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Read–eval–print Loop
A read–eval–print loop (REPL), also termed an interactive toplevel or language shell, is a simple interactive computer programming environment that takes single user inputs, executes them, and returns the result to the user; a program written in a REPL environment is executed piecewise. The term usually refers to programming interfaces similar to the classic Lisp machine interactive environment. Common examples include command-line interface, command-line shell (computing), shells and similar environments for programming languages, and the technique is very characteristic of scripting languages. History In 1964, the expression ''READ-EVAL-PRINT cycle'' is used by L. Peter Deutsch and Edmund Berkeley for an implementation of Lisp (programming language), Lisp on the PDP-1. Just one month later, Project Mac published a report by Joseph Weizenbaum (the creator of ELIZA, the world's first chatbot) describing a REPL-based language, called OPL-1, implemented in his SLIP (program ...
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Computer Programming
Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing source code, code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the Domain (software engineering), application domain, details of programming languages and generic code library (computing), libraries, specialized algorithms, and Logic#Formal logic, formal logic. Auxiliary tasks accompanying and related to programming include Requirements analysis, analyzing requirements, Software testing, testing, debugging (investigating and fixing problems), imple ...
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Translation Unit (programming)
In C and C++ programming language terminology, a translation unit (or more casually a compilation unit) is the ultimate input to a C or C++ compiler from which an object file is generated. A translation unit roughly consists of a source file after it has been processed by the C preprocessor, meaning that header files listed in #include directives are literally included, sections of code within #ifndef may be included, and macros have been expanded. A C++ module is also a translation unit. Context A C program consists of ''units'' called '' source files'' (or ''preprocessing files''), which, in addition to source code, includes directives for the C preprocessor. A translation unit is the output of the C preprocessor – a source file after it has been preprocessed. Preprocessing notably consists of expanding a source file to recursively replace all #include directives with the literal file declared in the directive (usually header files, but possibly other source files); the ...
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Java (programming Language)
Java is a High-level programming language, high-level, General-purpose programming language, general-purpose, Memory safety, memory-safe, object-oriented programming, object-oriented programming language. It is intended to let programmers ''write once, run anywhere'' (Write once, run anywhere, WORA), meaning that compiler, compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to Java bytecode, bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax (programming languages), syntax of Java is similar to C (programming language), C and C++, but has fewer low-level programming language, low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as Reflective programming, reflection and runtime code modification) that are typically not available in traditional compiled languages. Java gained popularity sh ...
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Interpreter (computing)
In computer science, an interpreter is a computer program that directly executes instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program. An interpreter generally uses one of the following strategies for program execution: # Parse the source code and perform its behavior directly; # Translate source code into some efficient intermediate representation or object code and immediately execute that; # Explicitly execute stored precompiled bytecode made by a compiler and matched with the interpreter's virtual machine. Early versions of Lisp programming language and minicomputer and microcomputer BASIC dialects would be examples of the first type. Perl, Raku, Python, MATLAB, and Ruby are examples of the second, while UCSD Pascal is an example of the third type. Source programs are compiled ahead of time and stored as machine independent code, which is then linked at run-ti ...
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Symbolics
Symbolics, Inc., is a privately held American computer software maker that acquired the assets of the former manufacturing company of the identical name and continues to sell and maintain the Open Genera Lisp (programming language), Lisp system and the Macsyma computer algebra system.Symbolics
Sales by David Schmidt
The symbolics.com domain was List of the oldest currently-registered Internet domain names, originally registered on 15 March 1985, making it the first .com-domain in the world. In August 2009, it was sold to napkin.com (formerly XF.com) Investments.


History

Symbolics, Inc. was a computer manufacturer head ...
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SLIME
Slime or slimy may refer to: Science and technology Biology * Slime coat, the coating of mucus covering the body of all fish * Slime mold, an informal name for several eukaryotic organisms * Biofilm, or slime, a syntrophic community of microorganisms in which cells stick to each other * Slimy (fish), also known as the ponyfish * Snail slime, the mucus produced by snails * Subsurface lithoautotrophic microbial ecosystem, or SLiMEs, a type of endolithic ecosystems Chemistry * Gunge, or slime, a thick, gooey, yet runny substance used in children's TV programmes * Flubber (material), a rubbery polymer commonly called slime * Tailings, or slimes, a waste material left after the process of separation of ores Computing * SLIME (Superior Lisp Interaction Mode for Emacs), an Emacs mode for developing Common Lisp applications Arts and entertainment Toys * Slime (toy), a viscous, oozing green material * Slime (homemade toy), a viscous material which is made as a toy C ...
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CLIM
The Common Lisp Interface Manager (CLIM) is a Common Lisp-based programming interface for creating user interfaces, i.e., graphical user interfaces (GUIs). It provides an application programming interface (API) to user interface facilities for the programming language Lisp. It is a fully object-oriented programming user interface management system, using the Common Lisp Object System (CLOS) and is based on the mechanism of stream input and output. There are also facilities for output device independence. It is descended from the GUI system Dynamic Windows of Symbolics' Lisp machines between 1988 and 1993. The main development was CLIM 2.0, released in 1993. It is free and open source software released under a GNU Library General Public License (LGPL). CLIM has been designed to be portable across different Common Lisp implementations and different windowing systems. It uses a reflective architecture for its window system interface. CLIM supports, like Dynamic Windows, so-cal ...
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Debugging
In engineering, debugging is the process of finding the Root cause analysis, root cause, workarounds, and possible fixes for bug (engineering), bugs. For software, debugging tactics can involve interactive debugging, control flow analysis, Logfile, log file analysis, monitoring at the application monitoring, application or system monitoring, system level, memory dumps, and profiling (computer programming), profiling. Many Programming language, programming languages and Programming tool, software development tools also offer programs to aid in debugging, known as debuggers. Etymology The term ''bug'', in the sense of defect, dates back at least to 1878 when Thomas Edison wrote "little faults and difficulties" in his inventions as "Bugs". A popular story from the 1940s is from Admiral Grace Hopper. While she was working on a Harvard Mark II, Mark II computer at Harvard University, her associates discovered a moth stuck in a relay that impeded operation and wrote in a log book ...
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Exploratory Programming
Exploratory programming, as opposed to implementation (programming), is an important part of the software engineering cycle: when a domain is not very well understood or open-ended, or it's not clear what algorithms and data structures might be needed for an implementation, it's useful to be able to interactively develop and debug a program without having to go through the usual constraints of the edit-compile-run-debug cycle. Languages such as APL, Cecil, Clojure, C#, Dylan, Factor, Forth, F#, J, Java,through its JShell read-eval-print loop interpreter introduced in version 9 Julia, Lisp, Mathematica, Obliq, Oz, Prolog, Python, REBOL, Perl, R, Ruby, Scala, Self, Smalltalk, Tcl, and JavaScript, often in conjunction with an IDE, provide support for exploratory programming via interactivity, dynamicity, and extensibility. Formal specification versus exploratory programming For some software development projects, it makes sense to do a requirements analysis and a fo ...
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Prettyprint
Pretty-printing (or prettyprinting) is the application of any of various stylistic formatting conventions to text files, such as source code, markup, and similar kinds of content. These formatting conventions may entail adhering to an indentation style, using different color and typeface to highlight syntactic elements of source code, or adjusting size, to make the content easier for people to read, and understand. Pretty-printers for source code are sometimes called code formatters or beautifiers. Pretty-printing mathematics Pretty-printing usually refers to displaying mathematical expressions similar to the way they would be typeset professionally. For example, in computer algebra systems such as Maxima or Mathematica the system may write output like as Some graphing calculators, such as the Casio 9860 series, HP-49/50 series and HP Prime, TI-84 Plus, TI-89, and TI-Nspire, the TI-83 Plus with the PrettyPt add-on, or the TI-84 Plus with the same add-on or the "Mat ...
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Eval
In some programming languages, eval , short for evaluate, is a function which evaluates a string as though it were an expression in the language, and returns a result; in others, it executes multiple lines of code as though they had been included instead of the line including the eval. The input to eval is not necessarily a string; it may be structured representation of code, such as an abstract syntax tree (like Lisp forms), or of special type such as code (as in Python). The analog for a statement is exec, which executes a string (or code in other format) as if it were a statement; in some languages, such as Python, both are present, while in other languages only one of either eval or exec is. Security risks Using eval with data from an untrusted source may introduce security vulnerabilities. For instance, assuming that the get_data() function gets data from the Internet, this Python code is insecure: session authenticated'= False data = get_data() foo = eval(data) A ...
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