Shadeop
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Shadeop
Shadeop is a term used in computer graphics rendering to refer to an atomic, built-in function used in a shader. It is a portmanteau that blends the terms shading and operation. Meaning in the RenderMan context The term is specifically used in the context of shaders written in the RenderMan Shading Language (RSL) for use with RenderMan-compliant renderers. User-defined functions written in RSL are just referred to as "functions". Hence, use of the term mostly serves as a means to distinguish the latter type from built-in type functions. RSL also allows for binary plugins written in C to be loaded and treated like built-in shadeops. These are commonly referred to as DSO shadeops. Two RenderMan implementations, 3Delight and PhotoRealistic RenderMan, have recently added new type in recent years called RSL plugin shadeop. This type uses a newer C++ C++ (pronounced "C plus plus") is a high-level general-purpose programming language created by Danish computer scientist ...
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3Delight
3Delight, also known as 3DelightNSI, is 3D computer graphics software that runs on Microsoft Windows, MacOS and Linux. It is developed by Illumination Research. It is both a photorealistic and NPR path tracing offline renderer based on its NSI API and on OSL. It has been used to render full CGI animation and VFX for numerous feature films, including Chappie. It comes with supported, open source plug-in integrations for several DCC applications, such as Maya, Houdini, Cinema4D, Katana, and a democratic free license that allows for commercial use. It also provides a fully distributed cloud rendering service called 3Delight Cloud. History Work on 3Delight started in 1999. The renderer became first publicly available in 2000. 3Delight was the first RenderMan-compliant renderer combining the REYES algorithm with on-demand ray tracing. The 3Delight team decided to make it available free of charge from August 2000 to March 2005 to build a user base. During this time, customers u ...
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