Method Stub
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Method Stub
A method stub or simply stub in software development is a piece of code used to stand in for some other programming functionality. A stub may simulate the behavior of existing code (such as a procedure on a remote machine; such methods are often called mocks) or be a temporary substitute for yet-to-be-developed code. Stubs are therefore most useful in porting, distributed computing as well as general software development and testing. An example of a stub in pseudocode might be as follows: temperature = ThermometerRead(Outside) if temperature > 40 then print "It is hot!" end if function ThermometerRead(Source insideOrOutside) return 28 end function The above pseudocode utilises the function , which returns a temperature. While would be intended to read some hardware device, this function currently does not contain the necessary code. So does not, in essence, simulate any process, yet it ''does'' return a legal value, allowing the main program to be at least partia ...
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Software Development
Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development involves writing and maintaining the source code, but in a broader sense, it includes all processes from the conception of the desired software through to the final manifestation of the software, typically in a planned and structured process. Software development also includes research, new development, prototyping, modification, reuse, re-engineering, maintenance, or any other activities that result in software products. Methodologies One system development methodology is not necessarily suitable for use by all projects. Each of the available methodologies are best suited to specific kinds of projects, based on various technical, organizational, project, and team considerations. Software development activities Identification of need The sou ...
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Upper Memory
In DOS memory management, the upper memory area (UMA) refers to memory between the addresses of 640  KB and 1024 KB ( 0xA0000–0xFFFFF) in an IBM PC or compatible. IBM reserved the uppermost 384 KB of the 8088 CPU's 1024 KB address space for BIOS ROM, Video BIOS, Option ROMs, video RAM, RAM on peripherals, memory-mapped I/O, and obsoleted ROM BASIC. However, even with video RAM, the ROM BIOS, the Video BIOS, the Option ROMs, and I/O ports for peripherals, much of this 384 KB of address space was unused. As the 640 KB memory restriction became ever more of an obstacle, techniques were found to fill the empty areas with RAM. These areas were referred to as upper memory blocks (UMBs). Usage The next stage in the evolution of DOS was for the operating system to use upper memory blocks (UMBs) and the high memory area (HMA). This occurred with the release of DR DOS 5.0 in 1990. DR DOS' built-in memory manager, EMM386.EXE, could perform most ...
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Dummy Code
Skeleton programming is a style of computer programming based on simple high-level program structures and so called dummy code. Program skeletons resemble pseudocode, but allow parsing, compilation and testing of the code. Dummy code is inserted in a program skeleton to simulate processing and avoid compilation error messages. It may involve empty function declarations, or functions that return a correct result only for a simple test case where the expected response of the code is known. Skeleton programming facilitates a top-down design approach, where a partially functional system with complete high-level structures is designed and coded, and this system is then progressively expanded to fulfill the requirements of the project. Program skeletons are also sometimes used for high-level descriptions of algorithms. A program skeleton may also be utilized as a template that reflects syntax and structures commonly used in a wide class of problems. Skeleton programs are utilized i ...
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Mock Object
In object-oriented programming, mock objects are simulated objects that mimic the behaviour of real objects in controlled ways, most often as part of a software testing initiative. A programmer typically creates a mock object to test the behaviour of some other object, in much the same way that a car designer uses a crash test dummy to simulate the dynamic behaviour of a human in vehicle impacts. The technique is also applicable in generic programming. Motivation In a unit test, mock objects can simulate the behavior of complex, real objects and are therefore useful when a real object is impractical or impossible to incorporate into a unit test. If an object has any of the following characteristics, it may be useful to use a mock object in its place: * the object supplies non-deterministic results (e.g. the current time or the current temperature); * it has states that are difficult to create or reproduce (e.g. a network error); * it is slow (e.g. a complete database, which wo ...
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Method (computer Science)
A method in object-oriented programming (OOP) is a procedure associated with a message and an object. An object consists of ''state data'' and ''behavior''; these compose an ''interface'', which specifies how the object may be utilized by any of its various consumers. A method is a behavior of an object parametrized by a consumer. Data is represented as properties of the object, and behaviors are represented as methods. For example, a Window object could have methods such as open and close, while its state (whether it is open or closed at any given point in time) would be a property. In class-based programming, methods are defined within a class, and objects are instances of a given class. One of the most important capabilities that a method provides is ''method overriding'' - the same name (e.g., area) can be used for multiple different kinds of classes. This allows the sending objects to invoke behaviors and to delegate the implementation of those behaviors to the receiving o ...
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Fat Binary
A fat binary (or multiarchitecture binary) is a computer executable program or library which has been expanded (or "fattened") with code native to multiple instruction sets which can consequently be run on multiple processor types. This results in a file larger than a normal one-architecture binary file, thus the name. The usual method of implementation is to include a version of the machine code for each instruction set, preceded by a single entry point with code compatible with all operating systems, which executes a jump to the appropriate section. Alternative implementations store different executables in different forks, each with its own entry point that is directly used by the operating system. The use of fat binaries is not common in operating system software; there are several alternatives to solve the same problem, such as the use of an installer program to choose an architecture-specific binary at install time (such as with Android multiple APKs), selecting an archi ...
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NetWare I/O Subsystem
DOS Protected Mode Services (DPMS) is a set of extended DOS memory management services to allow DPMS-enabled DOS drivers to load and execute in extended memory and protected mode. Not being a DOS extender by itself, DPMS is a minimal set of extended DOS memory management services to allow slightly modified DOS resident system extensions ( RSX) such as device drivers or TSRs (as so called ''DPMS clients'') to relocate themselves into extended memory and run in 16-bit or 32-bit protected mode while leaving only a tiny stub in conventional memory as an interface to communicate with the conventional DOS environment. The DPMS clients do so through DPMS services provided by a previously loaded ''DPMS server''. The necessary size of the remaining stub depends on the type of driver, but often can be reduced to a few hundred bytes for just the header even for complex drivers. By executing the driver in extended memory and freeing up conventional memory, DPMS not only allows very large ...
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CLOAKING (DOS Extender)
Cloaking is a search engine optimization (SEO) technique in which the content presented to the search engine spider is different from that presented to the user's browser. This is done by delivering content based on the IP addresses or the User-Agent HTTP header of the user requesting the page. When a user is identified as a search engine spider, a server-side script delivers a different version of the web page, one that contains content not present on the visible page, or that is present but not searchable. The purpose of cloaking is sometimes to deceive search engines so they display the page when it would not otherwise be displayed (black hat SEO). However, it can also be a functional (though antiquated) technique for informing search engines of content they would not otherwise be able to locate because it is embedded in non-textual containers, such as video or certain Adobe Flash components. Since 2006, better methods of accessibility, including progressive enhancement, have ...
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DOS Protected Mode Services
DOS Protected Mode Services (DPMS) is a set of extended DOS memory management services to allow DPMS-enabled DOS drivers to load and execute in extended memory and protected mode. Not being a DOS extender by itself, DPMS is a minimal set of extended DOS memory management services to allow slightly modified DOS resident system extensions ( RSX) such as device drivers or TSRs (as so called ''DPMS clients'') to relocate themselves into extended memory and run in 16-bit or 32-bit protected mode while leaving only a tiny stub in conventional memory as an interface to communicate with the conventional DOS environment. The DPMS clients do so through DPMS services provided by a previously loaded ''DPMS server''. The necessary size of the remaining stub depends on the type of driver, but often can be reduced to a few hundred bytes for just the header even for complex drivers. By executing the driver in extended memory and freeing up conventional memory, DPMS not only allows very lar ...
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DOS Protected Mode Interface
In computing, the DOS Protected Mode Interface (DPMI) is a specification introduced in 1989 which allows a DOS program to run in protected mode, giving access to many features of the new PC processors of the time not available in real mode. It was initially developed by Microsoft for Windows 3.0, although Microsoft later turned control of the specification over to an industry committee with open membership. Almost all modern DOS extenders are based on DPMI and allow DOS programs to address all memory available in the PC and to run in protected mode (mostly in ring (computer security), ring 3, least privileged). Overview DPMI stands for DOS Protected Mode Interface. It is an API that allows a program to run in protected mode on 80286 series and later processors, and do the calls to real mode without having to set up these CPU modes manually. DPMI also provides the functions for managing various resources, notably Computer Memory, memory. This allows the DPMI-enabled programs to ...
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DOS Extender
A DOS extender is a computer software program running under DOS that enables software to run in a protected mode environment even though the host operating system is only capable of operating in real mode. DOS extenders were initially developed in the 1980s following the introduction of the Intel 80286 processor (and later expanded upon with the Intel 80386), to cope with the memory limitations of DOS. DOS extender operation A DOS extender is a program that "extends" DOS so that programs running in protected mode can transparently interface with the underlying DOS API. This was necessary because many of the functions provided by DOS require 16-bit segment and offset addresses pointing to memory locations within the Conventional memory, first 640 kilobytes of memory. Protected mode, however, uses an incompatible addressing method where the segment registers (now called selectors) are used to point to an entry in the Global Descriptor Table which describes the characteristics of ...
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Real-mode
Real mode, also called real address mode, is an operating mode of all x86-compatible CPUs. The mode gets its name from the fact that addresses in real mode always correspond to real locations in memory. Real mode is characterized by a 20-bit segmented memory address space (giving 1 MB of addressable memory) and unlimited direct software access to all addressable memory, I/O addresses and peripheral hardware. Real mode provides no support for memory protection, multitasking, or code privilege levels. Before the release of the 80286, which introduced protected mode, real mode was the only available mode for x86 CPUs; and for backward compatibility, all x86 CPUs start in real mode when reset, though it is possible to emulate real mode on other systems when starting on other modes. History The 286 architecture introduced protected mode, allowing for (among other things) hardware-level memory protection. Using these new features, however, required a new operating system that was sp ...
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