs") of each other. The union of both forms is a compound of two snub cubes, and the convex hull of both sets of vertices is a truncated cuboctahedron. Kepler first named it in Latin as cubus simus in 1619 in his Harmonices Mundi. H. S. M. Coxeter, noting it could be derived equally from the octahedron as the cube, called it snub cuboctahedron, with a vertical extended Schläfli symbol s \scriptstyle\begin 4 \\ 3 \end, and representing an Alternation (geometry), alternation of a truncated cuboctahedron, which has Schläfli symbol t \scriptstyle\begin 4 \\ 3 \end. Dimensions For a snub cube with edge length 1, its surface ...
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Schläfli Symbol
In geometry, the Schläfli symbol is a notation of the form \ that defines regular polytopes and tessellations. The Schläfli symbol is named after the 19th-century Swiss mathematician Ludwig Schläfli, who generalized Euclidean geometry to more than three dimensions and discovered all their convex regular polytopes, including the six that occur in four dimensions. Definition The Schläfli symbol is a recursive description, starting with for a ''p''-sided regular polygon that is convex. For example, is an equilateral triangle, is a square, a convex regular pentagon, etc. Regular star polygons are not convex, and their Schläfli symbols contain irreducible fractions ''p''/''q'', where ''p'' is the number of vertices, and ''q'' is their turning number. Equivalently, is created from the vertices of , connected every ''q''. For example, is a pentagram; is a pentagon. A regular polyhedron that has ''q'' regular ''p''-sided Face (geometry), polygon faces around each Verte ...
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Snub Cube A2
A snub, cut or slight is a refusal to recognise an acquaintance by ignoring them, avoiding them or pretending not to know them. For example, a failure to greet someone may be considered a snub. In Awards and Lists For awards, the term "snub" is usually used to refer to a work or person that fails to be nominated or win award, with whether or not a person or work was legitimately snubbed for an award has often been subject for public debate. The term Snub has also been used in relation to lists, such as the NBA 75th Anniversary Team. Many of the most notable people and works have failed to be nominated or win a major award for example Alfred Hitchcock, Stanley Kubrick, and Spike Lee never won best director at the Oscars despite being nominated five, four, and one time respectively, Glenn Close, Peter O'Toole, and Cicely Tyson were also notable for having never won an Oscar related to acting despite each of them having multiple nominations. Among films, ''Citizen Kane'', ''The P ...
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Polyhedron Snub 6-8 Left From Blue Max
In geometry, a polyhedron (plural polyhedra or polyhedrons; ) is a three-dimensional shape with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is the convex hull of finitely many points, not all on the same plane. Cubes and pyramids are examples of convex polyhedra. A polyhedron is a 3-dimensional example of a polytope, a more general concept in any number of dimensions. Definition Convex polyhedra are well-defined, with several equivalent standard definitions. However, the formal mathematical definition of polyhedra that are not required to be convex has been problematic. Many definitions of "polyhedron" have been given within particular contexts,. some more rigorous than others, and there is not universal agreement over which of these to choose. Some of these definitions exclude shapes that have often been counted as polyhedra (such as the self-crossing polyhedra) or include shapes that are often not considered as valid polyhedr ...
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Polyhedron Snub 6-8 Left From Red Max
In geometry, a polyhedron (plural polyhedra or polyhedrons; ) is a three-dimensional shape with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is the convex hull of finitely many points, not all on the same plane. Cubes and pyramids are examples of convex polyhedra. A polyhedron is a 3-dimensional example of a polytope, a more general concept in any number of dimensions. Definition Convex polyhedra are well-defined, with several equivalent standard definitions. However, the formal mathematical definition of polyhedra that are not required to be convex has been problematic. Many definitions of "polyhedron" have been given within particular contexts,. some more rigorous than others, and there is not universal agreement over which of these to choose. Some of these definitions exclude shapes that have often been counted as polyhedra (such as the self-crossing polyhedra) or include shapes that are often not considered as valid polyh ...
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Polyhedron Snub 6-8 Left From Yellow Max
In geometry, a polyhedron (plural polyhedra or polyhedrons; ) is a three-dimensional shape with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is the convex hull of finitely many points, not all on the same plane. Cubes and pyramids are examples of convex polyhedra. A polyhedron is a 3-dimensional example of a polytope, a more general concept in any number of dimensions. Definition Convex polyhedra are well-defined, with several equivalent standard definitions. However, the formal mathematical definition of polyhedra that are not required to be convex has been problematic. Many definitions of "polyhedron" have been given within particular contexts,. some more rigorous than others, and there is not universal agreement over which of these to choose. Some of these definitions exclude shapes that have often been counted as polyhedra (such as the self-crossing polyhedra) or include shapes that are often not considered as valid polyhedr ...
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Coxeter Plane
In mathematics, the Coxeter number ''h'' is the order of a Coxeter element of an irreducible Coxeter group. It is named after H.S.M. Coxeter. Definitions Note that this article assumes a finite Coxeter group. For infinite Coxeter groups, there are multiple conjugacy classes of Coxeter elements, and they have infinite order. There are many different ways to define the Coxeter number ''h'' of an irreducible root system. A Coxeter element is a product of all simple reflections. The product depends on the order in which they are taken, but different orderings produce conjugate elements, which have the same order. *The Coxeter number is the order of any Coxeter element;. *The Coxeter number is 2''m''/''n'', where ''n'' is the rank, and ''m'' is the number of reflections. In the crystallographic case, ''m'' is half the number of roots; and ''2m''+''n'' is the dimension of the corresponding semisimple Lie algebra. *If the highest root is Σ''m''iα''i'' for simple roots α''i'', th ...
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Orthogonal Projection
In linear algebra and functional analysis, a projection is a linear transformation P from a vector space to itself (an endomorphism) such that P\circ P=P. That is, whenever P is applied twice to any vector, it gives the same result as if it were applied once (i.e. P is idempotent). It leaves its image unchanged. This definition of "projection" formalizes and generalizes the idea of graphical projection. One can also consider the effect of a projection on a geometrical object by examining the effect of the projection on points in the object. Definitions A projection on a vector space V is a linear operator P : V \to V such that P^2 = P. When V has an inner product and is complete (i.e. when V is a Hilbert space) the concept of orthogonality can be used. A projection P on a Hilbert space V is called an orthogonal projection if it satisfies \langle P \mathbf x, \mathbf y \rangle = \langle \mathbf x, P \mathbf y \rangle for all \mathbf x, \mathbf y \in V. A projection on a Hilber ...
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Polyhedron Snub 6-8 Left From Vertex
In geometry, a polyhedron (plural polyhedra or polyhedrons; ) is a Three-dimensional space, three-dimensional shape with flat polygonal Face (geometry), faces, straight Edge (geometry), edges and sharp corners or Vertex (geometry), vertices. A convex polyhedron is the convex hull of finitely many points, not all on the same plane. Cubes and Pyramid (geometry), pyramids are examples of convex polyhedra. A polyhedron is a 3-dimensional example of a polytope, a more general concept in any number of dimensions. Definition convex polyhedron, Convex polyhedra are well-defined, with several equivalent standard definitions. However, the formal mathematical definition of polyhedra that are not required to be convex has been problematic. Many definitions of "polyhedron" have been given within particular contexts,. some more rigorous than others, and there is not universal agreement over which of these to choose. Some of these definitions exclude shapes that have often been counted as ...
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Odd Permutation
In mathematics, when ''X'' is a finite set with at least two elements, the permutations of ''X'' (i.e. the bijective functions from ''X'' to ''X'') fall into two classes of equal size: the even permutations and the odd permutations. If any total ordering of ''X'' is fixed, the parity (oddness or evenness) of a permutation \sigma of ''X'' can be defined as the parity of the number of inversions for ''σ'', i.e., of pairs of elements ''x'', ''y'' of ''X'' such that and . The sign, signature, or signum of a permutation ''σ'' is denoted sgn(''σ'') and defined as +1 if ''σ'' is even and −1 if ''σ'' is odd. The signature defines the alternating character of the symmetric group S''n''. Another notation for the sign of a permutation is given by the more general Levi-Civita symbol (''ε''''σ''), which is defined for all maps from ''X'' to ''X'', and has value zero for non-bijective maps. The sign of a permutation can be explicitly expressed as : where ''N''(''σ'' ...
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Even Permutation
In mathematics, when ''X'' is a finite set with at least two elements, the permutations of ''X'' (i.e. the bijective functions from ''X'' to ''X'') fall into two classes of equal size: the even permutations and the odd permutations. If any total ordering of ''X'' is fixed, the parity (oddness or evenness) of a permutation \sigma of ''X'' can be defined as the parity of the number of inversions for ''σ'', i.e., of pairs of elements ''x'', ''y'' of ''X'' such that and . The sign, signature, or signum of a permutation ''σ'' is denoted sgn(''σ'') and defined as +1 if ''σ'' is even and −1 if ''σ'' is odd. The signature defines the alternating character of the symmetric group S''n''. Another notation for the sign of a permutation is given by the more general Levi-Civita symbol (''ε''''σ''), which is defined for all maps from ''X'' to ''X'', and has value zero for non-bijective maps. The sign of a permutation can be explicitly expressed as : where ''N''(''σ'' ...
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Cartesian Coordinates
A Cartesian coordinate system (, ) in a plane is a coordinate system that specifies each point uniquely by a pair of numerical coordinates, which are the signed distances to the point from two fixed perpendicular oriented lines, measured in the same unit of length. Each reference coordinate line is called a ''coordinate axis'' or just ''axis'' (plural ''axes'') of the system, and the point where they meet is its ''origin'', at ordered pair . The coordinates can also be defined as the positions of the perpendicular projections of the point onto the two axes, expressed as signed distances from the origin. One can use the same principle to specify the position of any point in three-dimensional space by three Cartesian coordinates, its signed distances to three mutually perpendicular planes (or, equivalently, by its perpendicular projection onto three mutually perpendicular lines). In general, ''n'' Cartesian coordinates (an element of real ''n''-space) specify the point in an ' ...
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