Prefetch Input Queue
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Prefetch Input Queue
Fetching the instruction opcodes from program memory well in advance is known as prefetching and it is served by using prefetch input queue (PIQ).The pre-fetched instructions are stored in data structure - namely a queue. The fetching of opcodes well in advance, prior to their need for execution increases the overall efficiency of the processor boosting its speed. The processor no longer has to wait for the memory access operations for the subsequent instruction opcode to complete. This architecture was prominently used in the Intel 8086 microprocessor. Introduction Pipelining was brought to the forefront of computing architecture design during the 1960s due to the need for faster and more efficient computing. Pipelining is the broader concept and most modern processors load their instructions some clock cycles before they execute them. This is achieved by pre-loading machine code from memory into a ''prefetch input queue''. This behavior only applies to von Neumann computer ...
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Opcode
In computing, an opcode (abbreviated from operation code, also known as instruction machine code, instruction code, instruction syllable, instruction parcel or opstring) is the portion of a machine language instruction that specifies the operation to be performed. Beside the opcode itself, most instructions also specify the data they will process, in the form of operands. In addition to opcodes used in the instruction set architectures of various CPUs, which are hardware devices, they can also be used in abstract computing machines as part of their byte code specifications. Overview Specifications and format of the opcodes are laid out in the instruction set architecture ( ISA) of the processor in question, which may be a general CPU or a more specialized processing unit. Opcodes for a given instruction set can be described through the use of an opcode table detailing all possible opcodes. Apart from the opcode itself, an instruction normally also has one or more specifiers ...
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Random Access Memory
Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A Random access, random-access memory device allows data items to be read (computer), read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks, CD-RWs, DVD-RWs and the older Magnetic tape data storage, magnetic tapes and drum memory), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. RAM contains multiplexer, multiplexing and demultiplexing circuitry, to connect the data lines to the addressed storage for reading or writing the entry. Usually more than one bit of storage is accessed by the same address, and RAM ...
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Intel 8088
The Intel 8088 ("''eighty-eighty-eight''", also called iAPX 88) microprocessor is a variant of the Intel 8086. Introduced on June 1, 1979, the 8088 has an eight-bit external data bus instead of the 16-bit bus of the 8086. The 16-bit registers and the one megabyte address range are unchanged, however. In fact, according to the Intel documentation, the 8086 and 8088 have the same execution unit (EU)—only the bus interface unit (BIU) is different. The original IBM PC is based on the 8088, as are its clones. History and description The 8088 was designed at Intel's laboratory in Haifa, Israel, as were a large number of Intel's processors. The 8088 was targeted at economical systems by allowing the use of an eight-bit data path and eight-bit support and peripheral chips; complex circuit boards were still fairly cumbersome and expensive when it was released. The prefetch queue of the 8088 was shortened to four bytes, from the 8086's six bytes, and the prefetch algorithm was s ...
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Opcode
In computing, an opcode (abbreviated from operation code, also known as instruction machine code, instruction code, instruction syllable, instruction parcel or opstring) is the portion of a machine language instruction that specifies the operation to be performed. Beside the opcode itself, most instructions also specify the data they will process, in the form of operands. In addition to opcodes used in the instruction set architectures of various CPUs, which are hardware devices, they can also be used in abstract computing machines as part of their byte code specifications. Overview Specifications and format of the opcodes are laid out in the instruction set architecture ( ISA) of the processor in question, which may be a general CPU or a more specialized processing unit. Opcodes for a given instruction set can be described through the use of an opcode table detailing all possible opcodes. Apart from the opcode itself, an instruction normally also has one or more specifiers ...
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Address Bus
In computer architecture, a bus (shortened form of the Latin '' omnibus'', and historically also called data highway or databus) is a communication system that transfers data between components inside a computer, or between computers. This expression covers all related hardware components (wire, optical fiber, etc.) and software, including communication protocols. Early computer buses were parallel electrical wires with multiple hardware connections, but the term is now used for any physical arrangement that provides the same logical function as a parallel electrical busbar. Modern computer buses can use both parallel and bit serial connections, and can be wired in either a multidrop (electrical parallel) or daisy chain topology, or connected by switched hubs, as in the case of Universal Serial Bus (USB). Background and nomenclature Computer systems generally consist of three main parts: * The central processing unit (CPU) that processes data, * The memory that holds the p ...
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System Bus
A system bus is a single computer bus that connects the major components of a computer system, combining the functions of a data bus to carry information, an address bus to determine where it should be sent or read from, and a control bus to determine its operation. The technique was developed to reduce costs and improve modularity, and although popular in the 1970s and 1980s, more modern computers use a variety of separate buses adapted to more specific needs. The system level bus (as distinct from a CPU's internal datapath busses) connects the CPU to memory and I/O devices. Typically a system level bus is designed for use as a backplane. Background scenario Many of the computers were based on the ''First Draft of a Report on the EDVAC'' report published in 1945. In what became known as the Von Neumann architecture, a central control unit and arithmetic logic unit (ALU, which he called the central arithmetic part) were combined with computer memory and input and output functio ...
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Instruction Pipeline
In computer engineering, instruction pipelining or ILP is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions processed in parallel. Concept and motivation In a pipelined computer, instructions flow through the central processing unit (CPU) in stages. For example, it might have one stage for each step of the von Neumann cycle: Fetch the instruction, fetch the operands, do the instruction, write the results. A pipelined computer usually has "pipeline registers" after each stage. These store information from the instruction and calculations so that the logic gates of the next stage can do the next step. This arrangement lets the CPU complete an instruction on each clock cycle. It is common for ...
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Bernoulli Process
In probability and statistics, a Bernoulli process (named after Jacob Bernoulli) is a finite or infinite sequence of binary random variables, so it is a discrete-time stochastic process that takes only two values, canonically 0 and 1. The component Bernoulli variables ''X''''i'' are identically distributed and independent. Prosaically, a Bernoulli process is a repeated coin flipping, possibly with an unfair coin (but with consistent unfairness). Every variable ''X''''i'' in the sequence is associated with a Bernoulli trial or experiment. They all have the same Bernoulli distribution. Much of what can be said about the Bernoulli process can also be generalized to more than two outcomes (such as the process for a six-sided die); this generalization is known as the Bernoulli scheme. The problem of determining the process, given only a limited sample of Bernoulli trials, may be called the problem of checking whether a coin is fair. Definition A Bernoulli process is a fini ...
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Cumulative Distribution Function
In probability theory and statistics, the cumulative distribution function (CDF) of a real-valued random variable X, or just distribution function of X, evaluated at x, is the probability that X will take a value less than or equal to x. Every probability distribution supported on the real numbers, discrete or "mixed" as well as continuous, is uniquely identified by an ''upwards continuous'' ''monotonic increasing'' cumulative distribution function F : \mathbb R \rightarrow ,1/math> satisfying \lim_F(x)=0 and \lim_F(x)=1. In the case of a scalar continuous distribution, it gives the area under the probability density function from minus infinity to x. Cumulative distribution functions are also used to specify the distribution of multivariate random variables. Definition The cumulative distribution function of a real-valued random variable X is the function given by where the right-hand side represents the probability that the random variable X takes on a value less tha ...
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Markov Process
A Markov chain or Markov process is a stochastic model describing a sequence of possible events in which the probability of each event depends only on the state attained in the previous event. Informally, this may be thought of as, "What happens next depends only on the state of affairs ''now''." A countably infinite sequence, in which the chain moves state at discrete time steps, gives a discrete-time Markov chain (DTMC). A continuous-time process is called a continuous-time Markov chain (CTMC). It is named after the Russian mathematician Andrey Markov. Markov chains have many applications as statistical models of real-world processes, such as studying cruise control systems in motor vehicles, queues or lines of customers arriving at an airport, currency exchange rates and animal population dynamics. Markov processes are the basis for general stochastic simulation methods known as Markov chain Monte Carlo, which are used for simulating sampling from complex probability distr ...
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Kendall's Notation
In queueing theory, a discipline within the mathematical theory of probability, Kendall's notation (or sometimes Kendall notation) is the standard system used to describe and classify a queueing node. D. G. Kendall proposed describing queueing models using three factors written A/S/''c'' in 1953 where A denotes the time between arrivals to the queue, S the service time distribution and ''c'' the number of service channels open at the node. It has since been extended to A/S/''c''/''K''/''N''/D where ''K'' is the capacity of the queue, ''N'' is the size of the population of jobs to be served, and D is the queueing discipline. When the final three parameters are not specified (e.g. M/M/1 queue), it is assumed ''K'' = ∞, ''N'' = ∞ and D =  FIFO. A: The arrival process A code describing the arrival process. The codes used are: S: The service time distribution This gives the distribution of time of the service of a customer. Some common notations ar ...
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Queueing Models
Queueing theory is the mathematical study of waiting lines, or queues. A queueing model is constructed so that queue lengths and waiting time can be predicted. Queueing theory is generally considered a branch of operations research because the results are often used when making business decisions about the resources needed to provide a service. Queueing theory has its origins in research by Agner Krarup Erlang when he created models to describe the system of Copenhagen Telephone Exchange company, a Danish company. The ideas have since seen applications including telecommunication, traffic engineering, computing and, particularly in industrial engineering, in the design of factories, shops, offices and hospitals, as well as in project management. Spelling The spelling "queueing" over "queuing" is typically encountered in the academic research field. In fact, one of the flagship journals of the field is '' Queueing Systems''. Single queueing nodes A queue, or queueing nod ...
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