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Quartic Graph
In the mathematical field of graph theory, a quartic graph is a graph where all vertices have degree 4. In other words, a quartic graph is a 4-regular graph. Examples Several well-known graphs are quartic. They include: *The complete graph ''K''5, a quartic graph with 5 vertices, the smallest possible quartic graph. *The Chvátal graph, another quartic graph with 12 vertices, the smallest quartic graph that both has no triangles and cannot be colored with three colors. *The Folkman graph, a quartic graph with 20 vertices, the smallest semi-symmetric graph. *The Meredith graph, a quartic graph with 70 vertices that is 4-connected but has no Hamiltonian cycle, disproving a conjecture of Crispin Nash-Williams. Every medial graph is a quartic plane graph, and every quartic plane graph is the medial graph of a pair of dual plane graphs or multigraphs. Knot diagrams and link diagrams are also quartic plane multigraphs, in which the vertices represent the crossings of the diagram and ar ...
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Mathematics
Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics with the major subdisciplines of number theory, algebra, geometry, and analysis, respectively. There is no general consensus among mathematicians about a common definition for their academic discipline. Most mathematical activity involves the discovery of properties of abstract objects and the use of pure reason to prove them. These objects consist of either abstractions from nature orin modern mathematicsentities that are stipulated to have certain properties, called axioms. A ''proof'' consists of a succession of applications of deductive rules to already established results. These results include previously proved theorems, axioms, andin case of abstraction from naturesome basic properties that are considered true starting points of ...
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Medial Graph
In the mathematical discipline of graph theory, the medial graph of plane graph ''G'' is another graph ''M(G)'' that represents the adjacencies between edges in the faces of ''G''. Medial graphs were introduced in 1922 by Ernst Steinitz to study combinatorial properties of convex polyhedra, although the inverse construction was already used by Peter Tait in 1877 in his foundational study of knots and links. Formal definition Given a connected plane graph ''G'', its medial graph ''M(G)'' has * a vertex for each edge of ''G'' and * an edge between two vertices for each face of ''G'' in which their corresponding edges occur consecutively. The medial graph of a disconnected graph is the disjoint union of the medial graphs of each connected component. The definition of medial graph also extends without modification to graph embeddings on surfaces of higher genus. Properties * The medial graph of any plane graph is a 4- regular plane graph. * For any plane graph ''G'', the me ...
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Hamiltonian Decomposition
In graph theory, a branch of mathematics, a Hamiltonian decomposition of a given graph is a partition of the edges of the graph into Hamiltonian cycles. Hamiltonian decompositions have been studied both for undirected graphs and for directed graphs. In the undirected case a Hamiltonian decomposition can also be described as a 2-factorization of the graph such that each factor is connected. Necessary conditions For a Hamiltonian decomposition to exist in an undirected graph, the graph must be connected and regular of even degree. A directed graph with such a decomposition must be strongly connected and all vertices must have the same in-degree and out-degree as each other, but this degree does not need to be even. Special classes of graphs Complete graphs Every complete graph with an odd number n of vertices has a Hamiltonian decomposition. This result, which is a special case of the Oberwolfach problem of decomposing complete graphs into isomorphic 2-factors, was attributed to W ...
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Edge Coloring
In graph theory, an edge coloring of a graph is an assignment of "colors" to the edges of the graph so that no two incident edges have the same color. For example, the figure to the right shows an edge coloring of a graph by the colors red, blue, and green. Edge colorings are one of several different types of graph coloring. The edge-coloring problem asks whether it is possible to color the edges of a given graph using at most different colors, for a given value of , or with the fewest possible colors. The minimum required number of colors for the edges of a given graph is called the chromatic index of the graph. For example, the edges of the graph in the illustration can be colored by three colors but cannot be colored by two colors, so the graph shown has chromatic index three. By Vizing's theorem, the number of colors needed to edge color a simple graph is either its maximum degree or . For some graphs, such as bipartite graphs and high-degree planar graphs, the number of ...
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Linear Time
In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is generally expresse ...
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Graph Factorization
In graph theory, a factor of a graph ''G'' is a spanning subgraph, i.e., a subgraph that has the same vertex set as ''G''. A ''k''-factor of a graph is a spanning ''k''- regular subgraph, and a ''k''-factorization partitions the edges of the graph into disjoint ''k''-factors. A graph ''G'' is said to be ''k''-factorable if it admits a ''k''-factorization. In particular, a 1-factor is a perfect matching, and a 1-factorization of a ''k''-regular graph is an edge coloring with ''k'' colors. A 2-factor is a collection of cycles that spans all vertices of the graph. 1-factorization If a graph is 1-factorable (ie, has a 1-factorization), then it has to be a regular graph. However, not all regular graphs are 1-factorable. A ''k''-regular graph is 1-factorable if it has chromatic index ''k''; examples of such graphs include: * Any regular bipartite graph. Hall's marriage theorem can be used to show that a ''k''-regular bipartite graph contains a perfect matching. One can then remove t ...
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Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a Heuristic (computer science), heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm ca ...
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Perfect Matching
In graph theory, a perfect matching in a graph is a matching that covers every vertex of the graph. More formally, given a graph , a perfect matching in is a subset of edge set , such that every vertex in the vertex set is adjacent to exactly one edge in . A perfect matching is also called a 1-factor; see Graph factorization for an explanation of this term. In some literature, the term complete matching is used. Every perfect matching is a maximum-cardinality matching, but the opposite is not true. For example, consider the following graphs: : In graph (b) there is a perfect matching (of size 3) since all 6 vertices are matched; in graphs (a) and (c) there is a maximum-cardinality matching (of size 2) which is not perfect, since some vertices are unmatched. A perfect matching is also a minimum-size edge cover. If there is a perfect matching, then both the matching number and the edge cover number equal . A perfect matching can only occur when the graph has an even num ...
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Bipartite Graph
In the mathematical field of graph theory, a bipartite graph (or bigraph) is a graph whose vertices can be divided into two disjoint and independent sets U and V, that is every edge connects a vertex in U to one in V. Vertex sets U and V are usually called the ''parts'' of the graph. Equivalently, a bipartite graph is a graph that does not contain any odd-length cycles. The two sets U and V may be thought of as a coloring of the graph with two colors: if one colors all nodes in U blue, and all nodes in V red, each edge has endpoints of differing colors, as is required in the graph coloring problem.. In contrast, such a coloring is impossible in the case of a non-bipartite graph, such as a triangle: after one node is colored blue and another red, the third vertex of the triangle is connected to vertices of both colors, preventing it from being assigned either color. One often writes G=(U,V,E) to denote a bipartite graph whose partition has the parts U and V, with E denoting ...
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Euler Tour
In graph theory, an Eulerian trail (or Eulerian path) is a trail in a finite graph that visits every edge exactly once (allowing for revisiting vertices). Similarly, an Eulerian circuit or Eulerian cycle is an Eulerian trail that starts and ends on the same vertex. They were first discussed by Leonhard Euler while solving the famous Seven Bridges of Königsberg problem in 1736. The problem can be stated mathematically like this: :Given the graph in the image, is it possible to construct a path (or a cycle; i.e., a path starting and ending on the same vertex) that visits each edge exactly once? Euler proved that a necessary condition for the existence of Eulerian circuits is that all vertices in the graph have an even degree, and stated without proof that connected graphs with all vertices of even degree have an Eulerian circuit. The first complete proof of this latter claim was published posthumously in 1873 by Carl Hierholzer. This is known as Euler's Theorem: :A connected gra ...
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Connected Graph
In mathematics and computer science, connectivity is one of the basic concepts of graph theory: it asks for the minimum number of elements (nodes or edges) that need to be removed to separate the remaining nodes into two or more isolated subgraphs. It is closely related to the theory of network flow problems. The connectivity of a graph is an important measure of its resilience as a network. Connected vertices and graphs In an undirected graph , two '' vertices'' and are called connected if contains a path from to . Otherwise, they are called disconnected. If the two vertices are additionally connected by a path of length , i.e. by a single edge, the vertices are called adjacent. A graph is said to be connected if every pair of vertices in the graph is connected. This means that there is a path between every pair of vertices. An undirected graph that is not connected is called disconnected. An undirected graph ''G'' is therefore disconnected if there exist two vertices i ...
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Multigraph
In mathematics, and more specifically in graph theory, a multigraph is a graph which is permitted to have multiple edges (also called ''parallel edges''), that is, edges that have the same end nodes. Thus two vertices may be connected by more than one edge. There are two distinct notions of multiple edges: * ''Edges without own identity'': The identity of an edge is defined solely by the two nodes it connects. In this case, the term "multiple edges" means that the same edge can occur several times between these two nodes. * ''Edges with own identity'': Edges are primitive entities just like nodes. When multiple edges connect two nodes, these are different edges. A multigraph is different from a hypergraph, which is a graph in which an edge can connect any number of nodes, not just two. For some authors, the terms ''pseudograph'' and ''multigraph'' are synonymous. For others, a pseudograph is a multigraph that is permitted to have loops. Undirected multigraph (edges without ...
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