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Lens (geometry)
In 2-dimensional geometry, a lens is a convex set, convex region bounded by two circular arcs joined to each other at their endpoints. In order for this shape to be convex, both arcs must bow outwards (convex-convex). This shape can be formed as the intersection of two disk (mathematics), circular disks. It can also be formed as the union of two circular segments (regions between the Chord (geometry), chord of a circle and the circle itself), joined along a common chord. Types If the two arcs of a lens have equal radius, it is called a symmetric lens, otherwise is an asymmetric lens. The vesica piscis is one form of a symmetric lens, formed by arcs of two circles whose centers each lie on the opposite arc. The arcs meet at angles of 120° at their endpoints. Area ;Symmetric The area of a symmetric lens can be expressed in terms of the radius ''R'' and arc lengths ''θ'' in radians: :A = R^2\left(\theta - \sin \theta \right). ;Asymmetric The area of an asymmetric lens f ...
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Geometric Lens
Geometry (; ) is a branch of mathematics concerned with properties of space such as the distance, shape, size, and relative position of figures. Geometry is, along with arithmetic, one of the oldest branches of mathematics. A mathematician who works in the field of geometry is called a ''List of geometers, geometer''. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point (geometry), point, line (geometry), line, plane (geometry), plane, distance, angle, surface (mathematics), surface, and curve, as fundamental concepts. Originally developed to model the physical world, geometry has applications in almost all sciences, and also in art, architecture, and other activities that are related to graphics. Geometry also has applications in areas of mathematics that are apparently unrelated. For example, methods of algebraic geometry are fundamental in Wiles's proof of Fermat's Last Theorem, Wiles's proof of Fermat's ...
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Triangle
A triangle is a polygon with three corners and three sides, one of the basic shapes in geometry. The corners, also called ''vertices'', are zero-dimensional points while the sides connecting them, also called ''edges'', are one-dimensional line segments. A triangle has three internal angles, each one bounded by a pair of adjacent edges; the sum of angles of a triangle always equals a straight angle (180 degrees or π radians). The triangle is a plane figure and its interior is a planar region. Sometimes an arbitrary edge is chosen to be the ''base'', in which case the opposite vertex is called the ''apex''; the shortest segment between the base and apex is the ''height''. The area of a triangle equals one-half the product of height and base length. In Euclidean geometry, any two points determine a unique line segment situated within a unique straight line, and any three points that do not all lie on the same straight line determine a unique triangle situated w ...
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:en:MathWorld
''MathWorld'' is an online mathematics reference work, created and largely written by Eric W. Weisstein. It is sponsored by and licensed to Wolfram Research, Inc. and was partially funded by the National Science Foundation's National Science Digital Library grant to the University of Illinois at Urbana–Champaign. History Eric W. Weisstein, the creator of the site, was a physics and astronomy student who got into the habit of writing notes on his mathematical readings. In 1995 he put his notes online and called it "Eric's Treasure Trove of Mathematics." It contained hundreds of pages/articles, covering a wide range of mathematical topics. The site became popular as an extensive single resource on mathematics on the web. In 1998, he made a contract with CRC Press and the contents of the site were published in print and CD-ROM form, titled ''CRC Concise Encyclopedia of Mathematics''. The free online version became only partially accessible to the public. In 1999 Weisstein went ...
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Lemon (geometry)
In geometry, a lemon is a geometric shape that is constructed as the surface of revolution of a circular arc of angle less than half of a full circle rotated about an axis passing through the endpoints of the lens (or arc). The surface of revolution of the complementary arc of the same circle, through the same axis, is called an apple. The apple and lemon together make up a spindle torus (or ''self-crossing torus'' or ''self-intersecting torus''). The lemon forms the boundary of a convex set, while its surrounding apple is non-convex. The ball in North American football has a shape resembling a geometric lemon. However, although used with a related meaning in geometry, the term "football" is more commonly used to refer to a surface of revolution whose Gaussian curvature is positive and constant, formed from a more complicated curve than a circular arc. Alternatively, a football may refer to a more abstract orbifold, a surface modeled locally on a sphere except at two points. ...
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Lune (geometry)
In plane geometry, a lune () is the concave-convex region bounded by two circular arcs. It has one boundary portion for which the connecting segment of any two nearby points moves outside the region and another boundary portion for which the connecting segment of any two nearby points lies entirely inside the region. A convex-convex region is termed a lens. Formally, a lune is the relative complement of one disk in another (where they intersect but neither is a subset of the other). Alternatively, if A and B are disks, then A \smallsetminus A \cap B is a lune. Squaring the lune In the 5th century BC, Hippocrates of Chios showed that the Lune of Hippocrates and two other lunes could be exactly squared (converted into a square having the same area) by straightedge and compass. Around 1000, Alhazen attempted to square a circle using a pair of lunes now bearing his name. In 1766 the Finnish mathematician Daniel Wijnquist, quoting Daniel Bernoulli, listed all five geometri ...
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Circle–circle Intersection
In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the line–line intersection between two distinct line (geometry), lines, which either is one point (geometry), point (sometimes called a ''Vertex (geometry), vertex'') or does not exist (if the lines are parallel lines, parallel). Other types of geometric intersection include: * Line–plane intersection * Line–sphere intersection * Intersection of a polyhedron with a line * Line segment intersection * Intersection curve Determination of the intersection of flat (geometry), flats – linear geometric objects embedded in a higher-dimensional space – is a simple task of linear algebra, namely the solution of a system of linear equations. In general the determination of an intersection leads to non-linear equations, which can be numerical solution, solved numerically, for example using Newton iteration. I ...
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Beta Skeleton
In computational geometry and geometric graph theory, a ''β''-skeleton or beta skeleton is an undirected graph defined from a set of points in the Euclidean plane. Two points ''p'' and ''q'' are connected by an edge whenever all the angles ''prq'' are sharper than a threshold determined from the numerical parameter ''β''. Circle-based definition Let ''β'' be a positive real number, and calculate an angle ''θ'' using the formulas :\theta = \begin \sin^ \frac, & \text\beta \ge 1 \\ \pi - \sin^, & \text\beta\le 1\end For any two points ''p'' and ''q'' in the plane, let ''R''''pq'' be the set of points for which angle ''prq'' is greater than ''θ''. Then ''R''''pq'' takes the form of a union of two open disks with diameter ''βd''(''p'',''q'') for ''β'' ≥ 1 and ''θ'' ≤ π/2, and it takes the form of the intersection of two open disks with diameter ''d''(''p'',''q'')/''β'' for ''β'' ≤ 1 and ''θ'' ≥ π/2. When ''β''&n ...
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Abscissa And Ordinate
In mathematics, the abscissa (; plural ''abscissae'' or ''abscissas'') and the ordinate are respectively the first and second coordinate of a point in a Cartesian coordinate system: : abscissa \equiv x-axis (horizontal) coordinate : ordinate \equiv y-axis (vertical) coordinate Together they form an ordered pair which defines the location of a point in two-dimensional rectangular space. More technically, the abscissa of a point is the signed measure of its projection on the primary axis. Its absolute value is the distance between the projection and the origin of the axis, and its sign is given by the location on the projection relative to the origin (before: negative; after: positive). Similarly, the ordinate of a point is the signed measure of its projection on the secondary axis. In three dimensions, the third direction is sometimes referred to as the '' applicate''. Etymology Though the word "abscissa" () has been used at least since ''De Practica Geometrie'' (1220) by F ...
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Two Overlapping Circles With Small Distance
2 (two) is a number, numeral and digit. It is the natural number following 1 and preceding 3. It is the smallest and the only even prime number. Because it forms the basis of a duality, it has religious and spiritual significance in many cultures. Mathematics The number 2 is the second natural number after 1. Each natural number, including 2, is constructed by succession, that is, by adding 1 to the previous natural number. 2 is the smallest and the only even prime number, and the first Ramanujan prime. It is also the first superior highly composite number, and the first colossally abundant number. An integer is determined to be even if it is divisible by two. When written in base 10, all multiples of 2 will end in 0, 2, 4, 6, or 8; more generally, in any even base, even numbers will end with an even digit. A digon is a polygon with two sides (or edges) and two vertices. Two distinct points in a plane are always sufficient to define a unique line in a nont ...
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Area
Area is the measure of a region's size on a surface. The area of a plane region or ''plane area'' refers to the area of a shape or planar lamina, while '' surface area'' refers to the area of an open surface or the boundary of a three-dimensional object. Area can be understood as the amount of material with a given thickness that would be necessary to fashion a model of the shape, or the amount of paint necessary to cover the surface with a single coat. It is the two-dimensional analogue of the length of a curve (a one-dimensional concept) or the volume of a solid (a three-dimensional concept). Two different regions may have the same area (as in squaring the circle); by synecdoche, "area" sometimes is used to refer to the region, as in a " polygonal area". The area of a shape can be measured by comparing the shape to squares of a fixed size. In the International System of Units (SI), the standard unit of area is the square metre (written as m2), which is the area o ...
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