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Real-time
Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined time steps of maximum duration and fast enough to affect the environment in which it occurs, such as inputs to a computing system. Examples of real-time operations include: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time ** Real-time camera system ...
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Real-time Computing
Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". Ben-Ari, Mordechai; "Principles of Concurrent and Distributed Programming", ch. 16, Prentice Hall, 1990, , page 164 Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually ''guarantee'' a response within any timeframe, although ''typical'' or ''expected'' response times may be given. Real-time processing ''fails'' if not completed within a specified deadline relative to an event; deadlines must always be met, regardless of system load. A real-time system has been described as one which "controls an environment by receiving data, processing them, and returning the results sufficiently quic ...
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Real-time Computer Graphics
Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface (GUI) to real-time image analysis, but is most often used in reference to interactive 3D computer graphics, typically using a graphics processing unit (GPU). One example of this concept is a video game that rapidly renders changing 3D environments to produce an illusion of motion. Computers have been capable of generating 2D images such as simple lines, images and polygons in real time since their invention. However, quickly rendering detailed 3D objects is a daunting task for traditional Von Neumann architecture-based systems. An early workaround to this problem was the use of sprites, 2D images that could imitate 3D graphics. Different techniques for rendering now exist, such as ray-tracing and rasterization. Using these techniques and advan ...
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Real-time Text
Real-time text (RTT) is text messaging, text transmitted instantly as it is typed or created. Recipients can immediately read the message while it is being written, without waiting. Real-time text is used for conversational text, in collaboration, and in live captioning. Technologies include TDD/TTY devices for the deaf, live captioning for TV, Text over IP (ToIP), some types of instant messaging, captioning for telephony/video teleconferencing, telecommunications relay services including ip-relay, transcription services including Remote CART, TypeWell, Collaborative real-time editing, collaborative text editing, Stream (computing), streaming text applications, Next Generation 9-1-1, next-generation 9-1-1/1-1-2 emergency service. Obsolete TDD/TTY devices are being replaced by more modern real-time text technologies, including Text over IP, ip-relay, and instant messaging. During 2012, the Real-Time Text Taskforce (R3TF) designed a standard international symbol to represent real-tim ...
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Real-time Gross Settlement
Real-time gross settlement (RTGS) systems are specialist Electronic funds transfer, funds transfer systems where the transfer of money or securities takes place from one bank to any other bank on a "real-time" and on a "gross (economics), gross" basis. Settlement (finance), Settlement in "real time" means a payment Financial transaction, transaction is not subjected to any waiting period, with transactions being settled as soon as they are processed. "Gross settlement" means the transaction is settled on a one-to-one basis, without bundling or net settlement, netting with any other transaction. "Settlement" means that once processed, payments are final and irrevocable. History As of 1985, three central banks implemented RTGS systems, while by the end of 2005, RTGS systems had been implemented by 90 central banks. The first system that had the attributes of an RTGS system was the US Fedwire system which was launched in 1970. This was based on a previous method of transferring funds ...
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Real-time Locating System
Real-time locating systems (RTLS), also known as real-time tracking systems, are used to automatically identify and track the location of objects or people in real time, usually within a building or other contained area. Wireless RTLS tags are attached to objects or worn by people, and in most RTLS, fixed reference points receive wireless signals from tags to determine their location. Examples of real-time locating systems include tracking automobiles through an assembly line, locating pallets of merchandise in a warehouse, or finding medical equipment in a hospital. The physical layer of RTLS technology is often radio frequency (RF) communication. Some systems use optical (usually infrared) or acoustic (usually ultrasound) technology with, or in place of, RF. RTLS tags and fixed reference points can be transmitters, receivers, or both, resulting in numerous possible technology combinations. RTLS are a form of local positioning system and do not usually refer to GPS or to mob ...
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Real-time Clock
A real-time clock (RTC) is an electronic device (most often in the form of an integrated circuit) that measures the passage of time. Although the term often refers to the devices in personal computers, servers and embedded systems, RTCs are present in almost any electronic device which needs to keep accurate time of day. Terminology The term ''real-time clock'' is used to avoid confusion with ordinary hardware clocks which are only signals that govern digital electronics, and do not count time in human units. RTC should not be confused with real-time computing, which shares its three-letter acronym but does not directly relate to time of day. Purpose Although keeping time can be done without an RTC, using one has benefits: * Low power consumption (important when running from alternate power) * Frees the main system for time-critical tasks * Sometimes more accurate than other methods A GPS receiver can shorten its startup time by comparing the current time, according to its ...
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Real-time Operating System
A real-time operating system (RTOS) is an operating system (OS) for real-time applications that processes data and events that have critically defined time constraints. An RTOS is distinct from a time-sharing operating system, such as Unix, which manages the sharing of system resources with a scheduler, data buffers, or fixed task prioritization in a multitasking or multiprogramming environment. Processing time requirements need to be fully understood and bound rather than just kept as a minimum. All processing must occur within the defined constraints. Real-time operating systems are event-driven and preemptive, meaning the OS is capable of monitoring the relevant priority of competing tasks, and make changes to the task priority. Event-driven systems switch between tasks based on their priorities, while time-sharing systems switch the task based on clock interrupts. Characteristics A key characteristic of an RTOS is the level of its consistency concerning the amount of time it ...
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Real-time Simulation
Real-time simulation refers to a computer model of a physical system that can execute at the same rate as actual "wall clock" time. In other words, the computer model runs at the same rate as the actual physical system. For example, if a tank takes 10 minutes to fill in the real world, the simulation would take 10 minutes as well. Real-time simulation occurs commonly in computer gaming, but also is important in the industrial market for operator training and off-line controller tuning. Computer languages like LabVIEW, VisSim and Simulink allow quick creation of such real-time simulations and have connections to industrial displays and programmable logic controllers via OLE for process control or digital and analog I/O cards. Several real-time simulator are available on the market like xPC Target and RT-LAB for mechatronic systems and using Simulink, eFPGASIM and eDRIVESIM for power electronic simulation and eMEGASIM, HYPERSIM and RTDS for power grid real-time (RTS) simulati ...
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Collaborative Real-time Editor
A collaborative real-time editor is a type of collaborative software or web application which enables real-time collaborative editing, simultaneous editing, or live editing of the same digital document, computer file or cloud-stored data – such as an online spreadsheet, word processing document, database or presentation – at the same time by different users on different computers or Mobile devices in healthcare, mobile devices, with automatic and nearly instantaneous merging of their edits. Real-time editing performs automatic, periodic, often nearly instantaneous synchronization of edits of all online users as they edit the document on their own device. This is designed to avoid or minimize edit conflicts. With asynchronous collaborative editing (i.e non-real-time, delayed or offline), each user must typically manually submit (publish, push or commit), update (refresh, pull, download or sync) and (if any edit conflicts occur) merge their edits. Due to the delayed nature o ...
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Real-time Control System
Real-time Control System (RCS) is a reference model architecture, suitable for many software-intensive, real-time computing control problem domains. It defines the types of functions needed in a real-time intelligent control system, and how these functions relate to each other. RCS is not a system design, nor is it a specification of how to implement specific systems. RCS prescribes a hierarchical control model based on a set of well-founded engineering principles to organize system complexity. All the control nodes at all levels share a generic node model.NIST ISD Research areas
overview. Last Updated: 5/12/2003. Accessed Aug 2, 2009.
Also RCS provides a comprehensive methodology for designing, engineering, integrating, and testing control systems. Architects iteratively partition system tasks and information in ...
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Real-time Protection
Antivirus software (abbreviated to AV software), also known as anti-malware, is a computer program used to prevent, detect, and remove malware. Antivirus software was originally developed to detect and remove computer viruses, hence the name. However, with the proliferation of other malware, antivirus software started to protect from other computer threats. In particular, modern antivirus software can protect users from malicious browser helper objects (BHOs), browser hijackers, ransomware, keyloggers, backdoors, rootkits, trojan horses, worms, malicious LSPs, dialers, fraud tools, adware, and spyware. Some products also include protection from other computer threats, such as infected and malicious URLs, spam, scam and phishing attacks, online identity (privacy), online banking attacks, social engineering techniques, advanced persistent threat (APT), and botnet DDoS attacks. History 1949–1980 period (pre-antivirus days) Although the roots of the comput ...
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Real Time Java
Real time Java is a catch-all term for a combination of technologies that enables programmers to write computer program, programs that meet the demands of real-time computing, real-time systems in the Java (programming language), Java programming language. Java's sophisticated memory management, native support for thread (computing), threading and concurrency, type safety, and relative simplicity have created a demand for its use in many domains. Its capabilities have been enhanced to support real time computational needs: * Real time Java supports a strict preemption (computing), priority-based thread (computing), threading model, * because Java threads support priorities, Java lock (computer science), locking mechanisms support priority inversion avoidance techniques, such as priority inheritance or the priority ceiling protocol, and * event handling. The initiaproposalfor an open standard for real-time Java was put forth by Kelvin Nilsen, then serving as a research faculty me ...
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