Post-pass Optimizer
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Post-pass Optimizer
An object code optimizer, sometimes also known as a post pass optimizer or, for small sections of code, peephole optimizer, takes the output from a source language compile step - the object code or binary file - and tries to replace identifiable sections of the code with replacement code that is more algorithmically efficient (usually improved speed). Examples * " IBM Automatic Binary Optimizer for z/OS" (ABO) was introduced in 2015 as a cutting-edge technology designed to optimize the performance of COBOL applications on IBM Z mainframes without the need for recompiling source. It uses advanced optimization technology shipped in the latest Enterprise COBOL. ABO optimizes compiled binaries without affecting program logic. As a result, the application runs faster but behavior remains unchanged so testing effort could be reduced. Clients normally don't recompile 100 percent of their code when they upgrade to new compiler or IBM Z hardware levels, so code that's not recompiled wou ...
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Binary Optimizer
An object code optimizer, sometimes also known as a post pass optimizer or, for small sections of code, peephole optimizer, takes the output from a source language compile step - the object code or binary file - and tries to replace identifiable sections of the code with replacement code that is more algorithmically efficient (usually improved speed). Examples * " IBM Automatic Binary Optimizer for z/OS" (ABO) was introduced in 2015 as a cutting-edge technology designed to optimize the performance of COBOL applications on IBM Z mainframes without the need for recompiling source. It uses advanced optimization technology shipped in the latest Enterprise COBOL. ABO optimizes compiled binaries without affecting program logic. As a result, the application runs faster but behavior remains unchanged so testing effort could be reduced. Clients normally don't recompile 100 percent of their code when they upgrade to new compiler or IBM Z hardware levels, so code that's not recompiled wou ...
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Upgrade
Upgrading is the process of replacing a product with a newer version of the same product. In computing and consumer electronics an upgrade is generally a replacement of hardware, software or firmware with a newer or better version, in order to bring the system up to date or to improve its characteristics. Computing and consumer electronics Examples of common hardware upgrades include installing additional memory (RAM), adding larger hard disks, replacing microprocessor cards or graphics cards, and installing new versions of software. Many other upgrades are possible as well. Common software upgrades include changing the version of an operating system, of an office suite, of an anti-virus program, or of various other tools. Common firmware upgrades include the updating of the iPod control menus, the Xbox 360 dashboard, or the non-volatile flash memory that contains the embedded operating system for a consumer electronics device. Users can often download software and firmware u ...
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Feedback Directed Optimization
Profile-guided optimization (PGO, sometimes pronounced as ''pogo''), also known as profile-directed feedback (PDF), and feedback-directed optimization (FDO) is a compiler optimization technique in computer programming that uses profiling to improve program runtime performance. Method Optimization techniques based on static program analysis of the source code consider code performance improvements without actually executing the program. No dynamic program analysis is performed. The analysis may even consider code within loops including the number of times the loop will execute, for example in loop unrolling. In the absence of all the run time information, static program analysis can not take into account how frequently that code section is actually executed. The first high-level compiler, introduced as the Fortran Automatic Coding System in 1957, broke the code into blocks and devised a table of the frequency each block is executed via a simulated execution of the code in a Mo ...
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LLVM
LLVM is a set of compiler and toolchain technologies that can be used to develop a front end for any programming language and a back end for any instruction set architecture. LLVM is designed around a language-independent intermediate representation (IR) that serves as a portable, high-level assembly language that can be optimized with a variety of transformations over multiple passes. LLVM is written in C++ and is designed for compile-time, link-time, run-time, and "idle-time" optimization. Originally implemented for C and C++, the language-agnostic design of LLVM has since spawned a wide variety of front ends: languages with compilers that use LLVM (or which do not directly use LLVM but can generate compiled programs as LLVM IR) include ActionScript, Ada, C#, Common Lisp, PicoLisp, Crystal, CUDA, D, Delphi, Dylan, Forth, Fortran, Free Basic, Free Pascal, Graphical G, Halide, Haskell, Java bytecode, Julia, Kotlin, Lua, Objective-C, OpenCL, PostgreSQL's SQL and PLpg ...
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DynamoRIO
DynamoRIO is a BSD licensed dynamic binary instrumentation framework for the development of dynamic program analysis tools. DynamoRIO targets user space applications under the Android, Linux, and Windows operating systems running on the AArch32, IA-32, and x86-64 instruction set architectures. DynamoRIO was originally created as a dynamic binary optimization system but has since been used for security, debugging, and analysis tools. DynamoRIO originated in a collaboration between Hewlett-Packard's Dynamo optimization system and the Runtime Introspection and Optimization (RIO) research group at MIT; hence the combined name "DynamoRIO". It was first released publicly as a proprietary binary toolkit in June 2002 and was later open-sourced with a BSD license in January 2009. Overview DynamoRIO is a process virtual machine that redirects a program's execution from its original binary code to a copy of that code. Instrumentation that carries out the actions of the desired tool are t ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Self-modifying Code
In computer science, self-modifying code (SMC) is code that alters its own instructions while it is executing – usually to reduce the instruction path length and improve performance or simply to reduce otherwise repetitively similar code, thus simplifying maintenance. The term is usually only applied to code where the self-modification is intentional, not in situations where code accidentally modifies itself due to an error such as a buffer overflow. Self-modifying code can involve overwriting existing instructions or generating new code at run time and transferring control to that code. Self-modification can be used as an alternative to the method of "flag setting" and conditional program branching, used primarily to reduce the number of times a condition needs to be tested. The method is frequently used for conditionally invoking test/debugging code without requiring additional computational overhead for every input/output cycle. The modifications may be performed: * ...
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Software Performance Analysis
In software engineering, profiling ("program profiling", "software profiling") is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information serves to aid program optimization, and more specifically, performance engineering. Profiling is achieved by instrumenting either the program source code or its binary executable form using a tool called a ''profiler'' (or ''code profiler''). Profilers may use a number of different techniques, such as event-based, statistical, instrumented, and simulation methods. Gathering program events Profilers use a wide variety of techniques to collect data, including hardware interrupts, code instrumentation, instruction set simulation, operating system hooks, and performance counters. Use of profilers The output of a profiler may be: * A statistical ''sum ...
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The Sun Studio Binary Code Optimizer
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a v ...
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Novelty (patent)
Novelty is a requirement for a patent claim to be patentable. An invention is not new and therefore not patentable if it was known to the public before the filing date of the patent application, or before its date of priority if the applicant claims priority of an earlier patent application. The purpose of the novelty requirement is to prevent prior art from being patented again.: "I. Patentability; C. Novelty; 1. General" ("An invention can be patented only if it is new. An invention is considered to be new if it does not form part of the state of the art. The purpose of Art. 54(1) EPC is to prevent the state of the art being patented again (T 12/81, OJ 1982, 296; T 198/84, OJ 1985, 209).") Definition Novelty is requirement for a patent claim to be patentable. In contrast, if an invention was known to the public before filing a patent application, or before its date of priority, if the priority of an earlier patent application is claimed, the invention is not considered new and ...
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Just-in-time Compilation
In computing, just-in-time (JIT) compilation (also dynamic translation or run-time compilations) is a way of executing computer code that involves compilation during execution of a program (at run time) rather than before execution. This may consist of source code translation but is more commonly bytecode translation to machine code, which is then executed directly. A system implementing a JIT compiler typically continuously analyses the code being executed and identifies parts of the code where the speedup gained from compilation or recompilation would outweigh the overhead of compiling that code. JIT compilation is a combination of the two traditional approaches to translation to machine code—ahead-of-time compilation (AOT), and interpretation—and combines some advantages and drawbacks of both. Roughly, JIT compilation combines the speed of compiled code with the flexibility of interpretation, with the overhead of an interpreter and the additional overhead of compil ...
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Profiling (computer Programming)
In software engineering, profiling ("program profiling", "software profiling") is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information serves to aid program optimization, and more specifically, performance engineering. Profiling is achieved by instrumenting either the program source code or its binary executable form using a tool called a ''profiler'' (or ''code profiler''). Profilers may use a number of different techniques, such as event-based, statistical, instrumented, and simulation methods. Gathering program events Profilers use a wide variety of techniques to collect data, including hardware interrupts, code instrumentation, instruction set simulation, operating system hooks, and performance counters. Use of profilers The output of a profiler may be: * A statistical ''sum ...
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