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In online chess, a premove is an input given by a player to the server during the player's opponent's turn that instructs the server to make a certain move on a certain turn in the future if possible. As with a normal move, a premove is done by dragging the piece to its destination, or by clicking the piece and then clicking its destination. Premoving is available on chess websites such as the Internet Chess Club, the Free Internet Chess Server, Chess.com, and Lichess. The Internet Chess Club allows players to block any players with premoving enabled.ICC websiteformula/ref> Description To premove, a player makes a move in the same way as they would move if it were their turn. After their opponent moves, the original player's move is immediately made, provided that the move is legal. Some websites, such as Chess.com, offer the option of making multiple premoves at a time. Each premove is made in sequence if possible; however, if any premove fails to be executed, then it and all ...
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Online Chess
Online chess is chess that is played over the Internet, allowing players to play against each other in real time. This is done through the use of Internet chess servers, which often include a system to pair up individual players based on their rating using an Elo or similar chess rating system. Online chess has existed since the 1970s, but has seen a rapid growth in popularity amidst the COVID-19 pandemic and rise of chess livestreaming. History Origins Online chess has existed in various forms including PLATO and play-by-email since the dawn of the Internet in the 1970s. The first Internet server designed for online chess was the Internet Chess Club (known at the time as ICS), which started operation in 1992. The first chess website, which allowed playing through a graphical interface, was Caissa.com (known at the time as Caissa's Web) which launched in 1995. Since then, a number of chess websites have been developed. These include Chess.com, Lichess, and chess24, which are th ...
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Internet Chess Club
The Internet Chess Club (ICC) is a commercial Internet chess server devoted to the play and discussion of chess and chess variants. ICC had over 30,000 subscribing members in 2005.John Black, Martin Cochran, Martin Ryan Gardner"Lessons Learned: A Security Analysis of the Internet Chess Club" acsac, pp.245–253, 21st Annual Computer Security Applications Conference (ACSAC'05), 2005. It was the first Internet chess server and was the largest pay to play chess server in 2005. History The first Internet chess server (ICS), programmed by Michael Moore and Richard Nash, was launched on 15 January 1992. Players logged in by telnet, and the board was displayed as ASCII text. Bugs in the server software allowed illegal moves, false checkmates etc. Over time more and more features were added to ICS, such as Elo ratings and a choice of graphical interfaces. The playing pool grew steadily, many of the server bugs were fixed, and players began to have higher expectations for stability. L ...
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Free Internet Chess Server
The Free Internet Chess Server (FICS) is a volunteer-run Internet chess server. It was organised as a free alternative to the Internet Chess Club (ICC), after that site began charging for membership. History The first Internet chess server, named the Internet Chess Server (ICS), started in January 1992. The software was coded, supported, and operated by volunteers until 1995, when administrators began charging players for membership and changed the name to ICC. Several former ICS programmers saw the commercialisation of ICS as an exploitation of their work. This group, led by Chris Petroff and Henrik Gram, developed FICS as an alternative to the paid model, giving users free, unrestricted access. The server debuted on . In 1998, the Free Internet Chess Organization (FICS) was organized as a nonprofit organization. In 2007, the legal entity was involuntarily dissolved. The server is still maintained and administered by volunteers. In 2016, 50,000 active players played a total ...
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Chess
Chess is a board game for two players, called White and Black, each controlling an army of chess pieces in their color, with the objective to checkmate the opponent's king. It is sometimes called international chess or Western chess to distinguish it from related games, such as xiangqi (Chinese chess) and shogi (Japanese chess). The recorded history of chess goes back at least to the emergence of a similar game, chaturanga, in seventh-century India. The rules of chess as we know them today emerged in Europe at the end of the 15th century, with standardization and universal acceptance by the end of the 19th century. Today, chess is one of the world's most popular games, played by millions of people worldwide. Chess is an abstract strategy game that involves no hidden information and no use of dice or cards. It is played on a chessboard with 64 squares arranged in an eight-by-eight grid. At the start, each player controls sixteen pieces: one king, one queen, two rooks, t ...
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Lichess
Lichess (; ) is a free and open-source Internet chess server run by a non-profit organization of the same name. Users of the site can play online chess anonymously and optionally register an account to play rated games. Lichess is ad-free and all the features are available for free, as the site is funded by donations from patrons. Features include chess puzzles, computer analysis, tournaments and chess variants; not all features are available to anonymous players, such as reviewing specific games. History Lichess was founded in 2010 by French programmer Thibault Duplessis. The software running Lichess and the design are mostly open source under the AGPL license and other free and non-free licenses. On February 11, 2015, an official Lichess mobile app was released for Android devices. An app for mobile devices running iOS was released on March 4, 2015. As of April 28, 2022, lichess.org had a global rank of 683 at Alexa, with most of its visitors coming from the United Stat ...
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Time Trouble
In chess played with a time control, time trouble, time pressure, or its German translation ''Zeitnot'', is the situation where a player has little time to complete the required moves. When forced to play quickly, the probability of making blunders is increased, so handling the clock is an important aspect of chess playing. The last move of the time control (often move 40) is especially prone to blunders if players only have a few seconds to play it, and many games have been lost due to poor time management in time pressure. Practical aspects Players often spend large amounts of time after the opening as they consider their plans and calculate various tactical variations. In many cases, spending this time to find the correct path is worth the risk of time trouble later on if the position is simplified to a point where it can be played quickly. However, spending large amounts of time in simple positions on non-forcing matters is often excessive. In time trouble, players are usually ...
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