Indent (Unix)
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Indent (Unix)
indent is a Unix programming tool, utility that reformats C (programming language), C and C++ code in a user-defined indentation style and coding style. Support for C++ code is minimal. The original version of indent was written by David Willcox at the University of Illinois in November 1976. It was incorporated into BSD, 4.1BSD in October 1982. GNU indent was first written by Jim Kingdon in 1989. The command is available as a separate package for Microsoft Windows as part of the UnxUtils collection of Native (computing), native Windows API, Win32 porting, ports of common GNU Unix-like utilities. Examples of usage The following command (computing), command $ indent -st -bap -bli0 -i4 -l79 -ncs -npcs -npsl -fca -lc79 -fc1 -ts4 some_file.c indents some_file.c in a style resembling Indent style#Allman style, BSD/Allman style and writes the result to the standard output. GNU indent GNU indent is the GNU Project's version of indent. A different indentation style, the Indentatio ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Windows API
The Windows API, informally WinAPI, is Microsoft's core set of application programming interfaces (APIs) available in the Microsoft Windows operating systems. The name Windows API collectively refers to several different platform implementations that are often referred to by their own names (for example, Win32 API); see the versions section. Almost all Windows programs interact with the Windows API. On the Windows NT line of operating systems, a small number (such as programs started early in the Windows startup process) use the Native API. Developer support is available in the form of a software development kit, Microsoft Windows SDK, providing documentation and tools needed to build software based on the Windows API and associated Windows interfaces. The Windows API (Win32) is focused mainly on the programming language C in that its exposed functions and data structures are described in that language in recent versions of its documentation. However, the API may be used by any p ...
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GNU Project Software
GNU () is an extensive collection of free software (383 packages as of January 2022), which can be used as an operating system or can be used in parts with other operating systems. The use of the completed GNU tools led to the family of operating systems popularly known as Linux. Most of GNU is licensed under the GNU Project's own General Public License (GPL). GNU is also the project within which the free software concept originated. Richard Stallman, the founder of the project, views GNU as a "technical means to a social end". Relatedly, Lawrence Lessig states in his introduction to the second edition of Stallman's book ''Free Software, Free Society'' that in it Stallman has written about "the social aspects of software and how Free Software can create community and social justice". Name ''GNU'' is a recursive acronym for "GNU's Not Unix!", chosen because GNU's design is Unix-like, but differs from Unix by being free software and containing no Unix code. Stallman chose th ...
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Indentation Style
In computer programming, an indentation style is a convention governing the indentation of blocks of code to convey program structure. This article largely addresses the free-form languages, such as C and its descendants, but can be (and often is) applied to most other programming languages (especially those in the curly bracket family), where whitespace is otherwise insignificant. Indentation style is only one aspect of programming style. Indentation is not a requirement of most programming languages, where it is used as secondary notation. Rather, indenting helps better convey the structure of a program to human readers. Especially, it is used to clarify the link between control flow constructs such as conditions or loops, and code contained within and outside of them. However, some languages (such as Python and occam) use indentation to determine the structure instead of using braces or keywords; this is termed the off-side rule. In such languages, indentation is meaning ...
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GNU Project
The GNU Project () is a free software, mass collaboration project announced by Richard Stallman on September 27, 1983. Its goal is to give computer users freedom and control in their use of their computers and computing devices by collaboratively developing and publishing software that gives everyone the rights to freely run the software, copy and distribute it, study it, and modify it. GNU software grants these rights in its license. In order to ensure that the ''entire'' software of a computer grants its users all freedom rights (use, share, study, modify), even the most fundamental and important part, the operating system (including all its numerous utility programs) needed to be free software. According to its manifesto, the founding goal of the project was to build a free operating system, and if possible, "everything useful that normally comes with a Unix system so that one could get along without any software that is not free." Stallman decided to call this operating sy ...
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Standard Output
In computer programming, standard streams are interconnected input and output communication channels between a computer program and its environment when it begins execution. The three input/output (I/O) connections are called standard input (stdin), standard output (stdout) and standard error (stderr). Originally I/O happened via a physically connected system console (input via keyboard, output via monitor), but standard streams abstract this. When a command is executed via an interactive shell, the streams are typically connected to the text terminal on which the shell is running, but can be changed with redirection or a pipeline. More generally, a child process inherits the standard streams of its parent process. Application Users generally know standard streams as input and output channels that handle data coming from an input device, or that write data from the application. The data may be text with any encoding, or binary data. In many modern systems, the standard error str ...
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Indent Style
In computer programming, an indentation style is a convention governing the indentation of blocks of code to convey program structure. This article largely addresses the free-form languages, such as C and its descendants, but can be (and often is) applied to most other programming languages (especially those in the curly bracket family), where whitespace is otherwise insignificant. Indentation style is only one aspect of programming style. Indentation is not a requirement of most programming languages, where it is used as secondary notation. Rather, indenting helps better convey the structure of a program to human readers. Especially, it is used to clarify the link between control flow constructs such as conditions or loops, and code contained within and outside of them. However, some languages (such as Python and occam) use indentation to determine the structure instead of using braces or keywords; this is termed the off-side rule. In such languages, indentation is meaning ...
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Command (computing)
In computing, a command is a directive to a computer program to perform a specific task. It may be issued via a command-line interface, such as a shell, or as input to a network service as part of a network protocol, or as an event in a graphical user interface triggered by the user selecting an option in a menu. Specifically, the term ''command'' is used in imperative computer languages. The name arises because statements in these languages are usually written in a manner similar to the imperative mood used in many natural languages. If one views a statement in an imperative language as being like a sentence in a natural language, then a command is generally like a verb in such a language. Many programs allow specially formatted arguments, known as flags or options, which modify the default behaviour of the program, while further arguments may provide objects, such as files, to act on. As an analogy to a natural language, the flags are adverbs, while the other arguments are o ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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Native (computing)
In computing, native software or data-formats are those that were designed to run on a particular operating system. In a more technical sense, native code is code written specifically for a certain processor. In contrast, cross-platform software can be run on multiple operating systems and/or computer architectures. For example, a Game Boy receives its software through a cartridge, which contains code that runs natively on the Game Boy. The only way to run this code on another processor is to use an emulator, which simulates an actual Game Boy. This usually comes at the cost of speed. Applications Something running on a computer natively means that it is running without any external layer requiring fewer software layers. For example, in Microsoft Windows the Native API is an application programming interface specific for Windows NT kernel, which can be used to give access to some kernel functions, which cannot be directly accessed through a more universal Windows API. Operati ...
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Cross-platform
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs, t ...
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