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Ragel
Ragel is a finite-state machine compiler and a parser generator. Initially Ragel supported output for C, C++ and Assembly source code, and was expanded to support several other languages including Objective C, D, Go, Ruby, and Java. Additional language support is also in development. It supports the generation of table or control flow driven state machines from regular expressions and/or state charts and can also build lexical analysers via the longest-match method. Ragel specifically targets text parsing and input validation.Omar Badreddin (2010) "Umple: a model-oriented programming language." ''Software Engineering, 2010 ACM/IEEE 32nd International Conference on. Vol. 2''. IEEE, 2010. Overview Ragel supports the generation of table or control flow driven state machines from regular expressions and/or state charts and can also build lexical analysers via the longest-match method. A unique feature of Ragel is that user actions can be associated with arbitrary state machin ...
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Comparison Of Parser Generators
This is a list of notable lexer generators and parser generators for various language classes. Regular languages Regular languages are a category of languages (sometimes termed Chomsky Type 3) which can be matched by a state machine (more specifically, by a deterministic finite automaton or a nondeterministic finite automaton) constructed from a regular expression. In particular, a regular language can match constructs like "A follows B", "Either A or B", "A, followed by zero or more instances of B", but cannot match constructs which require consistency between non-adjacent elements, such as "some instances of A followed by the same number of instances of B", and also cannot express the concept of recursive "nesting" ("every A is eventually followed by a matching B"). A classic example of a problem which a regular grammar cannot handle is the question of whether a given string contains correctly-nested parentheses. (This is typically handled by a Chomsky Type 2 grammar, also te ...
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Finite-state Machine
A finite-state machine (FSM) or finite-state automaton (FSA, plural: ''automata''), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of '' states'' at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a ''transition''. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types— deterministic finite-state machines and non-deterministic finite-state machines. A deterministic finite-state machine can be constructed equivalent to any non-deterministic one. The behavior of state machines can be observed in many devices in modern society that perform a predetermined sequence of actions depending on a sequence of events with which they are presented. Simple examples are vending machines, which dispense p ...
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Regular Expression
A regular expression (shortened as regex or regexp; sometimes referred to as rational expression) is a sequence of characters that specifies a search pattern in text. Usually such patterns are used by string-searching algorithms for "find" or "find and replace" operations on strings, or for input validation. Regular expression techniques are developed in theoretical computer science and formal language theory. The concept of regular expressions began in the 1950s, when the American mathematician Stephen Cole Kleene formalized the concept of a regular language. They came into common use with Unix text-processing utilities. Different syntaxes for writing regular expressions have existed since the 1980s, one being the POSIX standard and another, widely used, being the Perl syntax. Regular expressions are used in search engines, in search and replace dialogs of word processors and text editors, in text processing utilities such as sed and AWK, and in lexical analysis. Most gener ...
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Extended Backus–Naur Form
In computer science, extended Backus–Naur form (EBNF) is a family of metasyntax notations, any of which can be used to express a context-free grammar. EBNF is used to make a formal description of a formal language such as a computer programming language. They are extensions of the basic Backus–Naur form (BNF) metasyntax notation. The earliest EBNF was developed by Niklaus Wirth, incorporating some of the concepts (with a different syntax and notation) from Wirth syntax notation. Today, many variants of EBNF are in use. The International Organization for Standardization adopted an EBNF Standard, ISO/IEC 14977, in 1996. According to Zaytsev, however, this standard "only ended up adding yet another three dialects to the chaos" and, after noting its lack of success, also notes that the ISO EBNF is not even used in all ISO standards. Wheeler argues against using the ISO standard when using an EBNF and recommends considering alternative EBNF notations such as the one from the W ...
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Regular Language
In theoretical computer science and formal language theory, a regular language (also called a rational language) is a formal language that can be defined by a regular expression, in the strict sense in theoretical computer science (as opposed to many modern regular expressions engines, which are augmented with features that allow recognition of non-regular languages). Alternatively, a regular language can be defined as a language recognized by a finite automaton. The equivalence of regular expressions and finite automata is known as Kleene's theorem (after American mathematician Stephen Cole Kleene). In the Chomsky hierarchy, regular languages are the languages generated by Type-3 grammars. Formal definition The collection of regular languages over an alphabet Σ is defined recursively as follows: * The empty language Ø is a regular language. * For each ''a'' ∈ Σ (''a'' belongs to Σ), the singleton language is a regular language. * If ''A'' is a regular language, ''A''* ( ...
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ASCII
ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of technical limitations of computer systems at the time it was invented, ASCII has just 128 code points, of which only 95 are , which severely limited its scope. All modern computer systems instead use Unicode, which has millions of code points, but the first 128 of these are the same as the ASCII set. The Internet Assigned Numbers Authority (IANA) prefers the name US-ASCII for this character encoding. ASCII is one of the List of IEEE milestones, IEEE milestones. Overview ASCII was developed from telegraph code. Its first commercial use was as a seven-bit teleprinter code promoted by Bell data services. Work on the ASCII standard began in May 1961, with the first meeting of the American Standards Association's (ASA) (now the American Nat ...
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Graphviz
Graphviz (short for ''Graph Visualization Software'') is a package of open-source tools initiated by AT&T Labs Research for drawing graphs specified in DOT language scripts having the file name extension "gv". It also provides libraries for software applications to use the tools. Graphviz is free software licensed under the Eclipse Public License. Tools ; dot : a command-line tool to produce layered graph drawings in a variety of output formats, such as (PostScript, PDF, SVG, annotated text and so on). ; neato : useful for undirected graphs. "spring model" layout, minimizes global energy. Useful for graphs up to about 1000 nodes ; fdp : force-directed graph drawing similar to "spring model", but minimizes forces instead of energy. Useful for undirected graphs. ; sfdp : multiscale version of fdp for the layout of large undirected graphs ; twopi : for radial graph layouts. Nodes are placed on concentric circles depending their distance from a given root node ; circo : circul ...
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State Diagram
A state diagram is a type of diagram used in computer science and related fields to describe the behavior of systems. State diagrams require that the system described is composed of a finite number of states; sometimes, this is indeed the case, while at other times this is a reasonable abstraction. Many forms of state diagrams exist, which differ slightly and have different semantics. Overview State diagrams are used to give an abstract description of the behavior of a system. This behavior is analyzed and represented by a series of events that can occur in one or more possible states. Hereby "each diagram usually represents objects of a single class and track the different states of its objects through the system". State diagrams can be used to graphically represent finite-state machines (also called finite automata). This was introduced by Claude Shannon and Warren Weaver in their 1949 book ''The Mathematical Theory of Communication''. Another source is Taylor Booth in hi ...
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Regular Expression
A regular expression (shortened as regex or regexp; sometimes referred to as rational expression) is a sequence of characters that specifies a search pattern in text. Usually such patterns are used by string-searching algorithms for "find" or "find and replace" operations on strings, or for input validation. Regular expression techniques are developed in theoretical computer science and formal language theory. The concept of regular expressions began in the 1950s, when the American mathematician Stephen Cole Kleene formalized the concept of a regular language. They came into common use with Unix text-processing utilities. Different syntaxes for writing regular expressions have existed since the 1980s, one being the POSIX standard and another, widely used, being the Perl syntax. Regular expressions are used in search engines, in search and replace dialogs of word processors and text editors, in text processing utilities such as sed and AWK, and in lexical analysis. Most gener ...
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State Machine
A finite-state machine (FSM) or finite-state automaton (FSA, plural: ''automata''), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of '' states'' at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a ''transition''. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types— deterministic finite-state machines and non-deterministic finite-state machines. A deterministic finite-state machine can be constructed equivalent to any non-deterministic one. The behavior of state machines can be observed in many devices in modern society that perform a predetermined sequence of actions depending on a sequence of events with which they are presented. Simple examples are vending machines, which dispense p ...
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Umple
Umple is a language for both object-oriented programming and modelling with class diagrams and state diagrams. The name Umple is a portmanteau of "UML", "ample" and "Simple", indicating that it is designed to provide ample features to extend programming languages with UML capabilities. History and philosophy The design of Umple started in 2008 at the University of Ottawa. Umple was open-sourced and its development was moved to Google Code in early 2011 and to GitHub in 2015. Umple was developed, in part, to address certain problems observed in the modelling community. Most specifically, it was designed to bring modelling and programming into alignment, It was intended to help overcome inhibitions against modelling common in the programmer community. It was also intended to reduce some of the difficulties of model-driven development that arise from the need to use large, expensive or incomplete tools. One design objective is to enable programmers to model in a way they see ...
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