Nested Stack Automaton
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Nested Stack Automaton
In automata theory, a nested stack automaton is a finite automaton that can make use of a stack containing data which can be additional stacks. Like a stack automaton, a nested stack automaton may step up or down in the stack, and read the current symbol; in addition, it may at any place create a new stack, operate on that one, eventually destroy it, and continue operating on the old stack. This way, stacks can be nested recursively to an arbitrary depth; however, the automaton always operates on the innermost stack only. A nested stack automaton is capable of recognizing an indexed language, and in fact the class of indexed languages is exactly the class of languages accepted by one-way nondeterministic nested stack automata. Nested stack automata should not be confused with embedded pushdown automata An embedded pushdown automaton or EPDA is a computational model for parsing languages generated by tree-adjoining grammars (TAGs). It is similar to the context-free grammar-pars ...
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Empty String{{!}}ε
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Automata Theory
Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science. The word ''automata'' comes from the Greek word αὐτόματος, which means "self-acting, self-willed, self-moving". An automaton (automata in plural) is an abstract self-propelled computing device which follows a predetermined sequence of operations automatically. An automaton with a finite number of states is called a Finite Automaton (FA) or Finite-State Machine (FSM). The figure on the right illustrates a finite-state machine, which is a well-known type of automaton. This automaton consists of states (represented in the figure by circles) and transitions (represented by arrows). As the automaton sees a symbol of input, it makes a transition (or jump) to another state, according to its transition function, which takes the previous state and current input symbol as its arguments. Automata theo ...
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Finite State Machine
A finite-state machine (FSM) or finite-state automaton (FSA, plural: ''automata''), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of '' states'' at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a ''transition''. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types— deterministic finite-state machines and non-deterministic finite-state machines. A deterministic finite-state machine can be constructed equivalent to any non-deterministic one. The behavior of state machines can be observed in many devices in modern society that perform a predetermined sequence of actions depending on a sequence of events with which they are presented. Simple examples are vending machines, which dispense p ...
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Stack (data Structure)
In computer science, a stack is an abstract data type that serves as a collection of elements, with two main operations: * Push, which adds an element to the collection, and * Pop, which removes the most recently added element that was not yet removed. Additionally, a peek operation can, without modifying the stack, return the value of the last element added. Calling this structure a ''stack'' is by analogy to a set of physical items stacked one atop another, such as a stack of plates. The order in which an element added to or removed from a stack is described as last in, first out, referred to by the acronym LIFO. As with a stack of physical objects, this structure makes it easy to take an item off the top of the stack, but accessing a datum deeper in the stack may require taking off multiple other items first. Considered as a linear data structure, or more abstractly a sequential collection, the push and pop operations occur only at one end of the structure, referred to ...
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Stack Automaton
In the theory of computation, a branch of theoretical computer science, a pushdown automaton (PDA) is a type of automaton that employs a stack. Pushdown automata are used in theories about what can be computed by machines. They are more capable than finite-state machines but less capable than Turing machines (see below). Deterministic pushdown automata can recognize all deterministic context-free languages while nondeterministic ones can recognize all context-free languages, with the former often used in parser design. The term "pushdown" refers to the fact that the stack can be regarded as being "pushed down" like a tray dispenser at a cafeteria, since the operations never work on elements other than the top element. A stack automaton, by contrast, does allow access to and operations on deeper elements. Stack automata can recognize a strictly larger set of languages than pushdown automata. A nested stack automaton allows full access, and also allows stacked values to be ent ...
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Indexed Language
Indexed languages are a class of formal languages discovered by Alfred Aho; they are described by indexed grammars and can be recognized by nested stack automata. Indexed languages are a proper subset of context-sensitive languages. They qualify as an abstract family of languages (furthermore a full AFL) and hence satisfy many closure properties. However, they are not closed under intersection or complement. The class of indexed languages has generalization of context-free languages, since indexed grammars can describe many of the nonlocal constraints occurring in natural languages. Gerald Gazdar (1988) and Vijay-Shanker (1987) introduced a mildly context-sensitive language class now known as linear indexed grammars (LIG). Linear indexed grammars have additional restrictions relative to IG. LIGs are weakly equivalent (generate the same language class) as tree adjoining grammars. Examples The following languages are indexed, but are not context-free: : \ : \ These two l ...
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Nondeterministic Algorithm
In computer programming, a nondeterministic algorithm is an algorithm that, even for the same input, can exhibit different behaviors on different runs, as opposed to a deterministic algorithm. There are several ways an algorithm may behave differently from run to run. A concurrent algorithm can perform differently on different runs due to a race condition. A probabilistic algorithm's behaviors depends on a random number generator. An algorithm that solves a problem in nondeterministic polynomial time can run in polynomial time or exponential time depending on the choices it makes during execution. The nondeterministic algorithms are often used to find an approximation to a solution, when the exact solution would be too costly to obtain using a deterministic one. The notion was introduced by Robert W. Floyd in 1967. Use Often in computational theory, the term "algorithm" refers to a deterministic algorithm. A nondeterministic algorithm is different from its more familiar determi ...
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Embedded Pushdown Automata
An embedded pushdown automaton or EPDA is a computational model for parsing languages generated by tree-adjoining grammars (TAGs). It is similar to the context-free grammar-parsing pushdown automaton, but instead of using a plain stack to store symbols, it has a stack of iterated stacks that store symbols, giving TAGs a generative capacity between context-free and context-sensitive grammars, or a subset of mildly context-sensitive grammars. Embedded pushdown automata should not be confused with nested stack automata which have more computational power. History and applications EPDAs were first described by K. Vijay-Shanker in his 1988 doctoral thesis. They have since been applied to more complete descriptions of classes of mildly context-sensitive grammars and have had important roles in refining the Chomsky hierarchy. Various subgrammars, such as the linear indexed grammar, can thus be defined. While natural languages have traditionally been analyzed using context-free gramma ...
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Kleene Star
In mathematical logic and computer science, the Kleene star (or Kleene operator or Kleene closure) is a unary operation, either on sets of strings or on sets of symbols or characters. In mathematics, it is more commonly known as the free monoid construction. The application of the Kleene star to a set V is written as ''V^*''. It is widely used for regular expressions, which is the context in which it was introduced by Stephen Kleene to characterize certain automata, where it means "zero or more repetitions". # If V is a set of strings, then ''V^*'' is defined as the smallest superset of V that contains the empty string \varepsilon and is closed under the string concatenation operation. # If V is a set of symbols or characters, then ''V^*'' is the set of all strings over symbols in V, including the empty string \varepsilon. The set ''V^*'' can also be described as the set containing the empty string and all finite-length strings that can be generated by concatenating arbitrary e ...
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String Concatenation
In formal language theory and computer programming, string concatenation is the operation of joining character strings end-to-end. For example, the concatenation of "snow" and "ball" is "snowball". In certain formalisations of concatenation theory, also called string theory, string concatenation is a primitive notion. Syntax In many programming languages, string concatenation is a binary infix operator. The + (plus) operator is often overloaded to denote concatenation for string arguments: "Hello, " + "World" has the value "Hello, World". In other languages there is a separate operator, particularly to specify implicit type conversion to string, as opposed to more complicated behavior for generic plus. Examples include . in Edinburgh IMP, Perl, and PHP, .. in Lua, and & in Ada, AppleScript, and Visual Basic. Other syntax exists, like , , in PL/I and Oracle Database SQL. In a few languages, notably C, C++, and Python, there is string literal concatenation, meanin ...
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Empty String
In formal language theory, the empty string, or empty word, is the unique string of length zero. Formal theory Formally, a string is a finite, ordered sequence of characters such as letters, digits or spaces. The empty string is the special case where the sequence has length zero, so there are no symbols in the string. There is only one empty string, because two strings are only different if they have different lengths or a different sequence of symbols. In formal treatments, the empty string is denoted with ε or sometimes Λ or λ. The empty string should not be confused with the empty language ∅, which is a formal language (i.e. a set of strings) that contains no strings, not even the empty string. The empty string has several properties: * , ε, = 0. Its string length is zero. * ε ⋅ s = s ⋅ ε = s. The empty string is the identity element of the concatenation operation. The set of all strings forms a free monoid with respect to ⋅ and ε. * εR = ε. Reversal o ...
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