Space Trading Game
A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in the genre aim to recreate a realistic portrayal of space flight, involving the calculation of orbits within a more complete physics simulation than pseudo space flight simulators. Others focus on gameplay rather than simulating space flight in all its facets. The realism of the latter games is limited to what the game designer deems to be appropriate for the gameplay, instead of focusing on the realism of moving the spacecraft in space. Some "flight models" use a physics system based on Newtonian physics, but these are usually limited to maneuvering the craft in its direct environment, and do not take into consideration the orbital calculations that would make such a game a simulator. Many of the pseudo simulators feature faster than light ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Video Game Genres
A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. This is independent of setting, unlike works of fiction that are expressed through other media, such as films or books. For example, a shooter game is still a shooter game, regardless of where or when it takes place. A specific game's genre is open to subjective interpretation. An individual game may belong to several genres at once. History Early attempts at categorizing video games were primarily for organizing catalogs and books. A 1981 catalog for the Atari VCS uses 8 headings: Skill Gallery, Space Station, Classics Corner, Adventure Territory, Race Track, Sports Arena, Combat Zone, and Learning Center. ("Classics", in this case, refers to chess and checkers.) In Tom Hirschfeld's 1981 book ''How to Master the Video Games'', he divides the games into broad categories in the table of contents: ''Space Invaders''-type, ''Asteroids''-type, maze, ref ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that G ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Administrator Of NASA
The Administrator of the National Aeronautics and Space Administration is the highest-ranking official of NASA, the national space agency of the United States. The administrator is NASA's chief decision maker, responsible for providing clarity to the agency's vision and serving as a source of internal leadership within NASA. The office holder also has an important place within United States space policy, and is assisted by a deputy administrator. The administrator is appointed by the president of the United States, with the advice and consent of the United States Senate, and thereafter serves at the president’s pleasure. Former senator and astronaut Bill Nelson has served as the administrator since May 3, 2021. Duties and responsibilities The administrator serves as NASA's chief executive officer, accountable to the President for the leadership necessary to achieve the agency's mission. This leadership requires articulating the agency's vision, setting its programmatic and bu ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Buzz Aldrin's Race Into Space
''Buzz Aldrin's Race Into Space'', frequently abbreviated ''BARIS'', is a 1993 space simulation strategy game for MS-DOS. The player takes the role of Administrator of NASA or head of the Soviet space program with the ultimate goal of being the first side to conduct a successful manned Moon landing. It was developed by Strategic Visions and published by Interplay Productions as a computer version of ''LIFTOFF!'', a 1989 board game developed by Fritz Bronner. ''BARIS'' was re-released in 1994 on CD-ROM, incorporating the earlier updates to the floppy disk version, a few new updates, improved video of the mission launches, and new multiplayer modes. The developers worked to maintain historical accuracy, including all the actual major space hardware and several alternative proposals that were considered at the time, but did make some compromises and simplifications in the name of game balance and avoiding complexity. They also consulted Apollo 11 astronaut Buzz Aldrin, who gave perm ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shuttle (video Game)
''Shuttle'' is a space flight simulator game developed by Vektor Grafix and published by Virgin Interactive, Virgin Games. It was released in 1992 in video games, 1992 for the IBM Personal Computer, IBM PC, Amiga and Atari ST. Description In the game, players control a space shuttle that departs from the Vehicle Assembly Building and as it returns to Earth at the Shuttle Landing Facility. Realistic switches, knobs, and displays of a shuttle were simulated in the game. However, only a limited number of these controls were functional, while the others would cause the shuttle to explode. Operation of the General-Purpose Computers necessitated input according to simplified program commands that were adapted to the current flight situation. Gameplay consisted of flying through simulations of several different space shuttle missions, starting with the Space Shuttle Approach and Landing Test Flights, Approach and Landing Tests where the original space shuttle, ''Space Shuttle Enterp ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Halley Project
''The Halley Project: A Mission In Our Solar System'' is a space flight simulation game developed for the Apple II, Commodore 64, and Atari 8-bit family by Omar Khudari and Tom Snyder and published by Mindscape in 1985. An Amiga version with updated graphics was released in 1986. Plot The player assumes the role of a star pilot whose mission is to travel between the various bodies of the Solar System. The game opens with a mix of electric guitar music and actual digitized speech during which the player is shown the text of a transmission sent from the headquarters of a body known as "P.L.A.N.E.T.": Greetings, You have been chosen from all the pilots in the Solar System to attempt to qualify for The Halley Project team. If you do indeed qualify, you will be invited to take part in the greatest scientific adventure in history: The Halley Project ... the Final Challenge. Good luck, you will need it. Neal "Buzz" Collins Starbird 1st Class P.L.A.N.E.T. out Gameplay The player ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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A Space Shuttle Simulation
A, or a, is the first letter and the first vowel of the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''a'' (pronounced ), plural ''aes''. It is similar in shape to the Ancient Greek letter alpha, from which it derives. The uppercase version consists of the two slanting sides of a triangle, crossed in the middle by a horizontal bar. The lowercase version can be written in two forms: the double-storey a and single-storey ɑ. The latter is commonly used in handwriting and fonts based on it, especially fonts intended to be read by children, and is also found in italic type. In English grammar, " a", and its variant " an", are indefinite articles. History The earliest certain ancestor of "A" is aleph (also written 'aleph), the first letter of the Phoenician alphabet, which consisted entirely of consonants (for that reason, it is also called an abjad to distinguis ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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A Journey Into Space
''A Journey into Space'' is a compilation album A compilation album comprises Album#Tracks, tracks, which may be previously released or unreleased, usually from several separate recordings by either one or several Performing arts#Performers, performers. If by one artist, then generally the tr ... of early singles of Gigi D'Agostino, released in Germany in 1994 by ZYX Music. Track listing #"Noise Maker Theme" #"The Mind's Journey" #"Panic Mouse" #"Giallone Remix" #"Meravillia" #"Creative Nature Vol.1" #"Panic Mouse" (Stress Mix) #"Creative Nature Vol.1" (Adam & Eve) #"The Mind's Journey" (Brain Mix) References 1994 compilation albums Gigi D'Agostino albums {{1990s-electronic-album-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Astronautics
Astronautics (or cosmonautics) is the theory and practice of travel beyond Earth's atmosphere into outer space. Spaceflight is one of its main applications and space science its overarching field. The term ''astronautics'' (originally ''astronautique'' in French) was coined in the 1920s by J.-H. Rosny, president of the Goncourt academy, in analogy with aeronautics. Because there is a degree of technical overlap between the two fields, the term aerospace is often used to describe both at once. In 1930, Robert Esnault-Pelterie published the first book on the new research field. The term ''cosmonautics'' (originally ''cosmonautique'' in French) was introduced in 1930s by Ary Sternfeld with his book ''Initiation à la Cosmonautique'' (Introduction to cosmonautics) (the book brought him the Prix REP-Hirsch, later known as the Prix d'Astronautique, of the French Astronomical Society in 1934.) As with aeronautics, the restrictions of mass, temperatures, and external forces require t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Celestial Mechanics
Celestial mechanics is the branch of astronomy that deals with the motions of objects in outer space. Historically, celestial mechanics applies principles of physics (classical mechanics) to astronomical objects, such as stars and planets, to produce ephemeris data. History Modern analytic celestial mechanics started with Isaac Newton's Principia of 1687. The name "celestial mechanics" is more recent than that. Newton wrote that the field should be called "rational mechanics." The term "dynamics" came in a little later with Gottfried Leibniz, and over a century after Newton, Pierre-Simon Laplace introduced the term "celestial mechanics." Prior to Kepler there was little connection between exact, quantitative prediction of planetary positions, using geometrical or arithmetical techniques, and contemporary discussions of the physical causes of the planets' motion. Johannes Kepler Johannes Kepler (1571–1630) was the first to closely integrate the predictive geom ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Laws Of Physics
Scientific laws or laws of science are statements, based on repeated experiments or observations, that describe or predict a range of natural phenomena. The term ''law'' has diverse usage in many cases (approximate, accurate, broad, or narrow) across all fields of natural science (physics, chemistry, astronomy, geoscience, biology). Laws are developed from data and can be further developed through mathematics; in all cases they are directly or indirectly based on empirical evidence. It is generally understood that they implicitly reflect, though they do not explicitly assert, causal relationships fundamental to reality, and are discovered rather than invented. Scientific laws summarize the results of experiments or observations, usually within a certain range of application. In general, the accuracy of a law does not change when a new theory of the relevant phenomenon is worked out, but rather the scope of the law's application, since the mathematics or statement representing the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dangerous
Dangerous may refer to: Film and television * ''Dangerous'' (1935 film), an American film starring Bette Davis * '' Dangerous: The Short Films'', a 1993 collection of music videos by Michael Jackson * ''Dangerous'' (2021 film), a Canadian-American action thriller * ''Dangerous'' (TV series), a 2007 Australian drama * ''Dangerous'' (web series), a 2020 Indian Hindi-language crime thriller Music * Dangerous!, an Australian punk band * Dangerous World Tour, Michael Jackson's 1992–93 world concert tour * Dangerous Records, a British record label associated with Sawmills Studios Albums * ''Dangerous'' (Andy Taylor album), 1990 * ''Dangerous'' (The Bar Kays album) or the title song, 1984 * ''Dangerous'' (Michael Jackson album) or the title song (see below), 1991 * ''Dangerous'' (Natalie Cole album) or the title song, 1985 * ''Dangerous'' (SpeXial album) or the title song, 2015 * ''Dangerous'' (Yandel album), 2015 * '' Dangerous: The Double Album'', by Morgan Wallen, or the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |