Slime (Dragon Quest)
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Slime (Dragon Quest)
are a fictional species of monster in the ''Dragon Quest'' role-playing video game franchise. Originally inspired by the game ''Wizardry'' to be a weak and common enemy for the 1986 video game ''Dragon Quest'', Slimes have appeared in almost every ''Dragon Quest'' game since. Their popularity led to the appearance of many varieties of Slimes, including boss characters, friendly allies, and even emerging as the protagonist of the '' Rocket Slime'' video game series. Slimes has also appeared in other games property, including Nintendo's ''Mario (franchise), Mario'' and ''Super Smash Bros.'' series of Crossover (fiction), crossover fighting games. Their friendliness, limited power, and appealing form have caused the Slime to become a popular character and the mascot of the ''Dragon Quest'' series. It have been also placed on a multitude of different kinds of merchandise. Concept and design According to Yuji Horii, the creator of ''Dragon Quest'', the inspiration for the Slimes ...
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Dragon Quest
previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project ( Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo ( Koichi Sugiyama) to its publisher Enix, with all of the involved parties co-owning the copyright of the series since then. The games are published by Square Enix (formerly Enix) since its inception, with localized remakes and ports of later installments for the Nintendo DS, Nintendo 3DS, and Nintendo Switch being published by Nintendo outside of Japan. With its first game published in 1986, there are eleven main-series games, along with numerous spin-off games. In addition, there have been numerous manga, anime and novels published under the franchise, with nearly every game in the main series having a related adaptation. The series introduced a number of features to the genre and has had a significant impact on the development of other role-playing games. I ...
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Hand Of The Heavenly Bride
A hand is a prehensile, multi-fingered appendage located at the end of the forearm or forelimb of primates such as humans, chimpanzees, monkeys, and lemurs. A few other vertebrates such as the koala (which has two opposable thumbs on each "hand" and fingerprints extremely similar to human fingerprints) are often described as having "hands" instead of paws on their front limbs. The raccoon is usually described as having "hands" though opposable thumbs are lacking. Some evolutionary anatomists use the term ''hand'' to refer to the appendage of digits on the forelimb more generally—for example, in the context of whether the three digits of the bird hand involved the same homologous loss of two digits as in the dinosaur hand. The human hand usually has five digits: four fingers plus one thumb; these are often referred to collectively as five fingers, however, whereby the thumb is included as one of the fingers. It has 27 bones, not including the sesamoid bone, the number ...
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Game Controller
A game controller, gaming controller, or simply controller, is an input device used with video games or entertainment systems to provide input to a video game, typically to control an object or character in the game. Before the seventh generation of video game consoles, plugging in a controller into one of a console's controller ports was the primary means of using a game controller, although since then they have been replaced by wireless controllers, which do not require controller ports on the console but are battery-powered. USB game controllers could also be connected to a computer with a USB port. Input devices that have been classified as game controllers include keyboards, mouses, gamepads, joysticks, etc. Special purpose devices, such as steering wheels for driving games and light guns for shooting games, are also game controllers. Controllers which are included with the purchase of a home console are considered as standard controllers, while those that are available ...
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Plush
Plush (from French ) is a textile having a cut nap or pile the same as fustian or velvet. Its softness of feel gave rise to the adjective "plush" to describe something soft or luxurious, which was extended to describe luxury accommodation, or something rich and full. This has also been known to be described as früh, or middlefrüh in more affordable varieties. Originally the pile of plush consisted of mohair or worsted yarn, but now silk by itself or with a cotton backing is used for plush, the distinction from velvet being found in the longer and less dense pile of plush. The soft material is largely used for upholstery and furniture purposes, and is also much employed in dress and millinery. Modern plush are commonly manufactured from synthetic fibres such as polyester. One of the largest uses of this fabric is in the production of stuffed toys, with small plush toys made from plush fabric, such as teddy bears, to the point these are often addressed as "plush toys" or "plus ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Slime Nikuman Zentai
Slime may refer to: Biology * Slime mold, a broad term often referring to roughly six groups of Eukaryotes * Biofilm, an aggregate of microorganisms in which cells adhere to each other and/or to a surface * Slimy (fish), also known as the ponyfish * Snail slime, the mucus used by gastropods for locomotion * Subsurface Lithoautotrophic Microbial Ecosystem (SLiME), a biotope occupied by 'slime'. Chemistry *Gunge (UK) or Slime (US), a thick, gooey, yet runny substance used in children's TV programmes. *Flubber (material), a rubbery polymer commonly called slime. * Slimes, another name for tailings, a waste material left after the process of separation of ores Computing * SLIME, the Superior Lisp Interaction Mode for Emacs, an Emacs mode for developing Common Lisp applications Geography * Slime, a village, population 270, near Omiš, Croatia Fiction * Mire (short story), "Slime" (short story) (Russian: тина), a short story by Anton Chekhov * "Slime", a novelette by Jo ...
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Itadaki Street
is a party video game series originally created by ''Dragon Quest'' designer Yuji Horii. It is currently owned by Square Enix and Kadokawa. The first game was released in Japan on Nintendo's Famicom console in 1991. Since then, new installments in the series have been released for the Super Famicom, PlayStation, PlayStation 2, PlayStation Portable, Nintendo DS, Mobile Phones, Android, iOS, PlayStation 4 and PlayStation Vita. The series was exclusive to Japan prior to the 2011 ''Itadaki Street Wii'', which is released as ''Fortune Street'' in North America and ''Boom Street'' in PAL regions. Development Horii in a 1989 interview stated he was working on a board game with former Famitsu editor Yoshimitsu Shiozaki and that working in a "completely different genre" to the ''Dragon Quest'' games was worthwhile. While creating the first stage, a play test revealed the board was really hard, so a practice stage was constructed and was also too difficult, leading to stage one eventual ...
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Fictional Crossovers In Video Games
Crossovers in video games occur when otherwise separated fictional characters, stories, settings, universes, or media in a video game meet and interact with each other. These may exist as a gimmick if two separate games in question are developed by the same company. Otherwise, they may exist as a gag from a rival company. The following is a list of games in which crossovers appear in either the form of a cameo of any kind, a guest character, or the theme of "crossover" in general in a video game itself. Many crossover games include third-party companies. First and second-party crossovers This list includes crossovers and cameos of characters from video games owned by one company and close affiliates. These can range from a character simply appearing as a playable character or boss in the game, as a special guest character, or a major crossover where two or more franchises encounter. Third-party crossovers This list includes video games that have crossovers from two or m ...
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Game Localization
Video game localization (American English), or video game localisation (British English; see spelling differences), is the process of preparing a video game for a market outside of where it was originally published. The game's name, art assets, packaging, manuals, and cultural and legal differences are typically altered. Before localization, producers consider economic factors such as potential foreign profit.Bernal-Merino 2008 Most official localizations are done by the game's developers or a third-party translation company. Nevertheless, fan localizations are also popular. Localization is largely inconsistent between platforms, engines and companies due to its recency. Localizers intend to create an experience like the original game, with discretion to the localization audience. Localizations are considered to have failed if it is confusing or difficult to understand; this may break the player's immersion.Kohler 2005, p. 226 History Since the beginning of video game h ...
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Nintendo 3DS
The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita. The handheld's most prominent feature is its ability to display stereoscopic 3D effects without the use of 3D glasses or additional accessories, and it offers new features such as the StreetPass and SpotPass tag modes, powered by Nintendo Network; augmented reality using its 3D cameras; and Virtual Console, which allows owners to download and play games originally released on older video game systems. The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning in March 2011. Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 amid disappointing launch sales. The company offered ten ...
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Slime Mori Mori Dragon Quest 3
is a 2011 action-adventure game by Square Enix for the Nintendo 3DS. It is a spinoff video game to the '' Dragon Quest'' series, and the third entry in the ''Slime'' subseries. The game has not seen an official English release, but a fan-made translation patch has been made available. The story follows Surarin, a slime, who goes on a quest to retrieve his countries prized jewels, known as "Rainbow Orbs", from a group of pirates who have stolen them. Gameplay In the game, the player controls a slime named Slarin. Unlike the first two games of the series, which were 2D games featuring tank battles, ''Slime Mori Mori Dragon Quest 3'' features naval battles in a 3D environment. Also unlike the first two games, the goal is not to rescue one hundred kidnapped slimes, but to take back the "Rainbow Orbs", the treasure of the Slime Kingdom. The battle mechanics are similar to the previous game in the series, '' Dragon Quest Heroes: Rocket Slime'', with the player journeying through s ...
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Nintendo DS
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nintendo's console lineup, meant to complement the Game Bo ...
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