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Photography Game
A photography game is a form of video game in which taking photographs using the in-game camera system is a key game mechanic. Photography games often employ mechanics similar to a first-person shooter, but rather than using a gun to kill enemies, the aim is to use a camera to take photographs of the game world. Depending on the game, the act might incapacitate or defeat enemies, or the player might receive points or experience according to the composition of the photograph. Photography elements can be the only significant mode of gameplay, as in ''Pokémon Snap'' or '' Afrika'', or they can be used in combination with other gameplay modes such as action-adventure in ''Beyond Good & Evil'' or survival horror in ''Fatal Frame'' and ''Dead Rising''. History An early photography game was '' Gekibo: Gekisha Boy'', released in 1992 for the PC Engine. This was a side-scrolling video game where the player controlled a reticle representing a camera viewfinder moving over the screen. Anoth ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Full-motion Video
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes, games that are primarily presented through FMVs are referred to as full-motion video games or interactive movies. The early 1980s saw almost exclusive use of the LaserDisc for FMV games. Many arcade games used the technology but it was ultimately considered to be a fad and fell out of use. In the early 1990s FMV games had a resurgence of interest, the proliferation of optical discs gave rise to a slew of original FMV-based computer games such as '' Night Trap'' (1992), '' The 7th Guest'' (1993), '' Voyeur'' (1993), '' Phantasmagoria '' (1995), and '' Daryl F. Gates' Police Quest: SWAT'' (1995). The introduction of CD-based consoles like  3DO, CD-i, and  Sega CD brought the concept of interactive FMV gameplay. C ...
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Phasmophobia (video Game)
''Phasmophobia'' is a paranormal horror game developed and published by British indie game studio Kinetic Games. It is based primarily on the popular hobby of ghost hunting. The game became available in early access through Steam for Microsoft Windows with virtual reality support in September 2020. The game received a large influx of popularity the following month due to many well-known Twitch streamers and YouTubers playing it, mainly for the Halloween season. On October 15, 2020, the game was the sixth-most popular game on Twitch. It was the best selling game on Steam globally for several weeks in October to November 2020. Gameplay ''Phasmophobia'' is a horror investigation survival game played from a first-person perspective. The player works solo or in a group with up to three other players to complete a contract in which they must identify the type of ghost haunting the specified site. Players can communicate through voice chat, both locally within a short distance an ...
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Nintendo 3DS
The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita. The handheld's most prominent feature is its ability to display stereoscopic 3D effects without the use of 3D glasses or additional accessories, and it offers new features such as the StreetPass and SpotPass tag modes, powered by Nintendo Network; augmented reality using its 3D cameras; and Virtual Console, which allows owners to download and play games originally released on older video game systems. The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning in March 2011. Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 amid disappointing launch sales. The company offered ten ...
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Spirit Camera
''Spirit Camera: The Cursed Memoir'' is a spin-off game in the ''Fatal Frame'' series, co-developed by Tecmo Koei and Nintendo for the Nintendo 3DS. The game comes with an "AR notebook", the titular ''Diary of Faces'', which the player uses in conjunction with the game. It was released in 2012 for Japan on January 12; in North America on April 13; and in Europe on June 29. Gameplay ''Spirit Camera'' utilizes the capabilities of the Nintendo 3DS, which acts as the game's Camera Obscura, the signature "weapon" of the ''Fatal Frame'' series. The game uses the gyro sensors and 3D cameras to create a "visceral" gaming experience. In the game's story and most minigame modes, ghosts will appear in the player's environment, and will try to attack them. The player must use the Camera Obscura's abilities to damage and defeat these spirits by photographing them with the L and R buttons. The player must turn in all directions, as spirits hit by the camera will vanish and reappear beside or b ...
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Augmented Reality
Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive (i.e. additive to the natural environment), or destructive (i.e. masking of the natural environment). This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is largely synonymous with mixed reality. There is also overla ...
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New Pokémon Snap
''New Pokémon Snap'' is an on-rails first-person photography game developed by Bandai Namco Studios and published by Nintendo and The Pokémon Company for the Nintendo Switch. It is a sequel to the 1999 Nintendo 64 game ''Pokémon Snap.'' Announced in June 2020, it was released on April 30, 2021. Players travel in the Lental region using an on-rails hovercraft and research Pokémon by photographing them. Gameplay is similar to its Nintendo 64 predecessor, with the return of its island setting, the on-rails photography mechanic, unlockable stages, real-time interaction with the environment via unlockable items, and the ability to save photographs for later viewing. ''New Pokémon Snaps protagonist is guided by the Pokémon researcher Professor Mirror, who takes on the Professor Oak role from the first installment. Professor Mirror, who is joined by his assistants, offers not only the entire island for photography exploration, but also his research lab itself as an unlockable co ...
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Beyond Blue (video Game)
''Beyond Blue'' is an educational underwater diving adventure game developed and published by American studio E-Line Media, who had formerly developed '' Never Alone''. The game was inspired by the BBC's ''Blue Planet II'' nature documentary series. It was released on iOS through Apple Arcade on April 17, 2020 and on Windows, PlayStation 4 and Xbox One on June 11, 2020. The game was released for the Nintendo Switch on November 11, 2021. It received positive reviews praising its quality for an educational game while criticizing its short length, graphics, and unrealistic nature. Plot The game's main character is Mirai, a deep-sea researcher who leads a research team to investigate ocean life, such as whales. The game combines educational and narrative aspects. Reception The game received "mixed or average" reviews for Windows and Xbox One and "generally favorable" reviews for PlayStation 4, according to review aggregator Metacritic. The Switch port received "mixed or averag ...
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Endless Ocean
''Endless Ocean'' (known as ''Forever Blue'' in Japan) is a scuba diving adventure game for the Wii. It is published by Nintendo and was developed by Arika, who also worked on their spiritual predecessor '' Everblue'', another scuba diving adventure game. It was released in Japan on August 2, 2007, in Europe on November 9, 2007, and in North America on January 21, 2008 – after it had been planned for an October 2007 release. A sequel entitled '' Endless Ocean 2: Adventures of the Deep'' was released in Japan on September 17, 2009, Europe on February 5, 2010, and North America on February 22, 2010, with the title ''Endless Ocean: Blue World''. Plot ''Endless Ocean'' places the player in the role of a scuba diver exploring the Manaurai sea,The sea is called Manaurai in the European version, but is called "Manoa Lai" in the US release. a fictional setting in the South Pacific, in search of sea life and sunken treasure under the guidance of an assistant named Katherine Sunday. ...
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Scuba Diving
Scuba diving is a mode of underwater diving whereby divers use breathing equipment that is completely independent of a surface air supply. The name "scuba", an acronym for " Self-Contained Underwater Breathing Apparatus", was coined by Christian J. Lambertsen in a patent submitted in 1952. Scuba divers carry their own source of breathing gas, usually compressed air, affording them greater independence and movement than surface-supplied divers, and more time underwater than free divers. Although the use of compressed air is common, a gas blend with a higher oxygen content, known as enriched air or nitrox, has become popular due to the reduced nitrogen intake during long and/or repetitive dives. Also, breathing gas diluted with helium may be used to reduce the likelihood and effects of nitrogen narcosis during deeper dives. Open circuit scuba systems discharge the breathing gas into the environment as it is exhaled, and consist of one or more diving cylinders containing br ...
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Safari
A safari (; ) is an overland journey to observe wild animals, especially in eastern or southern Africa. The so-called "Big Five" game animals of Africa – lion, leopard, rhinoceros, elephant, and Cape buffalo – particularly form an important part of the safari market, both for wildlife viewing and big-game hunting. Etymology The Swahili word means "journey", originally from the Arabic noun ar, سفر, safar, label=none, meaning "journey", "travel", "trip", or "tour"; the verb for "to travel" in Swahili is . These words are used for any type of journey, e.g. by bus from Nairobi to Mombasa or by ferry from Dar es Salaam to Unguja. ''Safari'' entered the English language at the end of the 1850s thanks to explorer Richard Francis Burton. The Regimental March of the King's African Rifles was "Funga Safari", literally 'set out on a journey', or, in other words, pack up equipment ready for travel. Which is, in English: On Kenya's independence from the United Kingd ...
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Rail Shooter
Shoot 'em ups (also known as shmups or STGs ) are a Video game genre, sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids (video game), Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shoo ...
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