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Round-robin Scheduling
Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing.Guowang Miao, Jens Zander, Ki Won Sung, and Ben Slimane, Fundamentals of Mobile Data Networks, Cambridge University Press, , 2016. As the term is generally used, time slices (also known as time quanta) are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive). Round-robin scheduling is simple, easy to implement, and starvation-free. Round-robin scheduling can be applied to other scheduling problems, such as data packet scheduling in computer networks. It is an operating system concept. The name of the algorithm comes from the round-robin principle known from other fields, where each person takes an equal share of something in turn. Process scheduling To schedule processes fairly, a round-robin scheduler generally employs time-sharing, giving each job a time slot or ''quantum'' (its allowance ...
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Round Robin Schedule Example
Round or rounds may refer to: Mathematics and science * The contour of a closed curve or surface with no sharp corners, such as an ellipse, circle, rounded rectangle, cant (architecture), cant, or sphere * Rounding, the shortening of a number to reduce the number of significant figures it contains * Round number, a number that ends with one or more zeroes * Roundness (geology), the smoothness of clastic particles * Roundedness, rounding of lips when pronouncing vowels * Labialization, rounding of lips when pronouncing consonants Music * Round (music), a type of musical composition * Rounds (album), ''Rounds'' (album), a 2003 album by Four Tet Places * The Round, a defunct theatre in the Ouseburn Valley, Newcastle upon Tyne, England * Round Point, a point on the north coast of King George Island, South Shetland Islands * Grand Rounds Scenic Byway, a parkway system in Minneapolis * Rounds Mountain, a peak in the Taconic Mountains, United States * Round Mountain (other) ...
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Packet Switching
In telecommunications, packet switching is a method of grouping Data (computing), data into ''network packet, packets'' that are transmitted over a digital Telecommunications network, network. Packets are made of a header (computing), header and a payload (computing), payload. Data in the header is used by networking hardware to direct the packet to its destination, where the payload is extracted and used by an operating system, application software, or protocol suite, higher layer protocols. Packet switching is the primary basis for data communications in computer networks worldwide. In the early 1960s, American computer scientist Paul Baran developed the concept that he called "distributed adaptive message block switching", with the goal of providing a fault-tolerant, efficient routing method for telecommunication messages as part of a research program at the RAND Corporation, funded by the United States Department of Defense. His ideas contradicted then-established principles ...
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Polling (computer Science)
Polling, or polled operation, in computer science, refers to actively sampling the status of an external device by a client program as a synchronous activity. Polling is most often used in terms of input/output (), and is also referred to as polled or software-driven . A good example of hardware implementation is a watchdog timer. Description Polling is the process where the computer or controlling device waits for an external device to check for its readiness or state, often with low-level hardware. For example, when a printer is connected via a parallel port, the computer waits until the printer has received the next character. These processes can be as minute as only reading one bit. This is sometimes used synonymously with 'busy-wait' polling. In this situation, when an operation is required, the computer does nothing other than check the status of the device until it is ready, at which point the device is accessed. In other words, the computer waits until the device is ...
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Token Ring
Token Ring network IBM hermaphroditic connector with locking clip. Screen contacts are prominently visible, gold-plated signal contacts less so. Token Ring is a computer networking technology used to build local area networks. It was introduced by IBM in 1984, and standardized in 1989 as IEEE 802.5. It uses a special three-byte frame called a ''token'' that is passed around a logical ''ring'' of workstations or servers. This token passing is a channel access method providing fair access for all stations, and eliminating the collisions of contention-based access methods. Token Ring was a successful technology, particularly in corporate environments, but was gradually eclipsed by the later versions of Ethernet. History A wide range of different local area network technologies were developed in the early 1970s, of which one, the Cambridge Ring, had demonstrated the potential of a token passing ring topology, and many teams worldwide began working on their own implementations. ...
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Channel Access
In telecommunications and computer networks, a channel access method or multiple access method allows more than two terminal (telecommunication), terminals connected to the same transmission medium to transmit over it and to share its capacity. Examples of shared physical media are wireless networks, bus networks, ring networks and point-to-point links operating in half-duplex mode. A channel access method is based on multiplexing, that allows several data streams or signals to share the same communication channel or transmission medium. In this context, multiplexing is provided by the physical layer. A channel access method may also be a part of the multiple access protocol and control mechanism, also known as medium access control (MAC). Medium access control deals with issues such as addressing, assigning multiplex channels to different users and avoiding collisions. Media access control is a sub-layer in the data link layer of the OSI model and a component of the link layer o ...
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Token Passing
On a local area network, token passing is a channel access method where a packet called a ''token'' is passed between nodes to authorize that node to communicate. In contrast to polling access methods, there is no pre-defined "master" node. The most well-known examples are IBM Token Ring and ARCNET, but there were a range of others, including FDDI (Fiber Distributed Data Interface), which was popular in the early to mid 1990s. Token passing schemes degrade deterministically under load, which is a key reason why they were popular for industrial control LANs such as MAP, (Manufacturing Automation Protocol). The advantage over contention based channel access (such as the CSMA/CD of early Ethernet), is that collisions are eliminated, and that the channel bandwidth can be fully utilized without idle time when demand is heavy. The disadvantage is that even when demand is light, a station wishing to transmit must wait for the token, increasing latency. Some types of token passing schemes ...
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Multiple Access
In telecommunications and computer networks, a channel access method or multiple access method allows more than two terminals connected to the same transmission medium to transmit over it and to share its capacity. Examples of shared physical media are wireless networks, bus networks, ring networks and point-to-point links operating in half-duplex mode. A channel access method is based on multiplexing, that allows several data streams or signals to share the same communication channel or transmission medium. In this context, multiplexing is provided by the physical layer. A channel access method may also be a part of the multiple access protocol and control mechanism, also known as medium access control (MAC). Medium access control deals with issues such as addressing, assigning multiplex channels to different users and avoiding collisions. Media access control is a sub-layer in the data link layer of the OSI model and a component of the link layer of the TCP/IP model. Fundamen ...
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Weighted Fair Queuing
Weighted fair queueing (WFQ) is a network scheduling algorithm. WFQ is both a packet-based implementation of the generalized processor sharing (GPS) policy, and a natural extension of fair queuing (FQ). Whereas FQ shares the link's capacity in equal subparts, WFQ allows schedulers to specify, for each flow, which fraction of the capacity will be given. Weighted fair queuing is also known as packet-by-packet GPS (PGPS or P-GPS) since it approximates generalized processor sharing "to within one packet transmission time, regardless of the arrival patterns." Parametrization and fairness Like other GPS-like scheduling algorithms, the choice of the weights is left to the network administrator. There is no unique definition of what is "fair" (see for further discussion). By regulating the WFQ weights dynamically, WFQ can be utilized for controlling the quality of service, for example, to achieve guaranteed data rate. Proportionally fair behavior can be achieved by setting the we ...
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Weighted Round Robin
Weighted round robin (WRR) is a network scheduler for data flows, but also used to schedule processes. Weighted round robin is a generalisation of round-robin scheduling. It serves a set of queues or tasks. Whereas round-robin cycles over the queues or tasks and gives one service opportunity per cycle, weighted round robin offers to each a fixed number of opportunities, as specified by the configured weight which serves to influence the portion of capacity received by each queue or task. In computer networks, a service opportunity is the emission of one packet, if the selected queue is non-empty. If all packets have the same size, WRR is the simplest approximation of generalized processor sharing (GPS). Several variations of WRR exist. The main ones are the ''classical'' WRR, and the ''interleaved'' WRR. Algorithm Principles WRR is presented in the following as a network scheduler. It can also be used to schedule tasks in a similar way. A weighted round-robin network sch ...
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Deficit Round Robin
Deficit Round Robin (DRR), also Deficit Weighted Round Robin (DWRR), is a scheduling algorithm for the network scheduler. DRR is, like weighted fair queuing (WFQ), a packet-based implementation of the ideal Generalized Processor Sharing (GPS) policy. It was proposed by M. Shreedhar and G. Varghese in 1995 as an efficient (with ''O(1)'' complexity) and fair algorithm. Details In DRR, a scheduler handling N flows is configured with one quantum Q_i for each flow. This global idea is that, at each round, the flow i can send at most Q_i bytes, and the remaining, if any, is reported to the next round. In this way, the flow of number will achieve a minimal long term data rate of \fracR, where R is the link rate. Algorithm The DRR scans all non-empty queues in sequence. When a non-empty queue i is selected, its deficit counter is incremented by its quantum value. Then, the value of the deficit counter is a maximal number of bytes that can be sent at this turn: if the deficit counter i ...
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Max-min Fairness
In communication networks, multiplexing and the division of scarce resources, max-min fairness is said to be achieved by an allocation if and only if the allocation is feasible and an attempt to increase the allocation of any participant necessarily results in the decrease in the allocation of some other participant with an equal or smaller allocation. In best-effort statistical multiplexing, a first-come first-served (FCFS) scheduling policy is often used. The advantage with max-min fairness over FCFS is that it results in traffic shaping, meaning that an ill-behaved flow, consisting of large data packets or bursts of many packets, will only punish itself and not other flows. Network congestion is consequently to some extent avoided. Fair queuing is an example of a max-min fair packet scheduling algorithm for statistical multiplexing and best-effort networks, since it gives scheduling priority to users that have achieved lowest data rate since they became active. In case of equ ...
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