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SlotRadio
slotRadio was a proprietary format developed by SanDisk that delivered music on a microSD memory card. Up to 1,000 songs were preloaded on microSD cards which were DRM protected. Users had no direct access to the music to copy songs, organize playlists, or download the songs from the card. Songs could only be played using a SanDisk Sansa music player that supported the SlotRadio formatted microSD cards. In January 2009, SanDisk introduced a Sansa music player with an MSRP of $99.99 that was bundled with a SlotRadio music card that included seven playlists: Alternative, Contemporary, Country, R&B/Hip-Hop, Rock, Workout, and Chillout. SlotRadio gave consumers access to a large library of music but unlike individual MP3s that were purchased, the playlist was predetermined and the user had only the ability to skip songs forward, much like a radio or music streaming service Pandora, hence the name slot "Radio". Cards could be purchased in different musical genres such as rock, c ...
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SlotRadio Logo
slotRadio was a proprietary format developed by SanDisk that delivered music on a microSD memory card. Up to 1,000 songs were preloaded on microSD cards which were DRM protected. Users had no direct access to the music to copy songs, organize playlists, or download the songs from the card. Songs could only be played using a SanDisk Sansa music player that supported the SlotRadio formatted microSD cards. In January 2009, SanDisk introduced a Sansa music player with an MSRP of $99.99 that was bundled with a SlotRadio music card that included seven playlists: Alternative, Contemporary, Country, R&B/Hip-Hop, Rock, Workout, and Chillout. SlotRadio gave consumers access to a large library of music but unlike individual MP3s that were purchased, the playlist was predetermined and the user had only the ability to skip songs forward, much like a radio or music streaming service Pandora Radio, Pandora, hence the name slot "Radio". Cards could be purchased in different musical genres su ...
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MicroSD
Secure Digital, officially abbreviated as SD, is a proprietary non-volatile flash memory card format developed by the SD Association (SDA) for use in portable devices. The standard was introduced in August 1999 by joint efforts between SanDisk, Panasonic (Matsushita) and Toshiba as an improvement over MultiMediaCards (MMCs), and has become the industry standard. The three companies formed SD-3C, LLC, a company that licenses and enforces intellectual property rights associated with SD memory cards and SD host and ancillary products. The companies also formed the SD Association (SDA), a non-profit organization, in January 2000 to promote and create SD Card standards. SDA today has about 1,000 member companies. The SDA uses several trademarked logos owned and licensed by SD-3C to enforce compliance with its specifications and assure users of compatibility. History 1999–2003: Creation In 1999, SanDisk, Panasonic (Matsushita), and Toshiba agreed to develop and market the S ...
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SlotMusic
slotMusic was a brand of microSD memory card developed by SanDisk preloaded with music in MP3 format. They were first available at Wal-Mart and Best Buy stores in October 2008. The current selection of songs comes from Universal Music Group, Sony BMG, Warner Music Group and EMI Music. As of mid-2011, SanDisk's website lists a total of 14 albums available in the SlotMusic format. The audio files contain no digital rights management, and are encoded at minimum bitrates of 256 to 320 kbit/s. A slotMusic albums may also include high-quality images and videos in multiple formats. The contents of each microSD card may be altered by the user, enabling them to add or remove files from the slotMusic card as desired. Another type of card, slotRadio slotRadio was a proprietary format developed by SanDisk that delivered music on a microSD memory card. Up to 1,000 songs were preloaded on microSD cards which were DRM protected. Users had no direct access to the music to copy songs, organiz ...
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Memory Card
A memory card is an electronic data storage device used for storing digital information, typically using flash memory. These are commonly used in digital portable electronic devices. They allow adding memory to such devices using a card in a socket instead of a protruding USB flash drives. History The basis for memory card technology is flash memory. It was invented by Fujio Masuoka at Toshiba in 1980 and commercialized by Toshiba in 1987. PC Cards (PCMCIA) were the first commercial memory card formats (type I cards) to come out, but are now mainly used in industrial applications and to connect I/O devices such as modems. In 1992, SanDisk introduced FlashDisk, a PCMCIA card and one of the first memory cards that did not require battery power to retain its contents. Since 1994, a number of memory card formats smaller than the PC Card arrived. The first one was CompactFlash and later SmartMedia and Miniature Card. The desire for smaller cards for cell-phones, PDAs, and co ...
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Pandora Radio
Pandora is a subscription-based music streaming service owned by Sirius XM Holdings based in Oakland, California, United States. The service carries a focus on recommendations based on the "Music Genome Project" — a means of classifying individual songs by musical traits. The service originally launched in the consumer market as an internet radio service, which would generate personalized channels based on these traits and songs liked by the user; this service is available in an advertising-supported tier, and a subscription-based version. In 2017, the service launched ''Pandora Premium'', an on-demand version of the service more in line with contemporary competitors. The company was founded in 2000 as Savage Beast Technologies, and initially conceived as a business-to-business company licensing the Music Genome Project to retailers as a recommendation platform. In 2005, the company shifted its focus to the consumer market by launching Pandora as an internet radio product. P ...
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Billboard (magazine)
''Billboard'' (stylized as ''billboard'') is an American music and entertainment magazine published weekly by Penske Media Corporation. The magazine provides music charts, news, video, opinion, reviews, events, and style related to the music industry. Its music charts include the Hot 100, the 200, and the Global 200, tracking the most popular albums and songs in different genres of music. It also hosts events, owns a publishing firm, and operates several TV shows. ''Billboard'' was founded in 1894 by William Donaldson and James Hennegan as a trade publication for bill posters. Donaldson later acquired Hennegan's interest in 1900 for $500. In the early years of the 20th century, it covered the entertainment industry, such as circuses, fairs, and burlesque shows, and also created a mail service for travelling entertainers. ''Billboard'' began focusing more on the music industry as the jukebox, phonograph, and radio became commonplace. Many topics it covered were spun-off ...
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SanDisk
SanDisk is a brand for flash memory products, including memory cards and readers, USB flash drives, solid-state drives, and digital audio players, manufactured and marketed by Western Digital. The original company, SanDisk Corporation was acquired by Western Digital in 2016. Western Digital was the fourth-largest manufacturer of flash memory having declined from third-largest in 2014. History SanDisk was founded in 1988 by Eli Harari, Sanjay Mehrotra, and Jack Yuan, incorporated at the time as SunDisk. SanDisk co-founder Eli Harari developed the Floating Gate EEPROM which proved the practicality, reliability and endurance of semiconductor-based data storage. In 1991 SanDisk produced the first flash-based solid-state drive (SSD) in a 2.5-inch hard disk drive form factor for IBM with a 20 MB capacity priced at about $1,000. In 1992, SanDisk (then SunDisk) introduced FlashDisk, a series of memory cards made for the PCMCIA or PC card form factor, so they could be inserted int ...
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Audiovisual Introductions In 2009
Audiovisual (AV) is electronic media possessing both a sound and a visual component, such as slide-tape presentations, films, television programs, corporate conferencing, church services, and live theater productions. Audiovisual service providers frequently offer web streaming, video conferencing, and live broadcast services. Computer-based audiovisual equipment is often used in education, with many schools and universities installing projection equipment and using interactive whiteboard technology. Components Aside from equipment installation, two significant elements of audiovisual are wiring and system control. If either of these components are faulty or missing, the system may not demonstrate optimal performance. Wiring is a skill that not only requires proper cable rating selection based on a number of factors, including distance to the main rack, frequency and fire codes, but wires should also be out of sight, behind the walls and in the ceiling, when possible. Sys ...
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Audio Codecs
An audio codec is a device or computer program capable of encoding or decoding a digital data stream (a codec) that encodes or decodes audio. In software, an audio codec is a computer program implementing an algorithm that compresses and decompresses digital audio data according to a given audio file or streaming media audio coding format. The objective of the algorithm is to represent the high-fidelity audio signal with minimum number of bits while retaining quality. This can effectively reduce the storage space and the bandwidth required for transmission of the stored audio file. Most software codecs are implemented as libraries which interface to one or more multimedia players. Most modern audio compression algorithms are based on modified discrete cosine transform (MDCT) coding and linear predictive coding (LPC). In hardware, audio codec refers to a single device that encodes analog audio as digital signals and decodes digital back into analog. In other words, it contains bot ...
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Digital Audio
Digital audio is a representation of sound recorded in, or converted into, digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical samples in a continuous sequence. For example, in CD audio, samples are taken 44,100 times per second, each with 16-bit sample depth. Digital audio is also the name for the entire technology of sound recording and reproduction using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s and 1980s, it gradually replaced analog audio technology in many areas of audio engineering, record production and telecommunications in the 1990s and 2000s In a digital audio system, an analog electrical signal representing the sound is converted with an analog-to-digital converter (ADC) into a digital signal, typically using pulse-code modulation (PCM). This digital signal can then be recorded, edited, modified, and copied using computer ...
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