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Perpendicularly
In elementary geometry, two geometric objects are perpendicular if they intersect at a right angle (90 degrees or π/2 radians). The condition of perpendicularity may be represented graphically using the ''perpendicular symbol'', ⟂. It can be defined between two lines (or two line segments), between a line and a plane, and between two planes. Perpendicularity is one particular instance of the more general mathematical concept of '' orthogonality''; perpendicularity is the orthogonality of classical geometric objects. Thus, in advanced mathematics, the word "perpendicular" is sometimes used to describe much more complicated geometric orthogonality conditions, such as that between a surface and its '' normal vector''. Definitions A line is said to be perpendicular to another line if the two lines intersect at a right angle. Explicitly, a first line is perpendicular to a second line if (1) the two lines meet; and (2) at the point of intersection the straight angle on one side ...
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Line Segment
In geometry, a line segment is a part of a straight line that is bounded by two distinct end points, and contains every point on the line that is between its endpoints. The length of a line segment is given by the Euclidean distance between its endpoints. A closed line segment includes both endpoints, while an open line segment excludes both endpoints; a half-open line segment includes exactly one of the endpoints. In geometry, a line segment is often denoted using a line above the symbols for the two endpoints (such as \overline). Examples of line segments include the sides of a triangle or square. More generally, when both of the segment's end points are vertices of a polygon or polyhedron, the line segment is either an edge (geometry), edge (of that polygon or polyhedron) if they are adjacent vertices, or a diagonal. When the end points both lie on a curve (such as a circle), a line segment is called a chord (geometry), chord (of that curve). In real or complex vector spa ...
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Pythagorean Theorem
In mathematics, the Pythagorean theorem or Pythagoras' theorem is a fundamental relation in Euclidean geometry between the three sides of a right triangle. It states that the area of the square whose side is the hypotenuse (the side opposite the right angle) is equal to the sum of the areas of the squares on the other two sides. This theorem can be written as an equation relating the lengths of the sides ''a'', ''b'' and the hypotenuse ''c'', often called the Pythagorean equation: :a^2 + b^2 = c^2 , The theorem is named for the Greek philosopher Pythagoras, born around 570 BC. The theorem has been proven numerous times by many different methods – possibly the most for any mathematical theorem. The proofs are diverse, including both geometric proofs and algebraic proofs, with some dating back thousands of years. When Euclidean space is represented by a Cartesian coordinate system in analytic geometry, Euclidean distance satisfies the Pythagorean relation: the squared dist ...
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Circle
A circle is a shape consisting of all points in a plane that are at a given distance from a given point, the centre. Equivalently, it is the curve traced out by a point that moves in a plane so that its distance from a given point is constant. The distance between any point of the circle and the centre is called the radius. Usually, the radius is required to be a positive number. A circle with r=0 (a single point) is a degenerate case. This article is about circles in Euclidean geometry, and, in particular, the Euclidean plane, except where otherwise noted. Specifically, a circle is a simple closed curve that divides the plane into two regions: an interior and an exterior. In everyday use, the term "circle" may be used interchangeably to refer to either the boundary of the figure, or to the whole figure including its interior; in strict technical usage, the circle is only the boundary and the whole figure is called a '' disc''. A circle may also be defined as a special ki ...
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Inner Product
In mathematics, an inner product space (or, rarely, a Hausdorff space, Hausdorff pre-Hilbert space) is a real vector space or a complex vector space with an operation (mathematics), operation called an inner product. The inner product of two vectors in the space is a Scalar (mathematics), scalar, often denoted with angle brackets such as in \langle a, b \rangle. Inner products allow formal definitions of intuitive geometric notions, such as lengths, angles, and orthogonality (zero inner product) of vectors. Inner product spaces generalize Euclidean vector spaces, in which the inner product is the dot product or ''scalar product'' of Cartesian coordinates. Inner product spaces of infinite Dimension (vector space), dimension are widely used in functional analysis. Inner product spaces over the Field (mathematics), field of complex numbers are sometimes referred to as unitary spaces. The first usage of the concept of a vector space with an inner product is due to Giuseppe Peano, in ...
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Dot Product
In mathematics, the dot product or scalar productThe term ''scalar product'' means literally "product with a scalar as a result". It is also used sometimes for other symmetric bilinear forms, for example in a pseudo-Euclidean space. is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or rarely projection product) of Euclidean space, even though it is not the only inner product that can be defined on Euclidean space (see Inner product space for more). Algebraically, the dot product is the sum of the products of the corresponding entries of the two sequences of numbers. Geometrically, it is the product of the Euclidean magnitudes of the two vectors and the cosine of the angle between them. These definitions are equivalent when using Cartesian coordinates. In mo ...
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Linear Function
In mathematics, the term linear function refers to two distinct but related notions: * In calculus and related areas, a linear function is a function (mathematics), function whose graph of a function, graph is a straight line, that is, a polynomial function of polynomial degree, degree zero or one. For distinguishing such a linear function from the other concept, the term Affine transformation, affine function is often used. * In linear algebra, mathematical analysis, and functional analysis, a linear function is a linear map. As a polynomial function In calculus, analytic geometry and related areas, a linear function is a polynomial of degree one or less, including the zero polynomial (the latter not being considered to have degree zero). When the function is of only one variable (mathematics), variable, it is of the form :f(x)=ax+b, where and are constant (mathematics), constants, often real numbers. The graph of a function, graph of such a function of one variable is a n ...
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Slopes
In mathematics, the slope or gradient of a line is a number that describes both the ''direction'' and the ''steepness'' of the line. Slope is often denoted by the letter ''m''; there is no clear answer to the question why the letter ''m'' is used for slope, but its earliest use in English appears in O'Brien (1844) who wrote the equation of a straight line as and it can also be found in Todhunter (1888) who wrote it as "''y'' = ''mx'' + ''c''". Slope is calculated by finding the ratio of the "vertical change" to the "horizontal change" between (any) two distinct points on a line. Sometimes the ratio is expressed as a quotient ("rise over run"), giving the same number for every two distinct points on the same line. A line that is decreasing has a negative "rise". The line may be practical – as set by a road surveyor, or in a diagram that models a road or a roof either as a description or as a plan. The ''steepness'', incline, or grade of a line is measured by the absolute ...
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Product (mathematics)
In mathematics, a product is the result of multiplication, or an expression that identifies objects (numbers or variables) to be multiplied, called ''factors''. For example, 30 is the product of 6 and 5 (the result of multiplication), and x\cdot (2+x) is the product of x and (2+x) (indicating that the two factors should be multiplied together). The order in which real or complex numbers are multiplied has no bearing on the product; this is known as the ''commutative law'' of multiplication. When matrices or members of various other associative algebras are multiplied, the product usually depends on the order of the factors. Matrix multiplication, for example, is non-commutative, and so is multiplication in other algebras in general as well. There are many different kinds of products in mathematics: besides being able to multiply just numbers, polynomials or matrices, one can also define products on many different algebraic structures. Product of two numbers Product of a seque ...
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Vertical (angles)
In Euclidean geometry, an angle is the figure formed by two rays, called the '' sides'' of the angle, sharing a common endpoint, called the ''vertex'' of the angle. Angles formed by two rays lie in the plane that contains the rays. Angles are also formed by the intersection of two planes. These are called dihedral angles. Two intersecting curves may also define an angle, which is the angle of the rays lying tangent to the respective curves at their point of intersection. ''Angle'' is also used to designate the measure of an angle or of a rotation. This measure is the ratio of the length of a circular arc to its radius. In the case of a geometric angle, the arc is centered at the vertex and delimited by the sides. In the case of a rotation, the arc is centered at the center of the rotation and delimited by any other point and its image by the rotation. History and etymology The word ''angle'' comes from the Latin word ''angulus'', meaning "corner"; cognate words are the Gr ...
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Parallel Postulate
In geometry, the parallel postulate, also called Euclid's fifth postulate because it is the fifth postulate in Euclid's ''Elements'', is a distinctive axiom in Euclidean geometry. It states that, in two-dimensional geometry: ''If a line segment intersects two straight lines forming two interior angles on the same side that are less than two right angles, then the two lines, if extended indefinitely, meet on that side on which the angles sum to less than two right angles.'' This postulate does not specifically talk about parallel lines; it is only a postulate related to parallelism. Euclid gave the definition of parallel lines in Book I, Definition 23 just before the five postulates. ''Euclidean geometry'' is the study of geometry that satisfies all of Euclid's axioms, ''including'' the parallel postulate. The postulate was long considered to be obvious or inevitable, but proofs were elusive. Eventually, it was discovered that inverting the postulate gave valid, albeit differ ...
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Parallel (geometry)
In geometry, parallel lines are coplanar straight lines that do not intersect at any point. Parallel planes are planes in the same three-dimensional space that never meet. ''Parallel curves'' are curves that do not touch each other or intersect and keep a fixed minimum distance. In three-dimensional Euclidean space, a line and a plane that do not share a point are also said to be parallel. However, two noncoplanar lines are called ''skew lines''. Parallel lines are the subject of Euclid's parallel postulate. Parallelism is primarily a property of affine geometries and Euclidean geometry is a special instance of this type of geometry. In some other geometries, such as hyperbolic geometry, lines can have analogous properties that are referred to as parallelism. Symbol The parallel symbol is \parallel. For example, AB \parallel CD indicates that line ''AB'' is parallel to line ''CD''. In the Unicode character set, the "parallel" and "not parallel" signs have codepoint ...
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