Pointer Analysis
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Pointer Analysis
In computer science, pointer analysis, or points-to analysis, is a static code analysis technique that establishes which pointer (computer programming), pointers, or Heap (data structure), heap references, can point to which Variable (computer science), variables, or Memory address, storage locations. It is often a component of more complex analyses such as escape analysis. A closely related technique is shape analysis (software), shape analysis. This is the most common colloquial use of the term. A secondary use has ''pointer analysis'' be the collective name for both points-to analysis, defined as above, and alias analysis. Points-to and alias analysis are closely related but not always equivalent problems. Example Consider the following C program: int *id(int* p) void main(void) A pointer analysis computes a mapping from pointer expressions to a set of allocation sites of objects they may point to. For the above program, an idealized, fully precise analysis would compu ...
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
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Object (computer Science)
In software development, an object is an entity that has state, behavior, and identity. An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior. Put another way, an object represents an individual, identifiable item, unit, or entity, either real or abstract, with a well-defined role in the problem domain. A programming language can be classified based on its support for objects. A language that provides an encapsulation construct for state, behavior, and identity is classified as object-based. If the language also provides polymorphism and inheritance it is classified as object-oriented. A language that supports creating an object from a class is classified as class-based. A language that supports object creation via a template object is classified as prototype-based. The concept of object is used in many different software contexts, ...
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Datalog
Datalog is a declarative logic programming language. While it is syntactically a subset of Prolog, Datalog generally uses a bottom-up rather than top-down evaluation model. This difference yields significantly different behavior and properties from Prolog. It is often used as a query language for deductive databases. Datalog has been applied to problems in data integration, networking, program analysis, and more. Example A Datalog program consists of ''facts'', which are statements that are held to be true, and ''rules'', which say how to deduce new facts from known facts. For example, here are two facts that mean ''xerces is a parent of brooke'' and ''brooke is a parent of damocles'': parent(xerces, brooke). parent(brooke, damocles). The names are written in lowercase because strings beginning with an uppercase letter stand for variables. Here are two rules: ancestor(X, Y) :- parent(X, Y). ancestor(X, Y) :- parent(X, Z), ancestor(Z, Y). The :- symbol is read as "if", ...
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Pointer Analysis - Abstracting Memory Addresses By Their Allocation Site
Pointer may refer to: People with the name * Pointer (surname), a surname (including a list of people with the name) * Pointer Williams (born 1974), American former basketball player Arts, entertainment, and media * ''Pointer'' (journal), the official journal of the Singapore Armed Forces * ''The Pointer'', a 1939 American animated short film * The Pointer Sisters, an American R&B vocal group formed in 1969 Astronomy Pairs of stars popularly called "The Pointers": *Alpha Centauri and Beta Centauri, which point to the Southern Cross *Alpha Ursae Majoris (Dubhe) and Beta Ursae Majoris (Merak), which point to Polaris Brands and enterprises * Pointer (wireless phone), a short-lived mobile phone service in Finland in the 1980s * Pointer Insecticide, a brand of injected Imidacloprid for systemic insect control in trees * Pointer Telocation, an Israeli company specializing in stolen vehicle recovery Computing and technology * Pointer (computer programming), a data type used in pro ...
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Abstract Interpretation
In computer science, abstract interpretation is a theory of sound approximation of the semantics of computer programs, based on monotonic functions over ordered sets, especially lattices. It can be viewed as a partial execution of a computer program which gains information about its semantics (e.g., control-flow analysis, control-flow, data-flow analysis, data-flow) without performing all the calculations. Its main concrete application is formal static code analysis, static analysis, the automatic information extraction, extraction of information about the possible executions of computer programs; such analyses have two main usages: * inside compilers, to analyse programs to decide whether certain Optimization (computer science), optimizations or Program transformation, transformations are applicable; * for debugging or even the certification of programs against classes of bugs. Abstract interpretation was formalized by the French computer scientist working couple Patrick Cousot ...
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LLVM
LLVM, also called LLVM Core, is a target-independent optimizer and code generator. It can be used to develop a Compiler#Front end, frontend for any programming language and a Compiler#Back end, backend for any instruction set architecture. LLVM is designed around a language-independent specification, language-independent intermediate representation (IR) that serves as a Software portability, portable, high-level assembly language that can be optimizing compiler, optimized with a variety of transformations over multiple passes. The name ''LLVM'' originally stood for ''Low Level Virtual Machine.'' However, the project has since expanded, and the name is no longer an acronym but an orphan initialism. LLVM is written in C++ and is designed for compile-time, Linker (computing), link-time, runtime (program lifecycle phase), runtime, and "idle-time" optimization. Originally implemented for C (programming language), C and C++, the language-agnostic design of LLVM has since spawned a wide ...
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Union-find Data Structure
In computer science, a disjoint-set data structure, also called a union–find data structure or merge–find set, is a data structure that stores a collection of disjoint (non-overlapping) sets. Equivalently, it stores a partition of a set into disjoint subsets. It provides operations for adding new sets, merging sets (replacing them with their union), and finding a representative member of a set. The last operation makes it possible to determine efficiently whether any two elements belong to the same set or to different sets. While there are several ways of implementing disjoint-set data structures, in practice they are often identified with a particular implementation known as a disjoint-set forest. This specialized type of forest performs union and find operations in near-constant amortized time. For a sequence of addition, union, or find operations on a disjoint-set forest with nodes, the total time required is , where is the extremely slow-growing inverse Ackermann fun ...
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