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Libuv
libuv is a multi-platform C library that provides support for asynchronous I/O based on event loops. It supports epoll(4), kqueue(2), Windows IOCP, Solaris event ports and Linux io_uring. It is primarily designed for use in Node.js but it is also used by other software projects. It was originally an abstraction around libev or Microsoft IOCP, as libev does not support IOCP on Windows. In node-v0.9.0's version of libuv, the dependency on libev was removed. Features From: * Full-featured event loop backed by epoll, kqueue, IOCP, event ports * Asynchronous TCP and UDP sockets * Asynchronous DNS resolution * Asynchronous file and file system operations * File system events * ANSI escape code controlled TTY * IPC with socket sharing, using Unix domain sockets or named pipes (Windows) * Child processes * Thread pool * Signal handling * High resolution clock * Threading and synchronization primitives Origin of the name According to libuv developer Ben Noordhuis, the na ...
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Kqueue
Kqueue is a scalable event notification interface introduced in FreeBSD 4.1 in July 2000, also supported in NetBSD, OpenBSD, DragonFly BSD, and macOS. Kqueue was originally authored in 2000 by Jonathan Lemon, then involved with the FreeBSD Core Team. Kqueue makes it possible for software like nginx to solve the c10k problem. The term "kqueue" refers to its function as a "kernel event queue" Kqueue provides efficient input and output event pipelines between the kernel and userland. Thus, it is possible to modify event filters as well as receive pending events while using only a single system call to kevent(2) per main event loop iteration. This contrasts with older traditional polling system calls such as poll(2) and select(2) which are less efficient, especially when polling for events on numerous file descriptors. Kqueue not only handles file descriptor events but is also used for various other notifications such as file modification monitoring, signals, asynchronous I ...
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ...
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Event Port
Event may refer to: Gatherings of people * Ceremony, an event of ritual significance, performed on a special occasion * Convention (meeting), a gathering of individuals engaged in some common interest * Event management, the organization of events * Festival, an event that celebrates some unique aspect of a community * Happening, a type of artistic performance * Media event, an event created for publicity * Party, a social, recreational or corporate events held * Sporting event, at which athletic competition takes place * Virtual event, a gathering of individuals within a virtual environment Science, technology, and mathematics * Event (computing), a software message indicating that something has happened, such as a keystroke or mouse click * Event (philosophy), an object in time, or an instantiation of a property in an object * Event (probability theory), a set of outcomes to which a probability is assigned * Event (relativity), a point in space at an instant in time, i.e. a lo ...
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Thread (computing)
In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. In many cases, a thread is a component of a process. The multiple threads of a given process may be executed concurrently (via multithreading capabilities), sharing resources such as memory, while different processes do not share these resources. In particular, the threads of a process share its executable code and the values of its dynamically allocated variables and non- thread-local global variables at any given time. The implementation of threads and processes differs between operating systems. History Threads made an early appearance under the name of "tasks" in IBM's batch processing operating system, OS/360, in 1967. It provided users with three available configurations of the OS/360 control system, of which Multiprogramming with a Variable Number of Tasks (MVT) ...
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Child Process
A child process (CP) in computing is a process created by another process (the parent process). This technique pertains to multitasking operating systems, and is sometimes called a subprocess or traditionally a subtask. There are two major procedures for creating a child process: the fork system call (preferred in Unix-like systems and the POSIX standard) and the spawn (preferred in the modern (NT) kernel of Microsoft Windows, as well as in some historical operating systems). History Child processes date to the late 1960s, with an early form in later revisions of the Multiprogramming with a Fixed number of Tasks Version II (MFT-II) form of the IBM OS/360 operating system, which introduced ''sub-tasking'' (see task). The current form in Unix draws on Multics (1969), while the Windows NT form draws on OpenVMS (1978), from RSX-11 (1972). Children created by fork A child process inherits most of its attributes, such as file descriptors, from its parent. In Unix, a child pro ...
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Unix Domain Socket
A Unix domain socket (UDS), a.k.a. local socket, a.k.a. inter-process communication (IPC) socket, is a communication endpoint for exchanging data between processes executing in the same Unix or Unix-like operating system. The name, ''Unix domain socket'', refers to the domain argument value AF_UNIX that is passed to the function that creates a socket system resource. The same communication domain is also selected by AF_LOCAL. Valid type argument values for a UDS are: * SOCK_STREAM (compare to TCP) – for a stream-oriented socket * SOCK_DGRAM (compare to UDP) – for a datagram-oriented socket that preserves message boundaries (as on most UNIX implementations, UNIX domain datagram sockets are always reliable and don't reorder datagrams) * SOCK_SEQPACKET (compare to SCTP) – for a sequenced-packet socket that is connection-oriented, preserves message boundaries, and delivers messages in the order that they were sent The UDS facility is a standard component of a POSIX operatin ...
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Inter-process Communication
In computer science, interprocess communication (IPC) is the sharing of data between running Process (computing), processes in a computer system. Mechanisms for IPC may be provided by an operating system. Applications which use IPC are often categorized as client–server model, clients and servers, where the client requests data and the server responds to client requests. Many applications are both clients and servers, as commonly seen in distributed computing. IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely. An IPC mechanism is either Synchroni ...
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Computer Terminal
A computer terminal is an electronic or electromechanical hardware device that can be used for entering data into, and transcribing data from, a computer or a computing system. Most early computers only had a front panel to input or display bits and had to be connected to a terminal to print or input text through a keyboard. Teleprinters were used as early-day hard-copy terminals and predated the use of a computer screen by decades. The computer would typically transmit a line of data which would be printed on paper, and accept a line of data from a keyboard over a serial or other interface. Starting in the mid-1970s with microcomputers such as the Sphere 1, Sol-20, and Apple I, display circuitry and keyboards began to be integrated into personal and workstation computer systems, with the computer handling character generation and outputting to a CRT display such as a computer monitor or, sometimes, a consumer TV, but most larger computers continued to require terminal ...
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ANSI Escape Code
ANSI escape sequences are a standard for in-band signaling to control cursor location, color, font styling, and other options on video text terminals and terminal emulators. Certain sequences of bytes, most starting with an Escape character#ASCII escape character, ASCII escape character and a bracket character, are embedded into text. The terminal interprets these sequences as commands, rather than text to display verbatim. ANSI sequences were introduced in the 1970s to replace vendor-specific sequences and became widespread in the computer equipment market by the early 1980s. Although hardware text terminals have become increasingly rare in the 21st century, the relevance of the ANSI standard persists because a great majority of terminal emulators and command consoles interpret at least a portion of the ANSI standard. History Almost all manufacturers of video terminals added vendor-specific escape sequences to perform operations such as placing the cursor at arbitrary posit ...
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Domain Name System
The Domain Name System (DNS) is a hierarchical and distributed name service that provides a naming system for computers, services, and other resources on the Internet or other Internet Protocol (IP) networks. It associates various information with ''domain names'' (identification (information), identification String (computer science), strings) assigned to each of the associated entities. Most prominently, it translates readily memorized domain names to the numerical IP addresses needed for locating and identifying computer services and devices with the underlying network protocols. The Domain Name System has been an essential component of the functionality of the Internet since 1985. The Domain Name System delegates the responsibility of assigning domain names and mapping those names to Internet resources by designating authoritative name servers for each domain. Network administrators may delegate authority over subdomains of their allocated name space to other name servers. ...
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