Matrix Chain Multiplication
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Matrix Chain Multiplication
Matrix chain multiplication (or the matrix chain ordering problem) is an optimization problem concerning the most efficient way to multiply a given sequence of matrices. The problem is not actually to ''perform'' the multiplications, but merely to decide the sequence of the matrix multiplications involved. The problem may be solved using dynamic programming Dynamic programming is both a mathematical optimization method and a computer programming method. The method was developed by Richard Bellman in the 1950s and has found applications in numerous fields, from aerospace engineering to economics. .... There are many options because matrix multiplication is associative. In other words, no matter how the product is parenthesized, the result obtained will remain the same. For example, for four matrices ''A'', ''B'', ''C'', and ''D'', there are five possible options: :((''AB'')''C'')''D'' = (''A''(''BC''))''D'' = (''AB'')(''CD'') = ''A''((''BC'')''D'') = ''A''(''B''(''CD'')) ...
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Optimization Problem
In mathematics, computer science and economics, an optimization problem is the problem of finding the ''best'' solution from all feasible solutions. Optimization problems can be divided into two categories, depending on whether the variables are continuous or discrete: * An optimization problem with discrete variables is known as a ''discrete optimization'', in which an object such as an integer, permutation or graph must be found from a countable set. * A problem with continuous variables is known as a ''continuous optimization'', in which an optimal value from a continuous function must be found. They can include constrained problems and multimodal problems. Continuous optimization problem The '' standard form'' of a continuous optimization problem is \begin &\underset& & f(x) \\ &\operatorname & &g_i(x) \leq 0, \quad i = 1,\dots,m \\ &&&h_j(x) = 0, \quad j = 1, \dots,p \end where * is the objective function to be minimized over the -variable vector , * are called ine ...
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Polygon Triangulation
In computational geometry, polygon triangulation is the partition of a polygonal area (simple polygon) into a set of triangles, i.e., finding a set of triangles with pairwise non-intersecting interiors whose union is . Triangulations may be viewed as special cases of planar straight-line graphs. When there are no holes or added points, triangulations form maximal outerplanar graphs. Polygon triangulation without extra vertices Over time, a number of algorithms have been proposed to triangulate a polygon. Special cases It is trivial to triangulate any convex polygon in linear time into a fan triangulation, by adding diagonals from one vertex to all other non-nearest neighbor vertices. The total number of ways to triangulate a convex ''n''-gon by non-intersecting diagonals is the (''n''−2)nd Catalan number, which equals :\frac, a formula found by Leonhard Euler. A monotone polygon can be triangulated in linear time with either the algorithm of A. Fournier and D.Y. ...
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Optimization Algorithms And Methods
Mathematical optimization (alternatively spelled ''optimisation'') or mathematical programming is the selection of a best element, with regard to some criterion, from some set of available alternatives. It is generally divided into two subfields: discrete optimization and continuous optimization. Optimization problems of sorts arise in all quantitative disciplines from computer science and engineering to operations research and economics, and the development of solution methods has been of interest in mathematics for centuries. In the more general approach, an optimization problem consists of maximizing or minimizing a real function by systematically choosing input values from within an allowed set and computing the value of the function. The generalization of optimization theory and techniques to other formulations constitutes a large area of applied mathematics. More generally, optimization includes finding "best available" values of some objective function given a define ...
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Tamari Lattice
In mathematics, a Tamari lattice, introduced by , is a partially ordered set in which the elements consist of different ways of grouping a sequence of objects into pairs using parentheses; for instance, for a sequence of four objects ''abcd'', the five possible groupings are ((''ab'')''c'')''d'', (''ab'')(''cd''), (''a''(''bc''))''d'', ''a''((''bc'')''d''), and ''a''(''b''(''cd'')). Each grouping describes a different order in which the objects may be combined by a binary operation; in the Tamari lattice, one grouping is ordered before another if the second grouping may be obtained from the first by only rightward applications of the associative law (''xy'')''z'' = ''x''(''yz''). For instance, applying this law with ''x'' = ''a'', ''y'' = ''bc'', and ''z'' = ''d'' gives the expansion (''a''(''bc''))''d'' = ''a''((''bc'')''d''), so in the ordering of the Tamari lattice (''a''(''bc''))''d'' ≤ ''a''((''bc'')''d''). In this ...
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Associahedron
In mathematics, an associahedron is an -dimensional convex polytope in which each vertex corresponds to a way of correctly inserting opening and closing parentheses in a string of letters, and the edges correspond to single application of the associativity rule. Equivalently, the vertices of an associahedron correspond to the triangulations of a regular polygon with sides and the edges correspond to edge flips in which a single diagonal is removed from a triangulation and replaced by a different diagonal. Associahedra are also called Stasheff polytopes after the work of Jim Stasheff, who rediscovered them in the early 1960s after earlier work on them by Dov Tamari. Examples The one-dimensional associahedron ''K''3 represents the two parenthesizations ((''xy'')''z'') and (''x''(''yz'')) of three symbols, or the two triangulations of a square. It is itself a line segment. The two-dimensional associahedron ''K''4 represents the five parenthesizations of four symbols, or th ...
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Linked Lists
In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory. Instead, each element points to the next. It is a data structure consisting of a collection of nodes which together represent a sequence. In its most basic form, each node contains: data, and a reference (in other words, a ''link'') to the next node in the sequence. This structure allows for efficient insertion or removal of elements from any position in the sequence during iteration. More complex variants add additional links, allowing more efficient insertion or removal of nodes at arbitrary positions. A drawback of linked lists is that access time is linear (and difficult to pipeline). Faster access, such as random access, is not feasible. Arrays have better cache locality compared to linked lists. Linked lists are among the simplest and most common data structures. They can be used to implement several other common abstract data types, in ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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String Concatenation
In formal language theory and computer programming, string concatenation is the operation of joining character strings end-to-end. For example, the concatenation of "snow" and "ball" is "snowball". In certain formalisations of concatenation theory, also called string theory, string concatenation is a primitive notion. Syntax In many programming languages, string concatenation is a binary infix operator. The + (plus) operator is often overloaded to denote concatenation for string arguments: "Hello, " + "World" has the value "Hello, World". In other languages there is a separate operator, particularly to specify implicit type conversion to string, as opposed to more complicated behavior for generic plus. Examples include . in Edinburgh IMP, Perl, and PHP, .. in Lua, and & in Ada, AppleScript, and Visual Basic. Other syntax exists, like , , in PL/I and Oracle Database SQL. In a few languages, notably C, C++, and Python, there is string literal concatenation, meanin ...
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Matrix Chain Multiplication Polygon Example
Matrix most commonly refers to: * ''The Matrix'' (franchise), an American media franchise ** ''The Matrix'', a 1999 science-fiction action film ** "The Matrix", a fictional setting, a virtual reality environment, within ''The Matrix'' (franchise) * Matrix (mathematics), a rectangular array of numbers, symbols or expressions Matrix (or its plural form matrices) may also refer to: Science and mathematics * Matrix (mathematics), algebraic structure, extension of vector into 2 dimensions * Matrix (logic), part of a formula in prenex normal form * Matrix (biology), the material in between a eukaryotic organism's cells * Matrix (chemical analysis), the non-analyte components of a sample * Matrix (geology), the fine-grained material in which larger objects are embedded * Matrix (composite), the constituent of a composite material * Hair matrix, produces hair * Nail matrix, part of the nail in anatomy Arts and entertainment Fictional entities * Matrix (comics), two comic book ...
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Hexagon
In geometry, a hexagon (from Ancient Greek, Greek , , meaning "six", and , , meaning "corner, angle") is a six-sided polygon. The total of the internal angles of any simple polygon, simple (non-self-intersecting) hexagon is 720°. Regular hexagon A ''regular polygon, regular hexagon'' has Schläfli symbol and can also be constructed as a Truncation (geometry), truncated equilateral triangle, t, which alternates two types of edges. A regular hexagon is defined as a hexagon that is both equilateral polygon, equilateral and equiangular polygon, equiangular. It is bicentric polygon, bicentric, meaning that it is both cyclic polygon, cyclic (has a circumscribed circle) and tangential polygon, tangential (has an inscribed circle). The common length of the sides equals the radius of the circumscribed circle or circumcircle, which equals \tfrac times the apothem (radius of the inscribed figure, inscribed circle). All internal angles are 120 degree (angle), degrees. A regular hexago ...
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Catalan Number
In combinatorial mathematics, the Catalan numbers are a sequence of natural numbers that occur in various counting problems, often involving recursively defined objects. They are named after the French-Belgian mathematician Eugène Charles Catalan (1814–1894). The ''n''th Catalan number can be expressed directly in terms of binomial coefficients by :C_n = \frac = \frac = \prod\limits_^\frac \qquad\textn\ge 0. The first Catalan numbers for ''n'' = 0, 1, 2, 3, ... are :1, 1, 2, 5, 14, 42, 132, 429, 1430, 4862, 16796, 58786, ... . Properties An alternative expression for ''C''''n'' is :C_n = - for n\ge 0, which is equivalent to the expression given above because \tbinom=\tfrac\tbinomn. This expression shows that ''C''''n'' is an integer, which is not immediately obvious from the first formula given. This expression forms the basis for a proof of the correctness of the formula. The Catalan numbers satisfy the recurrence relations :C_0 = 1 \quad \text \quad C_=\sum_^C_i ...
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