Polyphase Quadrature Filter
A polyphase quadrature filter, or PQF, is a filter bank which splits an input signal into a given number N (mostly a power of 2) of equidistant sub-bands. These sub-bands are subsampled by a factor of N, so they are critically sample (signal), sampled. An important application of the polyphase filters (of FIR type) concerns the filtering and decimation of large band (and so high sample rate) input signals, e.g. coming from a high rate ADC, which can not be directly processed by an FPGA or in some case by an ASIC either. If the ADC plus FPGA/ASIC interface implements a demultiplexer of the ADC samples in N internal FPGA/ASIC registers, the polyphase filter transforms the decimator FIR filter canonic structure in N parallel branches clocked at 1/N of the ADC clock, allowing digital processing when N=Clock(ADC)/Clock(FPGA). This critical sampling introduces aliasing. Similar to the Modified discrete cosine transform, MDCT time domain alias cancellation the aliasing of polyphase quadrat ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Filter Bank
In signal processing, a filter bank (or filterbank) is an array of bandpass filters that separates the input signal into multiple components, each one carrying a single frequency Sub-band coding, sub-band of the original signal. One application of a filter bank is a graphic equalizer, which can attenuate the components differently and recombine them into a modified version of the original signal. The process of decomposition performed by the filter bank is called ''analysis'' (meaning analysis of the signal in terms of its components in each sub-band); the output of analysis is referred to as a subband signal with as many subbands as there are filters in the filter bank. The reconstruction process is called ''synthesis'', meaning reconstitution of a complete signal resulting from the filtering process. In digital signal processing, the term ''filter bank'' is also commonly applied to a bank of receivers. The difference is that receivers also Digital down converter, down-convert t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Digital Theatre System
DTS, Inc. (originally Digital Theater Systems) is an American company that makes surround sound, multichannel audio technologies for film and video. Based in Calabasas, California, the company introduced its DTS technology in 1993 as a competitor to Dolby Laboratories, incorporating DTS in the film ''Jurassic Park (film), Jurassic Park'' (1993). The DTS product is used in surround sound formats for both commercial/theatrical and consumer-grade applications. It was known as The Digital Experience until 1995. DTS licenses its technologies to consumer electronics manufacturers. The DTS brand was acquired by Tessera Holding Corporation in December 2016, then Tessera was renamed to Xperi Corporation. History DTS was founded by Terry Beard, an audio engineer and Caltech graduate. Beard, speaking to a friend of a friend, was able to get in touch with Steven Spielberg to audition a remastering of Spielberg's film ''Close Encounters of the Third Kind'' mixed in DTS. Spielberg then select ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Modified Discrete Cosine Transform
The modified discrete cosine transform (MDCT) is a transform based on the type-IV discrete cosine transform (DCT-IV), with the additional property of being lapped transform, lapped: it is designed to be performed on consecutive blocks of a larger dataset, where subsequent blocks are overlapped so that the last half of one block coincides with the first half of the next block. This overlapping, in addition to the energy-compaction qualities of the DCT, makes the MDCT especially attractive for signal compression applications, since it helps to avoid compression artifact, artifacts stemming from the block boundaries. As a result of these advantages, the MDCT is the most widely used lossy compression technique in audio data compression. It is employed in most modern audio coding standards, including MP3, Dolby Digital (AC-3), Vorbis (Ogg), Windows Media Audio (WMA), ATRAC, Cook codec, Cook, Advanced Audio Coding (AAC), High-Definition Coding (HDC), LDAC (codec), LDAC, Dolby AC-4, and MP ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Infinite Impulse Response
Infinite impulse response (IIR) is a property applying to many linear time-invariant systems that are distinguished by having an impulse response h(t) which does not become exactly zero past a certain point, but continues indefinitely. This is in contrast to a finite impulse response (FIR) system in which the impulse response ''does'' become exactly zero at times t>T for some finite T, thus being of finite duration. Common examples of linear time-invariant systems are most electronic and digital filters. Systems with this property are known as ''IIR systems'' or ''IIR filters''. In practice, the impulse response, even of IIR systems, usually approaches zero and can be neglected past a certain point. However the physical systems which give rise to IIR or FIR responses are dissimilar, and therein lies the importance of the distinction. For instance, analog electronic filters composed of resistors, capacitors, and/or inductors (and perhaps linear amplifiers) are generally IIR filter ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Finite Impulse Response
In signal processing, a finite impulse response (FIR) filter is a filter whose impulse response (or response to any finite length input) is of ''finite'' duration, because it settles to zero in finite time. This is in contrast to infinite impulse response (IIR) filters, which may have internal feedback and may continue to respond indefinitely (usually decaying). The impulse response (that is, the output in response to a Kronecker delta input) of an Nth-order discrete-time FIR filter lasts exactly N+1 samples (from first nonzero element through last nonzero element) before it then settles to zero. FIR filters can be discrete-time or continuous-time, and digital or analog. Definition For a causal discrete-time FIR filter of order ''N'', each value of the output sequence is a weighted sum of the most recent input values: :\begin y &= b_0 x + b_1 x -1+ \cdots + b_N x -N\\ &= \sum_^N b_i\cdot x -i \end where: * x /math> is the input signal, * y /math> is the output signa ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bandwidth (signal Processing)
Bandwidth is the difference between the upper and lower frequencies in a continuous band of frequencies. It is typically measured in hertz, and depending on context, may specifically refer to ''passband bandwidth'' or ''baseband bandwidth''. Passband bandwidth is the difference between the upper and lower cutoff frequencies of, for example, a band-pass filter, a communication channel, or a signal spectrum. Baseband bandwidth applies to a low-pass filter or baseband signal; the bandwidth is equal to its upper cutoff frequency. Bandwidth in hertz is a central concept in many fields, including electronics, information theory, digital communications, radio communications, signal processing, and spectroscopy and is one of the determinants of the capacity of a given communication channel. A key characteristic of bandwidth is that any band of a given width can carry the same amount of information, regardless of where that band is located in the frequency spectrum. For example, a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Band-pass Filter
A band-pass filter or bandpass filter (BPF) is a device that passes frequencies within a certain range and rejects (attenuates) frequencies outside that range. Description In electronics and signal processing, a filter is usually a two-port circuit or device which removes frequency components of a signal (an alternating voltage or current). A band-pass filter allows through components in a specified band of frequencies, called its ''passband'' but blocks components with frequencies above or below this band. This contrasts with a high-pass filter, which allows through components with frequencies above a specific frequency, and a low-pass filter, which allows through components with frequencies below a specific frequency. In digital signal processing, in which signals represented by digital numbers are processed by computer programs, a band-pass filter is a computer algorithm that performs the same function. The term band-pass filter is also used for optical filters, sh ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Low-pass Filter
A low-pass filter is a filter that passes signals with a frequency lower than a selected cutoff frequency and attenuates signals with frequencies higher than the cutoff frequency. The exact frequency response of the filter depends on the filter design. The filter is sometimes called a high-cut filter, or treble-cut filter in audio applications. A low-pass filter is the complement of a high-pass filter. In optics, high-pass and low-pass may have different meanings, depending on whether referring to frequency or wavelength of light, since these variables are inversely related. High-pass frequency filters would act as low-pass wavelength filters, and vice versa. For this reason it is a good practice to refer to wavelength filters as ''short-pass'' and ''long-pass'' to avoid confusion, which would correspond to ''high-pass'' and ''low-pass'' frequencies. Low-pass filters exist in many different forms, including electronic circuits such as a hiss filter used in audio, anti-aliasing fil ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Propagation Delay
Propagation delay is the time duration taken for a signal to reach its destination. It can relate to networking, electronics or physics. ''Hold time'' is the minimum interval required for the logic level to remain on the input after triggering edge of the clock pulse. Networking In computer networks, propagation delay is the amount of time it takes for the head of the signal to travel from the sender to the receiver. It can be computed as the ratio between the link length and the propagation speed over the specific medium. Propagation delay is equal to ''d / s'' where ''d'' is the distance and ''s'' is the wave propagation speed. In wireless communication, ''s''=''c'', i.e. the speed of light. In copper wire, the speed ''s'' generally ranges from .59c to .77c. This delay is the major obstacle in the development of high-speed computers and is called the interconnect bottleneck in IC systems. Electronics In electronics, digital circuits and digital electronics, the propagati ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Quadrature Mirror Filter
In digital signal processing, a quadrature mirror filter is a filter whose magnitude response is the mirror image around \pi/2 of that of another filter. Together these filters, first introduced by Croisier et al., are known as the quadrature mirror filter pair. A filter H_1(z) is the quadrature mirror filter of H_0(z) if H_1(z) = H_0(-z). The filter responses are symmetric about \Omega = \pi / 2: : \big, H_1\big(e^\big)\big, = \big, H_0\big(e^\big)\big, . In audio/voice codecs, a quadrature mirror filter pair is often used to implement a filter bank that splits an input signal into two bands. The resulting high-pass and low-pass signals are often reduced by a factor of 2, giving a critically sampled two-channel representation of the original signal. The analysis filters are often related by the following formula in addition to quadrate mirror property: : \big, H_0\big(e^\big)\big, ^2 + \big, H_1\big(e^\big)\big, ^2 = 1, where \Omega is the frequency, and the sampling rate is no ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Spectral Band Replication
Spectral band replication (SBR) is a technology to enhance audio or speech codecs, especially at low bit rates and is based on harmonic redundancy in the frequency domain. It can be combined with any audio compression codec: the codec itself transmits the lower and midfrequencies of the spectrum, while SBR replicates higher frequency content by transposing up harmonics from the lower and midfrequencies at the decoder. Some guidance information for reconstruction of the high-frequency spectral envelope is transmitted as side information. When needed, it also reconstructs or adaptively mixes in noise-like information in selected frequency bands in order to faithfully replicate signals that originally contained no or fewer tonal components. The SBR idea is based on the principle that the psychoacoustic part of the human brain tends to analyse higher frequencies with less accuracy; thus harmonic phenomena associated with the spectral band replication process needs only be accurate in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |