IPod Classic
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IPod Classic
The iPod Classic (stylized and marketed as iPod classic and formerly iPod Video or just iPod) is a discontinued portable media player created and formerly marketed by Apple Inc. There were six generations of the iPod Classic, as well as a spin-off (the iPod Photo) that was later re-integrated into the main iPod line. All generations used a hard drive for storage. The "classic" suffix was formally introduced with the rollout of the sixth-generation iPod on September 5, 2007. Prior to this, all iPod Classic models were simply referred to as iPods; the first iPod released in 2001 was part of this line that would be called "Classic". It was available in silver or black from 2007 onwards, replacing the "signature iPod white". On September 9, 2014, Apple discontinued the iPod Classic. The sixth-generation 160 GB iPod Classic was the last Apple product to use the original 30-pin dock connector and the distinctive click wheel. Technical information User interface iPods with colo ...
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Portable Media Player
A portable media player (PMP) (also including the related digital audio player (DAP)) is a portable consumer electronics device capable of storing and playing digital media such as audio, images, and video files. The data is typically stored on a compact disc (CD), Digital Video Disc (DVD), Blu-ray Disc (BD), flash memory, microdrive, or hard drive; most earlier PMPs used physical media, but modern players mostly use flash memory. In contrast, analogue portable audio players play music from non-digital media that use analogue media, such as cassette tapes or vinyl records. Digital audio players (DAP) were often marketed as MP3 players even if they also supported other file formats and media types. The PMP term was introduced later for devices that had additional capabilities such as video playback. Generally speaking, they are portable, employing internal or replaceable batteries, equipped with a 3.5 mm headphone jack which can be used for headphones or to connect to a ...
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Random Access Memory
Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A Random access, random-access memory device allows data items to be read (computer), read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks, CD-RWs, DVD-RWs and the older Magnetic tape data storage, magnetic tapes and drum memory), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement. RAM contains multiplexer, multiplexing and demultiplexing circuitry, to connect the data lines to the addressed storage for reading or writing the entry. Usually more than one bit of storage is accessed by the same address, and RAM ...
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Bootloader
A bootloader, also spelled as boot loader or called boot manager and bootstrap loader, is a computer program that is responsible for booting a computer. When a computer is turned off, its softwareincluding operating systems, application code, and dataremains stored on non-volatile memory. When the computer is powered on, it typically does not have an operating system or its loader in random-access memory (RAM). The computer first executes a relatively small program stored in read-only memory (ROM, and later EEPROM, NOR flash) along with some needed data, to initialize RAM (especially on x86 systems), to access the nonvolatile device (usually block device, eg NAND flash) or devices from which the operating system programs and data can be loaded into RAM. Some earlier computer systems, upon receiving a boot signal from a human operator or a peripheral device, may load a very small number of fixed instructions into memory at a specific location, initialize at least one CPU, and the ...
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Kilobyte
The kilobyte is a multiple of the unit byte for digital information. The International System of Units (SI) defines the prefix ''kilo'' as 1000 (103); per this definition, one kilobyte is 1000 bytes.International Standard IEC 80000-13 Quantities and Units – Part 13: Information science and technology, International Electrotechnical Commission (2008). The internationally recommended unit symbol for the kilobyte is kB. In some areas of information technology, particularly in reference to solid-state memory capacity, ''kilobyte'' instead typically refers to 1024 (210) bytes. This arises from the prevalence of sizes that are powers of two in modern digital memory architectures, coupled with the accident that 210 differs from 103 by less than 2.5%. A kibibyte is defined by Clause 4 of IEC 80000-13 as 1024 bytes. Definitions and usage Base 10 (1000 bytes) In the International System of Units (SI) the prefix ''kilo'' means 1000 (103); therefore, one kilobyte is 1000 bytes. The u ...
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Megabyte
The megabyte is a multiple of the unit byte for digital information. Its recommended unit symbol is MB. The unit prefix ''mega'' is a multiplier of (106) in the International System of Units (SI). Therefore, one megabyte is one million bytes of information. This definition has been incorporated into the International System of Quantities. In the computer and information technology fields, other definitions have been used that arose for historical reasons of convenience. A common usage has been to designate one megabyte as (220 B), a quantity that conveniently expresses the binary architecture of digital computer memory. The standards bodies have deprecated this usage of the megabyte in favor of a new set of binary prefixes, in which this quantity is designated by the unit mebibyte (MiB). Definitions The unit megabyte is commonly used for 10002 (one million) bytes or 10242 bytes. The interpretation of using base 1024 originated as technical jargon for the byte SI prefix, mult ...
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Read-only Memory
Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified after the manufacture of the memory device. Read-only memory is useful for storing software that is rarely changed during the life of the system, also known as firmware. Software applications (like video games) for programmable devices can be distributed as plug-in cartridges containing ROM. Strictly speaking, ''read-only memory'' refers to memory that is hard-wired, such as diode matrix or a mask ROM integrated circuit (IC), which cannot be electronically changed after manufacture. Although discrete circuits can be altered in principle, through the addition of bodge wires and/or the removal or replacement of components, ICs cannot. Correction of errors, or updates to the software, require new devices to be manufactured and to replace the installed device. Floating-gate ROM semiconductor memory in the form of erasab ...
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Backlight
A backlight is a form of illumination used in liquid crystal displays (LCDs). As LCDs do not produce light by themselves—unlike, for example, cathode ray tube (CRT), plasma (PDP) or OLED displays—they need illumination ( ambient light or a special light source) to produce a visible image. Backlights illuminate the LCD from the side or back of the display panel, unlike frontlights, which are placed in front of the LCD. Backlights are used in small displays to increase readability in low light conditions such as in wristwatches, and are used in smart phones, computer displays and LCD televisions to produce light in a manner similar to a CRT display. A review of some early backlighting schemes for LCDs is given in a report ''Engineering and Technology History'' by Peter J. Wild. Simple types of LCDs such as in pocket calculators are built without an internal light source, requiring external light sources to convey the display image to the user. Most LCD screens, however, are ...
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User Interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine from the human end, while the machine simultaneously feeds back information that aids the operators' decision-making process. Examples of this broad concept of user interfaces include the interactive aspects of computer operating systems, hand tools, heavy machinery operator controls and process controls. The design considerations applicable when creating user interfaces are related to, or involve such disciplines as, ergonomics and psychology. Generally, the goal of user interface design is to produce a user interface that makes it easy, efficient, and enjoyable (user-friendly) to operate a machine in the way which produces the desired result (i.e. maximum usability). This generally means that the operator needs to provide minimal input ...
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IPod Click Wheel
The iPod click wheel is the navigation component of non touch-screen iPod models. It uses a combination of touch technology and traditional buttons, involving the technology of capacitive sensing, which senses the touch of the user's fingers. The wheel allows a user to find music, videos, photos and play games on the device. The wheel is flush on the face of the iPod and is located below the screen. The click wheel was invented by Norihiko Saito in 1998. The design was first released with the iPod Mini, and was last used with the iPod Classic. It is credited to Apple's Vice President of worldwide marketing, Phil Schiller. Details The click wheel detects a user's input via its touch sensitive ring. Because of four mechanical buttons that lie beneath it, the ring is able to perform multiple commands.Layton, Julia"How iPods work."How Stuff Works March 14, 2006 (accessed October 12, 2008). For example, browsing through music, after selecting a particular song, the click-wheel is use ...
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Spatial Anti-aliasing
In digital signal processing, spatial anti-aliasing is a technique for minimizing the distortion artifacts (aliasing) when representing a high-resolution image at a lower resolution. Anti-aliasing is used in digital photography, computer graphics, digital audio, and many other applications. Anti-aliasing means removing signal components that have a higher frequency than is able to be properly resolved by the recording (or sampling) device. This removal is done before (re)sampling at a lower resolution. When sampling is performed without removing this part of the signal, it causes undesirable artifacts such as black-and-white noise. In signal acquisition and audio, anti-aliasing is often done using an analog anti-aliasing filter to remove the out-of-band component of the input signal prior to sampling with an analog-to-digital converter. In digital photography, optical anti-aliasing filters made of birefringent materials smooth the signal in the spatial optical domain. The anti-a ...
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IPod Wheel
The iPod is a discontinued series of portable media players and multi-purpose mobile devices designed and marketed by Apple Inc. The first version was released on October 23, 2001, about months after the Macintosh version of iTunes was released. Apple sold an estimated 450 million iPod products as of 2022. Apple discontinued the iPod product line on May 10, 2022. At over 20 years, the iPod brand is the oldest to be discontinued by Apple. Like other digital music players, some versions of the iPod can serve as external data storage devices. Prior to macOS 10.15, Apple's iTunes software (and other alternative software) could be used to transfer music, photos, videos, games, contact information, e-mail settings, Web bookmarks, and calendars to the devices supporting these features from computers using certain versions of Apple macOS and Microsoft Windows operating systems. Before the release of iOS 5, the iPod branding was used for the media player included with the iPh ...
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