Road Coloring Problem
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Road Coloring Problem
In graph theory the road coloring theorem, known previously as the road coloring conjecture, deals with synchronized instructions. The issue involves whether by using such instructions, one can reach or locate an object or destination from any other point within a network (which might be a representation of city streets or a maze). In the real world, this phenomenon would be as if you called a friend to ask for directions to his house, and he gave you a set of directions that worked no matter where you started from. This theorem also has implications in symbolic dynamics. The theorem was first conjectured by Roy Adler and Benjamin Weiss. It was proved by Avraham Trahtman. Example and intuition The image to the right shows a directed graph on eight vertices in which each vertex has out-degree 2. (Each vertex in this case also has in-degree 2, but that is not necessary for a synchronizing coloring to exist.) The edges of this graph have been colored red and blue to creat ...
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Graph Theory
In mathematics, graph theory is the study of ''graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of '' vertices'' (also called ''nodes'' or ''points'') which are connected by '' edges'' (also called ''links'' or ''lines''). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics. Definitions Definitions in graph theory vary. The following are some of the more basic ways of defining graphs and related mathematical structures. Graph In one restricted but very common sense of the term, a graph is an ordered pair G=(V,E) comprising: * V, a set of vertices (also called nodes or points); * E \subseteq \, a set of edges (also called links or lines), which are unordered pairs of vertices (that is, an edge is associated with t ...
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Finite Automata
A finite-state machine (FSM) or finite-state automaton (FSA, plural: ''automata''), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of '' states'' at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a ''transition''. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types— deterministic finite-state machines and non-deterministic finite-state machines. A deterministic finite-state machine can be constructed equivalent to any non-deterministic one. The behavior of state machines can be observed in many devices in modern society that perform a predetermined sequence of actions depending on a sequence of events with which they are presented. Simple examples are vending machines, which dispense p ...
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Mathematics And Culture
Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them. These objects consist of either abstractions from nature orin modern mathematicsentities that are stipulated to have certain properties, called axioms. A ''proof'' consists of a succession of applications of deductive rules to already established results. These results include previously proved theorems, axioms, andin case of abstraction from naturesome basic properties that are considered true starting points of ...
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Automata (computation)
An automaton (; plural: automata or automatons) is a relatively self-operating machine, or control mechanism designed to automatically follow a sequence of operations, or respond to predetermined instructions.Automaton – Definition and More from the Free Merriam-Webster Dictionary http://www.merriam-webster.com/dictionary/automaton Some automata, such as bellstrikers in mechanical clocks, are designed to give the illusion to the casual observer that they are operating under their own power. Since long ago, the term is commonly associated with automated puppets that resemble moving humans or animals, built to impress and/or to entertain people. Animatronics are a modern type of automata with electronics, often used for the portrayal of characters in films and in theme park attractions. Etymology The word "automaton" is the latinization of the Ancient Greek , , (neuter) "acting of one's own will". This word was first used by Homer to describe an automatic door opening, or au ...
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Combinatorics
Combinatorics is an area of mathematics primarily concerned with counting, both as a means and an end in obtaining results, and certain properties of finite structures. It is closely related to many other areas of mathematics and has many applications ranging from logic to statistical physics and from evolutionary biology to computer science. Combinatorics is well known for the breadth of the problems it tackles. Combinatorial problems arise in many areas of pure mathematics, notably in algebra, probability theory, topology, and geometry, as well as in its many application areas. Many combinatorial questions have historically been considered in isolation, giving an ''ad hoc'' solution to a problem arising in some mathematical context. In the later twentieth century, however, powerful and general theoretical methods were developed, making combinatorics into an independent branch of mathematics in its own right. One of the oldest and most accessible parts of combinatorics is gra ...
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Israel Journal Of Mathematics
'' Israel Journal of Mathematics'' is a peer-reviewed mathematics journal published by the Hebrew University of Jerusalem (Magnes Press). Founded in 1963, as a continuation of the ''Bulletin of the Research Council of Israel'' (Section F), the journal publishes articles on all areas of mathematics. The journal is indexed by ''Mathematical Reviews'' and Zentralblatt MATH. Its 2009 MCQ was 0.70, and its 2009 impact factor The impact factor (IF) or journal impact factor (JIF) of an academic journal is a scientometric index calculated by Clarivate that reflects the yearly mean number of citations of articles published in the last two years in a given journal, as i ... was 0.754. External links * Mathematics journals Publications established in 1963 English-language journals Bimonthly journals Hebrew University of Jerusalem {{math-journal-stub ...
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Theoretical Computer Science (journal)
''Theoretical Computer Science'' (TCS) is a computer science journal published by Elsevier, started in 1975 and covering theoretical computer science. The journal publishes 52 issues a year. It is abstracted and indexed by Scopus and the Science Citation Index. According to the Journal Citation Reports, its 2020 impact factor The impact factor (IF) or journal impact factor (JIF) of an academic journal is a scientometric index calculated by Clarivate that reflects the yearly mean number of citations of articles published in the last two years in a given journal, as i ... is 0.827. References Computer science journals Elsevier academic journals Publications established in 1975 {{comp-sci-theory-stub ...
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Graph Coloring
In graph theory, graph coloring is a special case of graph labeling; it is an assignment of labels traditionally called "colors" to elements of a graph subject to certain constraints. In its simplest form, it is a way of coloring the vertices of a graph such that no two adjacent vertices are of the same color; this is called a vertex coloring. Similarly, an edge coloring assigns a color to each edge so that no two adjacent edges are of the same color, and a face coloring of a planar graph assigns a color to each face or region so that no two faces that share a boundary have the same color. Vertex coloring is often used to introduce graph coloring problems, since other coloring problems can be transformed into a vertex coloring instance. For example, an edge coloring of a graph is just a vertex coloring of its line graph, and a face coloring of a plane graph is just a vertex coloring of its dual. However, non-vertex coloring problems are often stated and studied as-is. This is ...
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Four Color Theorem
In mathematics, the four color theorem, or the four color map theorem, states that no more than four colors are required to color the regions of any map so that no two adjacent regions have the same color. ''Adjacent'' means that two regions share a common boundary curve segment, not merely a corner where three or more regions meet. It was the first major theorem to be proved using a computer. Initially, this proof was not accepted by all mathematicians because the computer-assisted proof was infeasible for a human to check by hand. The proof has gained wide acceptance since then, although some doubters remain. The four color theorem was proved in 1976 by Kenneth Appel and Wolfgang Haken after many false proofs and counterexamples (unlike the five color theorem, proved in the 1800s, which states that five colors are enough to color a map). To dispel any remaining doubts about the Appel–Haken proof, a simpler proof using the same ideas and still relying on computers was publi ...
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Prime Number
A prime number (or a prime) is a natural number greater than 1 that is not a product of two smaller natural numbers. A natural number greater than 1 that is not prime is called a composite number. For example, 5 is prime because the only ways of writing it as a product, or , involve 5 itself. However, 4 is composite because it is a product (2 × 2) in which both numbers are smaller than 4. Primes are central in number theory because of the fundamental theorem of arithmetic: every natural number greater than 1 is either a prime itself or can be factorized as a product of primes that is unique up to their order. The property of being prime is called primality. A simple but slow method of checking the primality of a given number n, called trial division, tests whether n is a multiple of any integer between 2 and \sqrt. Faster algorithms include the Miller–Rabin primality test, which is fast but has a small chance of error, and the AKS primality test, which always pr ...
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Simple Cycle
In graph theory, a cycle in a graph is a non-empty trail in which only the first and last vertices are equal. A directed cycle in a directed graph is a non-empty directed trail in which only the first and last vertices are equal. A graph without cycles is called an ''acyclic graph''. A directed graph without directed cycles is called a ''directed acyclic graph''. A connected graph without cycles is called a ''tree''. Definitions Circuit and cycle * A circuit is a non-empty trail in which the first and last vertices are equal (''closed trail''). : Let be a graph. A circuit is a non-empty trail with a vertex sequence . * A cycle or simple circuit is a circuit in which only the first and last vertices are equal. Directed circuit and directed cycle * A directed circuit is a non-empty directed trail in which the first and last vertices are equal (''closed directed trail''). : Let be a directed graph. A directed circuit is a non-empty directed trail with a vertex sequence ...
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Multiple Edges
In graph theory, multiple edges (also called parallel edges or a multi-edge), are, in an undirected graph, two or more edges that are incident to the same two vertices, or in a directed graph, two or more edges with both the same tail vertex and the same head vertex. A simple graph has no multiple edges and no loops. Depending on the context, a graph may be defined so as to either allow or disallow the presence of multiple edges (often in concert with allowing or disallowing loops): *Where graphs are defined so as to ''allow'' multiple edges and loops, a graph without loops or multiple edges is often distinguished from other graphs by calling it a ''simple graph.'' *Where graphs are defined so as to ''disallow'' multiple edges and loops, a multigraph or a pseudograph is often defined to mean a "graph" which ''can'' have loops and multiple edges. Multiple edges are, for example, useful in the consideration of electrical networks, from a graph theoretical point of view. Additi ...
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