Route Poisoning
Route poisoning is a method to prevent a router from sending packets through a route that has become invalid within computer networks. Distance-vector routing protocols in computer networks use route poisoning to indicate to other routers that a route is no longer reachable and should not be considered from their routing tables. Unlike the '' split horizon with poison reverse'', route poisoning provides for sending updates with unreachable hop counts immediately to all the nodes in the network. When the protocol detects an invalid route, all of the routers in the network are informed that the bad route has an infinite (∞) route metric. This makes all nodes on the invalid route seem infinitely distant, preventing any of the routers from sending packets over the invalid route. Some distance-vector routing protocols, such as RIP, use a maximum hop count to determine how many routers the traffic must go through to reach the destination. Each route has a hop count number assigned ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Router (computing)
A router is a networking device that forwards data packets between computer networks. Routers perform the traffic directing functions between networks and on the global Internet. Data sent through a network, such as a web page or email, is in the form of data packets. A packet is typically forwarded from one router to another router through the networks that constitute an internetwork (e.g. the Internet) until it reaches its destination node. A router is connected to two or more data lines from different IP networks. When a data packet comes in on one of the lines, the router reads the network address information in the packet header to determine the ultimate destination. Then, using information in its routing table or routing policy, it directs the packet to the next network on its journey. The most familiar type of IP routers are home and small office routers that simply forward IP packets between the home computers and the Internet. More sophisticated routers, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Network
A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies. The nodes of a computer network can include personal computers, servers, networking hardware, or other specialised or general-purpose hosts. They are identified by network addresses, and may have hostnames. Hostnames serve as memorable labels for the nodes, rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol. Computer networks may be classified by many criteria, including the transmission medium used to carry signals, bandwidth, communications pro ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Distance-vector Routing Protocol
A distance-vector routing protocol in data networks determines the best route for data packets based on distance. Distance-vector routing protocols measure the distance by the number of routers a packet has to pass; one router counts as one hop. Some distance-vector protocols also take into account network latency and other factors that influence traffic on a given route. To determine the best route across a network, routers using a distance-vector protocol exchange information with one another, usually routing tables plus hop counts for destination networks and possibly other traffic information. Distance-vector routing protocols also require that a router inform its neighbours of network topology changes periodically. Distance-vector routing protocols use the Bellman–Ford algorithm to calculate the best route. Another way of calculating the best route across a network is based on link cost, and is implemented through link-state routing protocols. The term ''distance vector'' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Split Horizon
In computer networking, split-horizon route advertisement is a method of preventing routing loops in distance-vector routing protocols by prohibiting a router from advertising a route back onto the interface from which it was learned. The concept was suggested in 1974 by Torsten Cegrell, and originally implemented in the ARPANET-inspired Swedish network TIDAS. Terminology Here is some basic terminology: * Route poisoning: if a node N learns that its route to a destination D is unreachable, inform that to all nodes in the network by sending them a message stating that the distance from N to D, as perceived by N, is infinite. * Split horizon rule: if a node N uses interface I to transmit to a given destination D, N should not send through I new information about D. * Poison reverse rule: if a node N uses interface I to transmit to a given destination D, N sends through I the information that its cost-to-go to D is infinite. Whereas under split horizon N does not send any in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Split Horizon Route Advertisement
In computer networking, split-horizon route advertisement is a method of preventing routing loops in distance-vector routing protocols by prohibiting a router from advertising a route back onto the interface from which it was learned. The concept was suggested in 1974 by Torsten Cegrell, and originally implemented in the ARPANET-inspired Swedish network TIDAS. Terminology Here is some basic terminology: * Route poisoning: if a node N learns that its route to a destination D is unreachable, inform that to all nodes in the network by sending them a message stating that the distance from N to D, as perceived by N, is infinite. * Split horizon rule: if a node N uses interface I to transmit to a given destination D, N should not send through I new information about D. * Poison reverse rule: if a node N uses interface I to transmit to a given destination D, N sends through I the information that its cost-to-go to D is infinite. Whereas under split horizon N does not send any i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hop (telecommunications)
In telecommunication, a hop is a portion of a signal's journey from source to receiver. Examples include: #The excursion of a radio wave from the Earth to the ionosphere and back to the Earth. The number of hops indicates the number of reflections from the ionosphere.Federal Standard 1037C #A similar excursion from an earth station to a communications satellite to another station, counted similarly except that if the return trip is not by satellite, then it is only a half hop. In computer network A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are ...s, a hop is the step from one network segment to the next. References Telecommunications engineering Radio frequency propagation {{Telecomm-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Network Packet
In telecommunications and computer networking, a network packet is a formatted unit of data carried by a packet-switched network. A packet consists of control information and user data; the latter is also known as the ''payload''. Control information provides data for delivering the payload (e.g., source and destination network addresses, error detection codes, or sequencing information). Typically, control information is found in packet headers and trailers. In packet switching, the bandwidth of the transmission medium is shared between multiple communication sessions, in contrast to circuit switching, in which circuits are preallocated for the duration of one session and data is typically transmitted as a continuous bit stream. Terminology In the seven-layer OSI model of computer networking, ''packet'' strictly refers to a protocol data unit at layer 3, the network layer. A data unit at layer 2, the data link layer, is a ''frame''. In layer 4, the transport layer, the data u ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Routing Information Protocol
The Routing Information Protocol (RIP) is one of the oldest distance-vector routing protocols which employs the hop count as a routing metric. RIP prevents routing loops by implementing a limit on the number of hops allowed in a path from source to destination. The largest number of hops allowed for RIP is 15, which limits the size of networks that RIP can support. RIP implements the split horizon, route poisoning, and holddown mechanisms to prevent incorrect routing information from being propagated. In RIPv1 routers broadcast updates with their routing table every 30 seconds. In the early deployments, routing tables were small enough that the traffic was not significant. As networks grew in size, however, it became evident there could be a massive traffic burst every 30 seconds, even if the routers had been initialized at random times. In most networking environments, RIP is not the preferred choice of routing protocol, as its time to converge and scalability are poor compa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Routing Loop Problem
A routing loop is a common problem with various types of networks, particularly computer networks. They are formed when an error occurs in the operation of the routing algorithm, and as a result, in a group of nodes, the path to a particular destination forms a loop. In the simplest version, a routing loop of size two, node A thinks that the path to some destination (call it C) is through its neighbouring node, node B. At the same time, node B thinks that the path to C starts at node A. Thus, whenever traffic for C arrives at either A or B, it will loop endlessly between A and B, unless some mechanism exists to prevent that behaviour. How a routing loop can form For example, in this illustration, node A is transmitting data to node C via node B. If the link between nodes B and C goes down and B has not yet informed node A about the breakage, node A transmits the data to node B assuming that the link A-B-C is operational and of lowest cost. Node B knows of the broken link and trie ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Holddown
Holddown works by having each router start a timer when they first receive information about a network that is unreachable. Until the timer expires, the router will discard any subsequent route messages that indicate the route is in fact reachable. It can solve the case where multiple routers are connected indirectly. There are realistic scenarios where split horizon and split horizon with poisoned reverse can do nothing. In other words, a holddown keeps a router from receiving route updates until the network appears to be stable—until either an interface stops changing state (flapping) or a better route is learned. Holddowns are usually implemented with timers. If the router detects that a network is unreachable, the timer is started. The router will then wait a preset number of seconds until the network is stable. When the timer expires, the router will then receive its routing updates from other routers. For example, in RIP Rest in peace (RIP), a phrase from the Latin ( ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Internet Standards
In computer network engineering, an Internet Standard is a normative specification of a technology or methodology applicable to the Internet. Internet Standards are created and published by the Internet Engineering Task Force (IETF). They allow interoperation of hardware and software from different sources which allows internets to function. As the Internet became global, Internet Standards became the lingua franca of worldwide communications. Engineering contributions to the IETF start as an Internet Draft, may be promoted to a Request for Comments, and may eventually become an Internet Standard. An Internet Standard is characterized by technical maturity and usefulness. The IETF also defines a Proposed Standard as a less mature but stable and well-reviewed specification. A Draft Standard was an intermediate level, discontinued in 2011. A Draft Standard was an intermediary step that occurred after a Proposed Standard but prior to an Internet Standard. As put in RFC 2026: In ge ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Internet Protocols
The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the set of communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). In the development of this networking model, early versions of it were known as the Department of Defense (DoD) model because the research and development were funded by the United States Department of Defense through DARPA. The Internet protocol suite provides end-to-end data communication specifying how data should be packetized, addressed, transmitted, routed, and received. This functionality is organized into four abstraction layers, which classify all related protocols according to each protocol's scope of networking. An implementation of the layers for a particular application forms a protocol stack. From lowest to high ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |