Single Byte Character Set
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Single Byte Character Set
SBCS, or single-byte character set, is used to refer to character encodings that use exactly one byte for each graphic character. An SBCS can accommodate a maximum of 256 symbols, and is useful for scripts that do not have many symbols or accented letters such as the Latin, Greek and Cyrillic scripts used mainly for European languages. Examples of SBCS encodings include ISO/IEC 646, the various ISO 8859 encodings, and the various Microsoft/IBM code pages. The term SBCS is commonly contrasted against the terms DBCS (double-byte character set) and TBCS (triple-byte character set), as well as MBCS (multi-byte character set). The multi-byte character sets are used to accommodate languages with scripts that have large numbers of characters and symbols, predominantly Asian languages such as Chinese, Japanese, and Korean. These are sometimes referred to by the acronym CJK. In these computing systems, SBCSs are traditionally associated with half-width characters, so-called because suc ...
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Character Encoding
Character encoding is the process of assigning numbers to graphical character (computing), characters, especially the written characters of human language, allowing them to be stored, transmitted, and transformed using computers. The numerical values that make up a character encoding are known as code points and collectively comprise a code space or a code page. Early character encodings that originated with optical or electrical telegraphy and in early computers could only represent a subset of the characters used in written languages, sometimes restricted to Letter case, upper case letters, Numeral system, numerals and some punctuation only. Over time, character encodings capable of representing more characters were created, such as ASCII, the ISO/IEC 8859 encodings, various computer vendor encodings, and Unicode encodings such as UTF-8 and UTF-16. The Popularity of text encodings, most popular character encoding on the World Wide Web is UTF-8, which is used in 98.2% of surve ...
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Halfwidth Form
In CJK (Chinese, Japanese, and Korean) computing, graphic characters are traditionally classed into fullwidth and halfwidth characters. Unlike monospaced fonts, a halfwidth character occupies half the width of a fullwidth character, hence the name. ''Halfwidth and Fullwidth Forms'' is also the name of a Unicode block U+FF00–FFEF, provided so that older encodings containing both halfwidth and fullwidth characters can have lossless translation to and from Unicode. Rationale In the days of text mode computing, Western characters were normally laid out in a grid on the screen, often 80 columns by 24 or 25 lines. Each character was displayed as a small dot matrix, often about 8 pixels wide, and an SBCS (single-byte character set) was generally used to encode characters of Western languages. For aesthetic reasons and readability, it is preferable for Chinese characters to be approximately square-shaped, therefore twice as wide as these fixed-width SBCS characters. As these w ...
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GolfScript
Code golf is a type of recreational computer programming competition in which participants strive to achieve the shortest possible source code that solves a certain problem. Code golf challenges and tournaments may also be named with the programming language used (for example, ''Perl golf''). Etymology The term "code golf" is derived from the similarity of its goal with that of conventional golf, where participants seek to achieve the lowest possible score, rather than the highest, as is the standard in most sports and game scoring systems. While conventional golf players try to minimize the number of club strokes needed to complete the course, code golfers strive to reduce the number of characters necessary (or keystrokes, to extend the metaphor) to write the program. History The length of the shortest possible program that produces a given output (in any fixed programming language) is known as the Kolmogorov complexity of the output, and its mathematical study dates to the w ...
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Programming Language
A programming language is a system of notation for writing computer programs. Programming languages are described in terms of their Syntax (programming languages), syntax (form) and semantics (computer science), semantics (meaning), usually defined by a formal language. Languages usually provide features such as a type system, Variable (computer science), variables, and mechanisms for Exception handling (programming), error handling. An Programming language implementation, implementation of a programming language is required in order to Execution (computing), execute programs, namely an Interpreter (computing), interpreter or a compiler. An interpreter directly executes the source code, while a compiler produces an executable program. Computer architecture has strongly influenced the design of programming languages, with the most common type (imperative languages—which implement operations in a specified order) developed to perform well on the popular von Neumann architecture. ...
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Code Golf
Code golf is a type of recreational computer programming competition in which participants strive to achieve the shortest possible source code that solves a certain problem. Code golf challenges and tournaments may also be named with the programming language used (for example, ''Perl golf''). Etymology The term "code golf" is derived from the similarity of its goal with that of conventional golf, where participants seek to achieve the lowest possible score, rather than the highest, as is the standard in most sports and game scoring systems. While conventional golf players try to minimize the number of club strokes needed to complete the course, code golfers strive to reduce the number of characters necessary (or keystrokes, to extend the metaphor) to write the program. History The length of the shortest possible program that produces a given output (in any fixed programming language) is known as the Kolmogorov complexity of the output, and its mathematical study dates to the w ...
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UTF-8
UTF-8 is a character encoding standard used for electronic communication. Defined by the Unicode Standard, the name is derived from ''Unicode Transformation Format 8-bit''. Almost every webpage is transmitted as UTF-8. UTF-8 supports all 1,112,064 valid Unicode code points using a variable-width encoding of one to four one- byte (8-bit) code units. Code points with lower numerical values, which tend to occur more frequently, are encoded using fewer bytes. It was designed for backward compatibility with ASCII: the first 128 characters of Unicode, which correspond one-to-one with ASCII, are encoded using a single byte with the same binary value as ASCII, so that a UTF-8-encoded file using only those characters is identical to an ASCII file. Most software designed for any extended ASCII can read and write UTF-8, and this results in fewer internationalization issues than any alternative text encoding. UTF-8 is dominant for all countries/languages on the internet, with 99% global ...
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Text Mode
Text mode is a computer display mode in which content is internally represented on a computer screen in terms of characters rather than individual pixels. Typically, the screen consists of a uniform rectangular grid of ''character cells'', each of which contains one of the characters of a character set; at the same time, contrasted to graphics mode or other kinds of computer graphics modes. Text mode applications communicate with the user by using command-line interfaces and text user interfaces. Many character sets used in text mode applications also contain a limited set of predefined semi-graphical characters usable for drawing boxes and other rudimentary graphics, which can be used to highlight the content or to simulate widget or control interface objects found in GUI programs. A typical example is the IBM code page 437 character set. An important characteristic of text mode programs is that they assume monospaced fonts, where every character has the same width ...
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Computer Terminal
A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computer or a computing system. Most early computers only had a front panel to input or display bits and had to be connected to a terminal to print or input text through a keyboard. Teleprinters were used as early-day hard-copy terminals and predated the use of a computer screen by decades. The computer would typically transmit a line of data which would be printed on paper, and accept a line of data from a keyboard over a serial or other interface. Starting in the mid-1970s with microcomputers such as the Sphere 1, Sol-20, and Apple I, display circuitry and keyboards began to be integrated into personal and workstation computer systems, with the computer handling character generation and outputting to a CRT display such as a computer monitor or, sometimes, a consumer TV, but most larger computers continued to require terminal ...
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CJK Characters
In internationalization, CJK characters is a collective term for graphemes used in the Chinese, Japanese, and Korean writing systems, which each include Chinese characters. It can also go by CJKV to include Chữ Nôm, the Chinese-origin logographic script formerly used for the Vietnamese language, or CJKVZ to also include Sawndip, used to write the Zhuang languages. Character repertoire Standard Mandarin Chinese and Standard Cantonese are written almost exclusively in Chinese characters. Over 3,000 characters are required for general literacy, with up to 40,000 characters for reasonably complete coverage. Japanese uses fewer characters—general literacy in Japanese can be expected with 2,136 characters. The use of Chinese characters in Korea is increasingly rare, although idiosyncratic use of Chinese characters in proper names requires knowledge (and therefore availability) of many more characters. Even today, however, some South Korean students learn 1,800 character ...
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Byte
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable unit of memory in many computer architectures. To disambiguate arbitrarily sized bytes from the common 8-bit definition, network protocol documents such as the Internet Protocol () refer to an 8-bit byte as an octet. Those bits in an octet are usually counted with numbering from 0 to 7 or 7 to 0 depending on the bit endianness. The size of the byte has historically been hardware-dependent and no definitive standards existed that mandated the size. Sizes from 1 to 48 bits have been used. The six-bit character code was an often-used implementation in early encoding systems, and computers using six-bit and nine-bit bytes were common in the 1960s. These systems often had memory words of 12, 18, 24, 30, 36, 48, or 60 bits, corresponding t ...
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Multi-byte Character Set
A variable-width encoding is a type of character encoding scheme in which codes of differing lengths are used to encode a character set (a repertoire of symbols) for representation, usually in a computer. Most common variable-width encodings are multibyte encodings (aka MBCS – multi-byte character set), which use varying numbers of bytes (octets) to encode different characters. (Some authors, notably in Microsoft documentation, use the term ''multibyte character set,'' which is a misnomer, because representation size is an attribute of the encoding, not of the character set.) Early variable-width encodings using less than a byte per character were sometimes used to pack English text into fewer bytes in adventure games for early microcomputers. However disks (which unlike tapes allowed random access allowing text to be loaded on demand), increases in computer memory and general purpose compression algorithms have rendered such tricks largely obsolete. Multibyte encodings are us ...
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