Locus (mathematics)
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Locus (mathematics)
In geometry, a locus (plural: ''loci'') (Latin word for "place", "location") is a set of all points (commonly, a line, a line segment, a curve or a surface), whose location satisfies or is determined by one or more specified conditions.. In other words, the set of the points that satisfy some property is often called the ''locus of a point'' satisfying this property. The use of the singular in this formulation is a witness that, until the end of the 19th century, mathematicians did not consider infinite sets. Instead of viewing lines and curves as sets of points, they viewed them as places where a point may be ''located'' or may move. History and philosophy Until the beginning of the 20th century, a geometrical shape (for example a curve) was not considered as an infinite set of points; rather, it was considered as an entity on which a point may be located or on which it moves. Thus a circle in the Euclidean plane was defined as the ''locus'' of a point that is at a given dist ...
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Locus Curve
Locus (plural loci) is Latin for "place". It may refer to: Entertainment * Locus (comics), a Marvel Comics mutant villainess, a member of the Mutant Liberation Front * ''Locus'' (magazine), science fiction and fantasy magazine ** ''Locus Award'', presented to the winners of ''Locus'' magazine's annual readers' poll * ''Locus'' (video game), a 1995 video game by Zombie Studios * ''Locus'', a 2020 album by Satyr Computers and mathematics * Locus (mathematics), the set of points satisfying a particular condition, often forming a curve * LOCUS (operating system), a distributed OS developed at UCLA, notable for single-system image idea * Locus Computing Corporation (1982–1995), commercialized the LOCUS distributed operating system developed at UCLA * Locus Map, an Android navigation app using maps of various providers in online and offline mode * Locus Technologies (1997), an environmental software company that organizes data via the Internet * Root locus, a diagram visualizing th ...
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Algebraic Variety
Algebraic varieties are the central objects of study in algebraic geometry, a sub-field of mathematics. Classically, an algebraic variety is defined as the set of solutions of a system of polynomial equations over the real or complex numbers. Modern definitions generalize this concept in several different ways, while attempting to preserve the geometric intuition behind the original definition. Conventions regarding the definition of an algebraic variety differ slightly. For example, some definitions require an algebraic variety to be irreducible, which means that it is not the union of two smaller sets that are closed in the Zariski topology. Under this definition, non-irreducible algebraic varieties are called algebraic sets. Other conventions do not require irreducibility. The fundamental theorem of algebra establishes a link between algebra and geometry by showing that a monic polynomial (an algebraic object) in one variable with complex number coefficients is determined ...
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Directrix (conic Section)
In mathematics, a conic section, quadratic curve or conic is a curve obtained as the intersection of the surface of a cone with a plane. The three types of conic section are the hyperbola, the parabola, and the ellipse; the circle is a special case of the ellipse, though historically it was sometimes called a fourth type. The ancient Greek mathematicians studied conic sections, culminating around 200 BC with Apollonius of Perga's systematic work on their properties. The conic sections in the Euclidean plane have various distinguishing properties, many of which can be used as alternative definitions. One such property defines a non-circular conic to be the set of those points whose distances to some particular point, called a ''focus'', and some particular line, called a ''directrix'', are in a fixed ratio, called the ''eccentricity''. The type of conic is determined by the value of the eccentricity. In analytic geometry, a conic may be defined as a plane algebraic curve of deg ...
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Focus (geometry)
In geometry, focuses or foci (), singular focus, are special points with reference to which any of a variety of curves is constructed. For example, one or two foci can be used in defining conic sections, the four types of which are the circle, ellipse, parabola, and hyperbola. In addition, two foci are used to define the Cassini oval and the Cartesian oval, and more than two foci are used in defining an ''n''-ellipse. Conic sections Defining conics in terms of two foci An ellipse can be defined as the locus of points for which the sum of the distances to two given foci is constant. A circle is the special case of an ellipse in which the two foci coincide with each other. Thus, a circle can be more simply defined as the locus of points each of which is a fixed distance from a single given focus. A circle can also be defined as the circle of Apollonius, in terms of two different foci, as the locus of points having a fixed ratio of distances to the two foci. A parabola is a li ...
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Parabola
In mathematics, a parabola is a plane curve which is mirror-symmetrical and is approximately U-shaped. It fits several superficially different mathematical descriptions, which can all be proved to define exactly the same curves. One description of a parabola involves a point (the focus) and a line (the directrix). The focus does not lie on the directrix. The parabola is the locus of points in that plane that are equidistant from both the directrix and the focus. Another description of a parabola is as a conic section, created from the intersection of a right circular conical surface and a plane parallel to another plane that is tangential to the conical surface. The line perpendicular to the directrix and passing through the focus (that is, the line that splits the parabola through the middle) is called the "axis of symmetry". The point where the parabola intersects its axis of symmetry is called the "vertex" and is the point where the parabola is most sharply curved. The ...
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Radius
In classical geometry, a radius ( : radii) of a circle or sphere is any of the line segments from its center to its perimeter, and in more modern usage, it is also their length. The name comes from the latin ''radius'', meaning ray but also the spoke of a chariot wheel. as a function of axial position ../nowiki>" Spherical coordinates In a spherical coordinate system, the radius describes the distance of a point from a fixed origin. Its position if further defined by the polar angle measured between the radial direction and a fixed zenith direction, and the azimuth angle, the angle between the orthogonal projection of the radial direction on a reference plane that passes through the origin and is orthogonal to the zenith, and a fixed reference direction in that plane. See also *Bend radius *Filling radius in Riemannian geometry *Radius of convergence * Radius of convexity *Radius of curvature *Radius of gyration ''Radius of gyration'' or gyradius of a body about the axis of r ...
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Circle
A circle is a shape consisting of all points in a plane that are at a given distance from a given point, the centre. Equivalently, it is the curve traced out by a point that moves in a plane so that its distance from a given point is constant. The distance between any point of the circle and the centre is called the radius. Usually, the radius is required to be a positive number. A circle with r=0 (a single point) is a degenerate case. This article is about circles in Euclidean geometry, and, in particular, the Euclidean plane, except where otherwise noted. Specifically, a circle is a simple closed curve that divides the plane into two regions: an interior and an exterior. In everyday use, the term "circle" may be used interchangeably to refer to either the boundary of the figure, or to the whole figure including its interior; in strict technical usage, the circle is only the boundary and the whole figure is called a '' disc''. A circle may also be defined as a special ki ...
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Conic Section
In mathematics, a conic section, quadratic curve or conic is a curve obtained as the intersection of the surface of a cone with a plane. The three types of conic section are the hyperbola, the parabola, and the ellipse; the circle is a special case of the ellipse, though historically it was sometimes called a fourth type. The ancient Greek mathematicians studied conic sections, culminating around 200 BC with Apollonius of Perga's systematic work on their properties. The conic sections in the Euclidean plane have various distinguishing properties, many of which can be used as alternative definitions. One such property defines a non-circular conic to be the set of those points whose distances to some particular point, called a ''focus'', and some particular line, called a ''directrix'', are in a fixed ratio, called the ''eccentricity''. The type of conic is determined by the value of the eccentricity. In analytic geometry, a conic may be defined as a plane algebraic curve of ...
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Angle Bisector
In geometry, bisection is the division of something into two equal or congruent parts, usually by a line, which is then called a ''bisector''. The most often considered types of bisectors are the ''segment bisector'' (a line that passes through the midpoint of a given segment) and the ''angle bisector'' (a line that passes through the apex of an angle, that divides it into two equal angles). In three-dimensional space, bisection is usually done by a plane, also called the ''bisector'' or ''bisecting plane''. Perpendicular line segment bisector Definition *The perpendicular bisector of a line segment is a line, which meets the segment at its midpoint perpendicularly. The Horizontal intersector of a segment AB also has the property that each of its points X is equidistant from the segment's endpoints: (D)\quad , XA, = , XB, . The proof follows from and Pythagoras' theorem: :, XA, ^2=, XM, ^2+, MA, ^2=, XM, ^2+, MB, ^2=, XB, ^2 \; . Property (D) is usually used for ...
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Perpendicular Bisector
In geometry, bisection is the division of something into two equal or congruent parts, usually by a line, which is then called a ''bisector''. The most often considered types of bisectors are the ''segment bisector'' (a line that passes through the midpoint of a given segment) and the ''angle bisector'' (a line that passes through the apex of an angle, that divides it into two equal angles). In three-dimensional space, bisection is usually done by a plane, also called the ''bisector'' or ''bisecting plane''. Perpendicular line segment bisector Definition *The perpendicular bisector of a line segment is a line, which meets the segment at its midpoint perpendicularly. The Horizontal intersector of a segment AB also has the property that each of its points X is equidistant from the segment's endpoints: (D)\quad , XA, = , XB, . The proof follows from and Pythagoras' theorem: :, XA, ^2=, XM, ^2+, MA, ^2=, XM, ^2+, MB, ^2=, XB, ^2 \; . Property (D) is usually used for ...
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Category Theory
Category theory is a general theory of mathematical structures and their relations that was introduced by Samuel Eilenberg and Saunders Mac Lane in the middle of the 20th century in their foundational work on algebraic topology. Nowadays, category theory is used in almost all areas of mathematics, and in some areas of computer science. In particular, many constructions of new mathematical objects from previous ones, that appear similarly in several contexts are conveniently expressed and unified in terms of categories. Examples include quotient spaces, direct products, completion, and duality. A category is formed by two sorts of objects: the objects of the category, and the morphisms, which relate two objects called the ''source'' and the ''target'' of the morphism. One often says that a morphism is an ''arrow'' that ''maps'' its source to its target. Morphisms can be ''composed'' if the target of the first morphism equals the source of the second one, and morphism compos ...
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Scheme (mathematics)
In mathematics, a scheme is a mathematical structure that enlarges the notion of algebraic variety in several ways, such as taking account of multiplicities (the equations ''x'' = 0 and ''x''2 = 0 define the same algebraic variety but different schemes) and allowing "varieties" defined over any commutative ring (for example, Fermat curves are defined over the integers). Scheme theory was introduced by Alexander Grothendieck in 1960 in his treatise "Éléments de géométrie algébrique"; one of its aims was developing the formalism needed to solve deep problems of algebraic geometry, such as the Weil conjectures (the last of which was proved by Pierre Deligne). Strongly based on commutative algebra, scheme theory allows a systematic use of methods of topology and homological algebra. Scheme theory also unifies algebraic geometry with much of number theory, which eventually led to Wiles's proof of Fermat's Last Theorem. Formally, a scheme is a topological space together with ...
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