Persistent Memory
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Persistent Memory
In computer science, persistent memory is any method or apparatus for efficiently storing data structures such that they can continue to be accessed using memory instructions or memory APIs even after the end of the process that created or last modified them. Often confused with non-volatile random-access memory (NVRAM), persistent memory is instead more closely linked to the concept of persistence in its emphasis on program state that exists outside the fault zone of the process that created it. (A process is a program under execution. The fault zone of a process is that subset of program state which could be corrupted by the process continuing to execute after incurring a fault, for instance due to an unreliable component used in the computer executing the program.) Efficient, memory-like access is the defining characteristic of persistent memory. It can be provided using microprocessor memory instructions, such as load and store. It can also be provided using APIs that impleme ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Non-volatile Random-access Memory
Non-volatile random-access memory (NVRAM) is random-access memory that retains data without applied power. This is in contrast to dynamic random-access memory (DRAM) and static random-access memory (SRAM), which both maintain data only for as long as power is applied, or forms of sequential-access memory such as magnetic tape, which cannot be randomly accessed but which retains data indefinitely without electric power. Read-only memory devices can be used to store system firmware in embedded systems such as an automotive ignition system control or home appliance. They are also used to hold the initial processor instructions required to bootstrap a computer system. Read-write memory can be used to store calibration constants, passwords, or setup information, and may be integrated into a microcontroller. If the main memory of a computer system were non-volatile, it would greatly reduce the time required to start a system after a power interruption. Current existing types of semi ...
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Persistence (computer Science)
In computer science, persistence refers to the characteristic of state of a system that outlives (persists more than) the process that created it. This is achieved in practice by storing the state as data in computer data storage. Programs have to transfer data to and from storage devices and have to provide mappings from the native programming-language data structures to the storage device data structures. Picture editing programs or word processors, for example, achieve state persistence by saving their documents to files. Orthogonal or transparent persistence Persistence is said to be " orthogonal" or "transparent" when it is implemented as an intrinsic property of the execution environment of a program. An orthogonal persistence environment does not require any specific actions by programs running in it to retrieve or save their state. Non-orthogonal persistence requires data to be written and read to and from storage using specific instructions in a program, resulting in ...
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File System
In computing, file system or filesystem (often abbreviated to fs) is a method and data structure that the operating system uses to control how data is stored and retrieved. Without a file system, data placed in a storage medium would be one large body of data with no way to tell where one piece of data stopped and the next began, or where any piece of data was located when it was time to retrieve it. By separating the data into pieces and giving each piece a name, the data are easily isolated and identified. Taking its name from the way a paper-based data management system is named, each group of data is called a "file". The structure and logic rules used to manage the groups of data and their names is called a "file system." There are many kinds of file systems, each with unique structure and logic, properties of speed, flexibility, security, size and more. Some file systems have been designed to be used for specific applications. For example, the ISO 9660 file system is designe ...
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NOVA (filesystem)
The NOVA (''non-volatile memory accelerated'') file system is an open-source, log-structured file system for byte-addressable persistent memory (for example non-volatile dual in-line memory module (NVDIMM) and 3D XPoint DIMMs) for Linux. NOVA is designed specifically for byte-addressable persistent memories and aims to provide high-performance, atomic file and metadata operations, and fault tolerance. To meet these goals NOVA combines several techniques found in other file systems. NOVA uses log structure, copy-on-write (COW), journaling, and log-structured metadata updates to provide strong atomicity guarantees, and it uses a combination replication, metadata checksums, and RAID 4 parity to protect data and metadata from media errors and software bugs. It also supports checkpoints to facilitate backups. Filesystem NOVA was developed at the University of California, San Diego, in the Non-Volatile Systems Laboratory of the Computer Science and Engineering Department. Patches were ...
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Persistent Data
Persistent data in the field of data processing denotes information that is infrequently accessed and not likely to be modified. Static data is information, for example a record, that does not change and may be intended to be permanent. It may have previously been categorized as persistent or dynamic. Dynamic data (also known as transactional data) is information that is asynchronously updated as new information becomes available. Updates to dynamic data may come at any time, with periods of inactivity in between. See also *JBND, Java library for programs handling persistent data *Persistent data structure *Persistent memory *Phantom OS Phantom OS is an operating system (OS) made by mostly Russian programmers (with help of some Uzbeks). It is based on a concept of persistent virtual memory, and uses a virtual machine, managed code, and bytecodes. It is one of a few OSes not bas ... - persistent operation system implementing concept of persistent data References {{Reflist C ...
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Persistent Data Structures
In computing, a persistent data structure or not ephemeral data structure is a data structure that always preserves the previous version of itself when it is modified. Such data structures are effectively Immutable object, immutable, as their operations do not (visibly) update the structure in-place, but instead always yield a new updated structure. The term was introduced in Driscoll, Sarnak, Sleator, and Tarjans' 1986 article. A data structure is partially persistent if all versions can be accessed but only the newest version can be modified. The data structure is fully persistent if every version can be both accessed and modified. If there is also a meld or merge operation that can create a new version from two previous versions, the data structure is called confluently persistent. Structures that are not persistent are called ''ephemeral''. These types of data structures are particularly common in Logic programming, logical and functional programming, as languages in those pa ...
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Phantom OS
Phantom OS is an operating system (OS) made by mostly Russian programmers (with help of some Uzbeks). It is based on a concept of persistent virtual memory, and uses a virtual machine, managed code, and bytecodes. It is one of a few OSes not based on classic concepts of Unix-like systems. Its primary goal is to achieve simplicity and effectiveness in both the operating system and application software at the same time. It is free and open-source software (FOSS) released under a GNU Lesser General Public License (LGPL). Phantom is based on the principle that "Everything is an object", in contrast to the Unix-like approach of "Everything is a file". Basics ''Managed code'' – Memory protection on object level, rather than process level; absence of pointer arithmetic in managed code avoids many problems that exist and occur in unmanaged code. ''Global address space'' – Very effective and inexpensive inter-process communication (IPC). Single (flat) address space allows transfer ...
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Storage Networking Industry Association
The Storage Networking Industry Association (SNIA) is a registered 501(c)(6) non-profit trade association incorporated in December 1997. SNIA has more than 185 unique members, 2,000 active contributing members and over 50,000 IT end users and storage professionals.  The SNIA absorbed the Small Form Factor Committee. SNIA's membership community participates in the following storage-related technical working groups: * Certification * Cloud Storage Technologies * Computational Storage * Data Management * Data Security * Dictionary * Networked Storage * Next Generation Data Center * Persistent Memory * Physical Storage * Power Efficiency Measurement * Storage Management Initiative – Specification (SMI-S) * Storage Management Swordfish Protocol SNIA and its technical council maintain a vendor-neutral dictionary and glossary of storage networking, data, and information management terminology. The SNIA dictionary won an award for publication excellence in 2009 and 2012 from the Bu ...
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University Of California, Santa Cruz
The University of California, Santa Cruz (UC Santa Cruz or UCSC) is a public university, public Land-grant university, land-grant research university in Santa Cruz, California. It is one of the ten campuses in the University of California system. Located on Monterey Bay, on the edge of the coastal community of Santa Cruz, the campus lies on of rolling, forested hills overlooking the Pacific Ocean. Founded in 1965, UC Santa Cruz began with the intention to showcase progressive, cross-disciplinary undergraduate education, innovative teaching methods and contemporary architecture. The residential college system consists of ten small colleges that were established as a variation of the Oxbridge collegiate university system. Among the Faculty is 1 Nobel Prize Laureate, 1 Breakthrough Prize in Life Sciences recipient, 12 members from the United States National Academy of Sciences, National Academy of Sciences, 28 members of the American Academy of Arts and Sciences, and 40 members o ...
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Computer File Systems
A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation. This term may also refer to a group of computers that are linked and function together, such as a computer network or computer cluster. A broad range of industrial and consumer products use computers as control systems. Simple special-purpose devices like microwave ovens and remote controls are included, as are factory devices like industrial robots and computer-aided design, as well as general-purpose devices like personal computers and mobile devices like smartphones. Computers power the Internet, which links bil ...
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