Matching Game
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Matching Game
Matching games are games that require players to match similar elements. Participants need to find a match for a word, picture, or card. For example, students place 30 word cards; composed of 15 pairs, face down in random order. Each person turns over two cards at a time, with the goal of turning over a matching pair, by using their memory. Examples Type of game that may involve matching include: * Domino games, Dominoes * Board games such as mahjong solitaire * Card games such as Concentration (game), Concentration or rummy * Tile-matching video games Types of matching Most matching games are objective, with correct answers in the rules for what counts as a match, pair, etc. Some however, like Dixit (card game), Dixit or Apples to Apples, are about subjective matches picked by one or more judge players. Here the correlation between a match holds value only as other players decide it, but rules dictate who will make those decisions and when. Matching card games In card games ...
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Game
A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a World Chess Championship, chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestr ...
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Domino Games
Dominoes is a family of tile-based games played with gaming pieces, commonly known as dominoes. Each domino is a rectangular tile, usually with a line dividing its face into two square ''ends''. Each end is marked with a number of spots (also called '' pips'' or ''dots'') or is blank. The backs of the tiles in a set are indistinguishable, either blank or having some common design. The gaming pieces make up a domino set, sometimes called a ''deck'' or ''pack''. The traditional European domino set consists of 28 tiles, also known as pieces, bones, rocks, stones, men, cards or just dominoes, featuring all combinations of spot counts between zero and six. A domino set is a generic gaming device, similar to playing cards or dice, in that a variety of games can be played with a set. Another form of entertainment using domino pieces is the practice of domino toppling. The earliest mention of dominoes is from Song dynasty China found in the text ''Former Events in Wulin'' by Zhou Mi ( ...
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Mahjong Solitaire
Mahjong solitaire (also known as Shanghai solitaire, electronic or computerized mahjong, solitaire mahjong or simply mahjong) is a single-player matching game that uses a set of mahjong tiles rather than cards. It is more commonly played on a computer than as a physical tabletop game. Its name comes from the four-player game mahjong, but it is played entirely differently. Play The 144 tiles are arranged in a four-layer pattern with their faces upwards. A tile is said to be open or exposed if it can be moved either left or right without disturbing other tiles. The goal is to match open pairs of identical tiles and remove them from the board, exposing the tiles under them for play. The game is won when all pairs of tiles have been removed from the board, and lost if the remaining tiles contain no exposed pairs. Mathematical analysis Playing Mahjong solitaire optimally in the sense to maximize the probability of removing all tiles is PSPACE-complete, and the game is NP-comple ...
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Concentration (game)
Concentration, also known as Memory, Shinkei-suijaku (Japanese meaning "nervous breakdown"), Matching Pairs, Match Match, Match Up, Pelmanism, Pexeso or simply Pairs, is a card game in which all of the cards are laid face down on a surface and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards. Concentration can be played with any number of players or as a solitaire or patience game. It is a particularly good game for young children, though adults may find it challenging and stimulating as well. The scheme is often used in quiz shows (in fact, several game shows have used its name in their titles) and can be employed as an educational game. Rules Any deck of playing cards may be used, although there are also commercial sets of cards with images. The rules given here are for a standard deck of 52 cards, which are normally laid face down in four rows of 13 cards each. The two jokers may be included for a total of six rows ...
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Rummy
Rummy is a group of matching-card games notable for similar gameplay based on matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build '' melds'' which can be either sets (three or four of a kind of the same rank) or runs (three or more sequential cards of the same suit) and either be first to go out or to amass more points than the opposition. Origin There are two common theories about the origin of Rummy, attributing its origins in either Mexico or China in the nineteenth century. The first is that it originated in Mexico around the 1890s in a game described as Conquian in R.F. Foster's book ''Foster's Complete Hoyle'', which was played with a 40 card Spanish deck and had melding mechanics. The second is that Rummy originated in Asia, and that Rummy was the result of a Mahjongg variant named Kun P'ai that was Westernized as Khanhoo by W.H. Wilkinson in 1891. Games scholar David Parlett combines these two theories, and p ...
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Tile-matching Video Game
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games.Juul (2009) p. 100 The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board. Their origins lie in puzzle games from the 1980s such as ''Tetris'', ''Chain Shot!'' (''SameGame'') and ''Puzznic''. Tile-matching games were made popular in the 2000s, in the form of casual games distributed or played over the Internet, notably the ''Bejeweled'' series of games. They have remained popular since, with the game '' Candy Crush Saga'' becoming the most-played game on Facebook in 2013. Tile-matching games cover a broad range of design elements, mechanics and gameplay experiences. They inclu ...
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Dixit (card Game)
''Dixit'' (, , "he/she/it said"), is a French card game created by Jean-Louis Roubira, illustrated by Marie Cardouat, and published by Libellud. Using a deck of cards illustrated with dreamlike images, players select cards that match a title suggested by the "storyteller", and attempt to guess which card the "storyteller" selected. The game was introduced in 2008. ''Dixit'' won the 2010 Spiel des Jahres award. Gameplay Each player starts the game with six random cards. Players then take turns being the storyteller, who looks at the six images in their hand. From one of these, the storyteller makes up a sentence or phrase that might describe it and says it out loud, without showing the card to the other players. The storyteller's aim is to provide a description that is ambiguous enough that not all other players will recognize the card from their description, yet relevant enough that some will. Each other player then selects from among their own six cards the one that best ma ...
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Apples To Apples
''Apples to Apples'' is a party game originally published by Out of the Box Publishing Inc., and now by Mattel. Players start with a hand of seven "red apple" cards, which feature nouns. A player is selected to be the first judge, and that judge plays a "green apple" card, which features an adjective. The round is won by playing the "red apple" card that the judge determines to be the best match for the "green apple" card. The role of the judge rotates, and the number of rounds is determined by the number of players. The game is designed for four to ten players and played for 30–75 minutes. ''Apples to Apples'' was chosen by Mensa International in 1999 as a "Mensa Select" prizewinner, an award given to five games each year. It was also named "Party Game of the Year" in the December 1999 issue of '' Games'' magazine and received the National Parenting Center's seal of approval in May 1999. The popularity of the game led to an increased interest in similar card-matching/answer-jud ...
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Pagat
The trull is a trio of three special trump cards used in tarock games in Austria and other countries that have a much higher card value than the other trumps. The individual cards are known as trull cards (''Trullstücke''). The word ''trull'' is derived from the French ''tous les trois'' which means "all three". In spite of its French roots the term is not common in the game of French tarot, where the trull cards are called ''les bouts'' ("butts", "ends") or, in earlier times, ''les oudlers'', which has no other meaning. Introduction The games of the tarot (French) or tarock (German) family are distinguished mainly in that, in addition to the suit cards, their decks have a series of 21 classical, permanent trumps, most of which are numbered with Roman or Arabic numerals. In games of German-language origin the trumps are also called ''tarocks''. The special role of the 'fool' (''Narren'') is described below. Tarock games are trick-taking card games, in which the cards have ...
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Stops Group
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge, Hearts, Poker or Rummy), but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries. A ; Ace # The card with one pip in a pack of cards. Usually the highest card of a suit, ranking immediately above the King. May also occupy the lowest rank. # Commonly refers to the Deuce or Two in German-suited packs which don't have real Aces. Often the highest card of a suit. ; Acorns : One of the four suits in a German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not sleeping. # See active player. ; active player # A player who receives cards in the current deal (i.e. is not sitting out because there are more players than the game is designed for a ...
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Eights Group
Crazy Eights is a Card game#Shedding games, shedding-type card game for two to seven players and the best known American member of the Eights Group which also includes Pig (card game), Pig and Spoons (card game), Spoons. The object of the game is to be the first player to discard all of their cards. The game is similar to Switch (card game), Switch and Mau Mau (card game), Mau Mau. Originally this was played primarily by children with the left over cards not used in Euchre. Now a standard 52-card deck is used when there are five or fewer players. When there are more than five players, two decks are shuffled together and all 104 cards are used. Origins The game first appeared as ''Eights'' in the 1930s, and the name ''Crazy Eights'' dates to the 1940s, derived from the United States military designation for discharge of mentally unstable soldiers, Section 8 (military), Section 8. It may have derived from the German game of Mau Mau (card game), Mau-Mau. There are many variations ...
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Card Dominoes
Domino, also known as Card Dominoes, Spoof, Sevens, Fan Tan (US) or Parliament (UK), is a card game of the Layout Group of matching card games for 3–8 players in which players aim to shed cards by matching the preceding ones or, if unable, must draw from the stock. Cards are played out to form a layout of sequences going up and down in suit from the agreed starting card (e.g. a Seven or an Unter). The game is won by the player who is first to empty their hand. The game is a cross between dominoes and patience and is suitable for children who have learnt the various card values. Cards Domino variants are played with 32- or 52-card packs and French- or German-suited cards. Rules All cards are dealt to the players, even if as a result some players have one card more than others. The first player begins by leading a card of the agreed rank, say, a Jack or Unter to the table. The next player must then play a Ten or a Queen/ Ober of the same suit. Subsequently, players must eit ...
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