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Kind (type Theory)
In the area of mathematical logic and computer science known as type theory, a kind is the type of a type constructor or, less commonly, the type of a higher-order type operator. A kind system is essentially a simply typed lambda calculus "one level up", endowed with a primitive type, denoted * and called "type", which is the kind of any data type which does not need any type parameters. A kind is sometimes confusingly described as the "type of a (data) type", but it is actually more of an arity specifier. Syntactically, it is natural to consider polymorphic types to be type constructors, thus non-polymorphic types to be nullary type constructors. But all nullary constructors, thus all monomorphic types, have the same, simplest kind; namely *. Since higher-order type operators are uncommon in programming languages, in most programming practice, kinds are used to distinguish between data types and the types of constructors which are used to implement parametric polymorphism. Kinds ...
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Mathematical Logic
Mathematical logic is the study of logic, formal logic within mathematics. Major subareas include model theory, proof theory, set theory, and recursion theory. Research in mathematical logic commonly addresses the mathematical properties of formal systems of logic such as their expressive or deductive power. However, it can also include uses of logic to characterize correct mathematical reasoning or to establish foundations of mathematics. Since its inception, mathematical logic has both contributed to and been motivated by the study of foundations of mathematics. This study began in the late 19th century with the development of axiomatic frameworks for geometry, arithmetic, and Mathematical analysis, analysis. In the early 20th century it was shaped by David Hilbert's Hilbert's program, program to prove the consistency of foundational theories. Results of Kurt Gödel, Gerhard Gentzen, and others provided partial resolution to the program, and clarified the issues involved in pr ...
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List Type
In computer science, a list or sequence is an abstract data type that represents a finite number of ordered values, where the same value may occur more than once. An instance of a list is a computer representation of the mathematical concept of a tuple or finite sequence; the (potentially) infinite analog of a list is a stream. Lists are a basic example of containers, as they contain other values. If the same value occurs multiple times, each occurrence is considered a distinct item. The name list is also used for several concrete data structures that can be used to implement abstract lists, especially linked lists and arrays. In some contexts, such as in Lisp programming, the term list may refer specifically to a linked list rather than an array. In class-based programming, lists are usually provided as instances of subclasses of a generic "list" class, and traversed via separate iterators. Many programming languages provide support for list data types, and have special syntax ...
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Types And Programming Languages
''Types and Programming Languages'', , is a book by Benjamin C. Pierce on type system In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer progr ...s published in 2002. A review by Frank Pfenning called it "probably the single most important book in the area of programming languages in recent years." References External links * Computer science books {{compu-book-stub ...
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Pure Type System
__NOTOC__ In the branches of mathematical logic known as proof theory and type theory, a pure type system (PTS), previously known as a generalized type system (GTS), is a form of typed lambda calculus that allows an arbitrary number of sorts and dependencies between any of these. The framework can be seen as a generalisation of Barendregt's lambda cube, in the sense that all corners of the cube can be represented as instances of a PTS with just two sorts. In fact, Barendregt (1991) framed his cube in this setting. Pure type systems may obscure the distinction between ''types'' and ''terms'' and collapse the type hierarchy, as is the case with the calculus of constructions, but this is not generally the case, e.g. the simply typed lambda calculus allows only terms to depend on terms. Pure type systems were independently introduced by Stefano Berardi (1988) and Jan Terlouw (1989). Barendregt discussed them at length in his subsequent papers. In his PhD thesis, Berardi defined a cube ...
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System F-omega
System F (also polymorphic lambda calculus or second-order lambda calculus) is a typed lambda calculus that introduces, to simply typed lambda calculus, a mechanism of universal quantification over types. System F formalizes parametric polymorphism in programming languages, thus forming a theoretical basis for languages such as Haskell and ML. It was discovered independently by logician Jean-Yves Girard (1972) and computer scientist John C. Reynolds Whereas simply typed lambda calculus has variables ranging over terms, and binders for them, System F additionally has variables ranging over ''types'', and binders for them. As an example, the fact that the identity function can have any type of the form ''A'' → ''A'' would be formalized in System F as the judgement :\vdash \Lambda\alpha. \lambda x^\alpha.x: \forall\alpha.\alpha \to \alpha where \alpha is a type variable. The upper-case \Lambda is traditionally used to denote type-level functions, as opposed to the lower-case \la ...
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Glasgow Haskell Compiler
The Glasgow Haskell Compiler (GHC) is an open-source native code compiler for the functional programming language Haskell. It provides a cross-platform environment for the writing and testing of Haskell code and it supports numerous extensions, libraries, and optimisations that streamline the process of generating and executing code. GHC is the most commonly used Haskell compiler. The lead developers are Simon Peyton Jones and Simon Marlow. History GHC originally started in 1989 as a prototype, written in LML (Lazy ML) by Kevin Hammond at the University of Glasgow. Later that year, the prototype was completely rewritten in Haskell, except for its parser, by Cordelia Hall, Will Partain, and Simon Peyton Jones. Its first beta release was on 1 April 1991 and subsequent releases added a strictness analyzer as well as language extensions such as monadic I/O, mutable arrays, unboxed data types, concurrent and parallel programming models (such as software transactional memory and dat ...
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Polymorphic Kind
Polymorphism, polymorphic, polymorph, polymorphous, or polymorphy may refer to: Computing * Polymorphism (computer science), the ability in programming to present the same programming interface for differing underlying forms * Ad hoc polymorphism, applying polymorphic functions to arguments of different types * Parametric polymorphism, abstracts types, so that multiple can be used with a single implementation ** Bounded quantification, restricts type parameters to a range of subtypes * Subtyping, different classes related by some common superclass can be used in place of that superclass * Row polymorphism, uses structural subtyping to allow polymorphism over records * Polymorphic code, self-modifying program code designed to defeat anti-virus programs or reverse engineering Science Biology * Chromosomal polymorphism, a condition where one species contains members with varying chromosome counts or shapes * Cell polymorphism, variability in size of cells or nuclei * Gene polymor ...
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Tuple
In mathematics, a tuple is a finite ordered list (sequence) of elements. An -tuple is a sequence (or ordered list) of elements, where is a non-negative integer. There is only one 0-tuple, referred to as ''the empty tuple''. An -tuple is defined inductively using the construction of an ordered pair. Mathematicians usually write tuples by listing the elements within parentheses "" and separated by a comma and a space; for example, denotes a 5-tuple. Sometimes other symbols are used to surround the elements, such as square brackets "nbsp; or angle brackets "⟨ ⟩". Braces "" are used to specify arrays in some programming languages but not in mathematical expressions, as they are the standard notation for sets. The term ''tuple'' can often occur when discussing other mathematical objects, such as vectors. In computer science, tuples come in many forms. Most typed functional programming languages implement tuples directly as product types, tightly associated with algebr ...
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Partial Application
In computer science, partial application (or partial function application) refers to the process of fixing a number of arguments to a function, producing another function of smaller arity. Given a function f \colon (X \times Y \times Z) \to N , we might fix (or 'bind') the first argument, producing a function of type \text(f) \colon (Y \times Z) \to N . Evaluation of this function might be represented as f_(2, 3). Note that the result of partial function application in this case is a function that takes two arguments. Partial application is sometimes incorrectly called currying, which is a related, but distinct concept. Motivation Intuitively, partial function application says "if you fix the first parameter (computer science), arguments of the function, you get a function of the remaining arguments". For example, if function ''div''(''x'',''y'') = ''x''/''y'', then ''div'' with the parameter ''x'' fixed at 1 is another function: ''div''1(''y'') = ''div''(1,''y'') = 1/''y''. ...
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Type Class
In computer science, a type class is a type system construct that supports ad hoc polymorphism. This is achieved by adding constraints to type variables in parametrically polymorphic types. Such a constraint typically involves a type class T and a type variable a, and means that a can only be instantiated to a type whose members support the overloaded operations associated with T. Type classes were first implemented in the Haskell programming language after first being proposed by Philip Wadler and Stephen Blott as an extension to "eqtypes" in Standard ML, and were originally conceived as a way of implementing overloaded arithmetic and equality operators in a principled fashion. In contrast with the "eqtypes" of Standard ML, overloading the equality operator through the use of type classes in Haskell does not require extensive modification of the compiler frontend or the underlying type system. Overview Type classes are defined by specifying a set of function or constant name ...
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Function Type
In computer science and mathematical logic, a function type (or arrow type or exponential) is the type of a variable or parameter to which a function has or can be assigned, or an argument or result type of a higher-order function taking or returning a function. A function type depends on the type of the parameters and the result type of the function (it, or more accurately the unapplied type constructor , is a higher-kinded type). In theoretical settings and programming languages where functions are defined in curried form, such as the simply typed lambda calculus, a function type depends on exactly two types, the domain ''A'' and the range ''B''. Here a function type is often denoted , following mathematical convention, or , based on there existing exactly (exponentially many) set-theoretic functions mappings ''A'' to ''B'' in the category of sets. The class of such maps or functions is called the exponential object. The act of currying makes the function type adjoint to the ...
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Pair Type
In programming languages and type theory, a product of ''types'' is another, compounded, type in a structure. The "operands" of the product are types, and the structure of a product type is determined by the fixed order of the operands in the product. An instance of a product type retains the fixed order, but otherwise may contain all possible instances of its primitive data types. The expression of an instance of a product type will be a tuple, and is called a "tuple type" of expression. A product of types is a direct product of two or more types. If there are only two component types, it can be called a "pair type". For example, if two component types A and B are the set of all possible values of that type, the product type written A × B contains elements that are pairs (a,b), where "a" and "b" are instances of A and B respectively. The pair type is a special case of the dependent pair type, where the type B may depend on the instance picked from A. In many languages, product ...
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