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Hardware Multiplier
A binary multiplier is an electronic circuit used in digital electronics, such as a computer, to multiply two binary numbers. A variety of computer arithmetic techniques can be used to implement a digital multiplier. Most techniques involve computing the set of ''partial products,'' which are then summed together using binary adders. This process is similar to long multiplication, except that it uses a base-2 ( binary) numeral system. History Between 1947 and 1949 Arthur Alec Robinson worked for English Electric Ltd, as a student apprentice, and then as a development engineer. Crucially during this period he studied for a PhD degree at the University of Manchester, where he worked on the design of the hardware multiplier for the early Mark 1 computer. However, until the late 1970s, most minicomputers did not have a multiply instruction, and so programmers used a "multiply routine" which repeatedly shifts and accumulates partial results, often written using loop unwinding. M ...
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Electronic Circuit
An electronic circuit is composed of individual electronic components, such as resistors, transistors, capacitors, inductors and diodes, connected by conductive wires or traces through which electric current can flow. It is a type of electrical circuit and to be referred to as ''electronic'', rather than ''electrical'', generally at least one active component must be present. The combination of components and wires allows various simple and complex operations to be performed: signals can be amplified, computations can be performed, and data can be moved from one place to another. Circuits can be constructed of discrete components connected by individual pieces of wire, but today it is much more common to create interconnections by photolithographic techniques on a laminated substrate (a printed circuit board or PCB) and solder the components to these interconnections to create a finished circuit. In an integrated circuit or IC, the components and interconnections are formed ...
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Motorola 6809
The Motorola 6809 ("''sixty-eight-oh-nine''") is an 8-bit computing, 8-bit microprocessor with some 16-bit computing, 16-bit features. It was designed by Motorola's Terry Ritter and Joel Boney and introduced in 1978. Although source compatible with the earlier Motorola 6800, the 6809 offered significant improvements over it and 8-bit contemporaries like the MOS Technology 6502, including a hardware multiplication instruction, 16-bit arithmetic, system and user stack registers allowing re-entrant code, improved interrupts, position-independent code and an orthogonal instruction set architecture with a comprehensive set of addressing modes. Among the most powerful 8-bit processors of its era, it was also much more expensive. In 1980 a 6809 in single-unit quantities was compared to for a Zilog Z80 and for a 6502. It was launched when a new generation of 16-bit processors were coming to market, like the Intel 8086, and 32-bit designs were on the horizon, including Motorola's own Mo ...
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Verilog
Verilog, standardized as IEEE 1364, is a hardware description language (HDL) used to model electronic systems. It is most commonly used in the design and verification of digital circuits at the register-transfer level of abstraction. It is also used in the verification of analog circuits and mixed-signal circuits, as well as in the design of genetic circuits. In 2009, the Verilog standard (IEEE 1364-2005) was merged into the SystemVerilog standard, creating IEEE Standard 1800-2009. Since then, Verilog is officially part of the SystemVerilog language. The current version is IEEE standard 1800-2017. Overview Hardware description languages such as Verilog are similar to software programming languages because they include ways of describing the propagation time and signal strengths (sensitivity). There are two types of assignment operators; a blocking assignment (=), and a non-blocking (>>. A generate–endgenerate construct (similar to VHDL's generate–endgenerate) allows Veri ...
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Signedness
In computing, signedness is a property of data types representing numbers in computer programs. A numeric variable is ''signed'' if it can represent both positive and negative numbers, and ''unsigned'' if it can only represent non-negative numbers (zero or positive numbers). As ''signed'' numbers can represent negative numbers, they lose a range of positive numbers that can only be represented with ''unsigned'' numbers of the same size (in bits) because roughly half the possible values are non-positive values, whereas the respective unsigned type can dedicate all the possible values to the positive number range. For example, a two's complement signed 16-bit integer can hold the values −32768 to 32767 inclusively, while an unsigned 16 bit integer can hold the values 0 to 65535. For this sign representation method, the leftmost bit (most significant bit) denotes whether the value is negative (0 for positive or zero, 1 for negative). In programming languages For most archite ...
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IEEE-754
The IEEE Standard for Floating-Point Arithmetic (IEEE 754) is a technical standard for floating-point arithmetic established in 1985 by the Institute of Electrical and Electronics Engineers (IEEE). The standard addressed many problems found in the diverse floating-point implementations that made them difficult to use reliably and portably. Many hardware floating-point units use the IEEE 754 standard. The standard defines: * ''arithmetic formats:'' sets of binary and decimal floating-point data, which consist of finite numbers (including signed zeros and subnormal numbers), infinities, and special "not a number" values ( NaNs) * ''interchange formats:'' encodings (bit strings) that may be used to exchange floating-point data in an efficient and compact form * ''rounding rules:'' properties to be satisfied when rounding numbers during arithmetic and conversions * ''operations:'' arithmetic and other operations (such as trigonometric functions) on arithmetic formats * ''except ...
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Sign-and-magnitude
In computing, signed number representations are required to encode negative numbers in binary number systems. In mathematics, negative numbers in any base are represented by prefixing them with a minus sign ("−"). However, in RAM or CPU registers, numbers are represented only as sequences of bits, without extra symbols. The four best-known methods of extending the binary numeral system to represent signed numbers are: sign–magnitude, ones' complement, two's complement, and offset binary. Some of the alternative methods use implicit instead of explicit signs, such as negative binary, using the base −2. Corresponding methods can be devised for other bases, whether positive, negative, fractional, or other elaborations on such themes. There is no definitive criterion by which any of the representations is universally superior. For integers, the representation used in most current computing devices is two's complement, although the Unisys ClearPath Dorado series mainframes u ...
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Ones' Complement
The ones' complement of a binary number is the value obtained by inverting all the bits in the binary representation of the number (swapping 0s and 1s). The name "ones' complement" (''note this is possessive of the plural "ones", not of a singular "one"'') refers to the fact that such an inverted value, if added to the original, would always produce an 'all ones' number (the term " complement" refers to such pairs of mutually additive inverse numbers, here in respect to a non-0 base number). This mathematical operation is primarily of interest in computer science, where it has varying effects depending on how a specific computer represents numbers. A ones' complement system or ones' complement arithmetic is a system in which negative numbers are represented by the inverse of the binary representations of their corresponding positive numbers. In such a system, a number is negated (converted from positive to negative or vice versa) by computing its ones' complement. An N-bit one ...
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Two's Complement
Two's complement is a mathematical operation to reversibly convert a positive binary number into a negative binary number with equivalent (but negative) value, using the binary digit with the greatest place value (the leftmost bit in big- endian numbers, rightmost bit in little-endian numbers) to indicate whether the binary number is positive or negative (the sign). It is used in computer science as the most common method of representing signed (positive, negative, and zero) integers on computers, and more generally, fixed point binary values. When the most significant bit is a one, the number is signed as negative. . Two's complement is executed by 1) inverting (i.e. flipping) all bits, then 2) adding a place value of 1 to the inverted number. For example, say the number −6 is of interest. +6 in binary is 0110 (the leftmost most significant bit is needed for the sign; positive 6 is not 110 because it would be interpreted as -2). Step one is to flip all bits, yielding 1001. ...
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Logical Shift
In computer science, a logical shift is a bitwise operation that shifts all the bits of its operand. The two base variants are the logical left shift and the logical right shift. This is further modulated by the number of bit positions a given value shall be shifted, such as ''shift left by 1'' or ''shift right by n''. Unlike an arithmetic shift, a logical shift does not preserve a number's sign bit or distinguish a number's exponent from its significand (mantissa); every bit in the operand is simply moved a given number of bit positions, and the vacant bit-positions are filled, usually with zeros, and possibly ones (contrast with a circular shift). A logical shift is often used when its operand is being treated as a sequence of bits instead of as a number. Logical shifts can be useful as efficient ways to perform multiplication or division of unsigned integers by powers of two. Shifting left by ''n'' bits on a signed or unsigned binary number has the effect of multiplying ...
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Digital Signal Processor
A digital signal processor (DSP) is a specialized microprocessor chip, with its architecture optimized for the operational needs of digital signal processing. DSPs are fabricated on MOS integrated circuit chips. They are widely used in audio signal processing, telecommunications, digital image processing, radar, sonar and speech recognition systems, and in common consumer electronic devices such as mobile phones, disk drives and high-definition television (HDTV) products. The goal of a DSP is usually to measure, filter or compress continuous real-world analog signals. Most general-purpose microprocessors can also execute digital signal processing algorithms successfully, but may not be able to keep up with such processing continuously in real-time. Also, dedicated DSPs usually have better power efficiency, thus they are more suitable in portable devices such as mobile phones because of power consumption constraints. DSPs often use special memory architectures that are a ...
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Digital Signal Processing
Digital signal processing (DSP) is the use of digital processing, such as by computers or more specialized digital signal processors, to perform a wide variety of signal processing operations. The digital signals processed in this manner are a sequence of numbers that represent samples of a continuous variable in a domain such as time, space, or frequency. In digital electronics, a digital signal is represented as a pulse train, which is typically generated by the switching of a transistor. Digital signal processing and analog signal processing are subfields of signal processing. DSP applications include audio and speech processing, sonar, radar and other sensor array processing, spectral density estimation, statistical signal processing, digital image processing, data compression, video coding, audio coding, image compression, signal processing for telecommunications, control systems, biomedical engineering, and seismology, among others. DSP can involve linear ...
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