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Matched Vertex
In the mathematical discipline of graph theory, a matching or independent edge set in an undirected Graph (discrete mathematics), graph is a set of Edge (graph theory), edges without common vertex (graph theory), vertices. Finding a matching in a bipartite graph can be treated as a Flow network, network flow problem. Definitions Given a Graph (discrete mathematics), graph a matching ''M'' in ''G'' is a set of pairwise non-adjacent edges, none of which are loop (graph theory), loops; that is, no two edges share common vertices. A vertex is matched (or saturated) if it is an endpoint of one of the edges in the matching. Otherwise the vertex is unmatched (or unsaturated). A maximal matching is a matching ''M'' of a graph ''G'' that is not a subset of any other matching. A matching ''M'' of a graph ''G'' is maximal if every edge in ''G'' has a non-empty intersection with at least one edge in ''M''. The following figure shows examples of maximal matchings (red) in three graphs ...
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Graph Theory
In mathematics, graph theory is the study of ''graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of '' vertices'' (also called ''nodes'' or ''points'') which are connected by '' edges'' (also called ''links'' or ''lines''). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics. Definitions Definitions in graph theory vary. The following are some of the more basic ways of defining graphs and related mathematical structures. Graph In one restricted but very common sense of the term, a graph is an ordered pair G=(V,E) comprising: * V, a set of vertices (also called nodes or points); * E \subseteq \, a set of edges (also called links or lines), which are unordered pairs of vertices (that is, an edge is associated with t ...
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Induced Subgraph
In the mathematical field of graph theory, an induced subgraph of a graph is another graph, formed from a subset of the vertices of the graph and ''all'' of the edges (from the original graph) connecting pairs of vertices in that subset. Definition Formally, let G=(V,E) be any graph, and let S\subset V be any subset of vertices of . Then the induced subgraph G is the graph whose vertex set is S and whose edge set consists of all of the edges in E that have both endpoints in S . That is, for any two vertices u,v\in S , u and v are adjacent in G if and only if they are adjacent in G . The same definition works for undirected graphs, directed graphs, and even multigraphs. The induced subgraph G may also be called the subgraph induced in G by S , or (if context makes the choice of G unambiguous) the induced subgraph of S . Examples Important types of induced subgraphs include the following. *Induced paths are induced subgraphs that are paths. The shortest path between ...
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Approximation Algorithm
In computer science and operations research, approximation algorithms are efficient algorithms that find approximate solutions to optimization problems (in particular NP-hard problems) with provable guarantees on the distance of the returned solution to the optimal one. Approximation algorithms naturally arise in the field of theoretical computer science as a consequence of the widely believed P ≠ NP conjecture. Under this conjecture, a wide class of optimization problems cannot be solved exactly in polynomial time. The field of approximation algorithms, therefore, tries to understand how closely it is possible to approximate optimal solutions to such problems in polynomial time. In an overwhelming majority of the cases, the guarantee of such algorithms is a multiplicative one expressed as an approximation ratio or approximation factor i.e., the optimal solution is always guaranteed to be within a (predetermined) multiplicative factor of the returned solution. However, there are ...
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Randomized Algorithm
A randomized algorithm is an algorithm that employs a degree of randomness as part of its logic or procedure. The algorithm typically uses uniformly random bits as an auxiliary input to guide its behavior, in the hope of achieving good performance in the "average case" over all possible choices of random determined by the random bits; thus either the running time, or the output (or both) are random variables. One has to distinguish between algorithms that use the random input so that they always terminate with the correct answer, but where the expected running time is finite (Las Vegas algorithms, for example Quicksort), and algorithms which have a chance of producing an incorrect result (Monte Carlo algorithms, for example the Monte Carlo algorithm for the MFAS problem) or fail to produce a result either by signaling a failure or failing to terminate. In some cases, probabilistic algorithms are the only practical means of solving a problem. In common practice, randomized algor ...
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Maximum Cardinality Matching
Maximum cardinality matching is a fundamental problem in graph theory. We are given a graph , and the goal is to find a matching containing as many edges as possible; that is, a maximum cardinality subset of the edges such that each vertex is adjacent to at most one edge of the subset. As each edge will cover exactly two vertices, this problem is equivalent to the task of finding a matching that covers as many vertices as possible. An important special case of the maximum cardinality matching problem is when is a bipartite graph, whose vertices are partitioned between left vertices in and right vertices in , and edges in always connect a left vertex to a right vertex. In this case, the problem can be efficiently solved with simpler algorithms than in the general case. Algorithms for bipartite graphs Flow-based algorithm The simplest way to compute a maximum cardinality matching is to follow the Ford–Fulkerson algorithm. This algorithm solves the more general problem ...
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Combinatorial Optimization
Combinatorial optimization is a subfield of mathematical optimization that consists of finding an optimal object from a finite set of objects, where the set of feasible solutions is discrete or can be reduced to a discrete set. Typical combinatorial optimization problems are the travelling salesman problem ("TSP"), the minimum spanning tree problem ("MST"), and the knapsack problem. In many such problems, such as the ones previously mentioned, exhaustive search is not tractable, and so specialized algorithms that quickly rule out large parts of the search space or approximation algorithms must be resorted to instead. Combinatorial optimization is related to operations research, algorithm theory, and computational complexity theory. It has important applications in several fields, including artificial intelligence, machine learning, auction theory, software engineering, VLSI, applied mathematics and theoretical computer science. Some research literature considers discrete o ...
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