Partial Sorting
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Partial Sorting
In computer science, partial sorting is a relaxed variant of the sorting problem. Total sorting is the problem of returning a list of items such that its elements all appear in order, while partial sorting is returning a list of the ''k'' smallest (or ''k'' largest) elements in order. The other elements (above the ''k'' smallest ones) may also be sorted, as in an in-place partial sort, or may be discarded, which is common in streaming partial sorts. A common practical example of partial sorting is computing the "Top 100" of some list. In terms of indices, in a partially sorted list, for every index ''i'' from 1 to ''k,'' the ''i''-th element is in the same place as it would be in the fully sorted list: element ''i'' of the partially sorted list contains order statistic ''i'' of the input list. Offline problems Heap-based solution Heaps admit a simple single-pass partial sort when is fixed: insert the first elements of the input into a max-heap. Then make one pass over the remai ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Selection Sort
In computer science, selection sort is an in-place comparison sorting algorithm. It has an O(''n''2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity and has performance advantages over more complicated algorithms in certain situations, particularly where auxiliary memory is limited. The algorithm divides the input list into two parts: a sorted sublist of items which is built up from left to right at the front (left) of the list and a sublist of the remaining unsorted items that occupy the rest of the list. Initially, the sorted sublist is empty and the unsorted sublist is the entire input list. The algorithm proceeds by finding the smallest (or largest, depending on sorting order) element in the unsorted sublist, exchanging (swapping) it with the leftmost unsorted element (putting it in sorted order), and moving the sublist boundaries one element to the right. T ...
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Sorting Algorithms
In computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending. Efficient sorting is important for optimizing the efficiency of other algorithms (such as search and merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for canonicalizing data and for producing human-readable output. Formally, the output of any sorting algorithm must satisfy two conditions: # The output is in monotonic order (each element is no smaller/larger than the previous element, according to the required order). # The output is a permutation (a reordering, yet retaining all of the original elements) of the input. For optimum efficiency, the input data should be stored in a data structure which allows random access rather than one that allows only sequential access. History and concepts From the beginning of computi ...
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Communications Of The ACM
''Communications of the ACM'' is the monthly journal of the Association for Computing Machinery (ACM). It was established in 1958, with Saul Rosen as its first managing editor. It is sent to all ACM members. Articles are intended for readers with backgrounds in all areas of computer science and information systems. The focus is on the practical implications of advances in information technology and associated management issues; ACM also publishes a variety of more theoretical journals. The magazine straddles the boundary of a science magazine, trade magazine, and a scientific journal. While the content is subject to peer review, the articles published are often summaries of research that may also be published elsewhere. Material published must be accessible and relevant to a broad readership. From 1960 onward, ''CACM'' also published algorithms, expressed in ALGOL. The collection of algorithms later became known as the Collected Algorithms of the ACM. See also * ''Journal of the A ...
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Julia (programming Language)
Julia is a high-level, dynamic programming language. Its features are well suited for numerical analysis and computational science. Distinctive aspects of Julia's design include a type system with parametric polymorphism in a dynamic programming language; with multiple dispatch as its core programming paradigm. Julia supports concurrent, (composable) parallel and distributed computing (with or without using MPI or the built-in corresponding to "OpenMP-style" threads), and direct calling of C and Fortran libraries without glue code. Julia uses a just-in-time (JIT) compiler that is referred to as "just- ahead-of-time" (JAOT) in the Julia community, as Julia compiles all code (by default) to machine code before running it. Julia is garbage-collected, uses eager evaluation, and includes efficient libraries for floating-point calculations, linear algebra, random number generation, and regular expression matching. Many libraries are available, including some (e.g., for fast Fo ...
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Python (programming Language)
Python is a high-level, general-purpose programming language. Its design philosophy emphasizes code readability with the use of significant indentation. Python is dynamically-typed and garbage-collected. It supports multiple programming paradigms, including structured (particularly procedural), object-oriented and functional programming. It is often described as a "batteries included" language due to its comprehensive standard library. Guido van Rossum began working on Python in the late 1980s as a successor to the ABC programming language and first released it in 1991 as Python 0.9.0. Python 2.0 was released in 2000 and introduced new features such as list comprehensions, cycle-detecting garbage collection, reference counting, and Unicode support. Python 3.0, released in 2008, was a major revision that is not completely backward-compatible with earlier versions. Python 2 was discontinued with version 2.7.18 in 2020. Python consistently ranks as ...
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Median Of Medians
In computer science, the median of medians is an approximate (median) selection algorithm, frequently used to supply a good pivot for an exact selection algorithm, mainly the quickselect, that selects the ''k''th smallest element of an initially unsorted array. Median of medians finds an approximate median in linear time only, which is limited but an additional overhead for quickselect. When this approximate median is used as an improved pivot, the worst-case complexity of quickselect reduces significantly from quadratic to ''linear'', which is also the asymptotically optimal worst-case complexity of any selection algorithm. In other words, the median of medians is an approximate median-selection algorithm that helps building an asymptotically optimal, exact general selection algorithm (especially in the sense of worst-case complexity), by producing good pivot elements. Median of medians can also be used as a pivot strategy in quicksort, yielding an optimal algorithm, with worst-ca ...
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Average-case Complexity
In computational complexity theory, the average-case complexity of an algorithm is the amount of some computational resource (typically time) used by the algorithm, averaged over all possible inputs. It is frequently contrasted with worst-case complexity which considers the maximal complexity of the algorithm over all possible inputs. There are three primary motivations for studying average-case complexity.O. Goldreich and S. Vadhan, Special issue on worst-case versus average-case complexity, Comput. Complex. 16, 325–330, 2007. First, although some problems may be intractable in the worst-case, the inputs which elicit this behavior may rarely occur in practice, so the average-case complexity may be a more accurate measure of an algorithm's performance. Second, average-case complexity analysis provides tools and techniques to generate hard instances of problems which can be utilized in areas such as cryptography and derandomization. Third, average-case complexity allows discrimin ...
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Stack (data Structure)
In computer science, a stack is an abstract data type that serves as a collection of elements, with two main operations: * Push, which adds an element to the collection, and * Pop, which removes the most recently added element that was not yet removed. Additionally, a peek operation can, without modifying the stack, return the value of the last element added. Calling this structure a ''stack'' is by analogy to a set of physical items stacked one atop another, such as a stack of plates. The order in which an element added to or removed from a stack is described as last in, first out, referred to by the acronym LIFO. As with a stack of physical objects, this structure makes it easy to take an item off the top of the stack, but accessing a datum deeper in the stack may require taking off multiple other items first. Considered as a linear data structure, or more abstractly a sequential collection, the push and pop operations occur only at one end of the structure, referred to ...
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Mergesort
In computer science, merge sort (also commonly spelled as mergesort) is an efficient, general-purpose, and comparison-based sorting algorithm. Most implementations produce a stable sort, which means that the order of equal elements is the same in the input and output. Merge sort is a divide-and-conquer algorithm that was invented by John von Neumann in 1945. A detailed description and analysis of bottom-up merge sort appeared in a report by Goldstine and von Neumann as early as 1948. Algorithm Conceptually, a merge sort works as follows: #Divide the unsorted list into ''n'' sublists, each containing one element (a list of one element is considered sorted). #Repeatedly merge sublists to produce new sorted sublists until there is only one sublist remaining. This will be the sorted list. Top-down implementation Example C-like code using indices for top-down merge sort algorithm that recursively splits the list (called ''runs'' in this example) into sublists until sublist size i ...
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Relaxation (approximation)
In mathematical optimization and related fields, relaxation is a modeling strategy. A relaxation is an approximation of a difficult problem by a nearby problem that is easier to solve. A solution of the relaxed problem provides information about the original problem. For example, a linear programming relaxation of an integer programming problem removes the integrality constraint and so allows non-integer rational solutions. A Lagrangian relaxation of a complicated problem in combinatorial optimization penalizes violations of some constraints, allowing an easier relaxed problem to be solved. Relaxation techniques complement or supplement branch and bound algorithms of combinatorial optimization; linear programming and Lagrangian relaxations are used to obtain bounds in branch-and-bound algorithms for integer programming. The modeling strategy of relaxation should not be confused with iterative methods of relaxation, such as successive over-relaxation (SOR); iterative methods of ...
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Heapsort
In computer science, heapsort is a comparison-based sorting algorithm. Heapsort can be thought of as an improved selection sort: like selection sort, heapsort divides its input into a sorted and an unsorted region, and it iteratively shrinks the unsorted region by extracting the largest element from it and inserting it into the sorted region. Unlike selection sort, heapsort does not waste time with a linear-time scan of the unsorted region; rather, heap sort maintains the unsorted region in a heap data structure to more quickly find the largest element in each step. Although somewhat slower in practice on most machines than a well-implemented quicksort, it has the advantage of a more favorable worst-case runtime (and as such is used by Introsort as a fallback should it detect that quicksort is becoming degenerate). Heapsort is an in-place algorithm, but it is not a stable sort. Heapsort was invented by J. W. J. Williams in 1964. This was also the birth of the heap, presented a ...
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